indev.popup=[accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
indev.notready=This part of the game isn't ready yet
feature.unsupported=Din enhed understøtter ikke denne funktion
mods.alphainfo=Vær opmærksom på at mods ikke er færdigudviklet.[scarlet]De kan indeholde mange fejl[].\n Hvis du oplever fejl can du reportére dem på Mindustry GitHub eller Discord.
mod.noerrorplay=[scarlet]Du har mods med fejl.[] Deaktiver det eller løs fejl før du starter spillet.
mod.nowdisabled=[scarlet]Mod '{0}' mangler afhængigheder:[accent] {1}\n[lightgray]Disse mods skal hentes først.\nDette mod vil blive deaktiver automatisk.
mod.enable=Aktiver
mod.requiresrestart=Spillet vil nu lukke for at tilføje mod ændringerne
mod.item.remove=Denne genstand er tilføjet af [accent] '{0}'[] mod. Afinstaller mod for at fjerne den.
mod.remove.confirm=Dette mod vil blive slettet.
mod.author=[LIGHT_GRAY]Forfatter:[] {0}
mod.missing=Dette spil benytter mods som ikke er tilgængelige. Er du sikker på at du vil hente det? Dette kan medfører fejl i spillet\n[lightgray]Mods:\n{0}
mod.preview.missing=Før du offentliggøre dette mod i workshoppen, skal du tilføje et billede.\nPlacer billedet i moddets mappe under navnet [accent] preview.png[] og forsøg igen.
mod.folder.missing=Kun mods i mappe-form kan offentliggøres til workshoppen.\nFor at konverter etvært mod til en mappe, udpak .zip-filen i en mappe and slet den herefter, genstart efterfølgende dit spil eller genindlæs dine mods.
host.info=[accent]Afhold[] knappen starter en server på port [scarlet]6567[]. Enhver på samme [lightgray]wifi elle lokalt netværk[] burde kunne se din server i deres server liste.\n\n[accent]Port forwarding[]er påkrævet. Hvis du ønsker at spillere fra hele verden skal kunne forbinde med IP\n\n[lightgray]Note: Hvis nogen har problemer med at forbinde til din LAN server, sørg for at you har tilladt Mindustry adgang til dit lokale netværk i dine firewall indstillinger.
join.info=Her kan du forbinde til en [accent]server IP[], eller finde [accent]lokal netværk[] servers.\nBåde LAN og WAN multiplayer understøttes.\n\n[lightgray]Note: Der er ingen automatisk global server liste; Hvis du ønsker at forbinde til nogen med IP, skal du spørge værten om serverens IP.
save.overwrite=Are you sure you want to overwrite\nthis save slot?
overwrite=Overwrite
save.none=No saves found!
savefail=Failed to save game!
save.delete.confirm=Are you sure you want to delete this save?
save.delete=Delete
save.export=Export Save
save.import.invalid=[accent]This save is invalid!
save.import.fail=[crimson]Failed to import save: [accent]{0}
save.export.fail=[crimson]Failed to export save: [accent]{0}
save.import=Import Save
save.newslot=Save name:
save.rename=Rename
save.rename.text=New name:
selectslot=Select a save.
slot=[accent]Slot {0}
editmessage=Edit Message
save.corrupted=Save file corrupted or invalid!
empty=<empty>
on=On
off=Off
save.autosave=Autosave: {0}
save.map=Map: {0}
save.wave=Wave {0}
save.mode=Gamemode: {0}
save.date=Last Saved: {0}
save.playtime=Playtime: {0}
warning=Warning.
confirm=Confirm
delete=Delete
view.workshop=View In Workshop
workshop.listing=Edit Workshop Listing
ok=OK
open=Open
customize=Customize Rules
cancel=Cancel
openlink=Open Link
copylink=Copy Link
back=Back
data.export=Export Data
data.import=Import Data
data.openfolder=Open Data Folder
data.exported=Data exported.
data.invalid=This isn't valid game data.
data.import.confirm=Importing external data will overwrite[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately.
quit.confirm=Are you sure you want to quit?
quit.confirm.tutorial=Are you sure you know what you're doing?\nThe tutorial can be re-taken in[accent] Settings->Game->Re-Take Tutorial.[]
map.publish.confirm=Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up!
workshop.menu=Select what you would like to do with this item.
workshop.info=Item Info
changelog=Changelog (optional):
eula=Steam EULA
missing=This item has been deleted or moved.\n[lightgray]The workshop listing has now been automatically un-linked.
