Update language files to include new stuff and a bit more translations

This commit is contained in:
Tunacan427 2019-09-25 00:31:48 +03:00
parent 4fc0a93a1f
commit 228a3f67e1

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@ -16,11 +16,13 @@ screenshot.invalid = Harita çok büyük, ekran görüntüsü için potansiyel o
gameover = Kaybettin
gameover.pvp = [accent] {0}[] Takımı kazandı!
highscore = [accent]Yeni rekor!
load.sound = Sesler
load.map = Haritalar
load.image = Resimler
load.content = İçerik
load.system = Sistem
stat.wave = Yenilen Dalgalar:[accent] {0}
stat.enemiesDestroyed = Yok Edilen Düşmanlar:[accent] {0}
stat.built = İnşa Edilen Yapılar:[accent] {0}
@ -28,6 +30,7 @@ stat.destroyed = Yok Edilen Yapılar:[accent] {0}
stat.deconstructed = Yıkılan Yapılar:[accent] {0}
stat.delivered = Gönderilen Kaynaklar:
stat.rank = Rütbe: [accent]{0}
launcheditems = [accent]Gönderilen Kaynaklar
map.delete = "[accent]{0}[]"Haritasını silmek istediğine emin misin?
level.highscore = Rekor: [accent]{0}
@ -48,6 +51,7 @@ minimap = Harita
close = Kapat
website = Website
quit = Çık
save.quit = Save & Quit
maps = Haritalar
maps.browse = Haritaları gör
continue = Devam et
@ -92,11 +96,13 @@ server.versions = Kullandığın surum:[accent] {0}[]\nSunucunun sürümü:[acce
host.info = [accent]host[], [scarlet]6567[] portunda bir sunucuya ev sahipliği yapıyor. \nAynı [lightgray]wifi veya yerel ağdaki[] herkes sunucu listelerinde senin sunucunu görebiliyor olmalı.\n\nEğer diğerlerinin herhangi bir yerden IP ile bağlanabilmesini istiyorsan [accent]port yönlendirmesi[] gerekli.\n\n[lightgray]Not: Eğer birisi senin yerel ağ oyununa katılmakta sorun yaşıyorsa güvenlik duvarı ayarlarında Mindustry'ye yerel ağ bağlantısı izni verdiğinden emin olun. Halka açık ağların zaman zaman sunucu aramaya engel olduğunu unutmayın.
join.info = Burada, bağlanmak istediğin sunucunun [accent]IP[] adresini girebilir veya [accent]yerel ağ[] sunucularını görebilirsin..\nHem yerel ağ hem de geniş alan ağı çoklu oyuncu için destekleniyor.\n\n[lightgray]Not: Otomatik bir global sunucu listesi yok; eğer birisine IP adresi kullanarak bağlanmak istiyorsan IP adresini istemelisin.
hostserver = Çok Oyunculu Oyun Aç
invitefriends = Invite Friends
hostserver.mobile = Oyun\nKur
host = Kur
hosting = [accent]Sunucu açılıyor...
hosts.refresh = Yenile
hosts.discovering = Yerel ağ oyunu aranıyor
hosts.discovering.any = Discovering games
server.refreshing = Sunucu yenileniyor
hosts.none = [lightgray]Yerel oyun bulunamadı!
host.invalid = [scarlet]Kurucuya bağlanılamıyor.
@ -118,7 +124,9 @@ server.outdated = [crimson]Güncel Olmayan Sunucu![]
server.outdated.client = [crimson]Güncel Olmayan Sürüm![]
server.version = [gray]v{0} {1}
server.custombuild = [yellow]Özel Sürüm
confirmban = Bu kullanıcıyı yasaklamak istediğine emin misin?confirmkick = Bu kullanıcıyı atmak istediğine emin misin?
confirmban = Bu kullanıcıyı yasaklamak istediğine emin misin?
confirmkick = Bu kullanıcıyı atmak istediğine emin misin?
confirmvotekick = Are you sure you want to vote-kick this player?
confirmunban = Bu kullanıcının yasağını kaldırmak istediğine emin misin?
confirmadmin = Bu kullanıcıyı bir yönetici yapmak istediğine emin misin?
confirmunadmin = Bu kullanıcının yönetici yetkilerini almak istediğine istediğine emin misin?
