Reconstructor cost tweaks, part 2

This commit is contained in:
Anuken 2022-04-28 15:17:07 -04:00
parent 6ffb3b61d8
commit 1fae8f20af

View File

@ -4161,9 +4161,9 @@ public class Blocks{
size = 3;
consumePower(3f);
consumeLiquid(Liquids.hydrogen, 3f / 60f);
consumeItems(with(Items.silicon, 100, Items.tungsten, 100));
consumeItems(with(Items.silicon, 90, Items.tungsten, 70));
constructTime = 60f * 50f;
constructTime = 60f * 70f;
upgrades.addAll(
new UnitType[]{UnitTypes.stell, UnitTypes.locus}
@ -4177,7 +4177,7 @@ public class Blocks{
size = 3;
consumePower(3f);
consumeLiquid(Liquids.hydrogen, 3f / 60f);
consumeItems(with(Items.silicon, 100, Items.tungsten, 100));
consumeItems(with(Items.silicon, 50, Items.tungsten, 40));
constructTime = 60f * 50f;
@ -4193,9 +4193,9 @@ public class Blocks{
size = 3;
consumePower(3f);
consumeLiquid(Liquids.hydrogen, 3f / 60f);
consumeItems(with(Items.silicon, 100, Items.tungsten, 100));
consumeItems(with(Items.silicon, 25, Items.tungsten, 25));
constructTime = 60f * 50f;
constructTime = 60f * 40f;
upgrades.addAll(
new UnitType[]{UnitTypes.stell, UnitTypes.avert}