mods.alphainfo=Pidä mielessä että modit ovat alpha-tilassa, ja[scarlet] ne voivat olla virheellisiä[].\nRaportoi kaikki virheet Mindustry GitHub-sivuille tai Discordiin.
mod.nowdisabled=[scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled.
mod.missing=This save contains mods that you have recently updated or no longer have installed. Save corruption may occur. Are you sure you want to load it?\n[lightgray]Mods:\n{0}
mod.preview.missing=Before publishing this mod in the workshop, you must add an image preview.\nPlace an image named[accent] preview.png[] into the mod's folder and try again.
mod.folder.missing=Only mods in folder form can be published on the workshop.\nTo convert any mod into a folder, simply unzip its file into a folder and delete the old zip, then restart your game or reload your mods.
mod.scripts.unsupported=Your device does not support mod scripts. Some mods will not function correctly.
host.info=The [accent]host[] button hosts a server on port [scarlet]6567[]. \nAnybody on the same [lightgray]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[lightgray]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings. Note that public networks sometimes do not allow server discovery.
join.info=Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[lightgray]Note: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP.
save.corrupted=[accent]Tallennustiedosto korruptoitunut tai viallinen!\nJos olet päivittänyt juuri pelisi, tämä on todennäköisesti muutos tallennusmuodossa [scarlet]eikä[] virhe.
data.import.confirm=Importing external data will overwrite[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately.
classic.export.text=[accent]Mindustry[] has just had a major update.\nClassic (v3.5 build 40) save or map data has been detected. Would you like to export these saves to your phone's home folder, for use in the Mindustry Classic app?
quit.confirm=Are you sure you want to quit?
quit.confirm.tutorial=Are you sure you know what you're doing?\nThe tutorial can be re-taken in[accent] Settings->Game->Re-Take Tutorial.[]
map.publish.confirm=Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up!
workshop.menu=Select what you would like to do with this item.
workshop.info=Item Info
changelog=Changelog (optional):
eula=Steam EULA
missing=This item has been deleted or moved.\n[lightgray]The workshop listing has now been automatically un-linked.
publishing=[accent]Publishing...
publish.confirm=Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up!
publish.error=Error publishing item: {0}
steam.error=Failed to initialize Steam services.\nError: {0}
editor.errorimage=That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
editor.errorlegacy=This map is too old, and uses a legacy map format that is no longer supported.
zone.groundZero.description=Suotuisa alue aloittaa peli. Matala vaarataso. Vähän resoursseja.\nKerää mahdollisimman paljon kuparia ja lyijyä.\nJatka eteenpäin.
zone.frozenForest.description=Jopa täällä, lähellä vuoria, asustaa itiöitä. Mutta ne eivöt voi elää ikuisesti jäätävässä ilmastossa.\n\nAloita matkasi energiaan. Rakenna polttogeneraattoreita. Opettele korjaajien käyttö.
zone.desertWastes.description=Valtavia määriä jätteitä ränsityneiden rakennuksien seassa.\nVoit löytää hiiltä. Polta se energiaksi, tai tiivistä siitä grafiittia.\n\n[lightgray]Laskeutumiskohta on epävarma.
zone.saltFlats.description=Aavikoiden reunoilla on suolainen tasanne. Vain vähän resoursse on saatavilla.\n\nVihollinen on rakentanut resurssi hankinnan. Hävitä vihollisen ydin. Älä jätä mitään jäljelle.
zone.craters.description=Vettä on kertynyt tähän kraatteriin vanhojen sotien jäänteinä. Ota alue itsellesi. Kerää hiekkaa. Sulata metallilasia. Pumppaa vettä jäähdyttääksesi kaivausporia ja tykkejä.
zone.ruinousShores.description=Jätteiden takaa, löydät rantaviivan. Kerran täma paikka asutti sotilasjoukkoja. Paljoa jäljella ei ole. Vain perus puolustus rekenteet ovat vahingoittumattomia, kaakki muu on romua.\nJatka laajentamista eteenpäin. Tutki teknologiaa.
zone.stainedMountains.description=Alankoa vuroien sisämaassa, löydät paljon itiöelämää.\nOta talteen runsas titaani jota täältä löytyy. Opi käyttämään sitä.\n\nVihollinen on läasnäoleva. Älä anna heille liikaa aikaa lähettää heidän vahvimpia aseitaan.
zone.overgrowth.description=Tämä alue on ylikasvanut, lähempänä itiöiden pesäkettä.\nVihollinen on muodostanut etuvartion. Rakenna titaani yksikköjä. Tuhoa vihollinen. Hanki se alue joka joskus on menetetty.
zone.tarFields.description=Öljytuotannon laitamia, vuorien ja aavikkojen välissä. Yksi ainoista paikosta joissa on tervalähde.\nLöydät vaarallisia vihollis joukkoja täältä hylätystä paikasta. Älä aliarvio niitä.\n\n[lightgray]Tutki öljyprosessointi mekanismeja jos mahdollista.