@ -129,6 +137,7 @@ disconnect.error = Bağlantı hatası.
disconnect.closed = Bağlantı kapatıldı.
disconnect.timeout = Zaman aşımı.
disconnect.data = Dünya verisi yüklenemedi!
cantconnect = Unable to join game ([accent]{0}[]).
connecting = [accent]Bağlanılıyor...
connecting.data = [accent]Dünya verisi yükleniyor...
server.port = Port:
@ -154,6 +163,7 @@ save.rename = Yeniden isimlendir
save.rename.text = Yeni isim:
selectslot = Bir kayıt seçin.
slot = [accent]Slot {0}
editmessage = Edit Message
save.corrupted = [accent]Kayıt dosyası bozuk veya geçersiz!\nEğer oyununuzu kısa süre öce güncellediyseniz bu, kayıt formatındaki bir değişiklik. Bir hata [scarlet]değil[].
empty = <boş>
on =
@ -162,12 +172,12 @@ save.autosave = Otomatk kayıt: {0}
save.map = Harita: {0}
save.wave = Dalga {0}
save.mode = Oyun modu: {0}
save.difficulty = Zorluk: {0}
save.date = Son Kayıt: {0}
save.playtime = Oynama süresi: {0}
warning = Uyarı.
confirm = Doğrula
delete = Sil
view.workshop = View In Workshop
ok = Tamam
open =
customize = Kuralları Özelleştir
@ -180,7 +190,7 @@ data.import = Veriyi İçe Aktar
data.exported = Veri dışa aktarıldı.
data.invalid = Bu oyun verisi geçerli değil.
data.import.confirm = Importing external data will erase[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately.
classic.export = Klasik Verileri Çıkart
classic.export = Klasik Verileri Dışa Aktar
classic.export.text = [accent]Mindustry'e[] büyük bir update olmuştur.\nKlasik (v3.5 build 40) kayıt ya da harita bulunmuştur. Bu kayıtları Mindustry Classic uygulamasında kullanmak için telefonunuzun dosyalarına çıkartmak ister misiniz?
quit.confirm = Çıkmak istediğinize emin misiniz?
quit.confirm.tutorial = Ne yaptığınıza emin misiniz?\nEğitim [accent] Ayarlar->Oyun->Eğitimi Yeniden Al'dan[] tekrar yapabilirsiniz.
@ -204,6 +214,11 @@ map.nospawn = This map does not have any cores for the player to spawn in! Add a
map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] non-orange[] cores to this map in the editor.
map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor.
map.invalid = Haritayı açarken hata oldu: bozulmuş ya da geçersiz harita dosyası.
map.publish.error = Error publishing map: {0}
map.publish.confirm = Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up!
eula = Steam EULA
map.publish = Map published.
map.publishing = [accent]Publishing map...
editor.brush = Fırça
editor.openin = Düzenleyici'de Aç
editor.oregen = Maden Oluşumu
@ -211,59 +226,64 @@ editor.oregen.info = Maden Oluşumu:
editor.mapinfo = Harita Bilgileri
editor.author = Yapımcı:
editor.description = ıklama:
editor.nodescription = A map must have a description of at least 4 characters before being published.
editor.waves = Dalgalar:
editor.rules = Kularlar:
editor.generation = Generation:
editor.ingame = Oyun içinde düzenle
editor.publish.workshop = Workshop'da Yayınla
editor.newmap = Yeni Harita
workshop = Workshop
waves.title = Dalgalar
waves.remove = Kaldır
waves.never = <asla>
waves.every = her
waves.waves = dalga(lar)
waves.perspawn = per spawn
waves.to = to
waves.to = doğru
waves.boss = Boss
waves.preview = Preview
waves.edit = Edit...
waves.copy = Copy to Clipboard
waves.load = Load from Clipboard
waves.invalid = Invalid waves in clipboard.
waves.copied = Waves copied.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [lightgray]<Default>
edit = Edit...
editor.name = Name:
editor.spawn = Spawn Unit
editor.removeunit = Remove Unit
editor.teams = Teams
editor.errorload = Error loading file:\n[accent]{0}
editor.errorsave = Error saving file:\n[accent]{0}
waves.preview = Öngörünüm
waves.edit = Düzenle...
waves.copy = Clipboard'dan kopyala
waves.load = Clipboard'dan yükle
waves.invalid = Clipboard'da geçersiz dalga sayısı var.
waves.copied = Dalgalar kopyalandı.
waves.none = Düşman bulunamadı.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [lightgray]<Varsayılan>
details = Details...
edit = Düzenle...
editor.name = İsim:
editor.spawn = Eleman Oluştur
editor.removeunit = Eleman Kaldır
editor.teams = Takımlar
editor.errorload = Dosya yüklerken hata oluştu:\n[accent]{0}
editor.errorsave = Dosya kaydederken hata oluştu:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported.
