mirror of
https://github.com/Anuken/Mindustry.git
synced 2025-03-04 22:50:29 +07:00
Merge remote-tracking branch 'origin/master'
This commit is contained in:
commit
1a6436355c
@ -3,7 +3,7 @@ credits = Tekijät
|
||||
contributors = Kääntäjät ja avustajat
|
||||
discord = Liity Mindustryn Discordiin!
|
||||
link.discord.description = Mindustryn virallinen Discord-keskusteluhuone
|
||||
link.reddit.description = The Mindustry subreddit
|
||||
link.reddit.description = Mindustry subreddit
|
||||
link.github.description = Pelin lähdekoodi
|
||||
link.changelog.description = Lista päivityksien muutoksista
|
||||
link.dev-builds.description = Epävakaat kehitysversiot
|
||||
@ -19,47 +19,47 @@ screenshot.invalid = Kartta liian laaja, kuvankaappaukselle ei mahdollisesti ole
|
||||
gameover = Peli ohi
|
||||
gameover.pvp = [accent] {0}[] joukkue voittaa!
|
||||
highscore = [accent]Uusi ennätys!
|
||||
copied = Copied.
|
||||
copied = Kopioitu.
|
||||
|
||||
load.sound = Sounds
|
||||
load.map = Maps
|
||||
load.image = Images
|
||||
load.content = Content
|
||||
load.system = System
|
||||
load.mod = Mods
|
||||
load.scripts = Scripts
|
||||
load.sound = Ääni
|
||||
load.map = Kartat
|
||||
load.image = Kuvat
|
||||
load.content = Sisältö
|
||||
load.system = Systeemi
|
||||
load.mod = Modit
|
||||
load.scripts = Skriptit
|
||||
|
||||
be.update = A new Bleeding Edge build is available:
|
||||
be.update.confirm = Download it and restart now?
|
||||
be.updating = Updating...
|
||||
be.ignore = Ignore
|
||||
be.noupdates = No updates found.
|
||||
be.check = Check for updates
|
||||
be.update.confirm = Lataa se ja käynnistä peli uudelleen?
|
||||
be.updating = Päivitetään...
|
||||
be.ignore = Sivuuta
|
||||
be.noupdates = Ei päivityksiä saatavilla.
|
||||
be.check = Tarkista päivityksiä
|
||||
|
||||
schematic = Schematic
|
||||
schematic.add = Save Schematic...
|
||||
schematics = Schematics
|
||||
schematic.replace = A schematic by that name already exists. Replace it?
|
||||
schematic.import = Import Schematic...
|
||||
schematic.exportfile = Export File
|
||||
schematic.importfile = Import File
|
||||
schematic.browseworkshop = Browse Workshop
|
||||
schematic.copy = Copy to Clipboard
|
||||
schematic.copy.import = Import from Clipboard
|
||||
schematic.shareworkshop = Share on Workshop
|
||||
schematic.flip = [accent][[{0}][]/[accent][[{1}][]: Flip Schematic
|
||||
schematic.saved = Schematic saved.
|
||||
schematic.delete.confirm = This schematic will be utterly eradicated.
|
||||
schematic.rename = Rename Schematic
|
||||
schematic.info = {0}x{1}, {2} blocks
|
||||
schematic = Kaavio
|
||||
schematic.add = Tallenna Kaavio...
|
||||
schematics = Kaaviot
|
||||
schematic.replace = Kaavio tällä nimellä on jo olemassa. Haluatko korvata sen?
|
||||
schematic.import = Tuo Kaavio...
|
||||
schematic.exportfile = Luo Tiedosto
|
||||
schematic.importfile = Tuo Tiedosto
|
||||
schematic.browseworkshop = Selaa Työpajaa
|
||||
schematic.copy = Kopioi Leikepöydälle
|
||||
schematic.copy.import = Tou Leikepöydälle
|
||||
schematic.shareworkshop = Jaa työpajaan
|
||||
schematic.flip = [accent][[{0}][]/[accent][[{1}][]: Käännä Kaavio
|
||||
schematic.saved = Kaavio tallennettu.
|
||||
schematic.delete.confirm = Tämä kaavio poistetaan.
|
||||
schematic.rename = Uudelleennimeä Kaavio
|
||||
schematic.info = {0}x{1}, {2} palikkaa
|
||||
|
||||
stat.wave = Aaltoja voitettu:[accent] {0}
|
||||
stat.wave = Tasoja voitettu:[accent] {0}
|
||||
stat.enemiesDestroyed = Vihollisia tuhottu:[accent] {0}
|
||||
stat.built = Rakennuksia rakennettu:[accent] {0}
|
||||
stat.destroyed = Rakennuksia tuhottu:[accent] {0}
|
||||
stat.deconstructed = Rakennuksia purettu:[accent] {0}
|
||||
stat.delivered = Resursseja laukaistu:
|
||||
stat.rank = Lopullinen arvo: [accent]{0}
|
||||
stat.rank = Lopullinen arvosana: [accent]{0}
|
||||
|
||||
launcheditems = [accent]Laukaistut tavarat
|
||||
launchinfo = [unlaunched][[LAUNCH] your core to obtain the items indicated in blue.
|
||||
@ -78,49 +78,49 @@ customgame = Mukautettu peli
|
||||
newgame = Uusi peli
|
||||
none = <ei mitään>
|
||||
minimap = Pienoiskartta
|
||||
position = Position
|
||||
position = Sijainti
|
||||
close = Sulje
|
||||
website = Verkkosivu
|
||||
quit = Poistu
|
||||
save.quit = Save & Quit
|
||||
save.quit = Tallenna ja Poistu
|
||||
maps = Kartat
|
||||
maps.browse = Browse Maps
|
||||
maps.browse = Selaa Karttoja
|
||||
continue = Jatka
|
||||
maps.none = [lightgray]Karttoja ei löytynyt!
|
||||
invalid = Invalid
|
||||
pickcolor = Pick Color
|
||||
invalid = Invalidi
|
||||
pickcolor = Valitse väri
|
||||
preparingconfig = Preparing Config
|
||||
preparingcontent = Preparing Content
|
||||
uploadingcontent = Uploading Content
|
||||
uploadingpreviewfile = Uploading Preview File
|
||||
committingchanges = Comitting Changes
|
||||
done = Done
|
||||
feature.unsupported = Your device does not support this feature.
|
||||
done = Valmis
|
||||
feature.unsupported = Sinun laitteesi ei tue tätä toimintoa.
|
||||
|
||||
mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry GitHub or Discord.
|
||||
mods.alphainfo = Pidä mielessä että modit ovat alpha-tilassa, ja[scarlet] ne voivat olla virheellisiä[].\nRaportoi kaikki virheet Mindustry GitHub-sivuille tai Discordiin.
|
||||
mods.alpha = [accent](Alpha)
|
||||
mods = Mods
|
||||
mods.none = [LIGHT_GRAY]No mods found!
|
||||
mods.guide = Modding Guide
|
||||
mods.report = Report Bug
|
||||
mods.openfolder = Open Mod Folder
|
||||
mod.enabled = [lightgray]Enabled
|
||||
mod.disabled = [scarlet]Disabled
|
||||
mod.disable = Disable
|
||||
mod.delete.error = Unable to delete mod. File may be in use.
|
||||
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
|
||||
mod.missingdependencies = [scarlet]Missing dependencies: {0}
|
||||
mod.erroredcontent = [scarlet]Content Errors
|
||||
mod.errors = Errors have occurred loading content.
|
||||
mod.noerrorplay = [scarlet]You have mods with errors.[] Either disable the affected mods or fix the errors before playing.
|
||||
mods = Modit
|
||||
mods.none = [LIGHT_GRAY]Modeja ei löytynyt!
|
||||
mods.guide = Modaamisen opas
|
||||
mods.report = Raportoi ohjelmistovirhe
|
||||
mods.openfolder = Avaa Modikansio
|
||||
mod.enabled = [lightgray]Käytössä
|
||||
mod.disabled = [scarlet]Epäkäytössä
|
||||
mod.disable = Laita pois päältä
|
||||
mod.delete.error = Modia ei pystynyt poistamaan. Tiedosto voi olla käytössä.
|
||||
mod.requiresversion = [scarlet]Tarvitsee vähintää pelin version: [accent]{0}
|
||||
mod.missingdependencies = [scarlet]Tarvitsee nämä modit: {0}
|
||||
mod.erroredcontent = [scarlet]Sisältö Virheet
|
||||
mod.errors = Virheitä on tapahtunut pelin ladatessa.
|
||||
mod.noerrorplay = [scarlet]Sinulla on virheellisiä modeja.[] Joko poista ne käytöstä tai korjaa virheet.
|
||||
mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled.
|
||||
mod.enable = Enable
|
||||
mod.requiresrestart = The game will now close to apply the mod changes.
|
||||
mod.reloadrequired = [scarlet]Reload Required
|
||||
mod.import = Import Mod
|
||||
mod.enable = Käytä
|
||||
mod.requiresrestart = Peli suljetaan jotta muutokset voisivat toteutua.
