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Allow animations without top regions
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0e6d9ea933
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@ -383,6 +383,8 @@ public class Control implements ApplicationListener, Loadable{
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Groups.fire.clear();
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Groups.fire.clear();
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Groups.puddle.clear();
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Groups.puddle.clear();
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//reset to 0, so replaced cores don't count
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state.rules.defaultTeam.data().unitCap = 0;
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Schematics.placeLaunchLoadout(spawn.x, spawn.y);
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Schematics.placeLaunchLoadout(spawn.x, spawn.y);
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//set up camera/player locations
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//set up camera/player locations
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@ -45,6 +45,6 @@ public class DrawAnimation extends DrawBlock{
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@Override
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@Override
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public TextureRegion[] icons(Block block){
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public TextureRegion[] icons(Block block){
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return new TextureRegion[]{block.region, top};
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return top.found() ? new TextureRegion[]{block.region, top} : new TextureRegion[]{block.region};
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}
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}
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}
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}
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