mirror of
https://github.com/Anuken/Mindustry.git
synced 2025-03-13 19:39:04 +07:00
Removed recipe dependencies
This commit is contained in:
parent
dc12d58054
commit
1c5bb605c3
Binary file not shown.
Before Width: | Height: | Size: 226 B After Width: | Height: | Size: 594 B |
@ -56,8 +56,7 @@ public class Recipes implements ContentList{
|
||||
new Recipe(effect, DefenseBlocks.overdriveProjector, new ItemStack(Items.lead, 200), new ItemStack(Items.titanium, 150), new ItemStack(Items.titanium, 150), new ItemStack(Items.silicon, 250));
|
||||
new Recipe(effect, DefenseBlocks.forceProjector, new ItemStack(Items.lead, 200), new ItemStack(Items.titanium, 150), new ItemStack(Items.titanium, 150), new ItemStack(Items.silicon, 250));
|
||||
|
||||
new Recipe(effect, DefenseBlocks.shockMine, new ItemStack(Items.lead, 50), new ItemStack(Items.silicon, 25))
|
||||
.setDependencies(Items.blastCompound);
|
||||
new Recipe(effect, DefenseBlocks.shockMine, new ItemStack(Items.lead, 50), new ItemStack(Items.silicon, 25));
|
||||
|
||||
//TURRETS
|
||||
new Recipe(turret, TurretBlocks.duo, new ItemStack(Items.copper, 40)).setAlwaysUnlocked(true);
|
||||
@ -87,19 +86,18 @@ public class Recipes implements ContentList{
|
||||
new Recipe(distribution, DistributionBlocks.sorter, new ItemStack(Items.densealloy, 4), new ItemStack(Items.copper, 4));
|
||||
new Recipe(distribution, DistributionBlocks.overflowGate, new ItemStack(Items.densealloy, 4), new ItemStack(Items.copper, 8));
|
||||
new Recipe(distribution, DistributionBlocks.itemBridge, new ItemStack(Items.densealloy, 8), new ItemStack(Items.copper, 8));
|
||||
new Recipe(distribution, StorageBlocks.unloader, new ItemStack(Items.densealloy, 50), new ItemStack(Items.silicon, 60));
|
||||
new Recipe(distribution, DistributionBlocks.massDriver, new ItemStack(Items.densealloy, 250), new ItemStack(Items.silicon, 150), new ItemStack(Items.lead, 250), new ItemStack(Items.thorium, 100));
|
||||
new Recipe(distribution, StorageBlocks.unloader, new ItemStack(Items.titanium, 50), new ItemStack(Items.silicon, 60));
|
||||
new Recipe(distribution, DistributionBlocks.massDriver, new ItemStack(Items.titanium, 250), new ItemStack(Items.silicon, 150), new ItemStack(Items.lead, 250), new ItemStack(Items.thorium, 100));
|
||||
|
||||
//CRAFTING
|
||||
|
||||
//smelting
|
||||
new Recipe(crafting, CraftingBlocks.arcsmelter, new ItemStack(Items.copper, 110), new ItemStack(Items.densealloy, 70), new ItemStack(Items.lead, 50));
|
||||
new Recipe(crafting, CraftingBlocks.siliconsmelter, new ItemStack(Items.copper, 60), new ItemStack(Items.lead, 50));
|
||||
new Recipe(crafting, CraftingBlocks.siliconSmelter, new ItemStack(Items.copper, 60), new ItemStack(Items.lead, 50));
|
||||
|
||||
//advanced fabrication
|
||||
new Recipe(crafting, CraftingBlocks.plastaniumCompressor, new ItemStack(Items.silicon, 160), new ItemStack(Items.lead, 230), new ItemStack(Items.densealloy, 120), new ItemStack(Items.titanium, 160));
|
||||
new Recipe(crafting, CraftingBlocks.phaseWeaver, new ItemStack(Items.silicon, 260), new ItemStack(Items.lead, 240), new ItemStack(Items.thorium, 150));
|
||||
new Recipe(crafting, CraftingBlocks.alloySmelter, new ItemStack(Items.silicon, 160), new ItemStack(Items.lead, 160), new ItemStack(Items.thorium, 140));
|
||||
new Recipe(crafting, CraftingBlocks.surgeSmelter, new ItemStack(Items.silicon, 160), new ItemStack(Items.lead, 160), new ItemStack(Items.thorium, 140));
|
||||
|
||||
//misc
|
||||
new Recipe(crafting, CraftingBlocks.pulverizer, new ItemStack(Items.copper, 60), new ItemStack(Items.lead, 50));
|
||||
@ -107,7 +105,6 @@ public class Recipes implements ContentList{
|
||||
new Recipe(crafting, CraftingBlocks.blastMixer, new ItemStack(Items.lead, 60), new ItemStack(Items.densealloy, 40));
