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Automatic bundle update
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@ -2107,109 +2107,11 @@ lenum.within = Check if unit is near a position.
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lenum.boost = Start/stop boosting.
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onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
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onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
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block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
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block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
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block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
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block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
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block.diffuse.description = Fires a burst of bullets in a wide cone.
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block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
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block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
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block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
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block.disperse.description = Fires bursts of flak at aerial targets.
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block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
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block.scathe.description = Launches a powerful missile at ground targets over vast distances.
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block.smite.description = Fires bursts of lightning-emitting piercing bullets.
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block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
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block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
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block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
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block.electric-heater.description = Heats blocks in front of it. Requires power.
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block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
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block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
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block.heat-redirector.description = Redirects accumulated heat to other blocks.
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block.electrolyzer.description = Splits water into hydrogen and ozone.
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block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
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block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
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block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
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block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
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block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
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block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
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block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
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block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
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block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
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block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
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block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
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block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
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block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
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block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
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block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
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block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
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block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
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block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
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block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
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block.beryllium-wall.description = Protects structures from enemy projectiles.
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block.beryllium-wall-large.description = Protects structures from enemy projectiles.
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block.tungsten-wall.description = Protects structures from enemy projectiles.
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block.tungsten-wall-large.description = Protects structures from enemy projectiles.
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block.carbide-wall.description = Protects structures from enemy projectiles.
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block.carbide-wall-large.description = Protects structures from enemy projectiles.
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block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
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block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
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block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
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block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
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block.duct.description = Moves items forward. Only capable of storing a single item.
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block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
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block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
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block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
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block.duct-bridge.description = Moves items over structures and terrain.
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block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
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block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
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block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
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block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
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block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
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block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
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block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
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block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
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block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
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block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
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block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
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block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
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block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
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block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
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block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
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block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
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block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
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block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
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block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
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block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
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block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
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block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
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block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
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block.ship-refabricator.description = Upgrades inputted ships to the second tier.
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block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
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block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
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block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
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block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
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block.prime-refabricator.description = Upgrades inputted units to the third tier.
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block.prime-refabricator.details = Select in command mode to set output location.
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block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
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block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
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block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
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block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
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block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
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block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
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block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
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block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
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item.beryllium.description = Used in many types of construction and basic ammunition.
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item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
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item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
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item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
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item.oxide.description = Used as a heat conductor and insulator for power.
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item.carbide.description = Primarily used in heavier armaments and advanced units.
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item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
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liquid.arkycite.description = Used as fuel in power generation.
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liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
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liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
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liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
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liquid.nitrogen.description = Used in units and construction. Inert.
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liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
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liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
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@ -2136,109 +2136,11 @@ lenum.within = Проверете дали дадена позиция е в о
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lenum.boost = Започни/Спри ускорението.
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onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
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onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
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block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
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block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
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block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
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block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
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block.diffuse.description = Fires a burst of bullets in a wide cone.
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block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
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block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
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block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
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block.disperse.description = Fires bursts of flak at aerial targets.
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block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
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block.scathe.description = Launches a powerful missile at ground targets over vast distances.
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block.smite.description = Fires bursts of lightning-emitting piercing bullets.
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block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
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block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
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block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
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block.electric-heater.description = Heats blocks in front of it. Requires power.
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block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
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block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
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block.heat-redirector.description = Redirects accumulated heat to other blocks.
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block.electrolyzer.description = Splits water into hydrogen and ozone.
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block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
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block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
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block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
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block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
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block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
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block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
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block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
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block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
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block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
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block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
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block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
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block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
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block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
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block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
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block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
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block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
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block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
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block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
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block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
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block.beryllium-wall.description = Protects structures from enemy projectiles.
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block.beryllium-wall-large.description = Protects structures from enemy projectiles.
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block.tungsten-wall.description = Protects structures from enemy projectiles.
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block.tungsten-wall-large.description = Protects structures from enemy projectiles.
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block.carbide-wall.description = Protects structures from enemy projectiles.
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block.carbide-wall-large.description = Protects structures from enemy projectiles.
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block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
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block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
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block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
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block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
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block.duct.description = Moves items forward. Only capable of storing a single item.
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block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
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block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
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block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
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block.duct-bridge.description = Moves items over structures and terrain.
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block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
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block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
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block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
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block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
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block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
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block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
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block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
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block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
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block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
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block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
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block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
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block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
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block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
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block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
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block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
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block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
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block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
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block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
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block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
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block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
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block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
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block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
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block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
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block.ship-refabricator.description = Upgrades inputted ships to the second tier.
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block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
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block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
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block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
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block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
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block.prime-refabricator.description = Upgrades inputted units to the third tier.
