Added missing tech tree blocks

This commit is contained in:
Anuken 2020-07-24 19:15:09 -04:00
parent 961e2a2490
commit 17f86c5f77
16 changed files with 574 additions and 548 deletions

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@ -1073,7 +1073,7 @@ block.mass-conveyor.name = Mass Conveyor
block.payload-router.name = Payload Router
block.disassembler.name = Disassembler
block.silicon-crucible.name = Silicon Crucible
block.large-overdrive-projector.name = Large Overdrive Projector
block.overdrive-dome.name = Overdrive Dome
team.blue.name = blue
team.crux.name = red
team.sharded.name = orange

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@ -279,3 +279,4 @@
63465=gamma|unit-gamma-medium
63464=block|unit-block-medium
63463=risso|unit-risso-medium
63462=overdrive-dome|block-overdrive-dome-medium

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@ -52,7 +52,7 @@ public class Blocks implements ContentList{
//defense
copperWall, copperWallLarge, titaniumWall, titaniumWallLarge, plastaniumWall, plastaniumWallLarge, thoriumWall, thoriumWallLarge, door, doorLarge,
phaseWall, phaseWallLarge, surgeWall, surgeWallLarge, mender, mendProjector, overdriveProjector, largeOverdriveProjector, forceProjector, shockMine,
phaseWall, phaseWallLarge, surgeWall, surgeWallLarge, mender, mendProjector, overdriveProjector, overdriveDome, forceProjector, shockMine,
scrapWall, scrapWallLarge, scrapWallHuge, scrapWallGigantic, thruster, //ok, these names are getting ridiculous, but at least I don't have humongous walls yet
//transport
@ -855,8 +855,7 @@ public class Blocks implements ContentList{
consumes.item(Items.phasefabric).boost();
}};
//TODO better name
largeOverdriveProjector = new OverdriveProjector("large-overdrive-projector"){{
overdriveDome = new OverdriveProjector("overdrive-dome"){{
requirements(Category.effect, with(Items.lead, 200, Items.titanium, 130, Items.silicon, 130, Items.plastanium, 80, Items.surgealloy, 120));
consumes.power(10f);
size = 3;
@ -913,7 +912,6 @@ public class Blocks implements ContentList{
health = 75;
speed = 3f / 60f;
itemCapacity = 10;
displayedSpeed = 30f;
}};
armoredConveyor = new ArmoredConveyor("armored-conveyor"){{
@ -1485,6 +1483,21 @@ public class Blocks implements ContentList{
shootSound = Sounds.spark;
}};
parallax = new TractorBeamTurret("parallax"){{
requirements(Category.turret, with(Items.silicon, 120, Items.titanium, 90, Items.graphite, 30));
hasPower = true;
size = 2;
force = 2.5f;
scaledForce = 5f;
range = 170f;
damage = 0.08f;
health = 160 * size * size;
rotateSpeed = 10;
consumes.power(3f);
}};
swarmer = new ItemTurret("swarmer"){{
requirements(Category.turret, with(Items.graphite, 35, Items.titanium, 35, Items.plastanium, 45, Items.silicon, 30));
ammo(
@ -1528,6 +1541,18 @@ public class Blocks implements ContentList{
shootSound = Sounds.shootBig;
}};
segment = new PointDefenseTurret("segment"){{
requirements(Category.turret, with(Items.silicon, 130, Items.thorium, 80, Items.phasefabric, 50));
hasPower = true;
consumes.power(3f);
size = 2;
shootLength = 5f;
bulletDamage = 12f;
reloadTime = 25f;
health = 190 * size * size;
}};
fuse = new ItemTurret("fuse"){{
requirements(Category.turret, with(Items.copper, 225, Items.graphite, 225, Items.thorium, 100));
@ -1657,33 +1682,6 @@ public class Blocks implements ContentList{
consumes.add(new ConsumeLiquidFilter(liquid -> liquid.temperature <= 0.5f && liquid.flammability < 0.1f, 0.5f)).update(false);
}};
segment = new PointDefenseTurret("segment"){{
requirements(Category.turret, with(Items.silicon, 80, Items.thorium, 80, Items.surgealloy, 50));
hasPower = true;
consumes.power(3f);
size = 2;
shootLength = 5f;
bulletDamage = 12f;
reloadTime = 25f;
health = 190 * size * size;
}};
parallax = new TractorBeamTurret("parallax"){{
requirements(Category.turret, with(Items.silicon, 120, Items.titanium, 90));
hasPower = true;
size = 2;
force = 2.5f;
scaledForce = 5f;
range = 170f;
damage = 0.08f;
health = 160 * size * size;
rotateSpeed = 10;
consumes.power(3f);
}};
//endregion
//region units
@ -1728,7 +1726,7 @@ public class Blocks implements ContentList{
constructTime = 60f * 10f;
upgrades = new UnitType[][]{
{UnitTypes.nova, UnitTypes.quasar},
{UnitTypes.nova, UnitTypes.pulsar},
{UnitTypes.dagger, UnitTypes.mace},
{UnitTypes.crawler, UnitTypes.atrax},
{UnitTypes.flare, UnitTypes.horizon},
@ -1751,7 +1749,7 @@ public class Blocks implements ContentList{
{UnitTypes.mace, UnitTypes.fortress},
{UnitTypes.poly, UnitTypes.mega},
{UnitTypes.minke, UnitTypes.bryde},
{UnitTypes.quasar, UnitTypes.pulsar},
{UnitTypes.pulsar, UnitTypes.quasar},
{UnitTypes.atrax, UnitTypes.spiroct},
};
}};

