mirror of
https://github.com/Anuken/Mindustry.git
synced 2025-07-04 15:27:19 +07:00
this engine is also broken
This commit is contained in:
@ -1 +1,7 @@
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const extend = Java.extend
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const print = function(obj){
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java.lang.System.out.println(obj ? String(obj) : "null")
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}
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||||
|
||||
const extend = function(classType, params){
|
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return new JavaAdapter(classType, params)
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}
|
@ -1,384 +1,389 @@
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//Generated class. Do not modify.
|
||||
const Core = Java.type('io.anuke.arc.Core')
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||||
const Boolc = Java.type('io.anuke.arc.func.Boolc')
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||||
const Boolf = Java.type('io.anuke.arc.func.Boolf')
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||||
const Boolf2 = Java.type('io.anuke.arc.func.Boolf2')
|
||||
const Boolp = Java.type('io.anuke.arc.func.Boolp')
|
||||
const Cons = Java.type('io.anuke.arc.func.Cons')
|
||||
const Cons2 = Java.type('io.anuke.arc.func.Cons2')
|
||||
const Floatc = Java.type('io.anuke.arc.func.Floatc')
|
||||
const Floatc2 = Java.type('io.anuke.arc.func.Floatc2')
|
||||
const Floatc4 = Java.type('io.anuke.arc.func.Floatc4')
|
||||
const Floatf = Java.type('io.anuke.arc.func.Floatf')
|
||||
const Floatp = Java.type('io.anuke.arc.func.Floatp')
|
||||
const Func = Java.type('io.anuke.arc.func.Func')
|
||||
const Func2 = Java.type('io.anuke.arc.func.Func2')
|
||||
const Func3 = Java.type('io.anuke.arc.func.Func3')
|
||||
const Intc = Java.type('io.anuke.arc.func.Intc')
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||||
const Intc2 = Java.type('io.anuke.arc.func.Intc2')
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||||
const Intc4 = Java.type('io.anuke.arc.func.Intc4')
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||||
const Intf = Java.type('io.anuke.arc.func.Intf')
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||||
const Intp = Java.type('io.anuke.arc.func.Intp')
|
||||
const Prov = Java.type('io.anuke.arc.func.Prov')
|
||||
const Draw = Java.type('io.anuke.arc.graphics.g2d.Draw')
|
||||
const TextureAtlas = Java.type('io.anuke.arc.graphics.g2d.TextureAtlas')
|
||||
const TextureRegion = Java.type('io.anuke.arc.graphics.g2d.TextureRegion')
|
||||
const Time = Java.type('io.anuke.arc.util.Time')
|
||||
const Vars = Java.type('io.anuke.mindustry.Vars')
|
||||
const BlockIndexer = Java.type('io.anuke.mindustry.ai.BlockIndexer')
|
||||
const Pathfinder = Java.type('io.anuke.mindustry.ai.Pathfinder')
|
||||
const WaveSpawner = Java.type('io.anuke.mindustry.ai.WaveSpawner')
|
||||
const Blocks = Java.type('io.anuke.mindustry.content.Blocks')
|
||||
const Bullets = Java.type('io.anuke.mindustry.content.Bullets')
|
||||
const Fx = Java.type('io.anuke.mindustry.content.Fx')
|
||||
const Items = Java.type('io.anuke.mindustry.content.Items')
|
||||
const Liquids = Java.type('io.anuke.mindustry.content.Liquids')
|
||||
const Loadouts = Java.type('io.anuke.mindustry.content.Loadouts')
|
||||
const Mechs = Java.type('io.anuke.mindustry.content.Mechs')
|
||||
const StatusEffects = Java.type('io.anuke.mindustry.content.StatusEffects')
|
||||
const TechTree = Java.type('io.anuke.mindustry.content.TechTree')
|
||||
const TypeIDs = Java.type('io.anuke.mindustry.content.TypeIDs')
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||||
const UnitTypes = Java.type('io.anuke.mindustry.content.UnitTypes')
|
||||
const Zones = Java.type('io.anuke.mindustry.content.Zones')
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||||
const ContentLoader = Java.type('io.anuke.mindustry.core.ContentLoader')
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||||
const Control = Java.type('io.anuke.mindustry.core.Control')
|
||||
const FileTree = Java.type('io.anuke.mindustry.core.FileTree')
|
||||
const GameState = Java.type('io.anuke.mindustry.core.GameState')
|
||||
const Logic = Java.type('io.anuke.mindustry.core.Logic')
|
||||
const Platform = Java.type('io.anuke.mindustry.core.Platform')
|
||||
const Renderer = Java.type('io.anuke.mindustry.core.Renderer')
|
||||
const UI = Java.type('io.anuke.mindustry.core.UI')
|
||||
const Version = Java.type('io.anuke.mindustry.core.Version')
|
||||
const World = Java.type('io.anuke.mindustry.core.World')
|
||||
const Content = Java.type('io.anuke.mindustry.ctype.Content')
|
||||
const ContentList = Java.type('io.anuke.mindustry.ctype.ContentList')
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||||
const MappableContent = Java.type('io.anuke.mindustry.ctype.MappableContent')
|
||||
const UnlockableContent = Java.type('io.anuke.mindustry.ctype.UnlockableContent')
|
||||
const DrawOperation = Java.type('io.anuke.mindustry.editor.DrawOperation')
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||||
const EditorTile = Java.type('io.anuke.mindustry.editor.EditorTile')
|
||||
const EditorTool = Java.type('io.anuke.mindustry.editor.EditorTool')
|
||||
const MapEditor = Java.type('io.anuke.mindustry.editor.MapEditor')
|
||||
const MapRenderer = Java.type('io.anuke.mindustry.editor.MapRenderer')
|
||||
const OperationStack = Java.type('io.anuke.mindustry.editor.OperationStack')
|
||||
const Damage = Java.type('io.anuke.mindustry.entities.Damage')
|
||||
const Effects = Java.type('io.anuke.mindustry.entities.Effects')
|
||||
const Entities = Java.type('io.anuke.mindustry.entities.Entities')
|
||||
const EntityCollisions = Java.type('io.anuke.mindustry.entities.EntityCollisions')
|
||||
const EntityGroup = Java.type('io.anuke.mindustry.entities.EntityGroup')
|
||||
const Predict = Java.type('io.anuke.mindustry.entities.Predict')
|
||||
const TargetPriority = Java.type('io.anuke.mindustry.entities.TargetPriority')
|
||||
const Units = Java.type('io.anuke.mindustry.entities.Units')
|
||||
const ArtilleryBulletType = Java.type('io.anuke.mindustry.entities.bullet.ArtilleryBulletType')
|
||||
const BasicBulletType = Java.type('io.anuke.mindustry.entities.bullet.BasicBulletType')
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||||
const BombBulletType = Java.type('io.anuke.mindustry.entities.bullet.BombBulletType')
|
||||
const BulletType = Java.type('io.anuke.mindustry.entities.bullet.BulletType')
|
||||
const FlakBulletType = Java.type('io.anuke.mindustry.entities.bullet.FlakBulletType')
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||||
const HealBulletType = Java.type('io.anuke.mindustry.entities.bullet.HealBulletType')
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||||
const LiquidBulletType = Java.type('io.anuke.mindustry.entities.bullet.LiquidBulletType')
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||||
const MassDriverBolt = Java.type('io.anuke.mindustry.entities.bullet.MassDriverBolt')
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||||
const MissileBulletType = Java.type('io.anuke.mindustry.entities.bullet.MissileBulletType')
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||||
const Decal = Java.type('io.anuke.mindustry.entities.effect.Decal')
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||||
const Fire = Java.type('io.anuke.mindustry.entities.effect.Fire')
|
||||
const GroundEffectEntity = Java.type('io.anuke.mindustry.entities.effect.GroundEffectEntity')
|
||||
const ItemTransfer = Java.type('io.anuke.mindustry.entities.effect.ItemTransfer')
|
||||
const Lightning = Java.type('io.anuke.mindustry.entities.effect.Lightning')
|
||||
const Puddle = Java.type('io.anuke.mindustry.entities.effect.Puddle')
|
||||
const RubbleDecal = Java.type('io.anuke.mindustry.entities.effect.RubbleDecal')
|
||||
const ScorchDecal = Java.type('io.anuke.mindustry.entities.effect.ScorchDecal')
|
||||
const AbsorbTrait = Java.type('io.anuke.mindustry.entities.traits.AbsorbTrait')
|
||||
const BelowLiquidTrait = Java.type('io.anuke.mindustry.entities.traits.BelowLiquidTrait')
|
||||
const BuilderMinerTrait = Java.type('io.anuke.mindustry.entities.traits.BuilderMinerTrait')
