Update bundle_ja.properties (#4210)

* Update bundle_ja.properties

* Update bundle_ja.properties

* Update bundle_ja.properties
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Lapis 2021-01-02 01:32:15 +09:00 committed by GitHub
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@ -13,13 +13,14 @@ link.google-play.description = Google Play ストアを開く
link.f-droid.description = F-Droid を開く
link.wiki.description = 公式 Mindustry Wiki
link.suggestions.description = 新機能を提案する
link.bug.description = Found one? Report it here
linkfail = リンクを開けませんでした!\nURLをクリップボードにコピーしました。
screenshot = スクリーンショットを {0} に保存しました。
screenshot.invalid = マップが広すぎます。スクリーンショットに必要なメモリが足りない可能性があります。
gameover = ゲームオーバー
gameover.disconnect = Disconnect
gameover.disconnect = 切断
gameover.pvp = [accent] {0}[] チームの勝利!
gameover.waiting = [accent]Waiting for next map...
gameover.waiting = [accent]次のマップを待っています...
highscore = [accent]ハイスコアを更新!
copied = コピーしました。
indev.notready = This part of the game isn't ready yet
@ -40,6 +41,11 @@ be.ignore = 無視する
be.noupdates = 更新が見つかりません。
be.check = 更新を確認します。
mod.featured.dialog.title = Mod ブラウザー (作業中)
mods.browser.selected = 選択されたmod
mods.browser.add = インストール
mods.github.open = 見る
schematic = 設計図
schematic.add = 設計図を保存
schematics = 設計図一覧
@ -83,6 +89,7 @@ joingame = マルチプレイ
customgame = カスタムプレイ
newgame = 新しく始める
none = <なし>
none.found = [lightgray]<見つかりません>
minimap = ミニマップ
position = 位置
close = 閉じる
@ -196,9 +203,10 @@ servers.local = ローカルサーバー
servers.remote = リモートサーバー
servers.global = コミュニティサーバー
servers.showhidden = Show Hidden Servers
server.shown = Shown
server.hidden = Hidden
servers.disclaimer = コミュニティサーバーは、[accent]開発者が所有、管理していません。[] \n\nサーバーには全ての年齢層に適さないコンテンツが存在する可能性があります。
servers.showhidden = 非表示のサーバーを表示する
server.shown = 表示
server.hidden = 非表示
trace = プレイヤーの記録
trace.playername = プレイヤー名: [accent]{0}
@ -464,7 +472,7 @@ filter.option.amount = 量
filter.option.block = ブロック
filter.option.floor = 地面
filter.option.flooronto = 対象の地面
filter.option.target = Target
filter.option.target = ターゲット
filter.option.wall =
filter.option.ore = 鉱石
filter.option.floor2 = 2番目の地面
@ -537,7 +545,7 @@ sectors.resources = 資源:
sectors.production = 生産:
sectors.export = 搬出:
sectors.time = 時間:
sectors.threat = 難易度:
sectors.threat = 脅威:
sectors.wave = ウェーブ:
sectors.stored = 保存済み:
sectors.resume = 再開
@ -561,8 +569,8 @@ sector.captured = セクター [accent]{0}[white]制圧!
threat.low =
threat.medium =
threat.high =
threat.extreme = Extreme
threat.eradication = Eradication
threat.extreme = 過激
threat.eradication = 根絶
planets = 惑星
@ -697,6 +705,7 @@ stat.commandlimit = 指揮上限
stat.abilities = 能力
stat.canboost = ブースト可能
stat.flying = 飛行
stat.ammouse = 使用弾薬
ability.forcefield = フォースフィールド
ability.repairfield = リペアフィールド
@ -719,7 +728,6 @@ bar.powerlines = 接続数: {0}/{1}
bar.items = アイテム: {0}
bar.capacity = 容量: {0}
bar.unitcap = {0} {1}/{2}
bar.limitreached = [scarlet] {0} / {1}[white] {2}\n[lightgray][[unit disabled]
bar.liquid = 液体
bar.heat =
bar.power = 電力
@ -736,6 +744,7 @@ bullet.sapping = [stat]sapping
bullet.homing = [stat]追尾弾
bullet.shock = [stat]電撃
bullet.frag = [stat]爆発弾
bullet.buildingdamage = [stat]{0}%[lightgray] 対物ダメージ
bullet.knockback = [stat]{0}[lightgray] ノックバック
bullet.pierce = [stat]{0}[lightgray]x レーザー弾
bullet.infinitepierce = [stat]レーザー弾
@ -764,6 +773,7 @@ unit.items = アイテム
unit.thousands = k
unit.millions = mil
unit.billions = b
unit.pershot = /発
category.purpose = 説明
category.general = 一般
category.power = 電力
@ -831,7 +841,9 @@ setting.chatopacity.name = チャットの透明度
setting.lasersopacity.name = レーザーの透明度
setting.bridgeopacity.name = ブリッジの透明度
setting.playerchat.name = ゲーム内にチャットを表示
setting.showweather.name = 天気のグラフィックを表示
public.confirm = ゲームを公開しますか?\n[accent]誰でもゲームに参加できるようになります。\n[lightgray]あとから設定で変更できます。
public.confirm.really = If you want to play with friends, use [green]Invite Friend[] instead of a [scarlet]Public server[]!\nAre you sure you want to make your game [scarlet]public[]?
public.beta = ベータ版では使用できません。
uiscale.reset = UIサイズが変更されました。\nこのままでよければ「OK」を押してください。\n[scarlet][accent]{0}[] 秒で元の設定に戻ります...
uiscale.cancel = キャンセル & 終了
@ -906,6 +918,7 @@ keybind.toggle_menus.name = メニュー切り替え
keybind.chat_history_prev.name = 前のチャット履歴
keybind.chat_history_next.name = 次のチャット履歴
keybind.chat_scroll.name = チャットスクロール
keybind.chat_mode.name = Change Chat Mode
keybind.drop_unit.name = ドロップユニット
keybind.zoom_minimap.name = ミニマップのズーム
mode.help.title = モード説明
@ -954,6 +967,7 @@ rules.explosions = 爆発ダメージ
rules.ambientlight = 霧の色
rules.weather = 気象
rules.weather.frequency = 頻度:
rules.weather.always = Always
rules.weather.duration = 継続時間:
content.item.name = アイテム
@ -1163,7 +1177,7 @@ block.power-source.name = 無限電源
block.unloader.name = 搬出機