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@ -30,9 +30,6 @@ public class TechTree implements ContentList{
node(junction, () -> {
node(router, () -> {
node(launchPad, () -> {
node(launchPadLarge, () -> {
});
});
node(distributor);
@ -58,12 +55,16 @@ public class TechTree implements ContentList{
});
});
node(plastaniumConveyor, () -> {
node(payloadConveyor, () -> {
node(payloadRouter, () -> {
});
});
node(armoredConveyor, () -> {
node(plastaniumConveyor, () -> {
});
});
});
});
@ -102,7 +103,11 @@ public class TechTree implements ContentList{
node(scorch, () -> {
node(arc, () -> {
node(wave, () -> {
node(parallax, () -> {
node(segment, () -> {
});
});
});
node(lancer, () -> {
@ -207,11 +212,13 @@ public class TechTree implements ContentList{
node(sporePress, () -> {
node(coalCentrifuge, () -> {
node(multiPress, () -> {
node(siliconCrucible, () -> {
});
});
});
node(multiPress, () -> {
});
node(plastaniumCompressor, () -> {
node(phaseWeaver, () -> {
@ -229,7 +236,9 @@ public class TechTree implements ContentList{
node(separator, () -> {
node(pulverizer, () -> {
node(disassembler, () -> {
});
});
});
@ -262,7 +271,9 @@ public class TechTree implements ContentList{
node(mendProjector, () -> {
node(forceProjector, () -> {
node(overdriveProjector, () -> {
node(overdriveDome, () -> {
});
});
});
@ -293,6 +304,23 @@ public class TechTree implements ContentList{
});
});
node(groundFactory, () -> {
node(airFactory, () -> {
node(navalFactory, () -> {
});
node(additiveReconstructor, () -> {
node(multiplicativeReconstructor, () -> {
node(exponentialReconstructor, () -> {
node(tetrativeReconstructor, () -> {
});
});
});
});
});
});
});
});
});

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@ -33,7 +33,7 @@ public class ForceProjector extends Block{
private static ForceProjectorEntity paramEntity;
private static final Cons<Shielderc> shieldConsumer = trait -> {
if(trait.team() != paramEntity.team() && Intersector.isInsideHexagon(paramEntity.x, paramEntity.y, paramEntity.realRadius() * 2f, trait.x(), trait.y())){
if(trait.team() != paramEntity.team && Intersector.isInsideHexagon(paramEntity.x, paramEntity.y, paramEntity.realRadius() * 2f, trait.x(), trait.y())){
trait.absorb();
Fx.absorb.at(trait);
paramEntity.hit = 1f;

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@ -26,7 +26,6 @@ public class StackConveyor extends Block implements Autotiler{
public float speed = 0f;
public boolean splitOut = true;
public float displayedSpeed = 30f;
public float recharge = 2f;
public StackConveyor(String name){