|
||||
const BuilderTrait = Java.type('io.anuke.mindustry.entities.traits.BuilderTrait')
|
||||
const DamageTrait = Java.type('io.anuke.mindustry.entities.traits.DamageTrait')
|
||||
const DrawTrait = Java.type('io.anuke.mindustry.entities.traits.DrawTrait')
|
||||
const Entity = Java.type('io.anuke.mindustry.entities.traits.Entity')
|
||||
const HealthTrait = Java.type('io.anuke.mindustry.entities.traits.HealthTrait')
|
||||
const KillerTrait = Java.type('io.anuke.mindustry.entities.traits.KillerTrait')
|
||||
const MinerTrait = Java.type('io.anuke.mindustry.entities.traits.MinerTrait')
|
||||
const MoveTrait = Java.type('io.anuke.mindustry.entities.traits.MoveTrait')
|
||||
const SaveTrait = Java.type('io.anuke.mindustry.entities.traits.SaveTrait')
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||||
const Saveable = Java.type('io.anuke.mindustry.entities.traits.Saveable')
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||||
const ScaleTrait = Java.type('io.anuke.mindustry.entities.traits.ScaleTrait')
|
||||
const ShooterTrait = Java.type('io.anuke.mindustry.entities.traits.ShooterTrait')
|
||||
const SolidTrait = Java.type('io.anuke.mindustry.entities.traits.SolidTrait')
|
||||
const SpawnerTrait = Java.type('io.anuke.mindustry.entities.traits.SpawnerTrait')
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||||
const SyncTrait = Java.type('io.anuke.mindustry.entities.traits.SyncTrait')
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||||
const TargetTrait = Java.type('io.anuke.mindustry.entities.traits.TargetTrait')
|
||||
const TeamTrait = Java.type('io.anuke.mindustry.entities.traits.TeamTrait')
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||||
const TimeTrait = Java.type('io.anuke.mindustry.entities.traits.TimeTrait')
|
||||
const TypeTrait = Java.type('io.anuke.mindustry.entities.traits.TypeTrait')
|
||||
const VelocityTrait = Java.type('io.anuke.mindustry.entities.traits.VelocityTrait')
|
||||
const BaseEntity = Java.type('io.anuke.mindustry.entities.type.BaseEntity')
|
||||
const BaseUnit = Java.type('io.anuke.mindustry.entities.type.BaseUnit')
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||||
const Bullet = Java.type('io.anuke.mindustry.entities.type.Bullet')
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||||
const DestructibleEntity = Java.type('io.anuke.mindustry.entities.type.DestructibleEntity')
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||||
const EffectEntity = Java.type('io.anuke.mindustry.entities.type.EffectEntity')
|
||||
const Player = Java.type('io.anuke.mindustry.entities.type.Player')
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||||
const SolidEntity = Java.type('io.anuke.mindustry.entities.type.SolidEntity')
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||||
const TileEntity = Java.type('io.anuke.mindustry.entities.type.TileEntity')
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||||
const TimedEntity = Java.type('io.anuke.mindustry.entities.type.TimedEntity')
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||||
const Unit = Java.type('io.anuke.mindustry.entities.type.Unit')
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||||
const BaseDrone = Java.type('io.anuke.mindustry.entities.type.base.BaseDrone')
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||||
const BuilderDrone = Java.type('io.anuke.mindustry.entities.type.base.BuilderDrone')
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||||
const Crawler = Java.type('io.anuke.mindustry.entities.type.base.Crawler')
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||||
const Dagger = Java.type('io.anuke.mindustry.entities.type.base.Dagger')
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||||
const Draug = Java.type('io.anuke.mindustry.entities.type.base.Draug')
|
||||
const Eruptor = Java.type('io.anuke.mindustry.entities.type.base.Eruptor')
|
||||
const FlyingUnit = Java.type('io.anuke.mindustry.entities.type.base.FlyingUnit')
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||||
const Fortress = Java.type('io.anuke.mindustry.entities.type.base.Fortress')
|
||||
const Ghoul = Java.type('io.anuke.mindustry.entities.type.base.Ghoul')
|
||||
const GroundUnit = Java.type('io.anuke.mindustry.entities.type.base.GroundUnit')
|
||||
const MinerDrone = Java.type('io.anuke.mindustry.entities.type.base.MinerDrone')
|
||||
const Phantom = Java.type('io.anuke.mindustry.entities.type.base.Phantom')
|
||||
const RepairDrone = Java.type('io.anuke.mindustry.entities.type.base.RepairDrone')
|
||||
const Revenant = Java.type('io.anuke.mindustry.entities.type.base.Revenant')
|
||||
const Spirit = Java.type('io.anuke.mindustry.entities.type.base.Spirit')
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||||
const Titan = Java.type('io.anuke.mindustry.entities.type.base.Titan')
|
||||
const Wraith = Java.type('io.anuke.mindustry.entities.type.base.Wraith')
|
||||
const StateMachine = Java.type('io.anuke.mindustry.entities.units.StateMachine')
|
||||
const Statuses = Java.type('io.anuke.mindustry.entities.units.Statuses')
|
||||
const UnitCommand = Java.type('io.anuke.mindustry.entities.units.UnitCommand')
|
||||
const UnitDrops = Java.type('io.anuke.mindustry.entities.units.UnitDrops')
|
||||
const UnitState = Java.type('io.anuke.mindustry.entities.units.UnitState')
|
||||
const DefaultWaves = Java.type('io.anuke.mindustry.game.DefaultWaves')
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||||
const Difficulty = Java.type('io.anuke.mindustry.game.Difficulty')
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||||
const EventType = Java.type('io.anuke.mindustry.game.EventType')
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||||
const Gamemode = Java.type('io.anuke.mindustry.game.Gamemode')
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||||
const GlobalData = Java.type('io.anuke.mindustry.game.GlobalData')
|
||||
const LoopControl = Java.type('io.anuke.mindustry.game.LoopControl')
|
||||
const MusicControl = Java.type('io.anuke.mindustry.game.MusicControl')
|
||||
const Objective = Java.type('io.anuke.mindustry.game.Objective')
|
||||
const Objectives = Java.type('io.anuke.mindustry.game.Objectives')
|
||||
const Rules = Java.type('io.anuke.mindustry.game.Rules')
|
||||
const Saves = Java.type('io.anuke.mindustry.game.Saves')
|
||||
const Schematic = Java.type('io.anuke.mindustry.game.Schematic')
|
||||
const Schematics = Java.type('io.anuke.mindustry.game.Schematics')
|
||||
const SoundLoop = Java.type('io.anuke.mindustry.game.SoundLoop')
|
||||
const SpawnGroup = Java.type('io.anuke.mindustry.game.SpawnGroup')
|
||||
const Stats = Java.type('io.anuke.mindustry.game.Stats')
|
||||
const Team = Java.type('io.anuke.mindustry.game.Team')
|
||||
const Teams = Java.type('io.anuke.mindustry.game.Teams')
|
||||
const Tutorial = Java.type('io.anuke.mindustry.game.Tutorial')
|
||||
const BlockRenderer = Java.type('io.anuke.mindustry.graphics.BlockRenderer')
|
||||
const Bloom = Java.type('io.anuke.mindustry.graphics.Bloom')
|
||||
const CacheLayer = Java.type('io.anuke.mindustry.graphics.CacheLayer')
|
||||
const Drawf = Java.type('io.anuke.mindustry.graphics.Drawf')
|
||||
const FloorRenderer = Java.type('io.anuke.mindustry.graphics.FloorRenderer')
|
||||
const IndexedRenderer = Java.type('io.anuke.mindustry.graphics.IndexedRenderer')
|
||||
const Layer = Java.type('io.anuke.mindustry.graphics.Layer')
|
||||
const LightRenderer = Java.type('io.anuke.mindustry.graphics.LightRenderer')
|
||||
const MenuRenderer = Java.type('io.anuke.mindustry.graphics.MenuRenderer')
|
||||
const MinimapRenderer = Java.type('io.anuke.mindustry.graphics.MinimapRenderer')
|
||||
const MultiPacker = Java.type('io.anuke.mindustry.graphics.MultiPacker')
|
||||
const OverlayRenderer = Java.type('io.anuke.mindustry.graphics.OverlayRenderer')
|
||||
const Pal = Java.type('io.anuke.mindustry.graphics.Pal')
|
||||
const Pixelator = Java.type('io.anuke.mindustry.graphics.Pixelator')
|
||||
const Shaders = Java.type('io.anuke.mindustry.graphics.Shaders')
|
||||
const Binding = Java.type('io.anuke.mindustry.input.Binding')
|
||||
const DesktopInput = Java.type('io.anuke.mindustry.input.DesktopInput')
|
||||
const InputHandler = Java.type('io.anuke.mindustry.input.InputHandler')