|
||||
new Recipe(crafting, CraftingBlocks.cryofluidmixer, new ItemStack(Items.lead, 130), new ItemStack(Items.silicon, 80), new ItemStack(Items.thorium, 90));
|
||||
|
||||
new Recipe(crafting, CraftingBlocks.solidifier, new ItemStack(Items.densealloy, 30), new ItemStack(Items.copper, 20));
|
||||
new Recipe(crafting, CraftingBlocks.melter, new ItemStack(Items.copper, 60), new ItemStack(Items.lead, 70), new ItemStack(Items.densealloy, 90));
|
||||
new Recipe(crafting, CraftingBlocks.incinerator, new ItemStack(Items.densealloy, 10), new ItemStack(Items.lead, 30));
|
||||
|
||||
@ -116,14 +113,10 @@ public class Recipes implements ContentList{
|
||||
new Recipe(crafting, CraftingBlocks.separator, new ItemStack(Items.copper, 60), new ItemStack(Items.densealloy, 50));
|
||||
|
||||
//POWER
|
||||
new Recipe(power, PowerBlocks.powerNode, new ItemStack(Items.copper, 2), new ItemStack(Items.lead, 6))
|
||||
.setDependencies(PowerBlocks.combustionGenerator);
|
||||
new Recipe(power, PowerBlocks.powerNodeLarge, new ItemStack(Items.densealloy, 10), new ItemStack(Items.lead, 20), new ItemStack(Items.silicon, 6))
|
||||
.setDependencies(PowerBlocks.powerNode);
|
||||
new Recipe(power, PowerBlocks.battery, new ItemStack(Items.copper, 8), new ItemStack(Items.lead, 30), new ItemStack(Items.silicon, 4))
|
||||
.setDependencies(PowerBlocks.powerNode);
|
||||
new Recipe(power, PowerBlocks.batteryLarge, new ItemStack(Items.densealloy, 40), new ItemStack(Items.lead, 80), new ItemStack(Items.silicon, 30))
|
||||
.setDependencies(PowerBlocks.powerNode);
|
||||
new Recipe(power, PowerBlocks.powerNode, new ItemStack(Items.copper, 2), new ItemStack(Items.lead, 6));
|
||||
new Recipe(power, PowerBlocks.powerNodeLarge, new ItemStack(Items.densealloy, 10), new ItemStack(Items.lead, 20), new ItemStack(Items.silicon, 6));
|
||||
new Recipe(power, PowerBlocks.battery, new ItemStack(Items.copper, 8), new ItemStack(Items.lead, 30), new ItemStack(Items.silicon, 4));
|
||||
new Recipe(power, PowerBlocks.batteryLarge, new ItemStack(Items.densealloy, 40), new ItemStack(Items.lead, 80), new ItemStack(Items.silicon, 30));
|
||||
|
||||
//generators - combustion
|
||||
new Recipe(power, PowerBlocks.combustionGenerator, new ItemStack(Items.copper, 50), new ItemStack(Items.lead, 30));
|
||||
@ -161,7 +154,7 @@ public class Recipes implements ContentList{
|
||||
new Recipe(upgrade, UpgradeBlocks.deltaPad, new ItemStack(Items.lead, 350), new ItemStack(Items.densealloy, 350), new ItemStack(Items.copper, 400), new ItemStack(Items.silicon, 450), new ItemStack(Items.thorium, 300));
|
||||
new Recipe(upgrade, UpgradeBlocks.omegaPad, new ItemStack(Items.lead, 450), new ItemStack(Items.densealloy, 550), new ItemStack(Items.silicon, 650), new ItemStack(Items.thorium, 600), new ItemStack(Items.surgealloy, 240));
|
||||
|
||||
//actual unit related stuff
|
||||
//unit factories
|
||||
new Recipe(units, UnitBlocks.spiritFactory, new ItemStack(Items.copper, 70), new ItemStack(Items.lead, 110), new ItemStack(Items.silicon, 130));
|
||||
new Recipe(units, UnitBlocks.phantomFactory, new ItemStack(Items.densealloy, 90), new ItemStack(Items.thorium, 80), new ItemStack(Items.lead, 110), new ItemStack(Items.silicon, 210));
|
||||
|
||||
|
@ -10,14 +10,14 @@ import io.anuke.mindustry.world.Block;
|
||||
import io.anuke.mindustry.world.blocks.production.*;
|
||||
|
||||
public class CraftingBlocks extends BlockList implements ContentList{
|
||||
public static Block arcsmelter, siliconsmelter, plastaniumCompressor, phaseWeaver, alloySmelter,
|
||||
public static Block siliconSmelter, plastaniumCompressor, phaseWeaver, surgeSmelter,
|
||||
pyratiteMixer, blastMixer,
|
||||
cryofluidmixer, melter, separator, biomatterCompressor, pulverizer, incinerator;
|
||||
|
||||
@Override
|
||||
