Fixed some power/save/pathfinding bugs

This commit is contained in:
Anuken 2019-05-05 12:14:42 -04:00
parent 13969bdd29
commit 1e15d7a33e
7 changed files with 34 additions and 14 deletions

View File

@ -66,7 +66,7 @@ public class Pathfinder{
if(other == null) continue;
if(values[dx][dy] < value && (target == null || values[dx][dy] < tl) &&
!other.solid() &&
!other.solid() && other.floor().drownTime <= 0 &&
!(point.x != 0 && point.y != 0 && (world.solid(tile.x + point.x, tile.y) || world.solid(tile.x, tile.y + point.y)))){ //diagonal corner trap
target = other;
tl = values[dx][dy];

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@ -7,7 +7,7 @@ import io.anuke.arc.collection.IntSet;
import io.anuke.arc.graphics.Color;
import io.anuke.arc.math.RandomXS128;
import io.anuke.arc.util.*;
import io.anuke.arc.util.io.ReusableByteArrayInputStream;
import io.anuke.arc.util.io.ReusableByteInStream;
import io.anuke.arc.util.serialization.Base64Coder;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.core.GameState.State;
@ -50,7 +50,7 @@ public class NetClient implements ApplicationListener{
/** List of entities that were removed, and need not be added while syncing. */
private IntSet removed = new IntSet();
/** Byte stream for reading in snapshots. */
private ReusableByteArrayInputStream byteStream = new ReusableByteArrayInputStream();
private ReusableByteInStream byteStream = new ReusableByteInStream();
private DataInputStream dataStream = new DataInputStream(byteStream);
public NetClient(){

View File

@ -13,7 +13,7 @@ import io.anuke.arc.math.geom.Rectangle;
import io.anuke.arc.math.geom.Vector2;
import io.anuke.arc.util.*;
import io.anuke.arc.util.io.ByteBufferOutput;
import io.anuke.arc.util.io.CountableByteArrayOutputStream;
import io.anuke.arc.util.io.ReusableByteOutStream;
import io.anuke.mindustry.content.Blocks;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.entities.Entities;
@ -56,7 +56,7 @@ public class NetServer implements ApplicationListener{
private ByteBufferOutput outputBuffer = new ByteBufferOutput(writeBuffer);
/** Stream for writing player sync data to. */
private CountableByteArrayOutputStream syncStream = new CountableByteArrayOutputStream();
private ReusableByteOutStream syncStream = new ReusableByteOutStream();
/** Data stream for writing player sync data to. */
private DataOutputStream dataStream = new DataOutputStream(syncStream);

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@ -433,15 +433,17 @@ public class Block extends BlockStorage{
}else{
current = entity -> entity.liquids.current();
}
bars.add("liquid", entity -> new Bar(() -> entity.liquids.get(current.get(entity)) <= 0.001f ? Core.bundle.get("bar.liquid") : current.get(entity).localizedName(), () -> current.get(entity).color, () -> entity.liquids.get(current.get(entity)) / liquidCapacity));
bars.add("liquid", entity -> new Bar(() -> entity.liquids.get(current.get(entity)) <= 0.001f ? Core.bundle.get("bar.liquid") : current.get(entity).localizedName(),
() -> current.get(entity).color, () -> entity.liquids.get(current.get(entity)) / liquidCapacity));
}
if(hasPower && consumes.hasPower()){
boolean buffered = consumes.getPower().buffered;
float capacity = consumes.getPower().capacity;
ConsumePower cons = consumes.getPower();
boolean buffered = cons.buffered;
float capacity = cons.capacity;
bars.add("power", entity -> new Bar(() -> buffered ? Core.bundle.format("bar.poweramount", Float.isNaN(entity.power.satisfaction * capacity) ? "<ERROR>" : (int)(entity.power.satisfaction * capacity)) :
Core.bundle.get("bar.power"), () -> Pal.powerBar, () -> entity.power.satisfaction));
Core.bundle.get("bar.power"), () -> Pal.powerBar, () -> Mathf.isZero(cons.requestedPower(entity)) && entity.power.graph.getPowerProduced() + entity.power.graph.getBatteryStored() > 0f ? 1f : entity.power.satisfaction));
}
if(hasItems && configurable){

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@ -382,7 +382,7 @@ public class Tile implements Position, TargetTrait{
Point2 point = Geometry.d8[i];
Tile tile = world.tile(x + point.x, y + point.y);
if(tile != null && tile.floor.isLiquid){
cost += 3;
cost += 4;
}
if(tile != null && tile.solid()){
occluded = true;
@ -390,17 +390,35 @@ public class Tile implements Position, TargetTrait{
}
}
//+24
if(occluded){
cost += 2;
}
//+26
if(target().synthetic()){
cost += Mathf.clamp(target().block().health / 10f, 0, 20);
}
//+46
if(floor.isLiquid){
cost += 10;
}
//+56
if(floor.drownTime > 0){
cost += 70;
}
//+126
if(cost < 0){
cost = Byte.MAX_VALUE;
}
}
protected void preChanged(){

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@ -26,8 +26,8 @@ public abstract class PowerTurret extends CooledTurret{
@Override
public boolean hasAmmo(Tile tile){
//only shoot if there's power
return tile.entity.cons.valid();
//you can always rotate, but never shoot if there's no power
return true;
}
@Override
@ -37,6 +37,6 @@ public abstract class PowerTurret extends CooledTurret{
@Override
protected float baseReloadSpeed(Tile tile){
return tile.entity.power.satisfaction;
return tile.isEnemyCheat() ? 1f : tile.entity.power.satisfaction;
}
}

View File

@ -172,7 +172,6 @@ public class UnitFactory extends Block{
entity.cons.trigger();
}
}
@Override
public int getMaximumAccepted(Tile tile, Item item){
return capacities[item.id];
@ -198,6 +197,7 @@ public class UnitFactory extends Block{
@Override
public void write(DataOutput stream) throws IOException{
stream.writeFloat(buildTime);
stream.writeFloat(0f);
stream.writeInt(spawned);
}