|
||||
const MobileInput = Java.type('io.anuke.mindustry.input.MobileInput')
|
||||
const PlaceMode = Java.type('io.anuke.mindustry.input.PlaceMode')
|
||||
const Placement = Java.type('io.anuke.mindustry.input.Placement')
|
||||
const Map = Java.type('io.anuke.mindustry.maps.Map')
|
||||
const Maps = Java.type('io.anuke.mindustry.maps.Maps')
|
||||
const BlendFilter = Java.type('io.anuke.mindustry.maps.filters.BlendFilter')
|
||||
const ClearFilter = Java.type('io.anuke.mindustry.maps.filters.ClearFilter')
|
||||
const DistortFilter = Java.type('io.anuke.mindustry.maps.filters.DistortFilter')
|
||||
const FilterOption = Java.type('io.anuke.mindustry.maps.filters.FilterOption')
|
||||
const GenerateFilter = Java.type('io.anuke.mindustry.maps.filters.GenerateFilter')
|
||||
const MedianFilter = Java.type('io.anuke.mindustry.maps.filters.MedianFilter')
|
||||
const MirrorFilter = Java.type('io.anuke.mindustry.maps.filters.MirrorFilter')
|
||||
const NoiseFilter = Java.type('io.anuke.mindustry.maps.filters.NoiseFilter')
|
||||
const OreFilter = Java.type('io.anuke.mindustry.maps.filters.OreFilter')
|
||||
const OreMedianFilter = Java.type('io.anuke.mindustry.maps.filters.OreMedianFilter')
|
||||
const RiverNoiseFilter = Java.type('io.anuke.mindustry.maps.filters.RiverNoiseFilter')
|
||||
const ScatterFilter = Java.type('io.anuke.mindustry.maps.filters.ScatterFilter')
|
||||
const TerrainFilter = Java.type('io.anuke.mindustry.maps.filters.TerrainFilter')
|
||||
const BasicGenerator = Java.type('io.anuke.mindustry.maps.generators.BasicGenerator')
|
||||
const Generator = Java.type('io.anuke.mindustry.maps.generators.Generator')
|
||||
const MapGenerator = Java.type('io.anuke.mindustry.maps.generators.MapGenerator')
|
||||
const RandomGenerator = Java.type('io.anuke.mindustry.maps.generators.RandomGenerator')
|
||||
const DesertWastesGenerator = Java.type('io.anuke.mindustry.maps.zonegen.DesertWastesGenerator')
|
||||
const OvergrowthGenerator = Java.type('io.anuke.mindustry.maps.zonegen.OvergrowthGenerator')
|
||||
const Category = Java.type('io.anuke.mindustry.type.Category')
|
||||
const ContentType = Java.type('io.anuke.mindustry.type.ContentType')
|
||||
const Item = Java.type('io.anuke.mindustry.type.Item')
|
||||
const ItemStack = Java.type('io.anuke.mindustry.type.ItemStack')
|
||||
const ItemType = Java.type('io.anuke.mindustry.type.ItemType')
|
||||
const Liquid = Java.type('io.anuke.mindustry.type.Liquid')
|
||||
const LiquidStack = Java.type('io.anuke.mindustry.type.LiquidStack')
|
||||
const Mech = Java.type('io.anuke.mindustry.type.Mech')
|
||||
const Publishable = Java.type('io.anuke.mindustry.type.Publishable')
|
||||
const StatusEffect = Java.type('io.anuke.mindustry.type.StatusEffect')
|
||||
const TypeID = Java.type('io.anuke.mindustry.type.TypeID')
|
||||
const UnitType = Java.type('io.anuke.mindustry.type.UnitType')
|
||||
const Weapon = Java.type('io.anuke.mindustry.type.Weapon')
|
||||
const WeatherEvent = Java.type('io.anuke.mindustry.type.WeatherEvent')
|
||||
const Zone = Java.type('io.anuke.mindustry.type.Zone')
|
||||
const Cicon = Java.type('io.anuke.mindustry.ui.Cicon')
|
||||
const ContentDisplay = Java.type('io.anuke.mindustry.ui.ContentDisplay')
|
||||
const Fonts = Java.type('io.anuke.mindustry.ui.Fonts')
|
||||
const IconSize = Java.type('io.anuke.mindustry.ui.IconSize')
|
||||
const IntFormat = Java.type('io.anuke.mindustry.ui.IntFormat')
|
||||
const Links = Java.type('io.anuke.mindustry.ui.Links')
|
||||
const Styles = Java.type('io.anuke.mindustry.ui.Styles')
|
||||
const BlockConfigFragment = Java.type('io.anuke.mindustry.ui.fragments.BlockConfigFragment')
|
||||
const BlockInventoryFragment = Java.type('io.anuke.mindustry.ui.fragments.BlockInventoryFragment')
|
||||
const FadeInFragment = Java.type('io.anuke.mindustry.ui.fragments.FadeInFragment')
|
||||
const Fragment = Java.type('io.anuke.mindustry.ui.fragments.Fragment')
|
||||
const HudFragment = Java.type('io.anuke.mindustry.ui.fragments.HudFragment')
|
||||
const LoadingFragment = Java.type('io.anuke.mindustry.ui.fragments.LoadingFragment')
|
||||
const MenuFragment = Java.type('io.anuke.mindustry.ui.fragments.MenuFragment')
|
||||
const OverlayFragment = Java.type('io.anuke.mindustry.ui.fragments.OverlayFragment')
|
||||
const PlacementFragment = Java.type('io.anuke.mindustry.ui.fragments.PlacementFragment')
|
||||
const PlayerListFragment = Java.type('io.anuke.mindustry.ui.fragments.PlayerListFragment')
|
||||
const BranchTreeLayout = Java.type('io.anuke.mindustry.ui.layout.BranchTreeLayout')
|
||||
const RadialTreeLayout = Java.type('io.anuke.mindustry.ui.layout.RadialTreeLayout')
|
||||
const TreeLayout = Java.type('io.anuke.mindustry.ui.layout.TreeLayout')
|
||||
const Block = Java.type('io.anuke.mindustry.world.Block')
|
||||
const BlockStorage = Java.type('io.anuke.mindustry.world.BlockStorage')
|
||||
const Build = Java.type('io.anuke.mindustry.world.Build')
|
||||
const CachedTile = Java.type('io.anuke.mindustry.world.CachedTile')
|
||||
const DirectionalItemBuffer = Java.type('io.anuke.mindustry.world.DirectionalItemBuffer')
|
||||
const Edges = Java.type('io.anuke.mindustry.world.Edges')
|
||||
const ItemBuffer = Java.type('io.anuke.mindustry.world.ItemBuffer')
|
||||
const LegacyColorMapper = Java.type('io.anuke.mindustry.world.LegacyColorMapper')
|
||||
const Pos = Java.type('io.anuke.mindustry.world.Pos')
|
||||
const StaticTree = Java.type('io.anuke.mindustry.world.StaticTree')
|
||||
const Tile = Java.type('io.anuke.mindustry.world.Tile')
|
||||
const WorldContext = Java.type('io.anuke.mindustry.world.WorldContext')
|
||||
const Attributes = Java.type('io.anuke.mindustry.world.blocks.Attributes')
|
||||
const Autotiler = Java.type('io.anuke.mindustry.world.blocks.Autotiler')
|
||||
const BlockPart = Java.type('io.anuke.mindustry.world.blocks.BlockPart')
|
||||
const BuildBlock = Java.type('io.anuke.mindustry.world.blocks.BuildBlock')
|
||||
const DoubleOverlayFloor = Java.type('io.anuke.mindustry.world.blocks.DoubleOverlayFloor')
|
||||
const Floor = Java.type('io.anuke.mindustry.world.blocks.Floor')
|
||||
const ItemSelection = Java.type('io.anuke.mindustry.world.blocks.ItemSelection')
|
||||
const LiquidBlock = Java.type('io.anuke.mindustry.world.blocks.LiquidBlock')
|
||||
const OreBlock = Java.type('io.anuke.mindustry.world.blocks.OreBlock')
|
||||
const OverlayFloor = Java.type('io.anuke.mindustry.world.blocks.OverlayFloor')
|
||||
const PowerBlock = Java.type('io.anuke.mindustry.world.blocks.PowerBlock')
|
||||
const RespawnBlock = Java.type('io.anuke.mindustry.world.blocks.RespawnBlock')
|
||||
const Rock = Java.type('io.anuke.mindustry.world.blocks.Rock')
|
||||
const StaticWall = Java.type('io.anuke.mindustry.world.blocks.StaticWall')
|
||||
const TreeBlock = Java.type('io.anuke.mindustry.world.blocks.TreeBlock')
|
||||
const DeflectorWall = Java.type('io.anuke.mindustry.world.blocks.defense.DeflectorWall')
|
||||
const Door = Java.type('io.anuke.mindustry.world.blocks.defense.Door')
|
||||
const ForceProjector = Java.type('io.anuke.mindustry.world.blocks.defense.ForceProjector')
|
||||
const MendProjector = Java.type('io.anuke.mindustry.world.blocks.defense.MendProjector')
|
||||
const OverdriveProjector = Java.type('io.anuke.mindustry.world.blocks.defense.OverdriveProjector')
|
||||
const ShockMine = Java.type('io.anuke.mindustry.world.blocks.defense.ShockMine')
|
||||
const SurgeWall = Java.type('io.anuke.mindustry.world.blocks.defense.SurgeWall')
|
||||
const Wall = Java.type('io.anuke.mindustry.world.blocks.defense.Wall')
|
||||
const ArtilleryTurret = Java.type('io.anuke.mindustry.world.blocks.defense.turrets.ArtilleryTurret')
|
||||
const BurstTurret = Java.type('io.anuke.mindustry.world.blocks.defense.turrets.BurstTurret')
|
||||
const ChargeTurret = Java.type('io.anuke.mindustry.world.blocks.defense.turrets.ChargeTurret')
|
||||
const CooledTurret = Java.type('io.anuke.mindustry.world.blocks.defense.turrets.CooledTurret')
|
||||
const DoubleTurret = Java.type('io.anuke.mindustry.world.blocks.defense.turrets.DoubleTurret')
|
||||
const ItemTurret = Java.type('io.anuke.mindustry.world.blocks.defense.turrets.ItemTurret')
|
||||
const LaserTurret = Java.type('io.anuke.mindustry.world.blocks.defense.turrets.LaserTurret')