publishing=[accent]Publishing...
publish.confirm=Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up!
publish.error=Error publishing item: {0}
steam.error=Failed to initialize Steam services.\nError: {0}
editor.brush=Brush
editor.openin=Open In Editor
editor.oregen=Ore Generation
editor.oregen.info=Ore Generation:
editor.mapinfo=Map Info
editor.author=Author:
editor.description=Description:
editor.nodescription=A map must have a description of at least 4 characters before being published.
sector.groundZero.description=The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
sector.frozenForest.description=Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
sector.saltFlats.description=On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
sector.craters.description=Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
sector.ruinousShores.description=Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
sector.stainedMountains.description=Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
sector.overgrowth.description=This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build Titan units. Destroy it. Reclaim that which was lost.
sector.tarFields.description=The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
sector.desolateRift.description=An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
sector.nuclearComplex.description=A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
sector.fungalPass.description=A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
settings.clear.confirm=Are you sure you want to clear this data?\nWhat is done cannot be undone!
settings.clearall.confirm=[scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
setting.playerchat.name=Display Player Bubble Chat
public.confirm=Do you want to make your game public?\n[accent]Anyone will be able to join your games.\n[lightgray]This can be changed later in Settings->Game->Public Game Visibility.
public.beta=Note that beta versions of the game cannot make public lobbies.
uiscale.reset=UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] seconds...
uiscale.cancel=Cancel & Exit
setting.bloom.name=Bloom
keybind.title=Rebind Keys
keybinds.mobile=[scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
block.armored-conveyor.description=Moves items at the same speed as titanium conveyors, but possesses more armor. Does not accept inputs from the sides from anything but other conveyor belts.
block.junction.name=Junction
block.router.name=Router
block.distributor.name=Distributor
block.sorter.name=Sorter
block.inverted-sorter.name=Inverted Sorter
block.message.name=Message
block.illuminator.name=Illuminator
block.illuminator.description=A small, compact, configurable light source. Requires power to function.
tutorial.intro=You have entered the[scarlet] Mindustry Tutorial.[]\nUse[accent] [[WASD][] to move.\n[accent]Scroll[] to zoom in and out.\nBegin by[accent] mining copper[]. Move close to it, then tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper
tutorial.intro.mobile=You have entered the[scarlet] Mindustry Tutorial.[]\nSwipe the screen to move.\n[accent]Pinch with 2 fingers[] to zoom in and out.\nBegin by[accent] mining copper[]. Move close to it, then tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper
tutorial.drill=Mining manually is inefficient.\n[accent]Drills[] can mine automatically.\nClick the drill tab in the bottom right.\nSelect the[accent] mechanical drill[]. Place it on a copper vein by clicking.\nYou can also select the drill by tapping [accent][[2][] then [accent][[1][] quickly, regardless of which tab is open.\n[accent]Right-click[] to stop building.
tutorial.drill.mobile=Mining manually is inefficient.\n[accent]Drills[] can mine automatically.\nTap the drill tab in the bottom right.\nSelect the[accent] mechanical drill[].\nPlace it on a copper vein by tapping, then press the[accent] checkmark[] below to confirm your selection.\nPress the[accent] X button[] to cancel placement.
tutorial.blockinfo=Each block has different stats. Each drill can only mine certain ores.\nTo check a block's info and stats,[accent] tap the "?" button while selecting it in the build menu.[]\n\n[accent]Access the Mechanical Drill's stats now.[]
tutorial.conveyor=[accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent]Hold down the mouse to place in a line.[]\nHold[accent] CTRL[] while selecting a line to place diagonally.\nUse the scrollwheel to rotate blocks before placing them.\n[accent]Place 2 conveyors with the line tool, then deliver an item into the core.
tutorial.conveyor.mobile=[accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent] Place in a line by holding down your finger for a few seconds[] and dragging in a direction.\n\n[accent]Place 2 conveyors with the line tool, then deliver an item into the core.
tutorial.turret=Once an item enters your core, it can be used for building.\nKeep in mind that not all items can be used for building.\nItems that are not used for building, such as[accent] coal[] or[accent] scrap[], cannot be put into the core.\nDefensive structures must be built to repel the[lightgray] enemy[].\nBuild a[accent] duo turret[] near your base.
tutorial.drillturret=Duo turrets require[accent] copper ammo[] to shoot.\nPlace a drill near the turret.\nLead conveyors into the turret to supply it with copper.\n\n[accent]Ammo delivered: 0/1
tutorial.pause=During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press space to pause.