|
||||
mod.reloadrequired = [scarlet]Vaatii Uudelleenkäynnistystä
|
||||
mod.import = Tuo Modi
|
||||
mod.import.github = Import GitHub Mod
|
||||
mod.item.remove = This item is part of the[accent] '{0}'[] mod. To remove it, uninstall that mod.
|
||||
mod.remove.confirm = This mod will be deleted.
|
||||
mod.remove.confirm = Tämä modi poistetaan.
|
||||
mod.author = [LIGHT_GRAY]Author:[] {0}
|
||||
mod.missing = This save contains mods that you have recently updated or no longer have installed. Save corruption may occur. Are you sure you want to load it?\n[lightgray]Mods:\n{0}
|
||||
mod.preview.missing = Before publishing this mod in the workshop, you must add an image preview.\nPlace an image named[accent] preview.png[] into the mod's folder and try again.
|
||||
@ -143,34 +143,34 @@ server.closing = [accent]Suljetaan palvelinta...
|
||||
server.kicked.kick = Sinut on potkittu palvelimelta!
|
||||
server.kicked.whitelist = You are not whitelisted here.
|
||||
server.kicked.serverClose = Palvelin suljettu.
|
||||
server.kicked.vote = You have been vote-kicked. Goodbye.
|
||||
server.kicked.vote = Sinut on äänetetty pois. Hyvästi.
|
||||
server.kicked.clientOutdated = Pelisi on vanhentunut! Päivitä se!
|
||||
server.kicked.serverOutdated = Outdated server! Ask the host to update!
|
||||
server.kicked.serverOutdated = Vanhentunut palvelin! Pyydä isäntää päivittämään!
|
||||
server.kicked.banned = Sinulla on portikielto tälle palvelimelle.
|
||||
server.kicked.typeMismatch = This server is not compatible with your build type.
|
||||
server.kicked.playerLimit = This server is full. Wait for an empty slot.
|
||||
server.kicked.playerLimit = Tämä palvelin on täynnä. Odota vapaata tilaa.
|
||||
server.kicked.recentKick = Sinut on potkittu äskettäin.\nOdota ennen kuin yhdistät uudestaan.
|
||||
server.kicked.nameInUse = Joku tuon niminen\non jo tällä palvelimella.
|
||||
server.kicked.nameEmpty = Valitsemasi nimi on virheellinen.
|
||||
server.kicked.idInUse = Olet jo tällä palvelimella! Kahdella käyttäjällä yhdistäminen ei ole sallittua.
|
||||
server.kicked.customClient = Tämä palvelin ei tue muokattuja versioita. Lataa virallinen versio.
|
||||
server.kicked.gameover = Peli ohi!
|
||||
server.kicked.serverRestarting = The server is restarting.
|
||||
server.kicked.serverRestarting = Tämä palvelin on uudelleenkäynnistymässä.
|
||||
server.versions = Versiosi:[accent] {0}[]\nPalvelimen versio:[accent] {1}[]
|
||||
host.info = The [accent]host[] button hosts a server on port [scarlet]6567[]. \nAnybody on the same [lightgray]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[lightgray]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings. Note that public networks sometimes do not allow server discovery.
|
||||
join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[lightgray]Note: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP.
|
||||
hostserver = Host Multiplayer Game
|
||||
invitefriends = Invite Friends
|
||||
hostserver = Pidä yllä monipelaaja peliä
|
||||
invitefriends = Pyydä Ystäviä
|
||||
hostserver.mobile = Host\nGame
|
||||
host = Host
|
||||
hosting = [accent]Avataan palvelinta...
|
||||
hosts.refresh = Päivitä
|
||||
hosts.discovering = Discovering LAN games
|
||||
hosts.discovering.any = Discovering games
|
||||
hosts.discovering = Etsitään LAN pelejä
|
||||
hosts.discovering.any = Etsitään Pelejä
|
||||
server.refreshing = Päivitetään palvelimen tietoja
|
||||
hosts.none = [lightgray]No local games found!
|
||||
host.invalid = [scarlet]Can't connect to host.
|
||||
trace = Trace Player
|
||||
hosts.none = [lightgray]Paikallisia pelejä ei löytynyt!
|
||||
host.invalid = [scarlet]Isäntään ei voitu yhdistää.
|
||||
trace = Seuraa Pelaajaa
|
||||
trace.playername = Pelaajanimi: [accent]{0}
|
||||
trace.ip = IP-osoite: [accent]{0}
|
||||
trace.id = Uniikki tunniste: [accent]{0}
|
||||
@ -188,17 +188,17 @@ server.outdated = [crimson]Vanhentunut palvelin![]
|
||||
server.outdated.client = [crimson]Vanhentunut asiakasohjelma![]
|
||||
server.version = [gray]v{0} {1}
|
||||
server.custombuild = [yellow]Custom Build
|
||||
confirmban = Are you sure you want to ban this player?
|
||||
confirmkick = Are you sure you want to kick this player?
|
||||
confirmvotekick = Are you sure you want to vote-kick this player?
|
||||
confirmunban = Are you sure you want to unban this player?
|
||||
confirmadmin = Are you sure you want to make this player an admin?
|
||||
confirmban = Oletko varma että haluat potkia tämän pelaajan?
|
||||
confirmkick = Oletko varma että haluat poistaa tämän pelaajan?
|
||||
confirmvotekick = Oletko varma että haluat äänestää tämän pelaajan potkituksi?
|
||||
confirmunban = Oletko varma että haluat päästää tämän pelaajan takaisin?
|
||||
confirmadmin = Oletko varma että haluat antaa pelaajalle hallinto-oikeuksia?
|
||||
confirmunadmin = Are you sure you want to remove admin status from this player?
|
||||
joingame.title = Liity peliin
|
||||
joingame.ip = Osoite:
|
||||
disconnect = Disconnected.
|
||||
disconnect.error = Connection error.
|
||||
disconnect.closed = Connection closed.
|
||||
disconnect = Yhteys katkaistu.
|
||||
disconnect.error = Yhteysvirhe.
|
||||
disconnect.closed = Yhteys poistettu.
|
||||
disconnect.timeout = Timed out.
|
||||
disconnect.data = Failed to load world data!
|
||||
cantconnect = Unable to join game ([accent]{0}[]).
|
||||
@ -212,7 +212,7 @@ save.new = New Save
|
||||
save.overwrite = Are you sure you want to overwrite\nthis save slot?
|
||||
overwrite = Overwrite
|
||||
save.none = No saves found!
|
||||
saveload = Saving...
|
||||
saveload = Tallennetaan...
|
||||
savefail = Failed to save game!
|
||||
save.delete.confirm = Are you sure you want to delete this save?
|
||||
save.delete = Delete
|
||||
@ -220,7 +220,7 @@ save.export = Export Save
|
||||
save.import.invalid = [accent]This save is invalid!
|
||||
save.import.fail = [crimson]Failed to import save: [accent]{0}
|
||||
save.export.fail = [crimson]Failed to export save: [accent]{0}
|
||||
save.import = Import Save
|
||||
save.import = Tuo Tallennus
|
||||
save.newslot = Tallennuksen nimi:
|
||||
save.rename = Nimeä uudelleen
|
||||
save.rename.text = Uusi nimi:
|
||||
@ -265,8 +265,8 @@ cancelbuilding = [accent][[{0}][] to clear plan
|
||||
selectschematic = [accent][[{0}][] to select+copy
|
||||
pausebuilding = [accent][[{0}][] to pause building
|
||||
resumebuilding = [scarlet][[{0}][] to resume building
|
||||
wave = [accent]Aalto {0}
|
||||
wave.waiting = [lightgray]Wave in {0}
|
||||
wave = [accent]Taso {0}
|
||||
wave.waiting = [lightgray]Seuraava taso {0}
|
||||
wave.waveInProgress = [lightgray]Wave in progress
|
||||
waiting = [lightgray]Odotetaan...
|
||||
waiting.players = Odotetaan pelaajia...
|
||||
@ -275,7 +275,7 @@ wave.enemy = [lightgray]{0} vihollinen jäljellä
|
||||
loadimage = Lataa kuva
|
||||
saveimage = Tallenna kuva
|
||||
unknown = Tuntematon
|
||||
custom = Custom
|
||||
custom = Mukautettu
|
||||
builtin = Sisäänrakennettu
|
||||
map.delete.confirm = Oletko varma että haluat poistaa tämän kartan? Poistoa ei voi peruuttaa!
|
||||
map.random = [accent]Satunnainen kartta
|
||||
@ -296,30 +296,30 @@ publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure
|
||||
publish.error = Error publishing item: {0}
|
||||
steam.error = Failed to initialize Steam services.\nError: {0}
|
||||
|
||||
editor.brush = Brush
|
||||
editor.brush = Sivellin
|
||||
editor.openin = Avaa editorissa
|
||||
editor.oregen = Ore Generation
|
||||
editor.oregen.info = Ore Generation:
|
||||
editor.mapinfo = Kartan tiedot
|
||||
editor.author = Author:
|
||||
editor.author = Tekijä:
|
||||
editor.description = Kuvaus:
|
||||
editor.nodescription = A map must have a description of at least 4 characters before being published.