|
||||
const LiquidTurret = Java.type('io.anuke.mindustry.world.blocks.defense.turrets.LiquidTurret')
|
||||
const PowerTurret = Java.type('io.anuke.mindustry.world.blocks.defense.turrets.PowerTurret')
|
||||
const Turret = Java.type('io.anuke.mindustry.world.blocks.defense.turrets.Turret')
|
||||
const ArmoredConveyor = Java.type('io.anuke.mindustry.world.blocks.distribution.ArmoredConveyor')
|
||||
const BufferedItemBridge = Java.type('io.anuke.mindustry.world.blocks.distribution.BufferedItemBridge')
|
||||
const Conveyor = Java.type('io.anuke.mindustry.world.blocks.distribution.Conveyor')
|
||||
const ExtendingItemBridge = Java.type('io.anuke.mindustry.world.blocks.distribution.ExtendingItemBridge')
|
||||
const ItemBridge = Java.type('io.anuke.mindustry.world.blocks.distribution.ItemBridge')
|
||||
const Junction = Java.type('io.anuke.mindustry.world.blocks.distribution.Junction')
|
||||
const MassDriver = Java.type('io.anuke.mindustry.world.blocks.distribution.MassDriver')
|
||||
const OverflowGate = Java.type('io.anuke.mindustry.world.blocks.distribution.OverflowGate')
|
||||
const Router = Java.type('io.anuke.mindustry.world.blocks.distribution.Router')
|
||||
const Sorter = Java.type('io.anuke.mindustry.world.blocks.distribution.Sorter')
|
||||
const ArmoredConduit = Java.type('io.anuke.mindustry.world.blocks.liquid.ArmoredConduit')
|
||||
const Conduit = Java.type('io.anuke.mindustry.world.blocks.liquid.Conduit')
|
||||
const LiquidBridge = Java.type('io.anuke.mindustry.world.blocks.liquid.LiquidBridge')
|
||||
const LiquidExtendingBridge = Java.type('io.anuke.mindustry.world.blocks.liquid.LiquidExtendingBridge')
|
||||
const LiquidJunction = Java.type('io.anuke.mindustry.world.blocks.liquid.LiquidJunction')
|
||||
const LiquidOverflowGate = Java.type('io.anuke.mindustry.world.blocks.liquid.LiquidOverflowGate')
|
||||
const LiquidRouter = Java.type('io.anuke.mindustry.world.blocks.liquid.LiquidRouter')
|
||||
const LiquidTank = Java.type('io.anuke.mindustry.world.blocks.liquid.LiquidTank')
|
||||
const LogicBlock = Java.type('io.anuke.mindustry.world.blocks.logic.LogicBlock')
|
||||
const MessageBlock = Java.type('io.anuke.mindustry.world.blocks.logic.MessageBlock')
|
||||
const Battery = Java.type('io.anuke.mindustry.world.blocks.power.Battery')
|
||||
const BurnerGenerator = Java.type('io.anuke.mindustry.world.blocks.power.BurnerGenerator')
|
||||
const ConditionalConsumePower = Java.type('io.anuke.mindustry.world.blocks.power.ConditionalConsumePower')
|
||||
const DecayGenerator = Java.type('io.anuke.mindustry.world.blocks.power.DecayGenerator')
|
||||
const ImpactReactor = Java.type('io.anuke.mindustry.world.blocks.power.ImpactReactor')
|
||||
const ItemLiquidGenerator = Java.type('io.anuke.mindustry.world.blocks.power.ItemLiquidGenerator')
|
||||
const LightBlock = Java.type('io.anuke.mindustry.world.blocks.power.LightBlock')
|
||||
const NuclearReactor = Java.type('io.anuke.mindustry.world.blocks.power.NuclearReactor')
|
||||
const PowerDiode = Java.type('io.anuke.mindustry.world.blocks.power.PowerDiode')
|
||||
const PowerDistributor = Java.type('io.anuke.mindustry.world.blocks.power.PowerDistributor')
|
||||
const PowerGenerator = Java.type('io.anuke.mindustry.world.blocks.power.PowerGenerator')
|
||||
const PowerGraph = Java.type('io.anuke.mindustry.world.blocks.power.PowerGraph')
|
||||
const PowerNode = Java.type('io.anuke.mindustry.world.blocks.power.PowerNode')
|
||||
const SingleTypeGenerator = Java.type('io.anuke.mindustry.world.blocks.power.SingleTypeGenerator')
|
||||
const SolarGenerator = Java.type('io.anuke.mindustry.world.blocks.power.SolarGenerator')
|
||||
const ThermalGenerator = Java.type('io.anuke.mindustry.world.blocks.power.ThermalGenerator')
|
||||
const Cultivator = Java.type('io.anuke.mindustry.world.blocks.production.Cultivator')
|
||||
const Drill = Java.type('io.anuke.mindustry.world.blocks.production.Drill')
|
||||
const Fracker = Java.type('io.anuke.mindustry.world.blocks.production.Fracker')
|
||||
const GenericCrafter = Java.type('io.anuke.mindustry.world.blocks.production.GenericCrafter')
|
||||
const GenericSmelter = Java.type('io.anuke.mindustry.world.blocks.production.GenericSmelter')
|
||||
const Incinerator = Java.type('io.anuke.mindustry.world.blocks.production.Incinerator')
|
||||
const LiquidConverter = Java.type('io.anuke.mindustry.world.blocks.production.LiquidConverter')
|
||||
const Pump = Java.type('io.anuke.mindustry.world.blocks.production.Pump')
|
||||
const Separator = Java.type('io.anuke.mindustry.world.blocks.production.Separator')
|
||||
const SolidPump = Java.type('io.anuke.mindustry.world.blocks.production.SolidPump')
|
||||
const ItemSource = Java.type('io.anuke.mindustry.world.blocks.sandbox.ItemSource')
|
||||
const ItemVoid = Java.type('io.anuke.mindustry.world.blocks.sandbox.ItemVoid')
|
||||
const LiquidSource = Java.type('io.anuke.mindustry.world.blocks.sandbox.LiquidSource')
|
||||
const PowerSource = Java.type('io.anuke.mindustry.world.blocks.sandbox.PowerSource')
|
||||
const PowerVoid = Java.type('io.anuke.mindustry.world.blocks.sandbox.PowerVoid')
|
||||
const CoreBlock = Java.type('io.anuke.mindustry.world.blocks.storage.CoreBlock')
|
||||
const LaunchPad = Java.type('io.anuke.mindustry.world.blocks.storage.LaunchPad')
|
||||
const StorageBlock = Java.type('io.anuke.mindustry.world.blocks.storage.StorageBlock')
|
||||
const Unloader = Java.type('io.anuke.mindustry.world.blocks.storage.Unloader')
|
||||
const Vault = Java.type('io.anuke.mindustry.world.blocks.storage.Vault')
|
||||
const CommandCenter = Java.type('io.anuke.mindustry.world.blocks.units.CommandCenter')
|
||||
const MechPad = Java.type('io.anuke.mindustry.world.blocks.units.MechPad')
|
||||
const RallyPoint = Java.type('io.anuke.mindustry.world.blocks.units.RallyPoint')
|
||||
const RepairPoint = Java.type('io.anuke.mindustry.world.blocks.units.RepairPoint')
|
||||
const UnitFactory = Java.type('io.anuke.mindustry.world.blocks.units.UnitFactory')
|
||||
const Consume = Java.type('io.anuke.mindustry.world.consumers.Consume')
|
||||
const ConsumeItemFilter = Java.type('io.anuke.mindustry.world.consumers.ConsumeItemFilter')
|
||||
const ConsumeItems = Java.type('io.anuke.mindustry.world.consumers.ConsumeItems')
|
||||
const ConsumeLiquid = Java.type('io.anuke.mindustry.world.consumers.ConsumeLiquid')
|
||||
const ConsumeLiquidBase = Java.type('io.anuke.mindustry.world.consumers.ConsumeLiquidBase')
|
||||
const ConsumeLiquidFilter = Java.type('io.anuke.mindustry.world.consumers.ConsumeLiquidFilter')
|
||||
const ConsumePower = Java.type('io.anuke.mindustry.world.consumers.ConsumePower')
|
||||
const ConsumeType = Java.type('io.anuke.mindustry.world.consumers.ConsumeType')
|
||||
const Consumers = Java.type('io.anuke.mindustry.world.consumers.Consumers')
|
||||
const Attribute = Java.type('io.anuke.mindustry.world.meta.Attribute')
|
||||
const BlockBars = Java.type('io.anuke.mindustry.world.meta.BlockBars')
|
||||
const BlockFlag = Java.type('io.anuke.mindustry.world.meta.BlockFlag')
|
||||
const BlockGroup = Java.type('io.anuke.mindustry.world.meta.BlockGroup')
|
||||
const BlockStat = Java.type('io.anuke.mindustry.world.meta.BlockStat')
|
||||
const BlockStats = Java.type('io.anuke.mindustry.world.meta.BlockStats')
|
||||
const BuildVisibility = Java.type('io.anuke.mindustry.world.meta.BuildVisibility')
|
||||
const PowerType = Java.type('io.anuke.mindustry.world.meta.PowerType')
|
||||
const Producers = Java.type('io.anuke.mindustry.world.meta.Producers')
|
||||
const StatCategory = Java.type('io.anuke.mindustry.world.meta.StatCategory')
|
||||
const StatUnit = Java.type('io.anuke.mindustry.world.meta.StatUnit')
|
||||
const StatValue = Java.type('io.anuke.mindustry.world.meta.StatValue')
|
||||
const AmmoListValue = Java.type('io.anuke.mindustry.world.meta.values.AmmoListValue')
|
||||
const BooleanValue = Java.type('io.anuke.mindustry.world.meta.values.BooleanValue')
|
||||
const BoosterListValue = Java.type('io.anuke.mindustry.world.meta.values.BoosterListValue')
|
||||
const ItemFilterValue = Java.type('io.anuke.mindustry.world.meta.values.ItemFilterValue')
|
||||
const ItemListValue = Java.type('io.anuke.mindustry.world.meta.values.ItemListValue')
|
||||