editor.errornot = This is not a map file.
editor.errorheader = This map file is either not valid or corrupt.
editor.errorname = Map has no name defined. Are you trying to load a save file?
editor.update = Update
editor.randomize = Randomize
editor.apply = Apply
editor.generate = Generate
editor.resize = Resize
editor.loadmap = Load Map
editor.savemap = Save Map
editor.saved = Saved!
editor.save.noname = Your map does not have a name! Set one in the 'map info' menu.
editor.save.overwrite = Your map overwrites a built-in map! Pick a different name in the 'map info' menu.
editor.import.exists = [scarlet]Unable to import:[] a built-in map named '{0}' already exists!
editor.import = Import...
editor.importmap = Import Map
editor.importmap.description = Import an already existing map
editor.importfile = Import File
editor.importfile.description = Import an external map file
editor.importimage = Import Legacy Image
editor.importimage.description = Import an external map image file
editor.export = Export...
editor.exportfile = Export File
editor.exportfile.description = Export a map file
editor.errorname = Haritanın ismi yok. Bir kayıt dosyası mı yüklemeye çalışıyorsun?
editor.update = Güncelle
editor.randomize = Rastgele Yap
editor.apply = Uygula
editor.generate = Oluştur
editor.resize = Yeniden Boyutlandır
editor.loadmap = Harita Yükle
editor.savemap = Harita Kaydet
editor.saved = Kaydedildi!
editor.save.noname = Haritanın bir ismi yok! 'harita bilgileri' menüsünden bir isim seç.
editor.save.overwrite = Haritan bir yerleşik haritayla örtüşüyor! 'harita bilgileri' menüsünden farklı bir isim seç.
editor.import.exists = [scarlet]İçeri aktarılamadı:[] '{0}' isminde zaten bir yerleşik harita var!
editor.import = İçeri Aktar...
editor.importmap = Haritayı İçeri Aktar
editor.importmap.description = Var olan bir haritayı içeri aktar
editor.importfile = Dosyayı İçeri Aktar
editor.importfile.description = Dışarıdaki bir harita dosyasını içeriye aktar
editor.importimage = Eski Haritayı İçeri Aktar
editor.importimage.description = Dışarıdaki bir resim-harita dosyasını içeriye aktar
editor.export = Dışarı Aktar...
editor.exportfile = Dosyayı Dışarı Aktar
editor.exportfile.description = Harita dosyasını dışarıya aktar
editor.exportimage = Export Terrain Image
editor.exportimage.description = Export a map image file
editor.loadimage = Import Terrain
@ -273,7 +293,9 @@ editor.resizemap = Resize Map
editor.mapname = Map Name:
editor.overwrite = [accent]Warning!\nThis overwrites an existing map.
editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
editor.exists = A map with this name already exists.
editor.selectmap = Select a map to load:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Replace All
@ -288,6 +310,7 @@ toolmode.fillteams = Fill Teams
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [lightgray]No filters! Add one with the button below.
filter.distort = Distort
filter.noise = Noise
@ -319,6 +342,7 @@ filter.option.floor2 = Secondary Floor
filter.option.threshold2 = Secondary Threshold
filter.option.radius = Radius
filter.option.percentile = Percentile
width = Width:
height = Height:
menu = Menu
@ -336,6 +360,7 @@ tutorial.retake = Re-Take Tutorial
editor = Editor
mapeditor = Map Editor
donate = Bağış Yap
abandon = Abandon
abandon.text = This zone and all its resources will be lost to the enemy.
locked = Locked
@ -352,6 +377,7 @@ launch.skip.confirm = If you skip now, you will not be able to launch until late
uncover = Uncover
configure = Configure Loadout
configure.locked = [lightgray]Unlock configuring loadout: Wave {0}.
configure.invalid = Amount must be a number between 0 and {0}.
zone.unlocked = [lightgray]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
@ -361,6 +387,7 @@ zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = Add...
boss.health = Boss Health
connectfail = [crimson]Connection error:\n\n[accent]{0}
error.unreachable = Server unreachable.\nIs the address spelled correctly?
error.invalidaddress = Invalid address.