|
||||
editor.waves = Aallot:
|
||||
editor.nodescription = Kartan kuvaksessa täytyy olla vähintään neljä kirjainta ennen julkaisua.
|
||||
editor.waves = Tasot:
|
||||
editor.rules = Säännöt:
|
||||
editor.generation = Generation:
|
||||
editor.ingame = Edit In-Game
|
||||
editor.publish.workshop = Publish On Workshop
|
||||
editor.generation = Generaatio:
|
||||
editor.ingame = Muokka pelin sisällä
|
||||
editor.publish.workshop = Julkaise työpajaan
|
||||
editor.newmap = Uusi kartta
|
||||
workshop = Workshop
|
||||
waves.title = Aallot
|
||||
waves.remove = Remove
|
||||
workshop = Työpaja
|
||||
waves.title = Tasot
|
||||
waves.remove = Poista
|
||||
waves.never = <ei koskaan>
|
||||
waves.every = every
|
||||
waves.waves = wave(s)
|
||||
waves.perspawn = per spawn
|
||||
waves.perspawn = per spawni
|
||||
waves.to = to
|
||||
waves.boss = Boss
|
||||
waves.preview = Preview
|
||||
waves.boss = Pomo
|
||||
waves.preview = Esikatselu
|
||||
waves.edit = Muokkaa...
|
||||
waves.copy = Kopioi leikepöydälle
|
||||
waves.load = Lataa leikepöydältä
|
||||
@ -327,11 +327,11 @@ waves.invalid = Invalid waves in clipboard.
|
||||
waves.copied = Aallot kopioitu.
|
||||
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
|
||||
editor.default = [lightgray]<Default>
|
||||
details = Details...
|
||||
details = Yksityiskohdat...
|
||||
edit = Muokkaa...
|
||||
editor.name = Nimi:
|
||||
editor.spawn = Spawn Unit
|
||||
editor.removeunit = Remove Unit
|
||||
editor.spawn = Spawni yksikkö
|
||||
editor.removeunit = Poista yksikkö
|
||||
editor.teams = Joukkueet
|
||||
editor.errorload = Virhe ladattaessa tiedostoa:\n[accent]{0}
|
||||
editor.errorsave = Virhe tallennettaessa tiedostoa:\n[accent]{0}
|
||||
@ -341,10 +341,10 @@ editor.errornot = This is not a map file.
|
||||
editor.errorheader = This map file is either not valid or corrupt.
|
||||
editor.errorname = Map has no name defined. Are you trying to load a save file?
|
||||
editor.update = Päivitä
|
||||
editor.randomize = Randomize
|
||||
editor.apply = Apply
|
||||
editor.generate = Generate
|
||||
editor.resize = Resize
|
||||
editor.randomize = Satunnaista
|
||||
editor.apply = Käytä
|
||||
editor.generate = Generoi
|
||||
editor.resize = Säädä kokoa
|
||||
editor.loadmap = Lataa kartta
|
||||
editor.savemap = Tallenna kartta
|
||||
editor.saved = Tallennettu!
|
||||
@ -370,12 +370,12 @@ editor.resizemap = Resize Map
|
||||
editor.mapname = Kartan nimi:
|
||||
editor.overwrite = [accent]Warning!\nThis overwrites an existing map.
|
||||
editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
|
||||
editor.exists = A map with this name already exists.
|
||||
editor.selectmap = Select a map to load:
|
||||
editor.exists = Kartta tällä nimellä on jo olemassa.
|
||||
editor.selectmap = Valitse kartta ladattavaksi:
|
||||
|
||||
toolmode.replace = Replace
|
||||
toolmode.replace = Korvaa
|
||||
toolmode.replace.description = Draws only on solid blocks.
|
||||
toolmode.replaceall = Replace All
|
||||
toolmode.replaceall = Korvaa kaikki
|
||||
toolmode.replaceall.description = Replace all blocks in map.
|
||||
toolmode.orthogonal = Orthogonal
|
||||
toolmode.orthogonal.description = Draws only orthogonal lines.
|
||||
@ -424,48 +424,48 @@ width = Leveys:
|
||||
height = Korkeus:
|
||||
menu = Valikko
|
||||
play = Pelaa
|
||||
campaign = Campaign
|
||||
campaign = Polku
|
||||
load = Lataa
|
||||
save = Tallenna
|
||||
fps = FPS: {0}
|
||||
ping = Ping: {0}ms
|
||||
language.restart = Please restart your game for the language settings to take effect.
|
||||
settings = Asetukset
|
||||
tutorial = Perehdytys
|
||||
tutorial.retake = Re-Take Tutorial
|
||||
editor = Editor
|
||||
mapeditor = Map Editor
|
||||
tutorial = Tutoriaali
|
||||
tutorial.retake = Uusita Tutoriaali
|
||||
editor = Editori
|
||||
mapeditor = Kartan Editori
|
||||
|
||||
abandon = Hylkää
|
||||
abandon.text = This zone and all its resources will be lost to the enemy.
|
||||
locked = Lukittu
|
||||
complete = [lightgray]Reach:
|
||||
requirement.wave = Reach Wave {0} in {1}
|
||||
requirement.core = Destroy Enemy Core in {0}
|
||||
requirement.unlock = Unlock {0}
|
||||
requirement.wave = Pääse Tasolle {0} kartassa {1}
|
||||
requirement.core = Tuhoa vihollise ydin kartassa {0}
|
||||
requirement.unlock = Avaa {0}
|
||||
resume = Resume Zone:\n[lightgray]{0}
|
||||
bestwave = [lightgray]Best Wave: {0}
|
||||
bestwave = [lightgray]Paras taso: {0}
|
||||
launch = < LAUNCH >
|
||||
launch.title = Launch Successful
|
||||
launch.title = Onnistunut laukaisu
|
||||
launch.next = [lightgray]next opportunity at wave {0}
|
||||
launch.unable2 = [scarlet]Unable to LAUNCH.[]
|
||||
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
|
||||
launch.skip.confirm = If you skip now, you will not be able to launch until later waves.
|
||||
uncover = Uncover
|
||||
launch.confirm = Tämä laukaisee kaikki resourssit ytimestäsi.\nEt voi enää palata takaisin.
|
||||
launch.skip.confirm = Jos ohitat nyt, voit laukaista vasta myöhemmissä tasoissa.
|
||||
uncover = Paljasta
|
||||
configure = Configure Loadout
|
||||
bannedblocks = Banned Blocks
|
||||
addall = Add All
|
||||
bannedblocks = Kielletyt Palikat
|
||||
addall = Lisää kaikki
|
||||
configure.locked = [lightgray]Unlock configuring loadout: Wave {0}.
|
||||
configure.invalid = Amount must be a number between 0 and {0}.
|
||||
zone.unlocked = [lightgray]{0} unlocked.
|
||||
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
|
||||
zone.config.unlocked = Loadout unlocked:[lightgray]\n{0}
|
||||
zone.resources = [lightgray]Resources Detected:
|
||||
zone.objective = [lightgray]Objective: [accent]{0}
|
||||
zone.objective.survival = Survive
|
||||
zone.resources = [lightgray]Resoursseja havaittu:
|
||||
zone.objective = [lightgray]Objectiivi: [accent]{0}
|
||||
zone.objective.survival = Selviydy
|
||||
zone.objective.attack = Destroy Enemy Core
|
||||
add = Add...
|
||||
boss.health = Boss Health
|
||||
add = Lisää...
|
||||
boss.health = Pomon elinpisteet
|
||||
|
||||
connectfail = [crimson]Connection error:\n\n[accent]{0}
|
||||
error.unreachable = Server unreachable.\nIs the address spelled correctly?
|
||||
@ -478,209 +478,209 @@ error.io = Network I/O error.
|
||||
error.any = Unknown network error.