tutorial.pause.mobile=During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press this button in the top left to pause.
tutorial.unpause=Now press space again to unpause.
tutorial.unpause.mobile=Now press it again to unpause.
tutorial.breaking=Blocks frequently need to be destroyed.\n[accent]Hold down right-click[] to destroy all blocks in a selection.[]\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection.
tutorial.breaking.mobile=Blocks frequently need to be destroyed.\n[accent]Select deconstruction mode[], then tap a block to begin breaking it.\nDestroy an area by holding down your finger for a few seconds[] and dragging in a direction.\nPress the checkmark button to confirm breaking.\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection.
tutorial.withdraw=In some situations, taking items directly from blocks is necessary.\nTo do this, [accent]tap a block[] with items in it, then [accent]tap the item[] in the inventory.\nMultiple items can be withdrawn by [accent]tapping and holding[].\n\n[accent]Withdraw some copper from the core.[]
tutorial.deposit=Deposit items into blocks by dragging from your ship to the destination block.\n\n[accent]Deposit your copper back into the core.[]
tutorial.waves=The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves.[accent] Click[] to shoot.\nBuild more turrets and drills. Mine more copper.
tutorial.waves.mobile=The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper.
tutorial.launch=Once you reach a specific wave, you are able to[accent] launch the core[], leaving your defenses behind and[accent] obtaining all the resources in your core.[]\nThese obtained resources can then be used to research new technology.\n\n[accent]Press the launch button.
item.copper.description=The most basic structural material. Used extensively in all types of blocks.
item.lead.description=A basic starter material. Used extensively in electronics and liquid transportation blocks.
item.metaglass.description=A super-tough glass compound. Extensively used for liquid distribution and storage.
item.graphite.description=Mineralized carbon, used for ammunition and electrical components.
item.sand.description=A common material that is used extensively in smelting, both in alloying and as a flux.
item.coal.description=Fossilized plant matter, formed long before the seeding event. Used extensively for fuel and resource production.
item.titanium.description=A rare super-light metal used extensively in liquid transportation, drills and aircraft.
item.thorium.description=A dense, radioactive metal used as structural support and nuclear fuel.
item.scrap.description=Leftover remnants of old structures and units. Contains trace amounts of many different metals.
item.silicon.description=An extremely useful semiconductor. Applications in solar panels, complex electronics and homing turret ammunition.
item.plastanium.description=A light, ductile material used in advanced aircraft and fragmentation ammunition.
item.phase-fabric.description=A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.description=An advanced alloy with unique electrical properties.
item.spore-pod.description=A pod of synthetic spores, synthesized from atmospheric concentrations for industrial purposes. Used for conversion into oil, explosives and fuel.
item.blast-compound.description=An unstable compound used in bombs and explosives. Synthesized from spore pods and other volatile substances. Use as fuel is not advised.
item.pyratite.description=An extremely flammable substance used in incendiary weapons.
liquid.water.description=The most useful liquid. Commonly used for cooling machines and waste processing.
liquid.slag.description=Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description=A liquid used in advanced material production. Can be converted into coal as fuel, or sprayed and set on fire as a weapon.
liquid.cryofluid.description=An inert, non-corrosive liquid created from water and titanium. Has extremely high heat capacity. Extensively used as coolant.
block.liquid-void.description=Removes any liquids. Sandbox only.
block.copper-wall.description=A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description=A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.titanium-wall.description=A moderately strong defensive block.\nProvides moderate protection from enemies.
block.plastanium-wall.description=A special type of wall that absorbs electric arcs and blocks automatic power node connections.
block.plastanium-wall-large.description=A special type of wall that absorbs electric arcs and blocks automatic power node connections.\nSpans multiple tiles.
block.thorium-wall.description=A strong defensive block.\nDecent protection from enemies.
block.thorium-wall-large.description=A strong defensive block.\nDecent protection from enemies.\nSpans multiple tiles.
block.phase-wall.description=A wall coated with special phase-based reflective compound. Deflects most bullets upon impact.
block.phase-wall-large.description=A wall coated with special phase-based reflective compound. Deflects most bullets upon impact.\nSpans multiple tiles.
block.surge-wall.description=An extremely durable defensive block.\nBuilds up charge on bullet contact, releasing it randomly.
block.surge-wall-large.description=An extremely durable defensive block.\nBuilds up charge on bullet contact, releasing it randomly.\nSpans multiple tiles.
block.door.description=A small door. Can be opened or closed by tapping.
