Unit tweaks

This commit is contained in:
Anuken
2020-05-19 21:05:34 -04:00
parent 945be0c524
commit 1bc7454146
7 changed files with 624 additions and 677 deletions

View File

@ -564,7 +564,7 @@ public class DesktopInput extends InputHandler{
movement.set(xa, ya).nor().scl(speed);
float mouseAngle = Angles.mouseAngle(unit.x(), unit.y());
boolean aimCursor = omni && isShooting && unit.type().hasWeapons();
boolean aimCursor = omni && isShooting && unit.type().hasWeapons() && unit.type().faceTarget;
if(aimCursor){
unit.lookAt(mouseAngle);