|
||||
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
||||
|
||||
zone.groundZero.name = Ground Zero
|
||||
zone.desertWastes.name = Desert Wastes
|
||||
zone.craters.name = The Craters
|
||||
zone.frozenForest.name = Frozen Forest
|
||||
zone.ruinousShores.name = Ruinous Shores
|
||||
zone.stainedMountains.name = Stained Mountains
|
||||
zone.desolateRift.name = Desolate Rift
|
||||
zone.nuclearComplex.name = Nuclear Production Complex
|
||||
zone.overgrowth.name = Overgrowth
|
||||
zone.tarFields.name = Tar Fields
|
||||
zone.saltFlats.name = Salt Flats
|
||||
zone.impact0078.name = Impact 0078
|
||||
zone.crags.name = Crags
|
||||
zone.fungalPass.name = Fungal Pass
|
||||
zone.groundZero.name = Vaara Alue
|
||||
zone.desertWastes.name = Aavikon Jätteet
|
||||
zone.craters.name = Kraatterit
|
||||
zone.frozenForest.name = Jäätynyt Metsä
|
||||
zone.ruinousShores.name = Tuhoisa Ranta
|
||||
zone.stainedMountains.name = Tahravuoret
|
||||
zone.desolateRift.name = Autio Syvänne
|
||||
zone.nuclearComplex.name = Ydinvoima Kompleksi
|
||||
zone.overgrowth.name = Liikakasvu
|
||||
zone.tarFields.name = Terva Pellot
|
||||
zone.saltFlats.name = Suolainen Tasanne
|
||||
zone.impact0078.name = Isku 0078
|
||||
zone.crags.name = Kalliot
|
||||
zone.fungalPass.name = Sienilaakso
|
||||
|
||||
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
|
||||
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
|
||||
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
|
||||
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
|
||||
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
|
||||
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
|
||||
zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
|
||||
zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build Titan units. Destroy it. Reclaim that which was lost.
|
||||
zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
|
||||
zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
|
||||
zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
|
||||
zone.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
|
||||
zone.groundZero.description = Suotuisa alue aloittaa peli. Matala vaarataso. Vähän resoursseja.\nKerää mahdollisimman paljon kuparia ja lyijyä.\nJatka eteenpäin.
|
||||
zone.frozenForest.description = Jopa täällä, lähellä vuoria, asustaa itiöitä. Mutta ne eivöt voi elää ikuisesti jäätävässä ilmastossa.\n\nAloita matkasi energiaan. Rakenna polttogeneraattoreita. Opettele korjaajien käyttö.
|
||||
zone.desertWastes.description = Valtavia määriä jätteitä ränsityneiden rakennuksien seassa.\nVoit löytää hiiltä. Polta se energiaksi, tai tiivistä siitä grafiittia.\n\n[lightgray]Laskeutumiskohta on epävarma.
|
||||
zone.saltFlats.description = Aavikoiden reunoilla on suolainen tasanne. Vain vähän resoursse on saatavilla.\n\nVihollinen on rakentanut resurssi hankinnan. Hävitä vihollisen ydin. Älä jätä mitään jäljelle.
|
||||
zone.craters.description = Vettä on kertynyt tähän kraatteriin vanhojen sotien jäänteinä. Ota alue itsellesi. Kerää hiekkaa. Sulata metallilasia. Pumppaa vettä jäähdyttääksesi kaivausporia ja tykkejä.
|
||||
zone.ruinousShores.description = Jätteiden takaa, löydät rantaviivan. Kerran täma paikka asutti sotilasjoukkoja. Paljoa jäljella ei ole. Vain perus puolustus rekenteet ovat vahingoittumattomia, kaakki muu on romua.\nJatka laajentamista eteenpäin. Tutki teknologiaa.
|
||||
zone.stainedMountains.description = Alankoa vuroien sisämaassa, löydät paljon itiöelämää.\nOta talteen runsas titaani jota täältä löytyy. Opi käyttämään sitä.\n\nVihollinen on läasnäoleva. Älä anna heille liikaa aikaa lähettää heidän vahvimpia aseitaan.
|
||||
zone.overgrowth.description = Tämä alue on ylikasvanut, lähempänä itiöiden pesäkettä.\nVihollinen on muodostanut etuvartion. Rakenna titaani yksikköjä. Tuhoa vihollinen. Hanki se alue joka joskus on menetetty.
|
||||
zone.tarFields.description = Öljytuotannon laitamia, vuorien ja aavikkojen välissä. Yksi ainoista paikosta joissa on tervalähde.\nLöydät vaarallisia vihollis joukkoja täältä hylätystä paikasta. Älä aliarvio niitä.\n\n[lightgray]Tutki öljyprosessointi mekanismeja jos mahdollista.
|
||||
zone.desolateRift.description = Extremaalisen vaarallinen alue. Runsaasti resursseja, mutta vain vähän tilaa. Korke riski eliminaatiolle. Lähde mahdollisimman nopeasti. Älä tule huijatuksi pitkien taukojen vihollisten hyökkäyksien vällillä.
|
||||
zone.nuclearComplex.description = Entinen laitos tehty toriumin tuotantoa ja prosessointia varten, nykyään vain rauniota.\n[lightgray]Tutki toriumin monia hyödyllisiä käyttötarkoituksia.\n\nVihollinen on läsnä isoin joukkoin kokoajan partioimassa tunkeilijoilta.
|
||||
zone.fungalPass.description = Siirtymis alue korkeiden ja matalien vuorien välillä, itiöiden peitossa. Pieni vihollis tiedustelu tukikohta on täällä. Tuhoa se.\nKäytä Dagger- ja Crawler yksikköjä. Tuhoa kaksi vihollisydintä.
|
||||
zone.impact0078.description = <insert description here>
|
||||
zone.crags.description = <insert description here>
|
||||
|
||||
settings.language = Language
|
||||
settings.data = Game Data
|
||||
settings.reset = Reset to Defaults
|
||||
settings.rebind = Rebind
|
||||
settings.resetKey = Reset
|
||||
settings.controls = Controls
|
||||
settings.game = Game
|
||||
settings.sound = Sound
|
||||
settings.graphics = Graphics
|
||||
settings.cleardata = Clear Game Data...
|
||||
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
|
||||
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
|
||||
paused = [accent]< Paused >
|
||||
clear = Clear
|
||||
banned = [scarlet]Banned
|
||||
yes = Yes
|
||||
no = No
|
||||
info.title = Info
|
||||
settings.language = Kieli
|
||||
settings.data = Peli Data
|
||||
settings.reset = Nollaa Asetukset
|
||||
settings.rebind = Uudelleenaseta
|
||||
settings.resetKey = Aseta Uudelleen
|
||||
settings.controls = Kontrollit
|
||||
settings.game = Peli
|
||||
settings.sound = Ääni
|
||||
settings.graphics = Grafiikat
|
||||
settings.cleardata = Tyhjennä Pelin Data...
|
||||
settings.clear.confirm = Oletko varma että haluat tyhjentää pelin datan?\nMitä on tehty ei voi peruuttaa!
|
||||
settings.clearall.confirm = [scarlet]WARNING![]\nTämä poistaa kaiken datan, mukaanlukien kesken olevat pelit, kartat, avatut asiat ja kontrolliasetukset.\nKun painat 'ok' kaikki datasi poistetaan ja peli suljetaan.
|
||||
paused = [accent]< Pysäytetty >
|
||||
clear = Tyhjä
|
||||
banned = [scarlet]Kielletty
|
||||
yes = Kyllä
|
||||
no = Ei
|
||||
info.title = Informaatio
|
||||
error.title = [crimson]An error has occured
|
||||
error.crashtitle = An error has occured
|
||||
blocks.input = Input
|
||||
blocks.output = Output
|
||||
blocks.booster = Booster
|
||||
blocks.input = Sisääntulo
|
||||
blocks.output = Ulostulo
|
||||
blocks.booster = Boostaa
|
||||
block.unknown = [lightgray]???