const LiquidFilterValue = Java.type('io.anuke.mindustry.world.meta.values.LiquidFilterValue')
|
||||
const LiquidValue = Java.type('io.anuke.mindustry.world.meta.values.LiquidValue')
|
||||
const NumberValue = Java.type('io.anuke.mindustry.world.meta.values.NumberValue')
|
||||
const StringValue = Java.type('io.anuke.mindustry.world.meta.values.StringValue')
|
||||
const BlockModule = Java.type('io.anuke.mindustry.world.modules.BlockModule')
|
||||
const ConsumeModule = Java.type('io.anuke.mindustry.world.modules.ConsumeModule')
|
||||
const ItemModule = Java.type('io.anuke.mindustry.world.modules.ItemModule')
|
||||
const LiquidModule = Java.type('io.anuke.mindustry.world.modules.LiquidModule')
|
||||
const PowerModule = Java.type('io.anuke.mindustry.world.modules.PowerModule')
|
||||
const Produce = Java.type('io.anuke.mindustry.world.producers.Produce')
|
||||
const ProduceItem = Java.type('io.anuke.mindustry.world.producers.ProduceItem')
|
||||
|
||||
const extend = Java.extend
|
||||
const print = function(obj){
|
||||
java.lang.System.out.println(obj ? String(obj) : "null")
|
||||
}
|
||||
|
||||
const extend = function(classType, params){
|
||||
return new JavaAdapter(classType, params)
|
||||
}
|
||||
const Core = Packages.io.anuke.arc.Core
|
||||
const Boolc = Packages.io.anuke.arc.func.Boolc
|
||||
const Boolf = Packages.io.anuke.arc.func.Boolf
|
||||
const Boolf2 = Packages.io.anuke.arc.func.Boolf2
|
||||
const Boolp = Packages.io.anuke.arc.func.Boolp
|
||||
const Cons = Packages.io.anuke.arc.func.Cons
|
||||
const Cons2 = Packages.io.anuke.arc.func.Cons2
|
||||
const Floatc = Packages.io.anuke.arc.func.Floatc
|
||||
const Floatc2 = Packages.io.anuke.arc.func.Floatc2
|
||||
const Floatc4 = Packages.io.anuke.arc.func.Floatc4
|
||||
const Floatf = Packages.io.anuke.arc.func.Floatf
|
||||
const Floatp = Packages.io.anuke.arc.func.Floatp
|
||||
const Func = Packages.io.anuke.arc.func.Func
|
||||
const Func2 = Packages.io.anuke.arc.func.Func2
|
||||
const Func3 = Packages.io.anuke.arc.func.Func3
|
||||
const Intc = Packages.io.anuke.arc.func.Intc
|
||||
const Intc2 = Packages.io.anuke.arc.func.Intc2
|
||||
const Intc4 = Packages.io.anuke.arc.func.Intc4
|
||||
const Intf = Packages.io.anuke.arc.func.Intf
|
||||
const Intp = Packages.io.anuke.arc.func.Intp
|
||||
const Prov = Packages.io.anuke.arc.func.Prov
|
||||
const Draw = Packages.io.anuke.arc.graphics.g2d.Draw
|
||||
const TextureAtlas = Packages.io.anuke.arc.graphics.g2d.TextureAtlas
|
||||
const TextureRegion = Packages.io.anuke.arc.graphics.g2d.TextureRegion
|
||||
const Time = Packages.io.anuke.arc.util.Time
|
||||
const Vars = Packages.io.anuke.mindustry.Vars
|
||||
const BlockIndexer = Packages.io.anuke.mindustry.ai.BlockIndexer
|
||||
const Pathfinder = Packages.io.anuke.mindustry.ai.Pathfinder
|
||||
const WaveSpawner = Packages.io.anuke.mindustry.ai.WaveSpawner
|
||||
const Blocks = Packages.io.anuke.mindustry.content.Blocks
|
||||
const Bullets = Packages.io.anuke.mindustry.content.Bullets
|
||||
const Fx = Packages.io.anuke.mindustry.content.Fx
|
||||
const Items = Packages.io.anuke.mindustry.content.Items
|
||||
const Liquids = Packages.io.anuke.mindustry.content.Liquids
|
||||
const Loadouts = Packages.io.anuke.mindustry.content.Loadouts
|
||||
const Mechs = Packages.io.anuke.mindustry.content.Mechs
|
||||
const StatusEffects = Packages.io.anuke.mindustry.content.StatusEffects
|
||||
const TechTree = Packages.io.anuke.mindustry.content.TechTree
|
||||
const TypeIDs = Packages.io.anuke.mindustry.content.TypeIDs
|
||||
const UnitTypes = Packages.io.anuke.mindustry.content.UnitTypes
|
||||
const Zones = Packages.io.anuke.mindustry.content.Zones
|
||||
const ContentLoader = Packages.io.anuke.mindustry.core.ContentLoader
|
||||
const Control = Packages.io.anuke.mindustry.core.Control
|
||||
const FileTree = Packages.io.anuke.mindustry.core.FileTree
|
||||
const GameState = Packages.io.anuke.mindustry.core.GameState
|
||||
const Logic = Packages.io.anuke.mindustry.core.Logic
|
||||
const Platform = Packages.io.anuke.mindustry.core.Platform
|
||||
const Renderer = Packages.io.anuke.mindustry.core.Renderer
|
||||
const UI = Packages.io.anuke.mindustry.core.UI
|
||||
const Version = Packages.io.anuke.mindustry.core.Version
|
||||
const World = Packages.io.anuke.mindustry.core.World
|
||||
const Content = Packages.io.anuke.mindustry.ctype.Content
|
||||
const ContentList = Packages.io.anuke.mindustry.ctype.ContentList
|
||||
const MappableContent = Packages.io.anuke.mindustry.ctype.MappableContent
|
||||
const UnlockableContent = Packages.io.anuke.mindustry.ctype.UnlockableContent
|
||||
const DrawOperation = Packages.io.anuke.mindustry.editor.DrawOperation
|
||||
const EditorTile = Packages.io.anuke.mindustry.editor.EditorTile
|
||||
const EditorTool = Packages.io.anuke.mindustry.editor.EditorTool
|
||||
const MapEditor = Packages.io.anuke.mindustry.editor.MapEditor
|
||||
const MapRenderer = Packages.io.anuke.mindustry.editor.MapRenderer
|
||||
const OperationStack = Packages.io.anuke.mindustry.editor.OperationStack
|
||||
const Damage = Packages.io.anuke.mindustry.entities.Damage
|
||||
const Effects = Packages.io.anuke.mindustry.entities.Effects
|
||||
const Entities = Packages.io.anuke.mindustry.entities.Entities
|
||||
const EntityCollisions = Packages.io.anuke.mindustry.entities.EntityCollisions
|
||||
const EntityGroup = Packages.io.anuke.mindustry.entities.EntityGroup
|
||||
const Predict = Packages.io.anuke.mindustry.entities.Predict
|
||||
const TargetPriority = Packages.io.anuke.mindustry.entities.TargetPriority
|
||||
const Units = Packages.io.anuke.mindustry.entities.Units
|
||||
const ArtilleryBulletType = Packages.io.anuke.mindustry.entities.bullet.ArtilleryBulletType
|
||||
const BasicBulletType = Packages.io.anuke.mindustry.entities.bullet.BasicBulletType
|
||||
const BombBulletType = Packages.io.anuke.mindustry.entities.bullet.BombBulletType
|
||||
const BulletType = Packages.io.anuke.mindustry.entities.bullet.BulletType
|
||||
const FlakBulletType = Packages.io.anuke.mindustry.entities.bullet.FlakBulletType
|
||||
const HealBulletType = Packages.io.anuke.mindustry.entities.bullet.HealBulletType
|
||||
const LiquidBulletType = Packages.io.anuke.mindustry.entities.bullet.LiquidBulletType
|
||||
const MassDriverBolt = Packages.io.anuke.mindustry.entities.bullet.MassDriverBolt
|
||||
const MissileBulletType = Packages.io.anuke.mindustry.entities.bullet.MissileBulletType
|
||||
const Decal = Packages.io.anuke.mindustry.entities.effect.Decal
|
||||
const Fire = Packages.io.anuke.mindustry.entities.effect.Fire
|
||||
const GroundEffectEntity = Packages.io.anuke.mindustry.entities.effect.GroundEffectEntity
|
||||
const ItemTransfer = Packages.io.anuke.mindustry.entities.effect.ItemTransfer
|
||||
const Lightning = Packages.io.anuke.mindustry.entities.effect.Lightning
|
||||
const Puddle = Packages.io.anuke.mindustry.entities.effect.Puddle
|
||||
const RubbleDecal = Packages.io.anuke.mindustry.entities.effect.RubbleDecal
|
||||
const ScorchDecal = Packages.io.anuke.mindustry.entities.effect.ScorchDecal
|
||||
const AbsorbTrait = Packages.io.anuke.mindustry.entities.traits.AbsorbTrait
|
||||
const BelowLiquidTrait = Packages.io.anuke.mindustry.entities.traits.BelowLiquidTrait
|
||||
const BuilderMinerTrait = Packages.io.anuke.mindustry.entities.traits.BuilderMinerTrait
|
||||
const BuilderTrait = Packages.io.anuke.mindustry.entities.traits.BuilderTrait
|
||||
const DamageTrait = Packages.io.anuke.mindustry.entities.traits.DamageTrait
|
||||
const DrawTrait = Packages.io.anuke.mindustry.entities.traits.DrawTrait
|
||||
const Entity = Packages.io.anuke.mindustry.entities.traits.Entity
|
||||
const HealthTrait = Packages.io.anuke.mindustry.entities.traits.HealthTrait
|
||||
const KillerTrait = Packages.io.anuke.mindustry.entities.traits.KillerTrait
|
||||
const MinerTrait = Packages.io.anuke.mindustry.entities.traits.MinerTrait
|
||||
const MoveTrait = Packages.io.anuke.mindustry.entities.traits.MoveTrait
|
||||
const SaveTrait = Packages.io.anuke.mindustry.entities.traits.SaveTrait
|
||||
const Saveable = Packages.io.anuke.mindustry.entities.traits.Saveable
|
||||
const ScaleTrait = Packages.io.anuke.mindustry.entities.traits.ScaleTrait
|
||||
const ShooterTrait = Packages.io.anuke.mindustry.entities.traits.ShooterTrait