zone.desolateRift.description=Extremaalisen vaarallinen alue. Runsaasti resursseja, mutta vain vähän tilaa. Korke riski eliminaatiolle. Lähde mahdollisimman nopeasti. Älä tule huijatuksi pitkien taukojen vihollisten hyökkäyksien vällillä.
zone.nuclearComplex.description=Entinen laitos tehty toriumin tuotantoa ja prosessointia varten, nykyään vain rauniota.\n[lightgray]Tutki toriumin monia hyödyllisiä käyttötarkoituksia.\n\nVihollinen on läsnä isoin joukkoin kokoajan partioimassa tunkeilijoilta.
zone.fungalPass.description=Siirtymis alue korkeiden ja matalien vuorien välillä, itiöiden peitossa. Pieni vihollis tiedustelu tukikohta on täällä. Tuhoa se.\nKäytä Dagger- ja Crawler yksikköjä. Tuhoa kaksi vihollisydintä.
settings.clear.confirm=Oletko varma että haluat tyhjentää pelin datan?\nMitä on tehty ei voi peruuttaa!
settings.clearall.confirm=[scarlet]WARNING![]\nTämä poistaa kaiken datan, mukaanlukien kesken olevat pelit, kartat, avatut asiat ja kontrolliasetukset.\nKun painat 'ok' kaikki datasi poistetaan ja peli suljetaan.
public.confirm=Do you want to make your game public?\n[accent]Anyone will be able to join your games.\n[lightgray]This can be changed later in Settings->Game->Public Game Visibility.
public.beta=Note that beta versions of the game cannot make public lobbies.
block.armored-conveyor.description=Moves items at the same speed as titanium conveyors, but possesses more armor. Does not accept inputs from the sides from anything but other conveyor belts.
tutorial.intro=You have entered the[scarlet] Mindustry Tutorial.[]\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper
tutorial.intro.mobile=You have entered the[scarlet] Mindustry Tutorial.[]\nSwipe the screen to move.\n[accent]Pinch with 2 fingers[] to zoom in and out.\nBegin by[accent] mining copper[]. Move close to it, then tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper
tutorial.drill=Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nClick the drill tab in the bottom right.\nSelect the[accent] mechanical drill[]. Place it on a copper vein by clicking.\n[accent]Right-click[] to stop building.
tutorial.drill.mobile=Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nTap the drill tab in the bottom right.\nSelect the[accent] mechanical drill[].\nPlace it on a copper vein by tapping, then press the[accent] checkmark[] below to confirm your selection.\nPress the[accent] X button[] to cancel placement.
tutorial.blockinfo=Each block has different stats. Each drill can only mine certain ores.\nTo check a block's info and stats,[accent] tap the "?" button while selecting it in the build menu.[]\n\n[accent]Access the Mechanical Drill's stats now.[]
tutorial.conveyor=[accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent]Hold down the mouse to place in a line.[]\nHold[accent] CTRL[] while selecting a line to place diagonally.\n\n[accent]{0}/{1} conveyors placed in line\n[accent]0/1 items delivered
tutorial.conveyor.mobile=[accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent] Place in a line by holding down your finger for a few seconds[] and dragging in a direction.\n\n[accent]{0}/{1} conveyors placed in line\n[accent]0/1 items delivered
tutorial.turret=Once an item enters your core, it can be used for building.\nKeep in mind that not all items can be used for building.\nItems that are not used for building, such as[accent] coal[] or[accent] scrap[], cannot be put into the core.\nDefensive structures must be built to repel the[lightgray] enemy[].\nBuild a[accent] duo turret[] near your base.
tutorial.drillturret=Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill near the turret.\nLead conveyors into the turret to supply it with copper.\n\n[accent]Ammo delivered: 0/1
tutorial.pause=During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press space to pause.
tutorial.pause.mobile=During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press this button in the top left to pause.
tutorial.unpause=Now press space again to unpause.
tutorial.unpause.mobile=Now press it again to unpause.
tutorial.breaking=Blocks frequently need to be destroyed.\n[accent]Hold down right-click[] to destroy all blocks in a selection.[]\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection.
tutorial.breaking.mobile=Blocks frequently need to be destroyed.\n[accent]Select deconstruction mode[], then tap a block to begin breaking it.\nDestroy an area by holding down your finger for a few seconds[] and dragging in a direction.\nPress the checkmark button to confirm breaking.\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection.
