Foundation for building AI

This commit is contained in:
Anuken
2020-06-05 20:41:05 -04:00
parent 685f915656
commit 0b4de1a4fa
13 changed files with 132 additions and 21 deletions

View File

@ -120,7 +120,7 @@ public class BlockRenderer implements Disposable{
}
if(brokenFade > 0.001f){
for(BrokenBlock block : state.teams.get(player.team()).brokenBlocks){
for(BrokenBlock block : state.teams.get(player.team()).blocks){
Block b = content.block(block.block);
if(!camera.bounds(Tmp.r1).grow(tilesize * 2f).overlaps(Tmp.r2.setSize(b.size * tilesize).setCenter(block.x * tilesize + b.offset(), block.y * tilesize + b.offset()))) continue;