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Removed DoubleTurret, merged functionality
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@ -1329,7 +1329,7 @@ public class Blocks implements ContentList{
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//endregion
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//region turrets
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duo = new DoubleTurret("duo"){{
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duo = new ItemTurret("duo"){{
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requirements(Category.turret, ItemStack.with(Items.copper, 35), true);
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ammo(
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Items.copper, Bullets.standardCopper,
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@ -1337,6 +1337,10 @@ public class Blocks implements ContentList{
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Items.pyratite, Bullets.standardIncendiary,
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Items.silicon, Bullets.standardHoming
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);
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spread = 4f;
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shots = 2;
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alternate = true;
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reloadTime = 20f;
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restitution = 0.03f;
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range = 100;
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@ -1605,7 +1609,7 @@ public class Blocks implements ContentList{
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health = 145 * size * size;
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}};
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spectre = new DoubleTurret("spectre"){{
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spectre = new ItemTurret("spectre"){{
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requirements(Category.turret, ItemStack.with(Items.copper, 350, Items.graphite, 300, Items.surgealloy, 250, Items.plastanium, 175, Items.thorium, 250));
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ammo(
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Items.graphite, Bullets.standardDenseBig,
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@ -1619,8 +1623,8 @@ public class Blocks implements ContentList{
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range = 200f;
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inaccuracy = 3f;
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recoilAmount = 3f;
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xRand = 3f;
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shotWidth = 4f;
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spread = 8f;
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alternate = true;
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shootShake = 2f;
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shots = 2;
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size = 4;
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