Frozen forest rework / Reduced starter copper / Auto-deselect

This commit is contained in:
Anuken 2019-02-27 19:48:00 -05:00
parent 8f4258b119
commit 13c2eae1f4
7 changed files with 25 additions and 14 deletions

Binary file not shown.

View File

@ -751,41 +751,41 @@ public class Blocks implements ContentList{
}};
conduit = new Conduit("conduit"){{
requirements(Category.liquid, ItemStack.with(Items.lead, 1));
requirements(Category.liquid, ItemStack.with(Items.metaglass, 1));
health = 45;
}};
pulseConduit = new Conduit("pulse-conduit"){{
requirements(Category.liquid, ItemStack.with(Items.titanium, 1, Items.lead, 1));
requirements(Category.liquid, ItemStack.with(Items.titanium, 1, Items.metaglass, 2));
liquidCapacity = 16f;
liquidFlowFactor = 4.9f;
health = 90;
}};
liquidRouter = new LiquidRouter("liquid-router"){{
requirements(Category.liquid, ItemStack.with(Items.titanium, 4, Items.lead, 4));
requirements(Category.liquid, ItemStack.with(Items.titanium, 4, Items.metaglass, 4));
liquidCapacity = 20f;
}};
liquidTank = new LiquidTank("liquid-tank"){{
requirements(Category.liquid, ItemStack.with(Items.titanium, 50, Items.lead, 50));
requirements(Category.liquid, ItemStack.with(Items.titanium, 50, Items.metaglass, 50));
size = 3;
liquidCapacity = 1500f;
health = 500;
}};
liquidJunction = new LiquidJunction("liquid-junction"){{
requirements(Category.liquid, ItemStack.with(Items.titanium, 4, Items.lead, 4));
requirements(Category.liquid, ItemStack.with(Items.titanium, 4, Items.metaglass, 4));
}};
bridgeConduit = new LiquidExtendingBridge("bridge-conduit"){{
requirements(Category.liquid, ItemStack.with(Items.titanium, 8, Items.lead, 8));
requirements(Category.liquid, ItemStack.with(Items.titanium, 8, Items.metaglass, 8));
range = 4;
hasPower = false;
}};
phaseConduit = new LiquidBridge("phase-conduit"){{
requirements(Category.liquid, ItemStack.with(Items.phasefabric, 10, Items.silicon, 15, Items.lead, 20, Items.titanium, 20));
requirements(Category.liquid, ItemStack.with(Items.phasefabric, 10, Items.silicon, 15, Items.metaglass, 40, Items.titanium, 20));
range = 12;
hasPower = true;
consumes.power(0.30f);

View File

@ -6,6 +6,7 @@ import io.anuke.mindustry.type.Loadout;
public class Loadouts implements ContentList{
public static Loadout
basicShard,
advancedShard,
basicFoundation,
basicNucleus;
@ -20,14 +21,23 @@ public class Loadouts implements ContentList{
" C# C# "
);
advancedShard = new Loadout(
" ### ",
" #1# ",
"#######",
"C#^ ^C#",
" ## ## ",
" C# C# "
);
basicFoundation = new Loadout(
" #### ",
" #### ",
" #2## ",
" #### ",
" ^ ^ ",
" ## ## ",
" C# C# "
" ^^^^ ",
" ###### ",
" C#C#C# "
);
basicNucleus = new Loadout(

View File

@ -115,7 +115,7 @@ public class Zones implements ContentList{
}};
}};
frozenForest = new Zone("frozenForest", new MapGenerator("frozenForest", 2)
frozenForest = new Zone("frozenForest", new MapGenerator("frozenForest", 1)
.decor(new Decoration(Blocks.snow, Blocks.sporeCluster, 0.02))){{
loadout = Loadouts.basicFoundation;
baseLaunchCost = ItemStack.with(Items.copper, 100);

View File

@ -116,7 +116,7 @@ public class GlobalData{
//set up default values
if(!Core.settings.has("item-" + Items.copper.name)){
addItem(Items.copper, 300);
addItem(Items.copper, 50);
}
}

View File

@ -8,6 +8,7 @@ import io.anuke.arc.scene.ui.Tooltip;
import io.anuke.arc.scene.ui.layout.Table;
import io.anuke.arc.scene.utils.UIUtils;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.game.Content;
import io.anuke.mindustry.game.UnlockableContent;
import io.anuke.mindustry.graphics.Pal;
@ -77,6 +78,6 @@ public class DatabaseDialog extends FloatingDialog{
}
boolean unlocked(UnlockableContent content){
return !Vars.world.isZone() || content.unlocked();
return (!Vars.world.isZone() && !Vars.state.is(State.menu)) || content.unlocked();
}
}

View File

@ -28,7 +28,7 @@ public interface SelectionTrait{
for(Item item : items){
if(!data.isUnlocked(item) && world.isZone()) continue;
ImageButton button = cont.addImageButton("white", "clear-toggle", 24, () -> {}).group(group).get();
ImageButton button = cont.addImageButton("white", "clear-toggle", 24, () -> control.input(0).frag.config.hideConfig()).group(group).get();
button.changed(() -> consumer.accept(button.isChecked() ? item : null));
button.getStyle().imageUp = new TextureRegionDrawable(item.icon(Icon.medium));
button.update(() -> button.setChecked(holder.get() == item));