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block.prime-refabricator.details = Select in command mode to set output location.
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block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
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block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
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block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
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block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
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block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
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block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
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block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
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block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
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item.beryllium.description = Used in many types of construction and basic ammunition.
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item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
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item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
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item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
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item.oxide.description = Used as a heat conductor and insulator for power.
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item.carbide.description = Primarily used in heavier armaments and advanced units.
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item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
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liquid.arkycite.description = Used as fuel in power generation.
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liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
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liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
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liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
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liquid.nitrogen.description = Used in units and construction. Inert.
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liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
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liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
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@ -2151,109 +2151,11 @@ lenum.within = Comprova si la unitat està a prop d’una posició.
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lenum.boost = Inicia/Detén el vol.
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onset.commandmode = Mantingueu premuda [accent]Maj.[] per entrar al [accent]mode de comandament[].\n[accent]Feu clic amb el botó esquerre i arrossegueu[] per seleccionar unitats.\n[accent]Feu clic amb el botó dret[] per ordenar a les unitats seleccionades que ataquin o que es moguin.
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onset.commandmode.mobile = Premeu el [accent]botó de comandament[] per entrar al [accent]mode de comandament[].\nPremeu i [accent]arrossegueu[] per seleccionar unitats.\n[accent]Toqueu[] per ordenar a les unitats seleccionades que ataquin o que es moguin.
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block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
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block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
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block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
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block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2144,109 +2144,11 @@ lenum.within = Zkontrolovat, jestli jednotka je blízko dané pozice.
|
||||
lenum.boost = Začít/Přestat posilovat.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2105,109 +2105,11 @@ lenum.within = Check if unit is near a position.
|
||||
lenum.boost = Start/stop boosting.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2151,109 +2151,11 @@ lenum.within = Prüft, ob eine Einheit in einem Radius um einen Punkt ist.
|
||||
lenum.boost = Aktiviert / deaktiviert den Boost.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2159,109 +2159,11 @@ lenum.boost = Iniciar/Detener vuelo.
|
||||
#Translated them anyways, although it wasn't necessary. I hope it don't cause any troubles. Of course that I don't mind to translate them twice if they're updated :)
|
||||
onset.commandmode = Mantén [accent]shift[] para entrar al [accent]modo comando[].\n[accent]Clic izquierdo y arrastra[] para seleccionar unidades.\n[accent]Clic derecho[] para ordenar a las unidades seleccionadas moverse o atacar.
|
||||
onset.commandmode.mobile = Pulsa el [accent]botón de comando[] para entrar al [accent]modo comando[].\n[accent]Mantén un dedo y arrastra[] para seleccionar unidades.\n[accent]Toca[] para ordenar a las unidades seleccionadas moverse o atacar.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2107,109 +2107,11 @@ lenum.within = Check if unit is near a position.
|
||||
lenum.boost = Start/stop boosting.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2107,109 +2107,11 @@ lenum.within = Check if unit is near a position.
|
||||
lenum.boost = Start/stop boosting.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2111,109 +2111,11 @@ lenum.within = Tarkista, onko joukko tietyn sijainnin lähellä.
|
||||
lenum.boost = Aloita tai lopeta tehostus.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2107,109 +2107,11 @@ lenum.within = Check if unit is near a position.
|
||||
lenum.boost = Start/stop boosting.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2159,109 +2159,11 @@ lenum.boost = Active/Désactive le boost.
|
||||
#Ne pas traduire
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2118,109 +2118,11 @@ lenum.within = Check if unit is near a position.
|
||||
lenum.boost = Start/stop boosting.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2159,109 +2159,11 @@ lenum.boost = Mulai/berhenti mempercepat.
|
||||
#Don't translate these yet!
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2121,109 +2121,11 @@ lenum.within = Check if unit is near a position.
|
||||
lenum.boost = Start/stop boosting.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2124,109 +2124,11 @@ lenum.within = Check if unit is near a position.
|
||||
lenum.boost = Start/stop boosting.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2144,111 +2144,13 @@ lenum.within = 좌표 주변 기체 발견 여부
|
||||
lenum.boost = 이륙 시작/중단
|
||||
onset.commandmode = [accent]shift[]를 눌러 [accent]명령 모드[]를 활성화하세요.\n[accent]좌클릭과 드래그[]로 기체를 선택하세요.\n[accent]우클릭[]으로 선택된 기체들에게 이동 또는 공격 명령을 내리세요.
