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Fixed #5856
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@ -436,18 +436,7 @@ public class UnitTypes implements ContentList{
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immunities = ObjectSet.with(StatusEffects.burning);
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commandLimit = 8;
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weapons.add(new RepairBeamWeapon("repair-beam-weapon-center-large"){{
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x = 44 / 4f;
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y = -30f / 4f;
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shootY = 6f;
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beamWidth = 0.8f;
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repairSpeed = 1.4f;
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bullet = new BulletType(){{
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maxRange = 120f;
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}};
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}});
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singleTarget = true;
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weapons.add(new Weapon("vela-weapon"){{
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mirror = false;
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@ -491,6 +480,18 @@ public class UnitTypes implements ContentList{
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shootStatus = StatusEffects.slow;
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shootStatusDuration = bullet.lifetime + firstShotDelay;
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}});
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weapons.add(new RepairBeamWeapon("repair-beam-weapon-center-large"){{
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x = 44 / 4f;
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y = -30f / 4f;
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shootY = 6f;
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beamWidth = 0.8f;
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repairSpeed = 1.4f;
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bullet = new BulletType(){{
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maxRange = 120f;
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}};
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}});
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}};
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corvus = new UnitType("corvus"){{
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