|
||||
blocks.powercapacity = Power Capacity
|
||||
blocks.powershot = Power/Shot
|
||||
blocks.damage = Damage
|
||||
blocks.targetsair = Targets Air
|
||||
blocks.targetsground = Targets Ground
|
||||
blocks.itemsmoved = Move Speed
|
||||
blocks.launchtime = Time Between Launches
|
||||
blocks.shootrange = Range
|
||||
blocks.size = Size
|
||||
blocks.liquidcapacity = Liquid Capacity
|
||||
blocks.powerrange = Power Range
|
||||
blocks.powerconnections = Max Connections
|
||||
blocks.poweruse = Power Use
|
||||
blocks.powerdamage = Power/Damage
|
||||
blocks.itemcapacity = Item Capacity
|
||||
blocks.basepowergeneration = Base Power Generation
|
||||
blocks.productiontime = Production Time
|
||||
blocks.repairtime = Block Full Repair Time
|
||||
blocks.speedincrease = Speed Increase
|
||||
blocks.range = Range
|
||||
blocks.drilltier = Drillables
|
||||
blocks.drillspeed = Base Drill Speed
|
||||
blocks.boosteffect = Boost Effect
|
||||
blocks.maxunits = Max Active Units
|
||||
blocks.health = Health
|
||||
blocks.buildtime = Build Time
|
||||
blocks.buildcost = Build Cost
|
||||
blocks.inaccuracy = Inaccuracy
|
||||
blocks.shots = Shots
|
||||
blocks.reload = Shots/Second
|
||||
blocks.ammo = Ammo
|
||||
blocks.powercapacity = Energiakapasiteetti
|
||||
blocks.powershot = Energiaa/Ammus
|
||||
blocks.damage = Vahinko
|
||||
blocks.targetsair = Hyökkää Ilmaan
|
||||
blocks.targetsground = Hyökkää Maahan
|
||||
blocks.itemsmoved = Liikkumisnopeus
|
||||
blocks.launchtime = Aika Laukaisujen Välillä
|
||||
blocks.shootrange = Kantama
|
||||
blocks.size = Koko
|
||||
blocks.liquidcapacity = Neste Kapasiteetti
|
||||
blocks.powerrange = Energia Kantama
|
||||
blocks.powerconnections = Maksimi konnektio määrä
|
||||
blocks.poweruse = Energian Käyttö
|
||||
blocks.powerdamage = Energia/Vahinko
|
||||
blocks.itemcapacity = Tavara Kapasiteetti
|
||||
blocks.basepowergeneration = Kanta Enegian Generointi
|
||||
blocks.productiontime = Produktion Aika
|
||||
blocks.repairtime = Kokonaisen Palikan Korjaus Aika
|
||||
blocks.speedincrease = Nopeuden Kasvu
|
||||
blocks.range = Etäisyys
|
||||
blocks.drilltier = Porattavat
|
||||
blocks.drillspeed = Kanta Poran Nopeus
|
||||
blocks.boosteffect = Boostaamisen Vaikutus
|
||||
blocks.maxunits = Maksimi Määrä Yksikköjä
|
||||
blocks.health = Elämäpisteet
|
||||
blocks.buildtime = Rakentamisen Aika
|
||||
blocks.buildcost = Rakentamisen Hinta
|
||||
blocks.inaccuracy = Epätarkkuus
|
||||
blocks.shots = Ammusta
|
||||
blocks.reload = Ammusta/Sekunnissa
|
||||
blocks.ammo = Ammus
|
||||
|
||||
bar.drilltierreq = Better Drill Required
|
||||
bar.drillspeed = Drill Speed: {0}/s
|
||||
bar.pumpspeed = Pump Speed: {0}/s
|
||||
bar.efficiency = Efficiency: {0}%
|
||||
bar.powerbalance = Power: {0}/s
|
||||
bar.powerstored = Stored: {0}/{1}
|
||||
bar.poweramount = Power: {0}
|
||||
bar.poweroutput = Power Output: {0}
|
||||
bar.items = Items: {0}
|
||||
bar.capacity = Capacity: {0}
|
||||
bar.liquid = Liquid
|
||||
bar.heat = Heat
|
||||
bar.power = Power
|
||||
bar.progress = Build Progress
|
||||
bar.spawned = Units: {0}/{1}
|
||||
bar.input = Input
|
||||
bar.output = Output
|
||||
bar.drilltierreq = Parempi Pora Vaadittu
|
||||
bar.drillspeed = Poran Nopeus: {0}/s
|
||||
bar.pumpspeed = Pumpun Nopeus: {0}/s
|
||||
bar.efficiency = Tehokkuus: {0}%
|
||||
bar.powerbalance = Energia: {0}/s
|
||||
bar.powerstored = Säilöttynä: {0}/{1}
|
||||
bar.poweramount = Energia: {0}
|
||||
bar.poweroutput = Energian Ulostulo: {0}
|
||||
bar.items = Tavaroita: {0}
|
||||
bar.capacity = Kapasiteetti: {0}
|
||||
bar.liquid = Neste
|
||||
bar.heat = Lämpö
|
||||
bar.power = Energia
|
||||
bar.progress = Rakennuksen Edistys
|
||||
bar.spawned = Yksikköjä: {0}/{1}
|
||||
bar.input = Sisääntulo
|
||||
bar.output = Ulostulo
|
||||
|
||||
bullet.damage = [stat]{0}[lightgray] damage
|
||||
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
|
||||
bullet.incendiary = [stat]incendiary
|
||||
bullet.homing = [stat]homing
|
||||
bullet.shock = [stat]shock
|
||||
bullet.frag = [stat]frag
|
||||
bullet.damage = [stat]{0}[lightgray] Vahinko
|
||||
bullet.splashdamage = [stat]{0}[lightgray] Alue vahinko ~[stat] {1}[lightgray] palikkaa
|
||||
bullet.incendiary = [stat]sytyttävä
|
||||
bullet.homing = [stat]itseohjautuva
|
||||
bullet.shock = [stat]shokki
|
||||
bullet.frag = [stat]sirpaloituva
|
||||
bullet.knockback = [stat]{0}[lightgray] knockback
|
||||
bullet.freezing = [stat]freezing
|
||||
bullet.tarred = [stat]tarred
|
||||
bullet.multiplier = [stat]{0}[lightgray]x ammo multiplier
|
||||
bullet.reload = [stat]{0}[lightgray]x fire rate
|
||||
bullet.freezing = [stat]jäädyttävä
|
||||
bullet.tarred = [stat]tervattu
|
||||
bullet.multiplier = [stat]{0}[lightgray]x ammusten multiplikaatio
|
||||
bullet.reload = [stat]{0}[lightgray]x ammunta nopeus
|
||||
|
||||
unit.blocks = blocks
|
||||
unit.powersecond = power units/second
|
||||
unit.liquidsecond = liquid units/second
|
||||
unit.itemssecond = items/second
|
||||
unit.liquidunits = liquid units
|
||||
unit.powerunits = power units
|
||||
unit.degrees = degrees
|
||||
unit.seconds = seconds
|
||||
unit.persecond = /sec
|
||||
unit.timesspeed = x speed
|
||||
unit.blocks = palikat
|
||||
unit.powersecond = energia yksikköä/sekunti
|
||||
unit.liquidsecond = neste yksikköä/sekunti
|
||||
unit.itemssecond = esinettä/sekunti
|
||||
unit.liquidunits = neste yksikköä
|
||||
unit.powerunits = energia yksikköä
|
||||
unit.degrees = astetta
|
||||
unit.seconds = sekunttia
|
||||
unit.persecond = /s
|
||||
unit.timesspeed = x nopeus
|
||||
unit.percent = %
|
||||
unit.items = items
|
||||
unit.thousands = k
|
||||
unit.items = esinettä
|
||||
unit.thousands = t
|
||||
unit.millions = mil
|
||||
category.general = General
|
||||
category.power = Power
|
||||
category.liquids = Liquids
|
||||
category.items = Items
|
||||
category.crafting = Input/Output
|
||||
category.shooting = Shooting
|
||||
category.optional = Optional Enhancements
|
||||
setting.landscape.name = Lock Landscape
|
||||
setting.shadows.name = Shadows
|
||||
setting.blockreplace.name = Automatic Block Suggestions
|
||||
setting.linear.name = Linear Filtering
|
||||
setting.hints.name = Hints
|
||||
setting.buildautopause.name = Auto-Pause Building
|
||||
setting.animatedwater.name = Animated Water
|
||||
setting.animatedshields.name = Animated Shields
|
||||
setting.antialias.name = Antialias[lightgray] (requires restart)[]
|
||||
setting.indicators.name = Enemy/Ally Indicators
|
||||
setting.autotarget.name = Auto-Target
|
||||
setting.keyboard.name = Mouse+Keyboard Controls
|
||||
setting.touchscreen.name = Touchscreen Controls
|
||||
setting.fpscap.name = Max FPS
|
||||
setting.fpscap.none = None
|
||||
category.general = Yleinen
|
||||
category.power = Energia
|
||||
category.liquids = Neste
|
||||
category.items = Tavarat
|
||||
category.crafting = Ulos/Sisääntulo
|
||||
category.shooting = Ammunta
|
||||
category.optional = Mahdolliset Lumoukset
|
||||
setting.landscape.name = Lukitse tasavaakaan
|
||||
setting.shadows.name = Varjot
|
||||
setting.blockreplace.name = Automaattisia Palikka Suosituksia
|
||||
setting.linear.name = Lineararien Filteeraus
|
||||
setting.hints.name = Vihjeet
|
||||
setting.buildautopause.name = Automaattisest Pysäytä Rakentaessa
|
||||
setting.animatedwater.name = Animoitu Vesi
|
||||
setting.animatedshields.name = Animoitu Kilpi
|
||||