|
||||
const SolidTrait = Packages.io.anuke.mindustry.entities.traits.SolidTrait
|
||||
const SpawnerTrait = Packages.io.anuke.mindustry.entities.traits.SpawnerTrait
|
||||
const SyncTrait = Packages.io.anuke.mindustry.entities.traits.SyncTrait
|
||||
const TargetTrait = Packages.io.anuke.mindustry.entities.traits.TargetTrait
|
||||
const TeamTrait = Packages.io.anuke.mindustry.entities.traits.TeamTrait
|
||||
const TimeTrait = Packages.io.anuke.mindustry.entities.traits.TimeTrait
|
||||
const TypeTrait = Packages.io.anuke.mindustry.entities.traits.TypeTrait
|
||||
const VelocityTrait = Packages.io.anuke.mindustry.entities.traits.VelocityTrait
|
||||
const BaseEntity = Packages.io.anuke.mindustry.entities.type.BaseEntity
|
||||
const BaseUnit = Packages.io.anuke.mindustry.entities.type.BaseUnit
|
||||
const Bullet = Packages.io.anuke.mindustry.entities.type.Bullet
|
||||
const DestructibleEntity = Packages.io.anuke.mindustry.entities.type.DestructibleEntity
|
||||
const EffectEntity = Packages.io.anuke.mindustry.entities.type.EffectEntity
|
||||
const Player = Packages.io.anuke.mindustry.entities.type.Player
|
||||
const SolidEntity = Packages.io.anuke.mindustry.entities.type.SolidEntity
|
||||
const TileEntity = Packages.io.anuke.mindustry.entities.type.TileEntity
|
||||
const TimedEntity = Packages.io.anuke.mindustry.entities.type.TimedEntity
|
||||
const Unit = Packages.io.anuke.mindustry.entities.type.Unit
|
||||
const BaseDrone = Packages.io.anuke.mindustry.entities.type.base.BaseDrone
|
||||
const BuilderDrone = Packages.io.anuke.mindustry.entities.type.base.BuilderDrone
|
||||
const Crawler = Packages.io.anuke.mindustry.entities.type.base.Crawler
|
||||
const Dagger = Packages.io.anuke.mindustry.entities.type.base.Dagger
|
||||
const Draug = Packages.io.anuke.mindustry.entities.type.base.Draug
|
||||
const Eruptor = Packages.io.anuke.mindustry.entities.type.base.Eruptor
|
||||
const FlyingUnit = Packages.io.anuke.mindustry.entities.type.base.FlyingUnit
|
||||
const Fortress = Packages.io.anuke.mindustry.entities.type.base.Fortress
|
||||
const Ghoul = Packages.io.anuke.mindustry.entities.type.base.Ghoul
|
||||
const GroundUnit = Packages.io.anuke.mindustry.entities.type.base.GroundUnit
|
||||
const MinerDrone = Packages.io.anuke.mindustry.entities.type.base.MinerDrone
|
||||
const Phantom = Packages.io.anuke.mindustry.entities.type.base.Phantom
|
||||
const RepairDrone = Packages.io.anuke.mindustry.entities.type.base.RepairDrone
|
||||
const Revenant = Packages.io.anuke.mindustry.entities.type.base.Revenant
|
||||
const Spirit = Packages.io.anuke.mindustry.entities.type.base.Spirit
|
||||
const Titan = Packages.io.anuke.mindustry.entities.type.base.Titan
|
||||
const Wraith = Packages.io.anuke.mindustry.entities.type.base.Wraith
|
||||
const StateMachine = Packages.io.anuke.mindustry.entities.units.StateMachine
|
||||
const Statuses = Packages.io.anuke.mindustry.entities.units.Statuses
|
||||
const UnitCommand = Packages.io.anuke.mindustry.entities.units.UnitCommand
|
||||
const UnitDrops = Packages.io.anuke.mindustry.entities.units.UnitDrops
|
||||
const UnitState = Packages.io.anuke.mindustry.entities.units.UnitState
|
||||
const DefaultWaves = Packages.io.anuke.mindustry.game.DefaultWaves
|
||||
const Difficulty = Packages.io.anuke.mindustry.game.Difficulty
|
||||
const EventType = Packages.io.anuke.mindustry.game.EventType
|
||||
const Gamemode = Packages.io.anuke.mindustry.game.Gamemode
|
||||
const GlobalData = Packages.io.anuke.mindustry.game.GlobalData
|
||||
const LoopControl = Packages.io.anuke.mindustry.game.LoopControl
|
||||
const MusicControl = Packages.io.anuke.mindustry.game.MusicControl
|
||||
const Objective = Packages.io.anuke.mindustry.game.Objective
|
||||
const Objectives = Packages.io.anuke.mindustry.game.Objectives
|
||||
const Rules = Packages.io.anuke.mindustry.game.Rules
|
||||
const Saves = Packages.io.anuke.mindustry.game.Saves
|
||||
const Schematic = Packages.io.anuke.mindustry.game.Schematic
|
||||
const Schematics = Packages.io.anuke.mindustry.game.Schematics
|
||||
const SoundLoop = Packages.io.anuke.mindustry.game.SoundLoop
|
||||
const SpawnGroup = Packages.io.anuke.mindustry.game.SpawnGroup
|
||||
const Stats = Packages.io.anuke.mindustry.game.Stats
|
||||
const Team = Packages.io.anuke.mindustry.game.Team
|
||||
const Teams = Packages.io.anuke.mindustry.game.Teams
|
||||
const Tutorial = Packages.io.anuke.mindustry.game.Tutorial
|
||||
const BlockRenderer = Packages.io.anuke.mindustry.graphics.BlockRenderer
|
||||
const Bloom = Packages.io.anuke.mindustry.graphics.Bloom
|
||||
const CacheLayer = Packages.io.anuke.mindustry.graphics.CacheLayer
|
||||
const Drawf = Packages.io.anuke.mindustry.graphics.Drawf
|
||||
const FloorRenderer = Packages.io.anuke.mindustry.graphics.FloorRenderer
|
||||
const IndexedRenderer = Packages.io.anuke.mindustry.graphics.IndexedRenderer
|
||||
const Layer = Packages.io.anuke.mindustry.graphics.Layer
|
||||
const LightRenderer = Packages.io.anuke.mindustry.graphics.LightRenderer
|
||||
const MenuRenderer = Packages.io.anuke.mindustry.graphics.MenuRenderer
|
||||
const MinimapRenderer = Packages.io.anuke.mindustry.graphics.MinimapRenderer
|
||||
const MultiPacker = Packages.io.anuke.mindustry.graphics.MultiPacker
|
||||
const OverlayRenderer = Packages.io.anuke.mindustry.graphics.OverlayRenderer
|
||||
const Pal = Packages.io.anuke.mindustry.graphics.Pal
|
||||
const Pixelator = Packages.io.anuke.mindustry.graphics.Pixelator
|
||||
const Shaders = Packages.io.anuke.mindustry.graphics.Shaders
|
||||
const Binding = Packages.io.anuke.mindustry.input.Binding
|
||||
const DesktopInput = Packages.io.anuke.mindustry.input.DesktopInput
|
||||
const InputHandler = Packages.io.anuke.mindustry.input.InputHandler
|
||||
const MobileInput = Packages.io.anuke.mindustry.input.MobileInput
|
||||
const PlaceMode = Packages.io.anuke.mindustry.input.PlaceMode
|
||||
const Placement = Packages.io.anuke.mindustry.input.Placement
|
||||
const Map = Packages.io.anuke.mindustry.maps.Map
|
||||
const Maps = Packages.io.anuke.mindustry.maps.Maps
|
||||
const BlendFilter = Packages.io.anuke.mindustry.maps.filters.BlendFilter
|
||||
const ClearFilter = Packages.io.anuke.mindustry.maps.filters.ClearFilter
|
||||
const DistortFilter = Packages.io.anuke.mindustry.maps.filters.DistortFilter
|
||||
const FilterOption = Packages.io.anuke.mindustry.maps.filters.FilterOption
|
||||
const GenerateFilter = Packages.io.anuke.mindustry.maps.filters.GenerateFilter
|
||||
const MedianFilter = Packages.io.anuke.mindustry.maps.filters.MedianFilter
|
||||
const MirrorFilter = Packages.io.anuke.mindustry.maps.filters.MirrorFilter
|
||||
const NoiseFilter = Packages.io.anuke.mindustry.maps.filters.NoiseFilter
|
||||
const OreFilter = Packages.io.anuke.mindustry.maps.filters.OreFilter
|
||||
const OreMedianFilter = Packages.io.anuke.mindustry.maps.filters.OreMedianFilter
|
||||
const RiverNoiseFilter = Packages.io.anuke.mindustry.maps.filters.RiverNoiseFilter
|
||||
const ScatterFilter = Packages.io.anuke.mindustry.maps.filters.ScatterFilter
|
||||
const TerrainFilter = Packages.io.anuke.mindustry.maps.filters.TerrainFilter
|
||||
const BasicGenerator = Packages.io.anuke.mindustry.maps.generators.BasicGenerator
|
||||
const Generator = Packages.io.anuke.mindustry.maps.generators.Generator
|
||||
const MapGenerator = Packages.io.anuke.mindustry.maps.generators.MapGenerator
|
||||
const RandomGenerator = Packages.io.anuke.mindustry.maps.generators.RandomGenerator
|
||||
const DesertWastesGenerator = Packages.io.anuke.mindustry.maps.zonegen.DesertWastesGenerator
|
||||
const OvergrowthGenerator = Packages.io.anuke.mindustry.maps.zonegen.OvergrowthGenerator
|
||||
const Category = Packages.io.anuke.mindustry.type.Category
|
||||
const ContentType = Packages.io.anuke.mindustry.type.ContentType
|
||||
const Item = Packages.io.anuke.mindustry.type.Item
|
||||
const ItemStack = Packages.io.anuke.mindustry.type.ItemStack
|
||||
const ItemType = Packages.io.anuke.mindustry.type.ItemType
|
||||
const Liquid = Packages.io.anuke.mindustry.type.Liquid
|
||||
const LiquidStack = Packages.io.anuke.mindustry.type.LiquidStack
|
||||
const Mech = Packages.io.anuke.mindustry.type.Mech
|
||||
