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Added Test stub
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tests/src/test/java/PowerTests.java
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91
tests/src/test/java/PowerTests.java
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import io.anuke.mindustry.Vars;
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import io.anuke.mindustry.content.blocks.Blocks;
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import io.anuke.mindustry.content.blocks.PowerBlocks;
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import io.anuke.mindustry.content.blocks.ProductionBlocks;
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import io.anuke.mindustry.core.ContentLoader;
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import io.anuke.mindustry.world.Block;
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import io.anuke.mindustry.world.Tile;
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import io.anuke.mindustry.world.blocks.Floor;
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import io.anuke.mindustry.world.blocks.power.PowerGraph;
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import io.anuke.mindustry.world.blocks.production.SolidPump;
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import io.anuke.mindustry.world.modules.PowerModule;
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import org.junit.jupiter.api.*;
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import java.lang.reflect.Field;
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import java.util.LinkedList;
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import java.util.List;
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import static io.anuke.mindustry.Vars.threads;
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import static org.junit.jupiter.api.Assertions.assertTrue;
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public class PowerTests{
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@BeforeAll
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static void initializeDependencies(){
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Vars.content = new ContentLoader();
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Vars.content.load();
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}
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@BeforeEach
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void initTest(){
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}
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/**
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* Creates a fake tile on the given location using the given floor and block.
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* @param x The X coordinate.
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* @param y The y coordinate.
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* @param floor The floor.
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* @param block The block on the tile.
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* @return The created tile or null in case of exceptions.
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*/
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private static Tile createFakeTile(int x, int y, Floor floor, Block block){
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try{
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Tile tile = new Tile(x, y);
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Field field = Tile.class.getDeclaredField("wall");
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field.setAccessible(true);
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field.set(tile, block);
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field = Tile.class.getDeclaredField("floor");
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field.setAccessible(true);
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field.set(tile, floor);
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tile.entity = block.newEntity();
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tile.entity.power = new PowerModule();
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return tile;
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}catch(Exception ex){
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return null;
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}
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}
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/** Makes sure calculations are accurate for the case where produced power = consumed power. */
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@Test
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void test_balancedPower(){
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PowerGraph powerGraph = new PowerGraph();
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// Create one water extractor (5.4 power consumed)
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Tile waterExtractorTile = createFakeTile(0, 0, (Floor)Blocks.sand, ProductionBlocks.waterExtractor);
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powerGraph.add(waterExtractorTile);
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// Create 20 small solar panels (20*0.27=5.4 power produced)
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List<Tile> solarPanelTiles = new LinkedList<>();
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float producedPowerSum = 0.0f;
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for(int counter = 0; counter < 20; counter++){
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Tile solarPanelTile = createFakeTile( 2 + counter / 2, counter % 2, (Floor)Blocks.sand, PowerBlocks.solarPanel);
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powerGraph.add(solarPanelTile);
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solarPanelTiles.add(solarPanelTile);
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}
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// If these lines fail, you probably changed power production/consumption and need to adapt this test
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// TODO: Create fake blocks which are independent of such changes
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powerGraph.update();
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powerGraph.getPowerNeeded();
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powerGraph.getPowerProduced();
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/* if(powerNeeded > powerProduced){
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powerProduced += useBatteries(powerNeeded - powerProduced);
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}else if(powerProduced > powerNeeded){
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powerProduced -= chargeBatteries(powerProduced - powerNeeded);
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}
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distributePower(powerNeeded, powerProduced);*/
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}
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}
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