Correct liquid boost display for turrets

This commit is contained in:
Anuken
2019-10-21 17:50:26 -04:00
parent ad5cb37ed5
commit 01f6fff823
9 changed files with 98 additions and 37 deletions

View File

@ -32,7 +32,7 @@ public class DirectConsumerTests extends PowerTestFixture{
void testUnitFactory(int siliconAmount, int leadAmount, float producedPower, float requestedPower, float expectedSatisfaction){
Tile consumerTile = createFakeTile(0, 0, new UnitFactory("fakefactory"){{
type = UnitTypes.spirit;
unitType = UnitTypes.spirit;
produceTime = 60;
consumes.power(requestedPower);
consumes.items(new ItemStack(Items.silicon, 30), new ItemStack(Items.lead, 30));