public void load(){
|
||||
|
||||
siliconsmelter = new PowerSmelter("silicon-smelter"){{
|
||||
siliconSmelter = new PowerSmelter("silicon-smelter"){{
|
||||
health = 90;
|
||||
craftEffect = BlockFx.smeltsmoke;
|
||||
result = Items.silicon;
|
||||
@ -59,12 +59,12 @@ public class CraftingBlocks extends BlockList implements ContentList{
|
||||
consumes.power(0.5f);
|
||||
}};
|
||||
|
||||
alloySmelter = new PowerSmelter("alloy-smelter"){{
|
||||
surgeSmelter = new PowerSmelter("surge-smelter"){{
|
||||
craftEffect = BlockFx.smeltsmoke;
|
||||
result = Items.surgealloy;
|
||||
craftTime = 75f;
|
||||
powerCapacity = 60f;
|
||||
size = 2;
|
||||
size = 3;
|
||||
|
||||
useFlux = true;
|
||||
fluxNeeded = 3;
|
||||
|
@ -37,7 +37,6 @@ public class Recipe extends UnlockableContent{
|
||||
public boolean alwaysUnlocked;
|
||||
|
||||
private UnlockableContent[] dependencies;
|
||||
private Block[] blockDependencies;
|
||||
|
||||
public Recipe(Category category, Block result, ItemStack... requirements){
|
||||
this.result = result;
|
||||
@ -151,28 +150,6 @@ public class Recipe extends UnlockableContent{
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public UnlockableContent[] getDependencies(){
|
||||
if(blockDependencies != null && dependencies == null){
|
||||
dependencies = new UnlockableContent[blockDependencies.length];
|
||||
for(int i = 0; i < dependencies.length; i++){
|
||||
dependencies[i] = Recipe.getByResult(blockDependencies[i]);
|
||||
}
|
||||
return dependencies;
|
||||
}
|
||||
return dependencies;
|
||||
}
|
||||
|
||||
public Recipe setDependencies(UnlockableContent... dependencies){
|
||||
this.dependencies = dependencies;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Recipe setDependencies(Block... dependencies){
|
||||
this.blockDependencies = dependencies;
|
||||
return this;
|
||||
}
|
||||
|
||||
public enum RecipeVisibility{
|
||||
mobileOnly(true, false),
|
||||
desktopOnly(false, true),
|
||||
|
@ -1,8 +1,15 @@
|
||||
package io.anuke.mindustry.world.blocks.production;
|
||||
|
||||
import io.anuke.arc.Core;
|
||||
import io.anuke.arc.entities.Effects;
|
||||
import io.anuke.arc.entities.Effects.Effect;
|
||||
import io.anuke.arc.graphics.Color;
|
||||
import io.anuke.arc.graphics.g2d.Draw;
|
||||
import io.anuke.arc.graphics.g2d.Fill;
|
||||
import io.anuke.arc.graphics.g2d.TextureRegion;
|
||||
import io.anuke.arc.math.Mathf;
|
||||
import io.anuke.arc.util.Time;
|
||||
import io.anuke.mindustry.content.Items;
|
||||
import io.anuke.mindustry.content.fx.BlockFx;
|
||||
import io.anuke.mindustry.entities.TileEntity;
|
||||
import io.anuke.mindustry.type.Item;
|
||||
@ -11,18 +18,12 @@ import io.anuke.mindustry.world.Tile;
|
||||
import io.anuke.mindustry.world.blocks.PowerBlock;
|
||||
import io.anuke.mindustry.world.meta.BlockStat;
|
||||
import io.anuke.mindustry.world.meta.StatUnit;
|
||||
import io.anuke.arc.entities.Effects;
|
||||
import io.anuke.arc.entities.Effects.Effect;
|
||||
import io.anuke.arc.util.Time;
|
||||
import io.anuke.arc.graphics.g2d.Draw;
|
||||
import io.anuke.arc.graphics.g2d.Fill;
|
||||
import io.anuke.arc.math.Mathf;
|
||||
|
||||
import java.io.DataInput;
|
||||
import java.io.DataOutput;
|
||||
import java.io.IOException;
|
||||
|
||||
import static io.anuke.mindustry.Vars.*;
|
||||
import static io.anuke.mindustry.Vars.content;
|
||||
|
||||
public class PowerSmelter extends PowerBlock{
|
||||
protected final int timerDump = timers++;
|
||||
@ -56,6 +57,10 @@ public class PowerSmelter extends PowerBlock{
|
||||
|
||||
@Override
|
||||
public void init(){
|
||||
if(useFlux){
|
||||
consumes.item(Items.sand).optional(true);
|
||||
}
|
||||
|
||||
super.init();
|
||||
|
||||
produces.set(result);
|
||||
|
Loading…
Reference in New Issue
Block a user