@ -371,6 +398,7 @@ error.mapnotfound = Map file not found!
error.io = Network I/O error.
error.any = Unknown network error.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes
zone.craters.name = The Craters
@ -385,6 +413,7 @@ zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.fungalPass.name = Fungal Pass
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
@ -399,6 +428,7 @@ zone.nuclearComplex.description = A former facility for the production and proce
zone.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Language
settings.data = Game Data
settings.reset = Reset to Defaults
@ -430,40 +460,45 @@ blocks.targetsair = Targets Air
blocks.targetsground = Targets Ground
blocks.itemsmoved = Move Speed
blocks.launchtime = Time Between Launches
blocks.shootrange = Range
blocks.size = Size
blocks.liquidcapacity = Liquid Capacity
blocks.powerrange = Power Range
blocks.poweruse = Power Use
blocks.powerdamage = Power/Damage
blocks.itemcapacity = Item Capacity
blocks.basepowergeneration = Base Power Generation
blocks.productiontime = Production Time
blocks.repairtime = Block Full Repair Time
blocks.speedincrease = Speed Increase
blocks.range = Range
blocks.drilltier = Drillables
blocks.drillspeed = Base Drill Speed
blocks.boosteffect = Boost Effect
blocks.maxunits = Max Active Units
blocks.shootrange = Menzil
blocks.size = Boyut
blocks.liquidcapacity = Sıvı Kapasitesi
blocks.powerrange = Enerji Menzili
blocks.poweruse = Enerji Kullanımı
blocks.powerdamage = Enerji/Hasar
blocks.itemcapacity = Eşya Kapasitesi
blocks.basepowergeneration = Zemin Enerji Üretimi
blocks.productiontime = Üretim Süresi
blocks.repairtime = Full Tamir Süresi
blocks.speedincrease = Hız Artışı
blocks.range = Menzil
blocks.drilltier = Matkaplanabilenler
blocks.drillspeed = Zemin Matkap Hızı
blocks.boosteffect = Hızlandırma Efekti
blocks.maxunits = Maksimum Aktif Unitler
blocks.health = Health
blocks.buildtime = Build Time
blocks.buildcost = Build Cost
blocks.inaccuracy = Inaccuracy
blocks.shots = Shots
blocks.reload = Shots/Second
blocks.ammo = Ammo
bar.drilltierreq = Better Drill Required
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0}/s
bar.powerstored = Stored: {0}/{1}
bar.poweramount = Power: {0}
bar.poweroutput = Power Output: {0}
bar.items = Items: {0}
bar.capacity = Capacity: {0}
bar.liquid = Liquid
bar.heat = Heat
bar.power = Power
bar.progress = Build Progress
bar.spawned = Units: {0}/{1}
bullet.damage = [stat]{0}[lightgray] damage
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
bullet.incendiary = [stat]incendiary
@ -475,6 +510,7 @@ bullet.freezing = [stat]freezing
bullet.tarred = [stat]tarred
bullet.multiplier = [stat]{0}[lightgray]x ammo multiplier
bullet.reload = [stat]{0}[lightgray]x fire rate
unit.blocks = blocks
unit.powersecond = power units/second
unit.liquidsecond = liquid units/second
@ -503,6 +539,7 @@ setting.antialias.name = Antialias[lightgray] (requires restart)[]
setting.indicators.name = Enemy/Ally Indicators
setting.autotarget.name = Auto-Target
setting.keyboard.name = Mouse+Keyboard Controls
setting.touchscreen.name = Touchscreen Controls
setting.fpscap.name = Max FPS
setting.fpscap.none = None
setting.fpscap.text = {0} FPS
@ -533,8 +570,9 @@ setting.sfxvol.name = SFX Volume
setting.mutesound.name = Mute Sound
setting.crashreport.name = Send Anonymous Crash Reports
setting.savecreate.name = Auto-Create Saves
setting.publichost.name = Public Game Visibility
setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat
setting.playerchat.name = Display Player Bubble Chat
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] seconds...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
@ -544,8 +582,8 @@ category.general.name = General
category.view.name = View
category.multiplayer.name = Multiplayer
command.attack = Attack
command.rally = Rally
command.retreat = Retreat
command.patrol = Patrol
keybind.gridMode.name = Block Select
keybind.gridModeShift.name = Category Select
keybind.press = Press a key...