const Publishable = Packages.io.anuke.mindustry.type.Publishable
|
||||
const StatusEffect = Packages.io.anuke.mindustry.type.StatusEffect
|
||||
const TypeID = Packages.io.anuke.mindustry.type.TypeID
|
||||
const UnitType = Packages.io.anuke.mindustry.type.UnitType
|
||||
const Weapon = Packages.io.anuke.mindustry.type.Weapon
|
||||
const WeatherEvent = Packages.io.anuke.mindustry.type.WeatherEvent
|
||||
const Zone = Packages.io.anuke.mindustry.type.Zone
|
||||
const Cicon = Packages.io.anuke.mindustry.ui.Cicon
|
||||
const ContentDisplay = Packages.io.anuke.mindustry.ui.ContentDisplay
|
||||
const Fonts = Packages.io.anuke.mindustry.ui.Fonts
|
||||
const IconSize = Packages.io.anuke.mindustry.ui.IconSize
|
||||
const IntFormat = Packages.io.anuke.mindustry.ui.IntFormat
|
||||
const Links = Packages.io.anuke.mindustry.ui.Links
|
||||
const Styles = Packages.io.anuke.mindustry.ui.Styles
|
||||
const BlockConfigFragment = Packages.io.anuke.mindustry.ui.fragments.BlockConfigFragment
|
||||
const BlockInventoryFragment = Packages.io.anuke.mindustry.ui.fragments.BlockInventoryFragment
|
||||
const FadeInFragment = Packages.io.anuke.mindustry.ui.fragments.FadeInFragment
|
||||
const Fragment = Packages.io.anuke.mindustry.ui.fragments.Fragment
|
||||
const HudFragment = Packages.io.anuke.mindustry.ui.fragments.HudFragment
|
||||
const LoadingFragment = Packages.io.anuke.mindustry.ui.fragments.LoadingFragment
|
||||
const MenuFragment = Packages.io.anuke.mindustry.ui.fragments.MenuFragment
|
||||
const OverlayFragment = Packages.io.anuke.mindustry.ui.fragments.OverlayFragment
|
||||
const PlacementFragment = Packages.io.anuke.mindustry.ui.fragments.PlacementFragment
|
||||
const PlayerListFragment = Packages.io.anuke.mindustry.ui.fragments.PlayerListFragment
|
||||
const BranchTreeLayout = Packages.io.anuke.mindustry.ui.layout.BranchTreeLayout
|
||||
const RadialTreeLayout = Packages.io.anuke.mindustry.ui.layout.RadialTreeLayout
|
||||
const TreeLayout = Packages.io.anuke.mindustry.ui.layout.TreeLayout
|
||||
const Block = Packages.io.anuke.mindustry.world.Block
|
||||
const BlockStorage = Packages.io.anuke.mindustry.world.BlockStorage
|
||||
const Build = Packages.io.anuke.mindustry.world.Build
|
||||
const CachedTile = Packages.io.anuke.mindustry.world.CachedTile
|
||||
const DirectionalItemBuffer = Packages.io.anuke.mindustry.world.DirectionalItemBuffer
|
||||
const Edges = Packages.io.anuke.mindustry.world.Edges
|
||||
const ItemBuffer = Packages.io.anuke.mindustry.world.ItemBuffer
|
||||
const LegacyColorMapper = Packages.io.anuke.mindustry.world.LegacyColorMapper
|
||||
const Pos = Packages.io.anuke.mindustry.world.Pos
|
||||
const StaticTree = Packages.io.anuke.mindustry.world.StaticTree
|
||||
const Tile = Packages.io.anuke.mindustry.world.Tile
|
||||
const WorldContext = Packages.io.anuke.mindustry.world.WorldContext
|
||||
const Attributes = Packages.io.anuke.mindustry.world.blocks.Attributes
|
||||
const Autotiler = Packages.io.anuke.mindustry.world.blocks.Autotiler
|
||||
const BlockPart = Packages.io.anuke.mindustry.world.blocks.BlockPart
|
||||
const BuildBlock = Packages.io.anuke.mindustry.world.blocks.BuildBlock
|
||||
const DoubleOverlayFloor = Packages.io.anuke.mindustry.world.blocks.DoubleOverlayFloor
|
||||
const Floor = Packages.io.anuke.mindustry.world.blocks.Floor
|
||||
const ItemSelection = Packages.io.anuke.mindustry.world.blocks.ItemSelection
|
||||
const LiquidBlock = Packages.io.anuke.mindustry.world.blocks.LiquidBlock
|
||||
const OreBlock = Packages.io.anuke.mindustry.world.blocks.OreBlock
|
||||
const OverlayFloor = Packages.io.anuke.mindustry.world.blocks.OverlayFloor
|
||||
const PowerBlock = Packages.io.anuke.mindustry.world.blocks.PowerBlock
|
||||
const RespawnBlock = Packages.io.anuke.mindustry.world.blocks.RespawnBlock
|
||||
const Rock = Packages.io.anuke.mindustry.world.blocks.Rock
|
||||
const StaticWall = Packages.io.anuke.mindustry.world.blocks.StaticWall
|
||||
const TreeBlock = Packages.io.anuke.mindustry.world.blocks.TreeBlock
|
||||
const DeflectorWall = Packages.io.anuke.mindustry.world.blocks.defense.DeflectorWall
|
||||
const Door = Packages.io.anuke.mindustry.world.blocks.defense.Door
|
||||
const ForceProjector = Packages.io.anuke.mindustry.world.blocks.defense.ForceProjector
|
||||
const MendProjector = Packages.io.anuke.mindustry.world.blocks.defense.MendProjector
|
||||
const OverdriveProjector = Packages.io.anuke.mindustry.world.blocks.defense.OverdriveProjector
|
||||
const ShockMine = Packages.io.anuke.mindustry.world.blocks.defense.ShockMine
|
||||
const SurgeWall = Packages.io.anuke.mindustry.world.blocks.defense.SurgeWall
|
||||
const Wall = Packages.io.anuke.mindustry.world.blocks.defense.Wall
|
||||
const ArtilleryTurret = Packages.io.anuke.mindustry.world.blocks.defense.turrets.ArtilleryTurret
|
||||
const BurstTurret = Packages.io.anuke.mindustry.world.blocks.defense.turrets.BurstTurret
|
||||
const ChargeTurret = Packages.io.anuke.mindustry.world.blocks.defense.turrets.ChargeTurret
|
||||
const CooledTurret = Packages.io.anuke.mindustry.world.blocks.defense.turrets.CooledTurret
|
||||
const DoubleTurret = Packages.io.anuke.mindustry.world.blocks.defense.turrets.DoubleTurret
|
||||
const ItemTurret = Packages.io.anuke.mindustry.world.blocks.defense.turrets.ItemTurret
|
||||
const LaserTurret = Packages.io.anuke.mindustry.world.blocks.defense.turrets.LaserTurret
|
||||
const LiquidTurret = Packages.io.anuke.mindustry.world.blocks.defense.turrets.LiquidTurret
|
||||
const PowerTurret = Packages.io.anuke.mindustry.world.blocks.defense.turrets.PowerTurret
|
||||
const Turret = Packages.io.anuke.mindustry.world.blocks.defense.turrets.Turret
|
||||
const ArmoredConveyor = Packages.io.anuke.mindustry.world.blocks.distribution.ArmoredConveyor
|
||||
const BufferedItemBridge = Packages.io.anuke.mindustry.world.blocks.distribution.BufferedItemBridge
|
||||
const Conveyor = Packages.io.anuke.mindustry.world.blocks.distribution.Conveyor
|
||||
const ExtendingItemBridge = Packages.io.anuke.mindustry.world.blocks.distribution.ExtendingItemBridge
|
||||
const ItemBridge = Packages.io.anuke.mindustry.world.blocks.distribution.ItemBridge
|
||||
const Junction = Packages.io.anuke.mindustry.world.blocks.distribution.Junction
|
||||
const MassDriver = Packages.io.anuke.mindustry.world.blocks.distribution.MassDriver
|
||||
const OverflowGate = Packages.io.anuke.mindustry.world.blocks.distribution.OverflowGate
|
||||
const Router = Packages.io.anuke.mindustry.world.blocks.distribution.Router
|
||||
const Sorter = Packages.io.anuke.mindustry.world.blocks.distribution.Sorter
|
||||
const ArmoredConduit = Packages.io.anuke.mindustry.world.blocks.liquid.ArmoredConduit
|
||||
const Conduit = Packages.io.anuke.mindustry.world.blocks.liquid.Conduit
|
||||
const LiquidBridge = Packages.io.anuke.mindustry.world.blocks.liquid.LiquidBridge
|
||||
const LiquidExtendingBridge = Packages.io.anuke.mindustry.world.blocks.liquid.LiquidExtendingBridge
|
||||
const LiquidJunction = Packages.io.anuke.mindustry.world.blocks.liquid.LiquidJunction
|
||||
const LiquidOverflowGate = Packages.io.anuke.mindustry.world.blocks.liquid.LiquidOverflowGate
|
||||
const LiquidRouter = Packages.io.anuke.mindustry.world.blocks.liquid.LiquidRouter
|
||||
const LiquidTank = Packages.io.anuke.mindustry.world.blocks.liquid.LiquidTank
|
||||
const LogicBlock = Packages.io.anuke.mindustry.world.blocks.logic.LogicBlock
|
||||
const MessageBlock = Packages.io.anuke.mindustry.world.blocks.logic.MessageBlock
|
||||
const Battery = Packages.io.anuke.mindustry.world.blocks.power.Battery
|
||||
const BurnerGenerator = Packages.io.anuke.mindustry.world.blocks.power.BurnerGenerator
|
||||
const ConditionalConsumePower = Packages.io.anuke.mindustry.world.blocks.power.ConditionalConsumePower
|
||||
const DecayGenerator = Packages.io.anuke.mindustry.world.blocks.power.DecayGenerator
|
||||
const ImpactReactor = Packages.io.anuke.mindustry.world.blocks.power.ImpactReactor
|
||||
const ItemLiquidGenerator = Packages.io.anuke.mindustry.world.blocks.power.ItemLiquidGenerator
|
||||
const LightBlock = Packages.io.anuke.mindustry.world.blocks.power.LightBlock
|
||||
const NuclearReactor = Packages.io.anuke.mindustry.world.blocks.power.NuclearReactor
|
||||
