From 1f57332091e669a6433a59fd4a0385725643645e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E5=BD=AD=E7=91=9E=E6=9A=84?= Date: Tue, 16 Aug 2022 05:41:46 +0800 Subject: [PATCH] Update bundle_zh_TW.properties (#7360) lcategory pending --- core/assets/bundles/bundle_zh_TW.properties | 32 +++++++++++---------- 1 file changed, 17 insertions(+), 15 deletions(-) diff --git a/core/assets/bundles/bundle_zh_TW.properties b/core/assets/bundles/bundle_zh_TW.properties index 7b83635949..80cd5ca0c5 100644 --- a/core/assets/bundles/bundle_zh_TW.properties +++ b/core/assets/bundles/bundle_zh_TW.properties @@ -14,7 +14,7 @@ link.f-droid.description = F-Droid 目錄頁面 link.wiki.description = 官方 Mindustry 維基 link.suggestions.description = 建議新功能 link.bug.description = 找到臭蟲?在這裡回報 -linkopen = This server has sent you a link. Are you sure you want to open it?\n\n[sky]{0} +linkopen = 網路連結由伺服器提供。確定要打開連結?\n\n[sky]{0} linkfail = 無法打開連結!\n我們已將該網址複製到您的剪貼簿。 screenshot = 截圖儲存到{0} screenshot.invalid = 地圖太大了,可能沒有足夠的記憶體用於截圖。 @@ -169,7 +169,7 @@ mod.scripts.disable = 您的裝置不支持包含指令檔的模組。您必須 about.button = 關於 name = 名稱: noname = 請先選擇一個[accent]玩家名稱[]。 -search = Search: +search = 搜尋: planetmap = 星球地圖 launchcore = 發射核心 filename = 檔案名稱︰ @@ -232,7 +232,7 @@ servers.disclaimer = 社群伺服器[accent]不是[]由開發者擁有或管理 servers.showhidden = 顯示被隱藏的伺服器 server.shown = 已顯示 server.hidden = 已隱藏 -viewplayer = Viewing Player: [accent]{0} +viewplayer = 檢視玩家:[accent]{0} trace = 追蹤玩家 trace.playername = 玩家名稱:[accent]{0} @@ -314,11 +314,11 @@ open = 開啟 customize = 自訂 cancel = 取消 command = 命令 -command.mine = Mine -command.repair = Repair -command.rebuild = Rebuild -command.assist = Assist Player -command.move = Move +command.mine = 挖礦 +command.repair = 修復 +command.rebuild = 重建 +command.assist = 協助玩家 +command.move = 移動 openlink = 開啟連結 copylink = 複製連結 back = 返回 @@ -601,7 +601,7 @@ objective.coreitem.name = 核心物品 objective.buildcount.name = 建造 objective.unitcount.name = 製造單位 objective.destroyunits.name = 摧毀單位 -objective.timer.name = Timer +objective.timer.name = 計時器 objective.destroyblock.name = 摧毀 objective.destroyblocks.name = 摧毀 objective.destroycore.name = 摧毀核心 @@ -919,7 +919,7 @@ bar.capacity = 容量:{0} bar.unitcap = {0} {1}/{2} bar.liquid = 液體 bar.heat = 熱 -bar.instability = Instability +bar.instability = 不穩定度 bar.heatamount = 熱: {0} bar.heatpercent = 熱: {0} ({1}%) bar.power = 能量 @@ -1149,7 +1149,7 @@ rules.waves = 波次 rules.attack = 攻擊模式 rules.rtsai = RTS AI rules.rtsminsquadsize = 最小隊伍規模 -rules.rtsmaxsquadsize = Max Squad Size +rules.rtsmaxsquadsize = 最大隊伍規模 rules.rtsminattackweight = 最小攻擊力 rules.cleanupdeadteams = 移除戰敗玩家的建築(對戰) rules.corecapture = 佔領摧毀的核心 @@ -1524,8 +1524,8 @@ block.payload-loader.name = 重物裝載機 block.payload-loader.description = 將物品或是液體裝入方塊。 block.payload-unloader.name = 重物取物機 block.payload-unloader.description = 將物品或是液體從方塊取出。 -block.heat-source.name = Heat Source -block.heat-source.description = A 1x1 block that gives virtualy infinite heat. +block.heat-source.name = 熱量源 +block.heat-source.description = 輸出大量熱的方塊。僅限沙盒。 #Erekir block.empty.name = 虛無 @@ -1734,8 +1734,8 @@ hint.presetLaunch = 灰色的[accent]降落地區[],例如[accent]冰凍森林 hint.presetDifficulty = 此地區為[scarlet]高危險等級[]區域。\n[accent]不建議[]在準備好科技和資源以前發射至此區域。 hint.coreIncinerate = 當任一物品的核心庫存滿了後,後續進入的同種資源會被[accent]銷毀[]。 hint.coopCampaign = 遊玩[accent]多人合作戰役[]時,同地圖所生產的資源皆會被送入[accent]自己的地區[]。\n\n任何新科技也會單向同步到自己的科技。 -hint.factoryControl = To set a unit factory's [accent]output destination[], click a factory block while in command mode, then right-click a location.\nUnits produced by it will automatically move there. -hint.factoryControl.mobile = To set a unit factory's [accent]output destination[], tap a factory block while in command mode, then tap a location.\nUnits produced by it will automatically move there. +hint.factoryControl = 若要設置兵工廠的[accent]集結點[],在指揮模式中點選工廠,再右鍵點擊指定位置。\n此工廠產生的單位將自動移動到集結點。 +hint.factoryControl.mobile = 若要設置兵工廠的[accent]集結點[],在指揮模式中選取工廠,再點擊指定位置。\n此工廠產生的單位將自動移動到集結點。 item.copper.description = 最基本的結構材料。在各種類型的方塊中廣泛使用。 item.copper.details = 銅,蕈孢星上異常常見的金屬。加工前結構脆弱。 @@ -2135,5 +2135,7 @@ lenum.build = 建造一個建築 lenum.getblock = 獲取指定位置的建築種類和該建築\n必須在單位的範圍內\n實體障礙物,如高山會回傳[accent]@solid[] lenum.within = 單位是否在指定範圍內 lenum.boost = 使用推進器 + +#Don't translate these yet! onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack. onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.