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@ -1190,8 +1190,6 @@ public class UnitType extends UnlockableContent implements Senseable{
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//region drawing
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//region drawing
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/** Set up drawing state before calling! e.g. drawingPayload */
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public void draw(Unit unit){
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public void draw(Unit unit){
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if(unit.inFogTo(Vars.player.team())) return;
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if(unit.inFogTo(Vars.player.team())) return;
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