const PowerDiode = Packages.io.anuke.mindustry.world.blocks.power.PowerDiode
|
||||
const PowerDistributor = Packages.io.anuke.mindustry.world.blocks.power.PowerDistributor
|
||||
const PowerGenerator = Packages.io.anuke.mindustry.world.blocks.power.PowerGenerator
|
||||
const PowerGraph = Packages.io.anuke.mindustry.world.blocks.power.PowerGraph
|
||||
const PowerNode = Packages.io.anuke.mindustry.world.blocks.power.PowerNode
|
||||
const SingleTypeGenerator = Packages.io.anuke.mindustry.world.blocks.power.SingleTypeGenerator
|
||||
const SolarGenerator = Packages.io.anuke.mindustry.world.blocks.power.SolarGenerator
|
||||
const ThermalGenerator = Packages.io.anuke.mindustry.world.blocks.power.ThermalGenerator
|
||||
const Cultivator = Packages.io.anuke.mindustry.world.blocks.production.Cultivator
|
||||
const Drill = Packages.io.anuke.mindustry.world.blocks.production.Drill
|
||||
const Fracker = Packages.io.anuke.mindustry.world.blocks.production.Fracker
|
||||
const GenericCrafter = Packages.io.anuke.mindustry.world.blocks.production.GenericCrafter
|
||||
const GenericSmelter = Packages.io.anuke.mindustry.world.blocks.production.GenericSmelter
|
||||
const Incinerator = Packages.io.anuke.mindustry.world.blocks.production.Incinerator
|
||||
const LiquidConverter = Packages.io.anuke.mindustry.world.blocks.production.LiquidConverter
|
||||
const Pump = Packages.io.anuke.mindustry.world.blocks.production.Pump
|
||||
const Separator = Packages.io.anuke.mindustry.world.blocks.production.Separator
|
||||
const SolidPump = Packages.io.anuke.mindustry.world.blocks.production.SolidPump
|
||||
const ItemSource = Packages.io.anuke.mindustry.world.blocks.sandbox.ItemSource
|
||||
const ItemVoid = Packages.io.anuke.mindustry.world.blocks.sandbox.ItemVoid
|
||||
const LiquidSource = Packages.io.anuke.mindustry.world.blocks.sandbox.LiquidSource
|
||||
const PowerSource = Packages.io.anuke.mindustry.world.blocks.sandbox.PowerSource
|
||||
const PowerVoid = Packages.io.anuke.mindustry.world.blocks.sandbox.PowerVoid
|
||||
const CoreBlock = Packages.io.anuke.mindustry.world.blocks.storage.CoreBlock
|
||||
const LaunchPad = Packages.io.anuke.mindustry.world.blocks.storage.LaunchPad
|
||||
const StorageBlock = Packages.io.anuke.mindustry.world.blocks.storage.StorageBlock
|
||||
const Unloader = Packages.io.anuke.mindustry.world.blocks.storage.Unloader
|
||||
const Vault = Packages.io.anuke.mindustry.world.blocks.storage.Vault
|
||||
const CommandCenter = Packages.io.anuke.mindustry.world.blocks.units.CommandCenter
|
||||
const MechPad = Packages.io.anuke.mindustry.world.blocks.units.MechPad
|
||||
const RallyPoint = Packages.io.anuke.mindustry.world.blocks.units.RallyPoint
|
||||
const RepairPoint = Packages.io.anuke.mindustry.world.blocks.units.RepairPoint
|
||||
const UnitFactory = Packages.io.anuke.mindustry.world.blocks.units.UnitFactory
|
||||
const Consume = Packages.io.anuke.mindustry.world.consumers.Consume
|
||||
const ConsumeItemFilter = Packages.io.anuke.mindustry.world.consumers.ConsumeItemFilter
|
||||
const ConsumeItems = Packages.io.anuke.mindustry.world.consumers.ConsumeItems
|
||||
const ConsumeLiquid = Packages.io.anuke.mindustry.world.consumers.ConsumeLiquid
|
||||
const ConsumeLiquidBase = Packages.io.anuke.mindustry.world.consumers.ConsumeLiquidBase
|
||||
const ConsumeLiquidFilter = Packages.io.anuke.mindustry.world.consumers.ConsumeLiquidFilter
|
||||
const ConsumePower = Packages.io.anuke.mindustry.world.consumers.ConsumePower
|
||||
const ConsumeType = Packages.io.anuke.mindustry.world.consumers.ConsumeType
|
||||
const Consumers = Packages.io.anuke.mindustry.world.consumers.Consumers
|
||||
const Attribute = Packages.io.anuke.mindustry.world.meta.Attribute
|
||||
const BlockBars = Packages.io.anuke.mindustry.world.meta.BlockBars
|
||||
const BlockFlag = Packages.io.anuke.mindustry.world.meta.BlockFlag
|
||||
const BlockGroup = Packages.io.anuke.mindustry.world.meta.BlockGroup
|
||||
const BlockStat = Packages.io.anuke.mindustry.world.meta.BlockStat
|
||||
const BlockStats = Packages.io.anuke.mindustry.world.meta.BlockStats
|
||||
const BuildVisibility = Packages.io.anuke.mindustry.world.meta.BuildVisibility
|
||||
const PowerType = Packages.io.anuke.mindustry.world.meta.PowerType
|
||||
const Producers = Packages.io.anuke.mindustry.world.meta.Producers
|
||||
const StatCategory = Packages.io.anuke.mindustry.world.meta.StatCategory
|
||||
const StatUnit = Packages.io.anuke.mindustry.world.meta.StatUnit
|
||||
const StatValue = Packages.io.anuke.mindustry.world.meta.StatValue
|
||||
const AmmoListValue = Packages.io.anuke.mindustry.world.meta.values.AmmoListValue
|
||||
const BooleanValue = Packages.io.anuke.mindustry.world.meta.values.BooleanValue
|
||||
const BoosterListValue = Packages.io.anuke.mindustry.world.meta.values.BoosterListValue
|
||||
const ItemFilterValue = Packages.io.anuke.mindustry.world.meta.values.ItemFilterValue
|
||||
const ItemListValue = Packages.io.anuke.mindustry.world.meta.values.ItemListValue
|
||||
const LiquidFilterValue = Packages.io.anuke.mindustry.world.meta.values.LiquidFilterValue
|
||||
const LiquidValue = Packages.io.anuke.mindustry.world.meta.values.LiquidValue
|
||||
const NumberValue = Packages.io.anuke.mindustry.world.meta.values.NumberValue
|
||||
const StringValue = Packages.io.anuke.mindustry.world.meta.values.StringValue
|
||||
const BlockModule = Packages.io.anuke.mindustry.world.modules.BlockModule
|
||||
const ConsumeModule = Packages.io.anuke.mindustry.world.modules.ConsumeModule
|
||||
const ItemModule = Packages.io.anuke.mindustry.world.modules.ItemModule
|
||||
const LiquidModule = Packages.io.anuke.mindustry.world.modules.LiquidModule
|
||||
const PowerModule = Packages.io.anuke.mindustry.world.modules.PowerModule
|
||||
const Produce = Packages.io.anuke.mindustry.world.producers.Produce
|
||||
const ProduceItem = Packages.io.anuke.mindustry.world.producers.ProduceItem
|
@ -13,7 +13,6 @@ public class Scripts{
|
||||
private static final Class[] denied = {FileHandle.class, InputStream.class, File.class, Scripts.class, Files.class, ClassAccess.class};
|
||||
private final Context context;
|
||||
private final String wrapper;
|
||||
private Context console;
|
||||
private Scriptable scope;
|
||||
|
||||
public Scripts(){
|
||||
@ -24,18 +23,19 @@ public class Scripts{
|
||||
context.setOptimizationLevel(-1);
|
||||
}
|
||||
|
||||
//context.setClassShutter(ClassAccess.allowedClassNames::contains);
|
||||
scope = context.initStandardObjects();
|
||||
wrapper = Core.files.internal("scripts/wrapper.js").readString();
|
||||
|
||||
run(wrapper);
|
||||
run(Core.files.internal("scripts/global.js").readString(), "global.js");
|
||||
Log.info("Time to load script engine: {0}", Time.elapsed());
|
||||
}
|
||||
|
||||
public void run(LoadedMod mod, FileHandle file){
|
||||
run(wrapper.replace("$SCRIPT_NAME$", mod.name + "_" +file.nameWithoutExtension().replace("-", "_").replace(" ", "_")).replace("$CODE$", file.readString()));
|
||||
run(wrapper.replace("$SCRIPT_NAME$", mod.name + "_" +file.nameWithoutExtension().replace("-", "_").replace(" ", "_")).replace("$CODE$", file.readString()), file.name());
|
||||
}
|
||||
|
||||
private void run(String script){
|
||||
Log.info(context.evaluateString(scope, script, "???", 0, null));
|
||||
private void run(String script, String file){
|
||||
context.evaluateString(scope, script, file, 1, null);
|
||||
}
|
||||
}
|
||||
|
@ -46,11 +46,10 @@ public class ScriptStubGenerator{
|
||||
|| blacklist.contains(s -> type.getName().startsWith(base + "." + s + ".")) || nameBlacklist.contains(type.getSimpleName()));
|
||||
|
||||
StringBuilder result = new StringBuilder("//Generated class. Do not modify.\n");
|
||||
for(Class type : classes){
|
||||
result.append("const ").append(type.getSimpleName()).append(" = ").append("Java.type('").append(type.getCanonicalName()).append("')\n");
|
||||
}
|
||||
|
||||
result.append("\n").append(new FileHandle("core/assets/scripts/base.js").readString()).append("\n");
|
||||
for(Class type : classes){
|
||||
result.append("const ").append(type.getSimpleName()).append(" = ").append("Packages.").append(type.getCanonicalName()).append("\n");
|
||||
}
|
||||
|
||||
//Log.info(result);
|
||||
|
||||
|
Reference in New Issue
Block a user