Environment bugfixes

This commit is contained in:
Anuken 2022-04-09 10:36:20 -04:00
parent 23539a6e53
commit 22332b53c2
3 changed files with 8 additions and 5 deletions

View File

@ -1624,7 +1624,7 @@ public class Blocks{
}};
carbideWallLarge = new Wall("carbide-wall-large"){{
requirements(Category.defense, ItemStack.mult(thoriumWall.requirements, 4));
requirements(Category.defense, ItemStack.mult(carbideWall.requirements, 4));
health = 240 * wallHealthMultiplier * 4;
armor = 16f;
size = 2;
@ -1950,7 +1950,7 @@ public class Blocks{
}};
unitCargoLoader = new UnitCargoLoader("unit-cargo-loader"){{
requirements(Category.distribution, with(Items.silicon, 80, Items.phaseFabric, 60, Items.carbide, 50, Items.oxide, 40));
requirements(Category.distribution, with(Items.silicon, 80, Items.carbide, 50, Items.oxide, 50));
size = 3;
buildTime = 60f * 8f;
@ -1964,7 +1964,7 @@ public class Blocks{
}};
unitCargoUnloadPoint = new UnitCargoUnloadPoint("unit-cargo-unload-point"){{
requirements(Category.distribution, with(Items.silicon, 60, Items.thorium, 80));
requirements(Category.distribution, with(Items.silicon, 60, Items.tungsten, 60));
size = 2;

View File

@ -11,7 +11,7 @@ public class Items{
beryllium, tungsten, oxide, carbide, fissileMatter, dormantCyst;
//TODO remove, these are for debugging only
public static final Seq<Item> serpuloItems = new Seq<>(), erekirItems = new Seq<>();
public static final Seq<Item> serpuloItems = new Seq<>(), erekirItems = new Seq<>(), erekirOnlyItems = new Seq<>();
public static void load(){
copper = new Item("copper", Color.valueOf("d99d73")){{
@ -145,5 +145,8 @@ public class Items{
graphite, thorium, silicon, phaseFabric, surgeAlloy, sand,
beryllium, tungsten, oxide, carbide, fissileMatter, dormantCyst
);
erekirOnlyItems.addAll(erekirItems).removeAll(serpuloItems);
}
}

View File

@ -112,7 +112,7 @@ public class Rules{
/** Unlocked content names. Only used in multiplayer when the campaign is enabled. */
public ObjectSet<String> researched = new ObjectSet<>();
/** Block containing these items as requirements are hidden. */
public ObjectSet<Item> hiddenBuildItems = new ObjectSet<>();
public ObjectSet<Item> hiddenBuildItems = Items.erekirOnlyItems.asSet();
/** HIGHLY UNSTABLE/EXPERIMENTAL. DO NOT USE THIS. */
public boolean fog = false;
/** If fog = true, this is whether static (black) fog is enabled. */