From 0da621745a3e19fff2e515407e651bfb72dbf9e3 Mon Sep 17 00:00:00 2001 From: Ignacy Date: Tue, 1 Jan 2019 20:17:02 +0100 Subject: [PATCH] Update bundle_pl.properties (#386) --- core/assets/bundles/bundle_pl.properties | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/core/assets/bundles/bundle_pl.properties b/core/assets/bundles/bundle_pl.properties index 93a78942b5..e588619dc7 100644 --- a/core/assets/bundles/bundle_pl.properties +++ b/core/assets/bundles/bundle_pl.properties @@ -12,7 +12,7 @@ text.linkfail = Nie udało się otworzyć linku!\nURL został skopiowany. text.gameover = Rdzeń został zniszczony. text.gameover.pvp = The[accent] {0}[] team is victorious! text.sector.gameover = This sector has been lost. Re-deploy? -text.sector.retry = Retry +text.sector.retry = Spróbuj ponownie text.highscore = [YELLOW] Nowy rekord! text.wave.lasted = You lasted until wave [accent]{0}[]. text.level.highscore = Rekord: [accent]{0} @@ -37,20 +37,20 @@ text.sectors = Sektory text.sector = Wybrany Sektor: [LIGHT_GRAY]{0} text.sector.time = Czas: [LIGHT_GRAY]{0} text.sector.deploy = Wejdź -text.sector.abandon = Abandon -text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone! +text.sector.abandon = Opuść sektor +text.sector.abandon.confirm = Czy jesteś pewien, że chcesz porzucić cały progres w tym sektorze?\nTo proces nieodwracalny! text.sector.resume = Wznów text.sector.locked = [scarlet][[Niegotowy] text.sector.unexplored = [accent][[Nieodkryty] -text.missions = Missions:[LIGHT_GRAY] {0} -text.mission = Mission:[LIGHT_GRAY] {0} -text.mission.main = Main Mission:[LIGHT_GRAY] {0} -text.mission.info = Mission Info -text.mission.complete = Mission complete! -text.mission.complete.body = Sector {0},{1} has been conquered. -text.mission.wave = Survive[accent] {0}/{1} []waves\nWave in {2} -text.mission.wave.enemies = Survive[accent] {0}/{1} []waves\n{2} Enemies -text.mission.wave.enemy = Survive[accent] {0}/{1} []waves\n{2} Enemy +text.missions = Misje:[LIGHT_GRAY] {0} +text.mission = Misja:[LIGHT_GRAY] {0} +text.mission.main = Główna misja:[LIGHT_GRAY] {0} +text.mission.info = Informacje o misji +text.mission.complete = Misja zakończona sukcesem! +text.mission.complete.body = Sektor {0},{1} został podbity. +text.mission.wave = Przetrwaj[accent] {0}/{1} []fal\nNastępna fala w {2} +text.mission.wave.enemies = Przetrwaj[accent] {0}/{1} []fal\nPozostało {2} przeciwników +text.mission.wave.enemy = Przetrwaj[accent] {0}/{1} []fal\nPozostał{2} przeciwnik text.mission.wave.menu = Survive[accent] {0} []waves text.mission.battle = Destroy the enemy base. text.mission.resource.menu = Obtain {0} x{1}