setting.antialias.name = Antialiaasi[lightgray] (vaatii uudelleenkäynnistyksen)[]
|
||||
setting.indicators.name = Vihollis/Puolulais Indikaattorit
|
||||
setting.autotarget.name = Automaatinen Tähtäys
|
||||
setting.keyboard.name = Hiiri+Näppäimistö Kontrollit
|
||||
setting.touchscreen.name = Kosketusnäyttö kontrollit
|
||||
setting.fpscap.name = Maksimi FPS
|
||||
setting.fpscap.none = Ei Mitään
|
||||
setting.fpscap.text = {0} FPS
|
||||
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
|
||||
setting.swapdiagonal.name = Always Diagonal Placement
|
||||
setting.difficulty.training = Training
|
||||
setting.difficulty.easy = Easy
|
||||
setting.difficulty.normal = Normal
|
||||
setting.difficulty.hard = Hard
|
||||
setting.difficulty.insane = Insane
|
||||
setting.difficulty.name = Difficulty:
|
||||
setting.screenshake.name = Screen Shake
|
||||
setting.effects.name = Display Effects
|
||||
setting.destroyedblocks.name = Display Destroyed Blocks
|
||||
setting.uiscale.name = UI Koko[lightgray] (vaatii uudelleenkäynnistyksen)[]
|
||||
setting.swapdiagonal.name = Aina Vino Korvaus
|
||||
setting.difficulty.training = Treeni
|
||||
setting.difficulty.easy = Helppo
|
||||
setting.difficulty.normal = Keskivaikea
|
||||
setting.difficulty.hard = Haastava
|
||||
setting.difficulty.insane = Järjetön
|
||||
setting.difficulty.name = Vaikeustaso:
|
||||
setting.screenshake.name = Näytön keikkuminen
|
||||
setting.effects.name = Naytön Efektit
|
||||
setting.destroyedblocks.name = Näytä Tuhoutuneet Palikat
|
||||
setting.conveyorpathfinding.name = Conveyor Placement Pathfinding
|
||||
setting.coreselect.name = Allow Schematic Cores
|
||||
setting.sensitivity.name = Controller Sensitivity
|
||||
setting.saveinterval.name = Save Interval
|
||||
setting.seconds = {0} Seconds
|
||||
setting.sensitivity.name = Kontrollin Herkkyys
|
||||
setting.saveinterval.name = Tallennuksen Aikaväli
|
||||
setting.seconds = {0} Sekunttia
|
||||
setting.blockselecttimeout.name = Block Select Timeout
|
||||
setting.milliseconds = {0} milliseconds
|
||||
setting.milliseconds = {0} millisekunttia
|
||||
setting.fullscreen.name = Fullscreen
|
||||
setting.borderlesswindow.name = Borderless Window[lightgray] (may require restart)
|
||||
setting.fps.name = Show FPS
|
||||
setting.blockselectkeys.name = Show Block Select Keys
|
||||
setting.borderlesswindow.name = Borderless Window[lightgray] (vaatii uudelleenkäynnistyksen)
|
||||
setting.fps.name = Näytä FPS
|
||||
setting.blockselectkeys.name = Bäytä Palikan Selektio Kontrollit
|
||||
setting.vsync.name = VSync
|
||||
setting.pixelate.name = Pixelate[lightgray] (disables animations)
|
||||
setting.minimap.name = Show Minimap
|
||||
setting.position.name = Show Player Position
|
||||
setting.musicvol.name = Music Volume
|
||||
setting.ambientvol.name = Ambient Volume
|
||||
setting.mutemusic.name = Mute Music
|
||||
setting.sfxvol.name = SFX Volume
|
||||
setting.mutesound.name = Mute Sound
|
||||
setting.pixelate.name = Pixeloi[lightgray] (poistaa animaation käytöstä)
|
||||
setting.minimap.name = Näytä Minimappi
|
||||
setting.position.name = Näytä pelaajan sijainti
|
||||
setting.musicvol.name = Musiikin Äänenvoimakkuus
|
||||
setting.ambientvol.name = Tausta Äänet
|
||||
setting.mutemusic.name = Sulje Musiikki
|
||||
setting.sfxvol.name = SFX Volyymi
|
||||
setting.mutesound.name = Sulje Äänet
|
||||
setting.crashreport.name = Send Anonymous Crash Reports
|
||||
setting.savecreate.name = Auto-Create Saves
|
||||
setting.savecreate.name = Luo Automaattisesti Tallennukset
|
||||
setting.publichost.name = Public Game Visibility
|
||||
setting.chatopacity.name = Chat Opacity
|
||||
setting.lasersopacity.name = Power Laser Opacity
|
||||
setting.playerchat.name = Display In-Game Chat
|
||||
setting.chatopacity.name = Chatin Läpinäkymättömyys
|
||||
setting.lasersopacity.name = Energia Laaserin Läpinäkymattämyys
|
||||
setting.playerchat.name = Näytä Pelinsisäinen Keskustelu
|
||||
public.confirm = Do you want to make your game public?\n[accent]Anyone will be able to join your games.\n[lightgray]This can be changed later in Settings->Game->Public Game Visibility.
|
||||
public.beta = Note that beta versions of the game cannot make public lobbies.
|
||||
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] seconds...
|
||||
uiscale.cancel = Cancel & Exit
|
||||
uiscale.cancel = Peruuta ja Poistu
|
||||
setting.bloom.name = Bloom
|
||||
keybind.title = Rebind Keys
|
||||
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
|
||||
category.general.name = General
|
||||
category.view.name = View
|
||||
category.multiplayer.name = Multiplayer
|
||||
command.attack = Attack
|
||||
command.rally = Rally
|
||||
command.retreat = Retreat
|
||||
command.attack = Hyökkää
|
||||
command.rally = Kutsu Koolle
|
||||
command.retreat = Palaa
|
||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||
keybind.clear_building.name = Clear Building
|
||||
keybind.press = Press a key...
|
||||
@ -692,7 +692,7 @@ keybind.move_y.name = Move y
|
||||
keybind.mouse_move.name = Follow Mouse
|
||||
keybind.dash.name = Dash
|
||||
keybind.schematic_select.name = Select Region
|
||||
keybind.schematic_menu.name = Schematic Menu
|
||||
keybind.schematic_menu.name = Kaavio Valikko
|
||||
keybind.schematic_flip_x.name = Flip Schematic X
|
||||
keybind.schematic_flip_y.name = Flip Schematic Y
|
||||
keybind.category_prev.name = Previous Category
|
||||
@ -711,7 +711,7 @@ keybind.block_select_07.name = Category/Block Select 7
|
||||
keybind.block_select_08.name = Category/Block Select 8
|
||||
keybind.block_select_09.name = Category/Block Select 9
|
||||
keybind.block_select_10.name = Category/Block Select 10
|
||||
keybind.fullscreen.name = Toggle Fullscreen
|
||||
keybind.fullscreen.name = Vaihda Fullscreen
|
||||
keybind.select.name = Select/Shoot
|
||||
keybind.diagonal_placement.name = Diagonal Placement
|
||||
keybind.pick.name = Pick Block
|
||||
@ -722,8 +722,8 @@ keybind.zoom.name = Zoom
|
||||
keybind.menu.name = Menu
|
||||
keybind.pause.name = Pause
|
||||
keybind.pause_building.name = Pause/Resume Building
|
||||
keybind.minimap.name = Minimap
|
||||
keybind.chat.name = Chat
|
||||
keybind.minimap.name = Minimappi
|
||||
keybind.chat.name = Chatti
|
||||
keybind.player_list.name = Player list
|
||||
keybind.console.name = Console
|
||||
keybind.rotate.name = Rotate
|
||||
@ -736,20 +736,20 @@ keybind.drop_unit.name = Drop Unit
|
||||
keybind.zoom_minimap.name = Zoom minimap
|
||||
mode.help.title = Description of modes
|
||||
mode.survival.name = Survival
|
||||
mode.survival.description = The normal mode. Limited resources and automatic incoming waves.\n[gray]Requires enemy spawns in the map to play.
|
||||
mode.sandbox.name = Sandbox
|
||||
mode.sandbox.description = Infinite resources and no timer for waves.
|
||||
mode.editor.name = Editor
|
||||
mode.survival.description = Normaali moodi. Rajoitettu määrä resursseja ja tasoilla on aika.\n[gray]Vaatii vihollis spawneja kartassa.
|
||||
mode.sandbox.name = Hiekkalaatikko
|
||||
mode.sandbox.description = Ikuisesti resursseja ja tasoilla ei ole aikaa.
|
||||
mode.editor.name = Editori
|
||||
mode.pvp.name = PvP
|
||||
mode.pvp.description = Fight against other players locally.\n[gray]Requires at least 2 differently-colored cores in the map to play.
|
||||
mode.attack.name = Attack
|
||||
mode.attack.description = Destroy the enemy's base. No waves.\n[gray]Requires a red core in the map to play.
