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Turret ammo display
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parent
7ce93c7f85
commit
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@ -71,6 +71,10 @@ abstract class PlayerComp implements UnitController, Entityc, Syncc, Timerc, Dra
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return unit.icon();
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}
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public boolean displayAmmo(){
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return unit instanceof BlockUnitc || state.rules.unitAmmo;
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}
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public void reset(){
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team = state.rules.defaultTeam;
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admin = typing = false;
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@ -714,8 +714,8 @@ public class HudFragment extends Fragment{
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t.add(new Bar(() -> player.unit().healthf(), true)).width(bw).growY().padRight(pad);
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t.image(() -> player.icon()).scaling(Scaling.bounded).grow();
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t.add(new Bar(() -> player.dead() ? 0f : state.rules.unitAmmo ? player.unit().ammof() : player.unit().healthf(), false)).width(bw).growY().padLeft(pad).update(b -> {
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b.color.set(state.rules.unitAmmo ? Pal.ammo : Pal.health);
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t.add(new Bar(() -> player.dead() ? 0f : player.displayAmmo() ? player.unit().ammof() : player.unit().healthf(), false)).width(bw).growY().padLeft(pad).update(b -> {
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b.color.set(player.displayAmmo() ? Pal.ammo : Pal.health);
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});
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})).size(120f, 80).padRight(4);
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@ -1,3 +1,3 @@
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org.gradle.daemon=true
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org.gradle.jvmargs=-Xms256m -Xmx1024m
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archash=51e2cc4cdbb7868b315ed9187f2475a4870be3fd
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archash=f47e6ce55af4da9be1dd4061aa80bf9c681735fa
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