From 044390b4b4280e28ee5122d560cbbc1e3007a316 Mon Sep 17 00:00:00 2001 From: Timmeey86 Date: Sun, 11 Nov 2018 03:19:27 +0100 Subject: [PATCH] Sector -2 0 fix (#322) * Added a battle mission to Sector (-2,0) as otherwise no core would be spawned * Fixed a crash which occurred during test execution... ... and could maybe occur during any startup with bad timing * Added a new class for sector tests ... ... and added a test which makes sure that any predefined sector defines a spawn point * Added fix after applying test driven bugfixing --- .../io/anuke/mindustry/ai/BlockIndexer.java | 2 +- .../anuke/mindustry/maps/SectorPresets.java | 5 +- tests/src/test/java/SectorTests.java | 54 +++++++++++++++++++ 3 files changed, 59 insertions(+), 2 deletions(-) create mode 100644 tests/src/test/java/SectorTests.java diff --git a/core/src/io/anuke/mindustry/ai/BlockIndexer.java b/core/src/io/anuke/mindustry/ai/BlockIndexer.java index 1213bd2721..04c5c04cb8 100644 --- a/core/src/io/anuke/mindustry/ai/BlockIndexer.java +++ b/core/src/io/anuke/mindustry/ai/BlockIndexer.java @@ -247,7 +247,7 @@ public class BlockIndexer{ for(int x = quadrantX * structQuadrantSize; x < world.width() && x < (quadrantX + 1) * structQuadrantSize; x++){ for(int y = quadrantY * structQuadrantSize; y < world.height() && y < (quadrantY + 1) * structQuadrantSize; y++){ Tile result = world.tile(x, y); - if(result.block().drops == null || !scanOres.contains(result.block().drops.item)) continue; + if( result == null || result.block().drops == null || !scanOres.contains(result.block().drops.item)) continue; itemSet.add(result.block().drops.item); } diff --git a/core/src/io/anuke/mindustry/maps/SectorPresets.java b/core/src/io/anuke/mindustry/maps/SectorPresets.java index 29540e1d5b..08fa7f1b19 100644 --- a/core/src/io/anuke/mindustry/maps/SectorPresets.java +++ b/core/src/io/anuke/mindustry/maps/SectorPresets.java @@ -56,7 +56,8 @@ public class SectorPresets{ Missions.blockRecipe(ProductionBlocks.waterExtractor), new ContentMission(Items.biomatter), Missions.blockRecipe(CraftingBlocks.biomatterCompressor), - new ContentMission(Liquids.oil) + new ContentMission(Liquids.oil), + new BattleMission() ), Array.with(Items.copper, Items.lead, Items.coal, Items.titanium))); } @@ -69,6 +70,8 @@ public class SectorPresets{ return presets.get(x, y); } + public GridMap getPresets() { return presets; } + private void add(SectorPreset preset){ presets.put(preset.x, preset.y, preset); orePresets.put(preset.x, preset.y, preset.ores); diff --git a/tests/src/test/java/SectorTests.java b/tests/src/test/java/SectorTests.java new file mode 100644 index 0000000000..3aae6cb305 --- /dev/null +++ b/tests/src/test/java/SectorTests.java @@ -0,0 +1,54 @@ +import com.badlogic.gdx.utils.Array; +import io.anuke.mindustry.Vars; +import io.anuke.mindustry.core.ContentLoader; +import io.anuke.mindustry.maps.SectorPresets; +import io.anuke.mindustry.maps.generation.Generation; +import io.anuke.mindustry.maps.missions.Mission; +import org.junit.jupiter.api.BeforeAll; +import org.junit.jupiter.api.BeforeEach; +import org.junit.jupiter.api.Test; + +import static org.junit.jupiter.api.Assertions.*; + +/** This class is responsible for testing predefined sectors. */ +public class SectorTests{ + + private SectorPresets presets; + private Generation fakeGen; + + @BeforeAll + static void initializeDependencies(){ + Vars.content = new ContentLoader(); + Vars.content.load(); + } + + @BeforeEach + void initTest(){ + this.presets = new SectorPresets(); + + // Fake away the Generation dependency + this.fakeGen = new Generation(null, null, 250, 250, null); + } + + /** Returns true if at least one mission provides a spawn point. */ + private boolean spawnPointIsDefined(Array missions){ + for(Mission mission : missions){ + if(mission.getSpawnPoints(this.fakeGen).size > 0){ + return true; + } + } + // No spawn point provided + return false; + } + + /** + * Makes sure that every predefined sector has a position for the player core defined. + * This is achieved by adding at least one mission which defines a spawn point. + */ + @Test + void test_sectorHasACore(){ + for(SectorPresets.SectorPreset preset : this.presets.getPresets().values()){ + assertTrue(spawnPointIsDefined(preset.missions), "Sector at (" + preset.x + "|" + preset.y + ") contains no missions which define a spawn point. Add a battle or wave mission."); + } + } +}