|
||||
mode.custom = Custom Rules
|
||||
|
||||
rules.infiniteresources = Infinite Resources
|
||||
rules.reactorexplosions = Reactor Explosions
|
||||
rules.wavetimer = Wave Timer
|
||||
rules.waves = Waves
|
||||
rules.infiniteresources = Ikuisesti Resursseja
|
||||
rules.reactorexplosions = Reaktori Räjähdykset
|
||||
rules.wavetimer = Tasojen Aikaraja
|
||||
rules.waves = Tasot
|
||||
rules.attack = Attack Mode
|
||||
rules.enemyCheat = Infinite AI (Red Team) Resources
|
||||
rules.unitdrops = Unit Drops
|
||||
@ -778,31 +778,31 @@ rules.title.experimental = Experimental
|
||||
rules.lighting = Lighting
|
||||
rules.ambientlight = Ambient Light
|
||||
|
||||
content.item.name = Items
|
||||
content.liquid.name = Liquids
|
||||
content.unit.name = Units
|
||||
content.block.name = Blocks
|
||||
content.mech.name = Mechs
|
||||
item.copper.name = Copper
|
||||
item.lead.name = Lead
|
||||
item.coal.name = Coal
|
||||
item.graphite.name = Graphite
|
||||
item.titanium.name = Titanium
|
||||
item.thorium.name = Thorium
|
||||
item.silicon.name = Silicon
|
||||
item.plastanium.name = Plastanium
|
||||
item.phase-fabric.name = Phase Fabric
|
||||
item.surge-alloy.name = Surge Alloy
|
||||
item.spore-pod.name = Spore Pod
|
||||
content.item.name = Tavarat
|
||||
content.liquid.name = Nesteet
|
||||
content.unit.name = Yksiköt
|
||||
content.block.name = Palikat
|
||||
content.mech.name = Yksikkö
|
||||
item.copper.name = Kupari
|
||||
item.lead.name = Lyijy
|
||||
item.coal.name = Hiili
|
||||
item.graphite.name = Grafiitti
|
||||
item.titanium.name = Titaani
|
||||
item.thorium.name = Torium
|
||||
item.silicon.name = Pii
|
||||
item.plastanium.name = Plastaniumi
|
||||
item.phase-fabric.name = Kiihde Kuitu
|
||||
item.surge-alloy.name = Taite Seos
|
||||
item.spore-pod.name = Itiö Palko
|
||||
item.sand.name = Hiekka
|
||||
item.blast-compound.name = Blast Compound
|
||||
item.pyratite.name = Pyratite
|
||||
item.metaglass.name = Metaglass
|
||||
item.scrap.name = Scrap
|
||||
item.blast-compound.name = Räjähde Yhdiste
|
||||
item.pyratite.name = Pyratiitti
|
||||
item.metaglass.name = Metallilasi
|
||||
item.scrap.name = Romu
|
||||
liquid.water.name = Vesi
|
||||
liquid.slag.name = Slag
|
||||
liquid.oil.name = Oil
|
||||
liquid.cryofluid.name = Cryofluid
|
||||
liquid.slag.name = Kuona
|
||||
liquid.oil.name = Öljy
|
||||
liquid.cryofluid.name = Kryoneste
|
||||
mech.alpha-mech.name = Alpha
|
||||
mech.alpha-mech.weapon = Heavy Repeater
|
||||
mech.alpha-mech.ability = Regeneration
|
||||
@ -824,22 +824,22 @@ mech.trident-ship.name = Trident
|
||||
mech.trident-ship.weapon = Bomb Bay
|
||||
mech.glaive-ship.name = Glaive
|
||||
mech.glaive-ship.weapon = Flame Repeater
|
||||
item.corestorable = [lightgray]Storable in Core: {0}
|
||||
item.explosiveness = [lightgray]Explosiveness: {0}%
|
||||
item.corestorable = [lightgray]Säilöttävissä Ytimeen: {0}
|
||||
item.explosiveness = [lightgray]Räjädysmäisyys: {0}%
|
||||
item.flammability = [lightgray]Flammability: {0}%
|
||||
item.radioactivity = [lightgray]Radioactivity: {0}%
|
||||
unit.health = [lightgray]Health: {0}
|
||||
unit.speed = [lightgray]Speed: {0}
|
||||
mech.weapon = [lightgray]Weapon: {0}
|
||||
mech.health = [lightgray]Health: {0}
|
||||
mech.itemcapacity = [lightgray]Item Capacity: {0}
|
||||
mech.minespeed = [lightgray]Mining Speed: {0}%
|
||||
mech.minepower = [lightgray]Mining Power: {0}
|
||||
mech.ability = [lightgray]Ability: {0}
|
||||
mech.buildspeed = [lightgray]Building Speed: {0}%
|
||||
liquid.heatcapacity = [lightgray]Heat Capacity: {0}
|
||||
liquid.viscosity = [lightgray]Viscosity: {0}
|
||||
liquid.temperature = [lightgray]Temperature: {0}
|
||||
unit.health = [lightgray]Elämäpisteet: {0}
|
||||
unit.speed = [lightgray]Nopeus: {0}
|
||||
mech.weapon = [lightgray]Ase: {0}
|
||||
mech.health = [lightgray]Elämäpisteet: {0}
|
||||
mech.itemcapacity = [lightgray]Tavara Kapasiteetti: {0}
|
||||
mech.minespeed = [lightgray]Louhimis Nopeus: {0}%
|
||||
mech.minepower = [lightgray]Louhimis Voima: {0}
|
||||
mech.ability = [lightgray]Spesiaalikyky: {0}
|
||||
mech.buildspeed = [lightgray]Rakennus Nopeus: {0}%
|
||||
liquid.heatcapacity = [lightgray]Lämpö Kapasiteetti: {0}
|
||||
liquid.viscosity = [lightgray]Tahmeus: {0}
|
||||
liquid.temperature = [lightgray]Lämpö: {0}
|
||||
|
||||
block.sand-boulder.name = Sand Boulder
|
||||
block.grass.name = Grass
|
||||
@ -865,24 +865,24 @@ block.scrap-wall-huge.name = Huge Scrap Wall
|
||||
block.scrap-wall-gigantic.name = Gigantic Scrap Wall
|
||||
block.thruster.name = Thruster
|
||||
block.kiln.name = Kiln
|
||||
block.graphite-press.name = Graphite Press
|
||||
block.multi-press.name = Multi-Press
|
||||
block.constructing = {0} [lightgray](Constructing)
|
||||
block.spawn.name = Enemy Spawn
|
||||
block.core-shard.name = Core: Shard
|
||||
block.core-foundation.name = Core: Foundation
|
||||
block.core-nucleus.name = Core: Nucleus
|
||||
block.deepwater.name = Deep Water
|
||||
block.water.name = Water
|
||||
block.tainted-water.name = Tainted Water
|
||||
block.graphite-press.name = Grafiitti Puristin
|
||||
block.multi-press.name = Multi-Puristin
|
||||
block.constructing = {0} [lightgray](Rakentamassa)
|
||||
block.spawn.name = Vihollis Spawni
|
||||
block.core-shard.name = Ydin: Siru
|
||||
block.core-foundation.name = Ydin: Pohjaus
|
||||
block.core-nucleus.name = Ydin: Tuma
|
||||
block.deepwater.name = Syvä Vesi
|
||||
block.water.name = Vesi
|
||||
block.tainted-water.name = Pilattu Vesi
|
||||
block.darksand-tainted-water.name = Dark Sand Tainted Water
|
||||
block.tar.name = Tar
|
||||
block.stone.name = Stone
|
||||
block.sand.name = Sand
|
||||
block.darksand.name = Dark Sand
|
||||
block.ice.name = Ice
|
||||
block.snow.name = Snow
|
||||
block.craters.name = Craters
|
||||
block.tar.name = Terva
|
||||
block.stone.name = Kivi
|
||||
block.sand.name = Hiekka
|
||||
block.darksand.name = Tumma Hiekka
|
||||
block.ice.name = Jää
|
||||
block.snow.name = Lumi
|
||||
block.craters.name = Kraatterit
|
||||
block.sand-water.name = Sand water
|
||||
block.darksand-water.name = Dark Sand Water
|
||||
block.char.name = Char
|
||||
|
@ -40,7 +40,7 @@ schematic = Schematica
|
||||
schematic.add = Salva Schematica...
|
||||
schematics = Schematiche
|
||||
schematic.replace = Una schematica con questo nome esiste già. Sostituirla?
|
||||
schematic.import = Importa schematica...
|
||||
schematic.import = Importa schematica
|
||||
schematic.exportfile = Esporta File
|
||||
schematic.importfile = Importa File
|
||||
schematic.browseworkshop = Naviga nel Workshop
|
||||
@ -79,7 +79,7 @@ newgame = Nuova partita
|
||||
none = <niente>
|
||||
minimap = Minimappa
|
||||
position = Posizione
|
||||
close = Chiuso
|
||||
close = Chiudi
|
||||
website = Sito Web
|
||||
quit = Esci
|
||||
save.quit = Salva ed Esci
|
||||
@ -138,7 +138,7 @@ research.list = [lightgray]Ricerca:
|
||||
research = Ricerca
|
||||
researched = [lightgray]{0} cercati.
|
||||
players = {0} giocatori online
|
||||
players.single = {0} giocatori online
|
||||
players.single = {0} giocatore online
|
||||
server.closing = [accent]Chiusura server...
|
||||
server.kicked.kick = Sei stato cacciato dal server!
|
||||
server.kicked.whitelist = Non sei presente nella whitelist.
|
||||
@ -157,7 +157,7 @@ server.kicked.customClient = Questo server non supporta i client personalizzati.
|
||||
server.kicked.gameover = Game over!
|
||||
server.kicked.serverRestarting = Il server si sta riavviando.
