Fixed black blocks/units after quit / Fixed intense wave spawn lag

This commit is contained in:
Anuken
2019-06-12 18:07:19 -04:00
parent 73c48afc99
commit 18328320c1
14 changed files with 36 additions and 96 deletions

View File

@ -331,7 +331,7 @@ public class ApplicationTests{
@Test
void allBlockTest(){
Tile[][] tiles = world.createTiles(256 + 20, 10);
Tile[][] tiles = world.createTiles(256*2 + 20, 10);
world.beginMapLoad();
for(int x = 0; x < tiles.length; x++){
@ -344,6 +344,7 @@ public class ApplicationTests{
for(int x = 5; x < tiles.length && i < content.blocks().size; ){
Block block = content.block(i++);
if(block.buildVisibility.get()){
x += block.size;
tiles[x][5].setBlock(block);
x += block.size;
}