@ -586,6 +624,7 @@ mode.pvp.description = Fight against other players locally.\n[gray]Requires at l
mode.attack.name = Attack
mode.attack.description = Destroy the enemy's base. No waves.\n[gray]Requires a red core in the map to play.
mode.custom = Custom Rules
rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer
rules.waves = Waves
@ -612,6 +651,7 @@ rules.title.resourcesbuilding = Kaynaklar & İnşa
rules.title.player = Oyuncular
rules.title.enemy = Düşmanlar
rules.title.unit = Units
content.item.name = Items
content.liquid.name = Sıvılar
content.unit.name = Units
@ -673,6 +713,7 @@ mech.buildspeed = [lightgray]Building Speed: {0}%
liquid.heatcapacity = [lightgray]Heat Capacity: {0}
liquid.viscosity = [lightgray]Viscosity: {0}
liquid.temperature = [lightgray]Temperature: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = Çimen
block.salt.name = Tuz
@ -761,10 +802,13 @@ block.hail.name = Hail
block.lancer.name = Lancer
block.conveyor.name = Conveyor
block.titanium-conveyor.name = Titanium Conveyor
block.armored-conveyor.name = Armored Conveyor
block.armored-conveyor.description = Moves items at the same speed as titanium conveyors, but possesses more armor. Does not accept inputs from the sides from anything but other conveyors.
block.junction.name = Junction
block.router.name = Yönlendirici
block.distributor.name = Distributor
block.sorter.name = Sorter
block.message.name = Message
block.overflow-gate.name = Overflow Gate
block.silicon-smelter.name = Silicon Smelter
block.phase-weaver.name = Phase Weaver
@ -882,11 +926,11 @@ unit.lich.name = Lich
unit.reaper.name = Reaper
tutorial.next = [lightgray]<Tap to continue>
tutorial.intro = You have entered the[scarlet] Mindustry Tutorial.[]\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper
tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nClick the drill tab in the bottom right.\nSelect the[accent] mechanical drill[]. Place it on a copper vein by clicking.\n[accent]Right-click[] to stop building.
tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nClick the drill tab in the bottom right.\nSelect the[accent] mechanical drill[]. Place it on a copper vein by clicking.\n[accent]Right-click[] to stop building, and[accent] Hold Ctrl while scrolling[] to zoom in and out.
tutorial.drill.mobile = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nTap the drill tab in the bottom right.\nSelect the[accent] mechanical drill[].\nPlace it on a copper vein by tapping, then press the[accent] checkmark[] below to confirm your selection.\nPress the[accent] X button[] to cancel placement.
tutorial.blockinfo = Each block has different stats. Each drill can only mine certain ores.\nTo check a block's info and stats,[accent] tap the "?" button while selecting it in the build menu.[]\n\n[accent]Access the Mechanical Drill's stats now.[]
tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent]Hold down the mouse to place in a line.[]\nHold[accent] CTRL[] while selecting a line to place diagonally.\n\n[accent]{0}/{1} conveyors placed in line\n[accent]0/1 items delivered
tutorial.conveyor.mobile = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent] Place in a line by holding down your finger for a few seconds[] and dragging in a direction.\n\n[accent]{0}/{1} conveyors placed in line\n[accent]0/1 items delivered
tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent]Hold down the mouse to place in a line.[]\nHold[accent] CTRL[] while selecting a line to place diagonally.\n\n[accent]Place 2 conveyors with the line tool, then deliver an item into the core.
tutorial.conveyor.mobile = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent] Place in a line by holding down your finger for a few seconds[] and dragging in a direction.\n\n[accent]Place 2 conveyors with the line tool, then deliver an item into the core.
tutorial.turret = Once an item enters your core, it can be used for building.\nKeep in mind that not all items can be used for building.\nItems that are not used for building, such as[accent] coal[] or[accent] scrap[], cannot be put into the core.\nDefensive structures must be built to repel the[lightgray] enemy[].\nBuild a[accent] duo turret[] near your base.
tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill near the turret.\nLead conveyors into the turret to supply it with copper.\n\n[accent]Ammo delivered: 0/1
tutorial.pause = During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press space to pause.
@ -900,6 +944,7 @@ tutorial.deposit = Deposit items into blocks by dragging from your ship to the d
tutorial.waves = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves.[accent] Click[] to shoot.\nBuild more turrets and drills. Mine more copper.
tutorial.waves.mobile = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper.
tutorial.launch = Once you reach a specific wave, you are able to[accent] launch the core[], leaving your defenses behind and[accent] obtaining all the resources in your core.[]\nThese resources can then be used to research new technology.\n\n[accent]Press the launch button.
item.copper.description = The most basic structural material. Used extensively in all types of blocks.
item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks.
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
@ -939,6 +984,7 @@ unit.eruptor.description = A heavy mech designed to take down structures. Fires
unit.wraith.description = A fast, hit-and-run interceptor unit. Targets power generators.
unit.ghoul.description = A heavy carpet bomber. Rips through enemy structures, targeting critical infrastructure.
unit.revenant.description = A heavy, hovering missile array.
block.message.description = Stores a message. Used for communication between allies.
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Reduces sand with pure coal. Produces silicon.