|
||||
server.versions = Versione client:[accent] {0}[]\nVersione server:[accent] {1}[]
|
||||
host.info = Il pulsante [accent]Ospita[] ospita un server sulla porta [scarlet]6567[].[] Chiunque sulla stessa [lightgray]rete Wi-Fi o locale[] dovrebbe essere in grado di vedere il server nell'elenco server.\nSe vuoi che le persone siano in grado di connettersi ovunque tramite il tuo IP, è richiesto il [accent]port forwarding[].\n\n[lightgray]Nota: se qualcuno sta riscontrando problemi durante la connessione al gioco LAN, assicurati di aver consentito a Mindustry di accedere alla rete locale nelle impostazioni del firewall.
|
||||
host.info = Il pulsante [accent]Ospita[] ospita un server sulla porta [scarlet]6567[].[] Chiunque sulla stessa [lightgray]rete Wi-Fi o locale[] dovrebbe essere in grado di vedere il server nell'elenco server.\nSe vuoi che le persone siano in grado di connettersi ovunque tramite il tuo IP, è necessario eseguire il [accent]port forwarding[].\n\n[lightgray]Nota: se qualcuno sta riscontrando problemi durante la connessione al gioco LAN, assicurati di aver consentito a Mindustry di accedere alla rete locale nelle impostazioni del firewall.
|
||||
join.info = Qui è possibile inserire l'[accent]IP del server[] a cui connettersi, o scoprire [accent]un server sulla rete locale[] disponibile.\nSono supportati sia il multiplayer LAN che WAN.\n\n[lightgray]Nota: non esiste un elenco automatico dei server globali; se desideri connetterti a qualcuno tramite il suo IP, è necessario chiedere all'host il proprio IP.
|
||||
hostserver = Ospita Server
|
||||
invitefriends = Invita Amici
|
||||
@ -264,7 +264,7 @@ reloading = [accent]Ricaricamento delle mods...
|
||||
saving = [accent]Salvataggio in corso...
|
||||
cancelbuilding = [accent][[{0}][] per pulire la selezione
|
||||
selectschematic = [accent][[{0}][] per selezionare+copiare
|
||||
pausebuilding = [accent][[{0}][] to pause building
|
||||
pausebuilding = [accent][[{0}][] per smettere di costruire
|
||||
resumebuilding = [scarlet][[{0}][] per riprendere a costruire
|
||||
wave = [accent]Ondata {0}
|
||||
wave.waiting = [lightgray]Ondata tra {0}
|
||||
@ -532,6 +532,8 @@ error.crashtitle = Si è verificato un errore
|
||||
blocks.input = Ingresso
|
||||
blocks.output = Uscita
|
||||
blocks.booster = Potenziamenti
|
||||
blocks.tiles = Blocchi Richiesti
|
||||
blocks.affinities = Affinità
|
||||
block.unknown = [lightgray]???
|
||||
blocks.powercapacity = Capacità Energetica
|
||||
blocks.powershot = Danno/Colpo
|
||||
@ -934,7 +936,6 @@ block.lancer.name = Lanciere
|
||||
block.conveyor.name = Nastro Trasportatore
|
||||
block.titanium-conveyor.name = Nastro Avanzato
|
||||
block.armored-conveyor.name = Nastro Corazzato
|
||||
block.armored-conveyor.description = Trasporta gli oggetti alla stessa velocità del nastro avanzato, ma è più resistente. Accetta input dai lati solo da altri nastri.
|
||||
block.junction.name = Incrocio
|
||||
block.router.name = Distributore
|
||||
block.distributor.name = Distributore Grande
|
||||
@ -1140,12 +1141,12 @@ block.spore-press.description = Comprime le spore in petrolio.
|
||||
block.pulverizer.description = Polverizza la pietra.\nUtile quando manca la sabbia naturale.
|
||||
block.coal-centrifuge.description = Solidifica il petrolio in pezzi di carbone.
|
||||
block.incinerator.description = Elimina qualsiasi oggetto o liquido in eccesso.
|
||||
block.power-void.description = Elimina tutta l'energia che riceve, esiste solo nella modalità creativa.
|
||||
block.power-source.description = Produce energia infinita, esiste solo nella modalità creativa.
|
||||
block.item-source.description = Produce oggetti infiniti, esiste solo nella modalità creativa.
|
||||
block.item-void.description = Elimina gli oggetti che vi entrano senza bisogno di energia, esiste solo nella modalità creativa.
|
||||
block.power-void.description = Elimina tutta l'energia che riceve. Esiste solo nella modalità creativa.
|
||||
block.power-source.description = Produce energia infinita. Esiste solo nella modalità creativa.
|
||||
block.item-source.description = Produce oggetti infiniti. Esiste solo nella modalità creativa.
|
||||
block.item-void.description = Elimina gli oggetti che vi entrano senza bisogno di energia. Esiste solo nella modalità creativa.
|
||||
block.liquid-source.description = Emette continuamente liquidi. Esiste solo nella modalità creativa.
|
||||
block.liquid-void.description = Elimina i liquidi in entrata, esiste solo nella modalità creativa.
|
||||
block.liquid-void.description = Elimina i liquidi in entrata. Esiste solo nella modalità creativa.
|
||||
block.copper-wall.description = Un blocco difensivo economico.\nUtile per proteggere il Nucleo e le torrette nelle prime ondate.
|
||||
block.copper-wall-large.description = Un blocco difensivo economico.\nUtile per proteggere il Nucleo e le torrette nelle prime ondate.\nOccupa più blocchi.
|
||||
block.titanium-wall.description = Un blocco difensivo moderatamente forte.\nFornisce una protezione moderata dai nemici.
|
||||
@ -1165,18 +1166,19 @@ block.mend-projector.description = Ripara periodicamente blocchi nelle vicinanze
|
||||
block.overdrive-projector.description = Aumenta la velocità di edifici vicini come trivelle e nastri trasportatori.
|
||||
block.force-projector.description = Crea un campo di forza esagonale attorno a sé, proteggendo gli edifici e le unità all'interno da danni causati da proiettili.
|
||||
block.shock-mine.description = Danneggia i nemici che la calpestano. Quasi invisibile al nemico.
|
||||
block.conveyor.description = Nastro di base. Sposta gli oggetti in avanti e li deposita automaticamente in altri blocchi. Ruotabile.
|
||||
block.conveyor.description = Nastro di base. Sposta gli oggetti in avanti e li deposita automaticamente in altri blocchi. È rotabile.
|
||||
block.titanium-conveyor.description = Nastro avanzato. Sposta gli oggetti più velocemente dei nastri standard.
|
||||
block.armored-conveyor.description = Trasporta gli oggetti alla stessa velocità del nastro avanzato, ma è più resistente. Accetta input dai lati solo da altri nastri.
|
||||
block.junction.description = Permette di incrociare nastri che trasportano materiali diversi in posizioni diverse.
|
||||
block.bridge-conveyor.description = Consente il trasporto di oggetti fino a 3 blocchi ad un altro nastro sopraelevato.\nPuò passare sopra ad altri blocchi od edifici.
|
||||
block.phase-conveyor.description = Nastro avanzato. Consuma energia per teletrasportare gli oggetti su un altro nastro di fase collegato.
|
||||
block.sorter.description = Divide gli oggetti. Se l'oggetto corrisponde a quello selezionato, Può passare. Altrimenti viene espulso sui lati.
|
||||
block.inverted-sorter.description = Elabora gli oggetti come uno smistatore standard, ma in uscita dà gli elementi selezionati ai lati.
|
||||
block.inverted-sorter.description = Elabora gli oggetti come uno filtro standard, ma in uscita dà gli elementi selezionati ai lati.
|
||||
block.router.description = Accetta gli elementi da una direzione e li emette fino a 3 altre direzioni allo stesso modo. Utile per suddividere i materiali da una fonte a più destinazioni.
|
||||
block.distributor.description = Un distributore avanzato che divide gli oggetti in altre 7 direzioni allo stesso modo.
|
||||
block.overflow-gate.description = Distribuisce gli oggetti ai lati se il nastro davanti a sé è saturo.
|
||||
block.underflow-gate.description = L'opposto di un separatore per eccesso. Distribuisce gli oggetti nel nastro davanti a sé se i nastri a destra e a sinistra sono saturi.
|
||||
block.mass-driver.description = Ultimo blocco di trasporto di oggetti. Raccoglie diversi oggetti e poi li spara su un'altra Lìlancia materiali a lungo raggio.
|
||||
block.mass-driver.description = Ultimo blocco di trasporto di oggetti. Raccoglie diversi oggetti e poi li spara su un'altra lancia materiali a lungo raggio.
|
||||
block.mechanical-pump.description = Una pompa economica a bassa efficienza, ma nessun consumo di energia.
|
||||
block.rotary-pump.description = Una pompa avanzata che raddoppia la velocità consumando energia.
|
||||
block.thermal-pump.description = La pompa migliore. Tre volte più veloce di una pompa meccanica e l'unica pompa in grado di recuperare la lava.
|
||||
|
Loading…
Reference in New Issue
Block a user