tutorial.withdraw=In some situations, taking items directly from blocks is necessary.\nTo do this, [accent]tap a block[] with items in it, then [accent]tap the item[] in the inventory.\nMultiple items can be withdrawn by [accent]tapping and holding[].\n\n[accent]Withdraw some copper from the core.[]
tutorial.deposit=Deposit items into blocks by dragging from your ship to the destination block.\n\n[accent]Deposit your copper back into the core.[]
tutorial.waves=The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves.[accent] Click[] to shoot.\nBuild more turrets and drills. Mine more copper.
tutorial.waves.mobile=The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper.
tutorial.launch=Once you reach a specific wave, you are able to[accent] launch the core[], leaving your defenses behind and[accent] obtaining all the resources in your core.[]\nThese resources can then be used to research new technology.\n\n[accent]Press the launch button.
item.copper.description=The most basic structural material. Used extensively in all types of blocks.
item.lead.description=A basic starter material. Used extensively in electronics and liquid transportation blocks.
item.metaglass.description=A super-tough glass compound. Extensively used for liquid distribution and storage.
item.graphite.description=Mineralized carbon, used for ammunition and electrical insulation.
item.sand.description=A common material that is used extensively in smelting, both in alloying and as a flux.
item.coal.description=Fossilized plant matter, formed long before the seeding event. Used extensively for fuel and resource production.
item.titanium.description=A rare super-light metal used extensively in liquid transportation, drills and aircraft.
item.thorium.description=A dense, radioactive metal used as structural support and nuclear fuel.
item.scrap.description=Leftover remnants of old structures and units. Contains trace amounts of many different metals.
item.silicon.description=An extremely useful semiconductor. Applications in solar panels, complex electronics and homing turret ammunition.
item.plastanium.description=A light, ductile material used in advanced aircraft and fragmentation ammunition.
item.phase-fabric.description=A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.description=An advanced alloy with unique electrical properties.
item.spore-pod.description=A pod of synthetic spores, synthesized from atmospheric concentrations for industrial purposes. Used for conversion into oil, explosives and fuel.
item.blast-compound.description=An unstable compound used in bombs and explosives. Synthesized from spore pods and other volatile substances. Use as fuel is not advised.
item.pyratite.description=An extremely flammable substance used in incendiary weapons.
liquid.water.description=The most useful liquid. Commonly used for cooling machines and waste processing.
liquid.slag.description=Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description=A liquid used in advanced material production. Can be converted into coal as fuel, or sprayed and set on fire as a weapon.
liquid.cryofluid.description=An inert, non-corrosive liquid created from water and titanium. Has extremely high heat capacity. Extensively used as coolant.
mech.alpha-mech.description=The standard control mech. Based on a Dagger unit, with upgraded armor and building capabilities. Has more damage output than a Dart ship.
mech.delta-mech.description=A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons.
mech.tau-mech.description=The support mech. Heals allied blocks by shooting at them. Can heal allies in a radius with its repair ability.
mech.omega-mech.description=A bulky and well-armored mech, made for front-line assaults. Its armor can block up to 90% of incoming damage.
mech.dart-ship.description=The standard control ship. Reasonably fast and light, but has little offensive capability and low mining speed.
mech.javelin-ship.description=A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning and missiles.
mech.trident-ship.description=A heavy bomber, built for construction and destroying enemy fortifications. Reasonably well armored.
mech.glaive-ship.description=A large, well-armored gunship. Equipped with an incendiary repeater. Highly maneuverable.
unit.draug.description=A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description=A modified draug drone, designed for repair instead of mining. Automatically fixes any damaged blocks in the area.
unit.phantom.description=An advanced drone unit. Follows users. Assists in block construction.
unit.dagger.description=The most basic ground mech. Cheap to produce. Overwhelming when used in swarms.
unit.crawler.description=A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description=An advanced, armored ground unit. Attacks both ground and air targets. Equipped with two miniature Scorch-class flamethrowers.
unit.fortress.description=A heavy artillery mech. Equipped with two modified Hail-type cannons for long-range assault on enemy structures and units.
unit.eruptor.description=A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.wraith.description=A fast, hit-and-run interceptor unit. Targets power generators.
unit.ghoul.description=A heavy carpet bomber. Rips through enemy structures, targeting critical infrastructure.
block.copper-wall.description=A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description=A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.titanium-wall.description=A moderately strong defensive block.\nProvides moderate protection from enemies.
block.plastanium-wall.description=A special type of wall that absorbs electric arcs and blocks automatic power node connections.
block.plastanium-wall-large.description=A special type of wall that absorbs electric arcs and blocks automatic power node connections.\nSpans multiple tiles.
block.thorium-wall.description=A strong defensive block.\nDecent protection from enemies.
block.thorium-wall-large.description=A strong defensive block.\nDecent protection from enemies.\nSpans multiple tiles.
block.phase-wall.description=A wall coated with special phase-based reflective compound. Deflects most bullets upon impact.
block.phase-wall-large.description=A wall coated with special phase-based reflective compound. Deflects most bullets upon impact.\nSpans multiple tiles.
