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55
LICENSE
55
LICENSE
@ -617,58 +617,3 @@ reviewing courts shall apply local law that most closely approximates
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an absolute waiver of all civil liability in connection with the
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an absolute waiver of all civil liability in connection with the
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Program, unless a warranty or assumption of liability accompanies a
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Program, unless a warranty or assumption of liability accompanies a
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copy of the Program in return for a fee.
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copy of the Program in return for a fee.
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END OF TERMS AND CONDITIONS
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How to Apply These Terms to Your New Programs
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If you develop a new program, and you want it to be of the greatest
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possible use to the public, the best way to achieve this is to make it
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free software which everyone can redistribute and change under these terms.
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To do so, attach the following notices to the program. It is safest
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to attach them to the start of each source file to most effectively
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state the exclusion of warranty; and each file should have at least
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the "copyright" line and a pointer to where the full notice is found.
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<one line to give the program's name and a brief idea of what it does.>
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Copyright (C) <year> <name of author>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Also add information on how to contact you by electronic and paper mail.
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If the program does terminal interaction, make it output a short
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notice like this when it starts in an interactive mode:
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<program> Copyright (C) <year> <name of author>
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This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
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This is free software, and you are welcome to redistribute it
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under certain conditions; type `show c' for details.
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The hypothetical commands `show w' and `show c' should show the appropriate
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parts of the General Public License. Of course, your program's commands
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might be different; for a GUI interface, you would use an "about box".
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You should also get your employer (if you work as a programmer) or school,
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if any, to sign a "copyright disclaimer" for the program, if necessary.
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For more information on this, and how to apply and follow the GNU GPL, see
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<http://www.gnu.org/licenses/>.
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The GNU General Public License does not permit incorporating your program
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into proprietary programs. If your program is a subroutine library, you
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may consider it more useful to permit linking proprietary applications with
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the library. If this is what you want to do, use the GNU Lesser General
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Public License instead of this License. But first, please read
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<http://www.gnu.org/philosophy/why-not-lgpl.html>.
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@ -82,12 +82,11 @@ public class Universe{
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}
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}
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}
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}
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if(state.hasSector() && state.getSector().planet.updateLighting){
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if(state.hasSector() && state.getSector().planet.updateLighting && !(state.getSector().preset != null && state.getSector().preset.noLighting)){
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boolean disable = state.getSector().preset != null && state.getSector().preset.noLighting;
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var planet = state.getSector().planet;
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var planet = state.getSector().planet;
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//update sector light
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//update sector light
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float light = state.getSector().getLight();
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float light = state.getSector().getLight();
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float alpha = disable ? 1f : Mathf.clamp(Mathf.map(light, planet.lightSrcFrom, planet.lightSrcTo, planet.lightDstFrom, planet.lightDstTo));
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float alpha = Mathf.clamp(Mathf.map(light, planet.lightSrcFrom, planet.lightSrcTo, planet.lightDstFrom, planet.lightDstTo));
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//assign and map so darkness is not 100% dark
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//assign and map so darkness is not 100% dark
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state.rules.ambientLight.a = 1f - alpha;
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state.rules.ambientLight.a = 1f - alpha;
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@ -122,7 +122,7 @@
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},
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},
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{
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{
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"name": "EasyPlay.su",
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"name": "EasyPlay.su",
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"address": ["easyplay.su"]
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"address": ["easyplay.su", "s.easyplay.su:6577", "s.easyplay.su:6686", "s.easyplay.su:6567"]
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},
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},
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{
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{
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"name": "Sectorized",
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"name": "Sectorized",
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