block.door-large.description=A large door. Can be opened and closed by tapping.\nSpans multiple tiles.
block.mender.description=Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description=An upgraded version of the Mender. Repairs blocks in its vicinity.\nOptionally uses phase fabric to boost range and efficiency.
block.overdrive-projector.description=Increases the speed of nearby buildings.\nOptionally uses phase fabric to boost range and efficiency.
block.force-projector.description=Creates a hexagonal force field around itself, protecting buildings and units inside from damage.\nOverheats if too much damage is sustained. Optionally uses coolant to prevent overheating. Phase fabric can be used to increase shield size.
block.shock-mine.description=Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.conveyor.description=Basic item transport block. Moves items forward and automatically deposits them into blocks. Rotatable.
block.titanium-conveyor.description=Advanced item transport block. Moves items faster than standard conveyors.
block.junction.description=Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.bridge-conveyor.description=Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.phase-conveyor.description=Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.sorter.description=Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
block.inverted-sorter.description=Processes items like a standard sorter, but outputs selected items to the sides instead.
block.router.description=Accepts items, then outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.\n\n[scarlet]Never use next to production inputs, as they will get clogged by output.[]
block.distributor.description=An advanced router. Splits items to up to 7 other directions equally.
block.overflow-gate.description=Only outputs to the left and right if the front path is blocked.
block.underflow-gate.description=The opposite of an overflow gate. Outputs to the front if the left and right paths are blocked.
block.mass-driver.description=The ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. Requires power to operate.
block.mechanical-pump.description=A cheap pump with slow output, but no power consumption.
block.rotary-pump.description=An advanced pump. Pumps more liquid, but requires power.
block.thermal-pump.description=The ultimate pump.
block.conduit.description=Basic liquid transport block. Moves liquids forward. Used in conjunction with pumps and other conduits.
block.pulse-conduit.description=An advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.plated-conduit.description=Moves liquids at the same rate as pulse conduits, but possesses more armor. Does not accept fluids from the sides by anything other than conduits.\nLeaks less.
block.liquid-router.description=Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.liquid-tank.description=Stores a large amount of liquids. Use for creating buffers in situations with non-constant demand of materials or as a safeguard for cooling vital blocks.
block.liquid-junction.description=Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
block.bridge-conduit.description=Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
block.phase-conduit.description=Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.power-node.description=Transmits power to connected nodes. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description=An advanced power node with greater range.
block.surge-tower.description=An extremely long-range power node with fewer available connections.
block.diode.description=Battery power can flow through this block in only one direction, but only if the other side has less power stored.
block.battery.description=Stores power as a buffer in times of surplus energy. Outputs power in times of deficit.
block.battery-large.description=Stores much more power than a regular battery.
block.combustion-generator.description=Generates power by burning flammable materials, such as coal.
block.thermal-generator.description=Generates power when placed in hot locations.
block.differential-generator.description=Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description=A simple, reliable generator. Uses the heat of decaying radioactive compounds to produce energy at a slow rate.
block.solar-panel.description=Provides a small amount of power from the sun.
block.solar-panel-large.description=A significantly more efficient version of the standard solar panel.
block.thorium-reactor.description=Generates significant amounts of power from thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at full capacity.
block.impact-reactor.description=An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.mechanical-drill.description=A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. Only capable of mining basic resources.
block.pneumatic-drill.description=An improved drill, capable of mining titanium. Mines at a faster pace than a mechanical drill.
block.laser-drill.description=Allows drilling even faster through laser technology, but requires power. Capable of mining thorium.
block.blast-drill.description=The ultimate drill. Requires large amounts of power.
block.water-extractor.description=Extracts groundwater. Used in locations with no surface water available.
block.cultivator.description=Cultivates tiny concentrations of spores in the atmosphere into industry-ready pods.
block.oil-extractor.description=Uses large amounts of power, sand and water to drill for oil.
block.core-shard.description=The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.core-foundation.description=The second version of the core. Better armored. Stores more resources.
block.core-nucleus.description=The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.vault.description=Stores a large amount of items of each type. An unloader block can be used to retrieve items from the vault.
block.container.description=Stores a small amount of items of each type. An unloader block can be used to retrieve items from the container.
block.unloader.description=Unloads items from any nearby non-transportation block. The type of item to be unloaded can be changed by tapping.
block.launch-pad.description=Launches batches of items without any need for a core launch.
block.launch-pad-large.description=An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description=A small, cheap turret. Useful against ground units.
block.scatter.description=An essential anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.scorch.description=Burns any ground enemies close to it. Highly effective at close range.