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Block update unit tests
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@ -407,6 +407,7 @@ public class Blocks implements ContentList{
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outputItem = new ItemStack(Items.silicon, 1);
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outputItem = new ItemStack(Items.silicon, 1);
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craftTime = 40f;
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craftTime = 40f;
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size = 2;
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size = 2;
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hasPower = true;
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hasLiquids = false;
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hasLiquids = false;
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flameColor = Color.valueOf("ffef99");
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flameColor = Color.valueOf("ffef99");
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@ -462,6 +463,7 @@ public class Blocks implements ContentList{
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outputItem = new ItemStack(Items.phasefabric, 1);
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outputItem = new ItemStack(Items.phasefabric, 1);
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craftTime = 120f;
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craftTime = 120f;
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size = 2;
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size = 2;
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hasPower = true;
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consumes.items(new ItemStack(Items.thorium, 4), new ItemStack(Items.sand, 10));
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consumes.items(new ItemStack(Items.thorium, 4), new ItemStack(Items.sand, 10));
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consumes.power(5f);
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consumes.power(5f);
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@ -507,6 +509,7 @@ public class Blocks implements ContentList{
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outputItem = new ItemStack(Items.surgealloy, 1);
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outputItem = new ItemStack(Items.surgealloy, 1);
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craftTime = 75f;
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craftTime = 75f;
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size = 3;
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size = 3;
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hasPower = true;
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consumes.power(4f);
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consumes.power(4f);
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consumes.items(new ItemStack(Items.titanium, 2), new ItemStack(Items.lead, 4), new ItemStack(Items.silicon, 3), new ItemStack(Items.copper, 3));
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consumes.items(new ItemStack(Items.titanium, 2), new ItemStack(Items.lead, 4), new ItemStack(Items.silicon, 3), new ItemStack(Items.copper, 3));
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@ -625,6 +628,7 @@ public class Blocks implements ContentList{
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size = 2;
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size = 2;
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health = 320;
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health = 320;
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hasLiquids = true;
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hasLiquids = true;
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hasPower = true;
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consumes.item(Items.sporePod, 1);
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consumes.item(Items.sporePod, 1);
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consumes.power(0.60f);
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consumes.power(0.60f);
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@ -334,6 +334,43 @@ public class ApplicationTests{
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assertEquals(Blocks.air, world.tile(1, 1).block());
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assertEquals(Blocks.air, world.tile(1, 1).block());
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}
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}
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@Test
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void allBlockTest(){
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Tile[][] tiles = world.createTiles(256 + 20, 10);
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world.beginMapLoad();
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for(int x = 0; x < tiles.length; x++){
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for(int y = 0; y < tiles[0].length; y++){
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tiles[x][y] = new Tile(x, y, Blocks.stone.id, (byte)0);
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}
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}
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int i = 0;
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for(int x = 5; x < tiles.length && i < content.blocks().size;){
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Block block = content.block(i++);
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if(block.buildVisibility.get()){
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tiles[x][5].setBlock(block);
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x += block.size;
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}
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}
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world.endMapLoad();
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for(int x = 0; x < tiles.length; x++){
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for(int y = 0; y < tiles[0].length; y++){
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Tile tile = world.tile(x, y);
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if(tile.entity != null){
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try{
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tile.entity.update();
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}catch(Throwable t){
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fail("Failed to update block '" + tile.block() + "'.", t);
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}
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assertEquals(tile.block(), tile.entity.block);
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assertEquals(tile.block().health, tile.entity.health);
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}
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}
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}
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}
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void initBuilding(){
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void initBuilding(){
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createMap();
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createMap();
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