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https://github.com/Anuken/Mindustry.git
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Sprite packing fix
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@ -4,9 +4,5 @@
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flattenPaths: true,
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maxWidth: 4096,
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maxHeight: 4096,
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fast: true,
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edgePadding: false,
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bleed: false,
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debug: true
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fast: true
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}
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@ -385,7 +385,7 @@ public class Renderer implements ApplicationListener{
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lines[i + 3] = (byte)255;
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}
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Pixmap fullPixmap = new Pixmap(w, h);
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Buffers.copy(lines, 0, fullPixmap.getPixels(), lines.length);
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Buffers.copy(lines, 0, fullPixmap.pixels, lines.length);
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Fi file = screenshotDirectory.child("screenshot-" + Time.millis() + ".png");
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PixmapIO.writePng(file, fullPixmap);
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fullPixmap.dispose();
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@ -212,30 +212,27 @@ task pack(dependsOn: [classes, configurations.runtimeClasspath]){
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delete "../core/assets-raw/sprites_out/ui/icons"
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}
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//disabled until the elusive sprite packing bug is fixed
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if(false){
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ExecutorService executor = Executors.newFixedThreadPool(16)
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long ms = System.currentTimeMillis()
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ExecutorService executor = Executors.newFixedThreadPool(16)
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long ms = System.currentTimeMillis()
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//antialias everything except UI elements
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fileTree(dir: new File(rootDir, 'core/assets-raw/sprites_out/').absolutePath, include: "**/*.png").visit{ file ->
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if(file.isDirectory() || (file.toString().replace("\\", "/").contains("/ui/") && file.toString().startsWith("icon-")) || file.toString().contains(".9.png")) return
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//antialias everything except UI elements
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fileTree(dir: new File(rootDir, 'core/assets-raw/sprites_out/').absolutePath, include: "**/*.png").visit{ file ->
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if(file.isDirectory() || (file.toString().replace("\\", "/").contains("/ui/") && file.toString().startsWith("icon-")) || file.toString().contains(".9.png")) return
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executor.submit{
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antialias(file.file)
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}
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executor.submit{
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antialias(file.file)
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}
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executor.shutdown()
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try{
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executor.awaitTermination(Long.MAX_VALUE, TimeUnit.NANOSECONDS)
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}catch(InterruptedException e){
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e.printStackTrace()
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}
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println "Time taken for AA: ${(System.currentTimeMillis() - ms) / 1000f}"
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}
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executor.shutdown()
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try{
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executor.awaitTermination(Long.MAX_VALUE, TimeUnit.NANOSECONDS)
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}catch(InterruptedException e){
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e.printStackTrace()
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}
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println "Time taken for AA: ${(System.currentTimeMillis() - ms) / 1000f}"
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println("\n\nPacking normal 4096 sprites...\n\n")
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//pack normal sprites
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