block.vault.name = ボールト
block.wave.name = ウェーブ
block.tsunami.name = 津波
block.tsunami.name = ツナミ
block.swarmer.name = スウォーマー
block.salvo.name = サルボー
block.ripple.name = リップル
@ -1244,7 +1258,7 @@ team.derelict.name = 廃墟
team.green.name = グリーン
team.purple.name = パープル
hint.skip = Skip
hint.skip = スキップ
hint.desktopMove = Use [accent][[WASD][] to move.
hint.zoom = [accent]Scroll[] to zoom in or out.
hint.mine = Move near the \uf8c4 copper ore and [accent]tap[] it to mine manually.
@ -1279,6 +1293,10 @@ hint.payloadDrop.mobile = [accent]Tap and hold[] an empty location to drop a pay
hint.waveFire = [accent]Wave[] turrets with water as ammunition will automatically put out nearby fires.
hint.generator = \uf879 [accent]Combustion Generators[] burn coal and transmit power to adjacent blocks.\n\nPower transmission range can be extended with \uf87f [accent]Power Nodes[].
hint.guardian = [accent]Guardian[] units are armored. Weak ammo such as [accent]Copper[] and [accent]Lead[] is [scarlet]not effective[].\n\nUse higher tier turrets or \uf835 [accent]Graphite[] \uf861Duo/\uf859Salvo ammunition to take Guardians down.
hint.coreUpgrade = Cores can be upgraded by [accent]placing higher-tier cores over them[].\n\nPlace a  [accent]Foundation[] core over the  [accent]Shard[] core. Make sure it is free from nearby obstructions.
hint.presetLaunch = Gray [accent]landing zone sectors[], such as [accent]Frozen Forest[], can be launched to from anywhere. They do not require capture of nearby territory.\n\n[accent]Numbered sectors[], such as this one, are [accent]optional[].
hint.coreIncinerate = After the core is filled to capacity with an item, any extra items of that type it receives will be [accent]incinerated[].
hint.coopCampaign = When playing the [accent]co-op campaign[], items that are produced in the current map will also be sent [accent]to your local sectors[].\n\nAny new research done by the host also carries over.
item.copper.description = 便利な鉱石です。様々なブロックの材料として幅広く使われています。
item.copper.details = セルプロに豊富な金属。補強しない限り構造的に弱い。
@ -1460,7 +1478,7 @@ unit.reign.description = Fires a barrage of massive piercing bullets at all near
unit.nova.description = Fires laser bolts that damage enemies and repair allied structures. Capable of flight.
unit.pulsar.description = Fires arcs of electricity that damage enemies and repair allied structures. Capable of flight.
unit.quasar.description = Fires piercing laser beams that damage enemies and repair allied structures. Capable of flight. Shielded.
unit.vela.description = Fires a massive continuous laser beam that damages enemies, causes fires and repair allied structures. Capable of flight.
unit.vela.description = Fires a massive continuous laser beam that damages enemies, causes fires and repairs allied structures. Capable of flight.
unit.corvus.description = Fires a massive laser blast that damages enemies and repairs allied structures. Can step over most terrain.
unit.crawler.description = Runs toward enemies and self-destructs, causing a large explosion.
unit.atrax.description = Fires debilitating orbs of slag at ground targets. Can step over most terrain.
@ -1473,12 +1491,12 @@ unit.zenith.description = Fires salvos of missiles at all nearby enemies.
unit.antumbra.description = Fires a barrage of bullets at all nearby enemies.
unit.eclipse.description = Fires two piercing lasers and a barrage of flak at all nearby enemies.
unit.mono.description = Automatically mines copper and lead, depositing it into the core.
unit.poly.description = Automatically rebuilds damaged structures and assists other units in construction.
unit.poly.description = Automatically rebuilds destroyed structures and assists other units in construction.
unit.mega.description = Automatically repairs damaged structures. Capable of carrying blocks and small ground units.
unit.quad.description = Drops large bombs on ground targets, repairing allied structures and damaging enemies. Capable of carrying medium-sized ground units.
unit.oct.description = Protects nearby allies with its regenerating shield. Capable of carrying most ground units.
unit.risso.description = Fires a barrage of missiles and bullets at all nearby enemies.
unit.minke.description = Fires incendiary shells and standard bullets at nearby ground targets.
unit.minke.description = Fires shells and standard bullets at nearby ground targets.
unit.bryde.description = Fires long-range artillery shells and missiles at enemies.
unit.sei.description = Fires a barrage of missiles and armor-piercing bullets at enemies.
unit.omura.description = Fires a long-range piercing railgun bolt at enemies. Constructs flare units.