|
||||
onset.commandmode.mobile = [accent]명령 버튼[]을 눌러 [accent]명령 모드[]를 활성화하세요.\n손가락을 꾹 누르고, [accent]드래그[]해서 유닛을 선택하세요.\n[accent]눌러서[] 선택된 기체들에게 이동 또는 공격 명령을 내리세요.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
||||
|
||||
|
@ -2107,109 +2107,11 @@ lenum.within = Check if unit is near a position.
|
||||
lenum.boost = Start/stop boosting.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2107,109 +2107,11 @@ lenum.within = Check if unit is near a position.
|
||||
lenum.boost = Start/stop boosting.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2107,109 +2107,11 @@ lenum.within = Check if unit is near a position.
|
||||
lenum.boost = Start/stop boosting.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2158,109 +2158,11 @@ lenum.within = Sprawdź czy jednostka jest w pobliżu pozycji.
|
||||
lenum.boost = Zacznij/zakończ przyspieszać.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2116,109 +2116,11 @@ lenum.within = Check if unit is near a position.
|
||||
lenum.boost = Start/stop boosting.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2107,109 +2107,11 @@ lenum.within = Check if unit is near a position.
|
||||
lenum.boost = Start/stop boosting.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2144,109 +2144,11 @@ lenum.within = Verifică dacă unitatea se află în apropierea poziției.
|
||||
lenum.boost = Pornește/oprește propulsorul.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2143,109 +2143,11 @@ lenum.within = Проверка на нахождение единицы ряд
|
||||
lenum.boost = Включение/выключение полёта.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2143,109 +2143,11 @@ lenum.within = Check if unit is near a position.
|
||||
lenum.boost = Start/stop boosting.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2107,109 +2107,11 @@ lenum.within = Check if unit is near a position.
|
||||
lenum.boost = Start/stop boosting.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2145,111 +2145,13 @@ lenum.within = ตรวจสอบว่ายูนิตอยู่ใน
|
||||
lenum.boost = เริ่ม/หยุดการบูสต์
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
||||
item.metaglass.details = กระจกที่แข็งแรงและทนทานอย่างมากจากการเสริมเกราะ\nด้วยตะกั่ว
|
||||
|
@ -2107,109 +2107,11 @@ lenum.within = Check if unit is near a position.
|
||||
lenum.boost = Start/stop boosting.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2146,109 +2146,11 @@ lenum.within = Bir birim menzil alanında mı?
|
||||
lenum.boost = Boostlamaya başla/dur
|
||||
onset.commandmode = [accent]Shift[] e basılı tutarak [accent]Komuta Modu[]na geç.\n[accent]Sol Tıklayıp sürekleyerek[] birim seç.\n[accent]Sağ Tıklayarak[] Birimleri Yönlendir veya saldırt.
|
||||
onset.commandmode.mobile = [accent]Komuta Düğmesine[] basarak [accent]Komuta Moduna[] gir.\nBir Parmağını basılı tut ve değirini [accent]sürükle[]yerek birim seç.\n[accent]Tıkla[]yarak birimleri saldırttırabilir veya yönlendirebilirsin.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2150,109 +2150,11 @@ lenum.within = Чи знаходиться одиниця біля позиці
|
||||
lenum.boost = Почати чи зупинити політ.
|
||||
onset.commandmode = Утримуйте [accent]Shift[] щоб увійти в [accent]режим командування[].\n[accent] Зажміть ЛКМ і потягніть,[] щоб обрати одиниці.\n[accent]Використовуйте ПКМ[], щоби наказати обраним одиницям рухатися чи атакувати.
|
||||
onset.commandmode.mobile = Натисніть кнопку [accent]Командувати[] щоб увійти [accent]в режим командування[].\nУтримуйте палець і [accent]потягніть[] щоб обрати одиниці.\n[accent] Зробіть коротке натискання[], щоби наказати обраним одиницям рухатися чи атакувати.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2144,109 +2144,11 @@ lenum.within = Kiểm tra xem quân lính có gần vị trí không.
|
||||
lenum.boost = Bắt đầu/Dừng tăng tốc.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2149,109 +2149,11 @@ lenum.within = 检查单位是否接近了某个位置
|
||||
lenum.boost = 开始/停止助推
|
||||
onset.commandmode = 按住[accent]shift[]键进入[accent]指挥模式[]。\n按住[accent]鼠标左键[]框选单位。\n[accent]右键[]指挥所选单位移动或攻击。
|
||||
onset.commandmode.mobile = 点击左下角的[accent]指挥[]进入[accent]指挥模式[]。\n按住屏幕,[accent]拖动[]框选单位。\n[accent]点击[]指挥所选单位移动或攻击。
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2159,109 +2159,11 @@ lenum.boost = 使用推進器
|
||||
#Don't translate these yet!
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
Loading…
Reference in New Issue
Block a user