block.surge-wall.description=An extremely durable defensive block.\nBuilds up charge on bullet contact, releasing it randomly.
block.surge-wall-large.description=An extremely durable defensive block.\nBuilds up charge on bullet contact, releasing it randomly.\nSpans multiple tiles.
block.door.description=A small door. Can be opened or closed by tapping.
block.door-large.description=A large door. Can be opened and closed by tapping.\nSpans multiple tiles.
block.mender.description=Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description=An upgraded version of the Mender. Repairs blocks in its vicinity.\nOptionally uses phase fabric to boost range and efficiency.
block.overdrive-projector.description=Increases the speed of nearby buildings.\nOptionally uses phase fabric to boost range and efficiency.
block.force-projector.description=Creates a hexagonal force field around itself, protecting buildings and units inside from damage.\nOverheats if too much damage is sustained. Optionally uses coolant to prevent overheating. Phase fabric can be used to increase shield size.
block.shock-mine.description=Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.conveyor.description=Basic item transport block. Moves items forward and automatically deposits them into blocks. Rotatable.
block.titanium-conveyor.description=Advanced item transport block. Moves items faster than standard conveyors.
block.junction.description=Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.bridge-conveyor.description=Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.phase-conveyor.description=Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.sorter.description=Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
block.router.description=Accepts items, then outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.\n\n[scarlet]Never use next to production inputs, as they will get clogged by output.[]
block.distributor.description=An advanced router. Splits items to up to 7 other directions equally.
block.overflow-gate.description=A combination splitter and router. Only outputs to the left and right if the front path is blocked.
block.mass-driver.description=The ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. Requires power to operate.
block.mechanical-pump.description=A cheap pump with slow output, but no power consumption.
block.rotary-pump.description=An advanced pump. Pumps more liquid, but requires power.
block.thermal-pump.description=The ultimate pump.
block.conduit.description=Basic liquid transport block. Moves liquids forward. Used in conjunction with pumps and other conduits.
block.pulse-conduit.description=An advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.plated-conduit.description=Moves liquids at the same rate as pulse conduits, but possesses more armor. Does not accept fluids from the sides by anything other than conduits.\nLeaks less.
block.liquid-router.description=Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.liquid-tank.description=Stores a large amount of liquids. Use for creating buffers in situations with non-constant demand of materials or as a safeguard for cooling vital blocks.
block.liquid-junction.description=Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
block.bridge-conduit.description=Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
block.phase-conduit.description=Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.power-node.description=Transmits power to connected nodes. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description=An advanced power node with greater range and more connections.
block.surge-tower.description=An extremely long-range power node with fewer available connections.
block.battery.description=Stores power as a buffer in times of surplus energy. Outputs power in times of deficit.
block.battery-large.description=Stores much more power than a regular battery.
block.combustion-generator.description=Generates power by burning flammable materials, such as coal.
block.thermal-generator.description=Generates power when placed in hot locations.
block.turbine-generator.description=An advanced combustion generator. More efficient, but requires additional water for generating steam.
block.differential-generator.description=Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description=A simple, reliable generator. Uses the heat of decaying radioactive compounds to produce energy at a slow rate.
block.solar-panel.description=Provides a small amount of power from the sun.
block.solar-panel-large.description=A significantly more efficient version of the standard solar panel.
block.thorium-reactor.description=Generates significant amounts of power from thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at full capacity.
block.impact-reactor.description=An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.mechanical-drill.description=A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. Only capable of mining basic resources.
block.pneumatic-drill.description=An improved drill, capable of mining titanium. Mines at a faster pace than a mechanical drill.
block.laser-drill.description=Allows drilling even faster through laser technology, but requires power. Capable of mining thorium.
block.blast-drill.description=The ultimate drill. Requires large amounts of power.
block.water-extractor.description=Extracts groundwater. Used in locations with no surface water available.
block.cultivator.description=Cultivates tiny concentrations of spores in the atmosphere into industry-ready pods.
block.oil-extractor.description=Uses large amounts of power, sand and water to drill for oil.
block.core-shard.description=The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.core-foundation.description=The second version of the core. Better armored. Stores more resources.
block.core-nucleus.description=The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.vault.description=Stores a large amount of items of each type. An unloader block can be used to retrieve items from the vault.
block.container.description=Stores a small amount of items of each type. An unloader block can be used to retrieve items from the container.
block.unloader.description=Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping.
block.launch-pad.description=Launches batches of items without any need for a core launch.
block.launch-pad-large.description=An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description=A small, cheap turret. Useful against ground units.
block.scatter.description=An essential anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.scorch.description=Burns any ground enemies close to it. Highly effective at close range.
block.command-center.description=Issues movement commands to allied units across the map.\nCauses units to rally, attack an enemy core or retreat to the core/factory. When no enemy core is present, units will default to patrolling under the attack command.