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Bugfixes / Testing reaper sprite
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@ -111,6 +111,7 @@ mod.display = [gray]Mod:[orange] {0}
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mod.enabled = [lightgray]Enabled
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mod.disabled = [scarlet]Disabled
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mod.disable = Disable
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mod.content = Content:
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mod.delete.error = Unable to delete mod. File may be in use.
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mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
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mod.missingdependencies = [scarlet]Missing dependencies: {0}
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@ -7,15 +7,16 @@ import mindustry.gen.*;
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import mindustry.type.*;
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public class UnitTypes implements ContentList{
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//TODO reimplement
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//TODO reimplement - DO NOT USE
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public static UnitType
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ghoul, revenant, lich, reaper,
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ghoul, revenant, lich,
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crawler, titan, fortress, eruptor, chaosArray, eradicator;
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public static @EntityDef({Unitc.class, Legsc.class}) UnitType dagger;
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public static @EntityDef({Unitc.class, WaterMovec.class}) UnitType vanguard;
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public static @EntityDef({Unitc.class, Minerc.class}) UnitType draug;
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public static @EntityDef({Unitc.class}) UnitType wraith;
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public static @EntityDef({Unitc.class}) UnitType reaper;
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public static @EntityDef({Unitc.class}) UnitType spirit;
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public static @EntityDef({Unitc.class, Builderc.class}) UnitType phantom;
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@ -61,6 +62,27 @@ public class UnitTypes implements ContentList{
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}});
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}};
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reaper = new UnitType("reaper"){{
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speed = 1f;
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accel = 0.08f;
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drag = 0f;
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mass = 2f;
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flying = true;
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health = 75000;
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engineOffset = 40;
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engineSize = 7.3f;
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weapons.add(new Weapon(){{
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y = 1.5f;
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reload = 28f;
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alternate = true;
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ejectEffect = Fx.shellEjectSmall;
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bullet = Bullets.standardCopper;
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shootSound = Sounds.shoot;
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}});
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}};
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vanguard = new UnitType("vanguard"){{
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speed = 1.3f;
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drag = 0.1f;
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@ -133,14 +133,14 @@ abstract class UnitComp implements Healthc, Velc, Statusc, Teamc, Itemsc, Hitbox
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Tile tile = tileOn();
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Floor floor = floorOn();
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if(tile != null){
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if(tile != null && isGrounded()){
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//unit block update
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if(tile.entity != null && isGrounded()){
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if(tile.entity != null){
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tile.entity.unitOn(this);
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}
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//kill when stuck in wall
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if(isGrounded() && tile.solid()){
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if(tile.solid()){
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kill();
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}
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@ -52,8 +52,8 @@ public class ModsDialog extends FloatingDialog{
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}
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void setup(){
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float h = 120f;
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float w = mobile ? 430f : 500f;
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float h = 110f;
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float w = mobile ? 430f : 524f;
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cont.clear();
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cont.defaults().width(mobile ? 500 : 560f).pad(4);
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@ -273,8 +273,28 @@ public class ModsDialog extends FloatingDialog{
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desc.row();
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desc.add(mod.meta.description).growX().wrap().padTop(2);
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}
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//TODO add this when mods work properly
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/*
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Array<UnlockableContent> all = Array.with(content.getContentMap()).<Content>flatten().select(c -> c.minfo.mod == mod && c instanceof UnlockableContent).as(UnlockableContent.class);
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if(all.any()){
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desc.add("$mod.content").padRight(10).color(Color.gray).top();
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desc.row();
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desc.pane(cs -> {
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int i = 0;
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for(UnlockableContent c : all){
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cs.addImageButton(new TextureRegionDrawable(c.icon(Cicon.medium)), () -> {
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ui.content.show(c);
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});
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if(++i % 8 == 0) cs.row();
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}
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}).growX().minHeight(60f);
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}*/
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}).width(400f);
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dialog.show();
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}
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}
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@ -231,9 +231,10 @@ public class Floor extends Block{
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}
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protected boolean doEdge(Floor other, boolean sameLayer){
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boolean dir = !((other instanceof ShallowLiquid && ((ShallowLiquid)other).floorBase == this) || (this instanceof ShallowLiquid && ((ShallowLiquid)this).floorBase == other));
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return ((other.blendGroup.id > blendGroup.id == dir) || edges() == null) &&
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other.edgeOnto(this) && (other.cacheLayer.ordinal() > this.cacheLayer.ordinal() || !sameLayer);
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//TODO this is awful and should not exist.
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boolean normal = ((other instanceof ShallowLiquid) == (this instanceof ShallowLiquid)) || (cacheLayer == other.cacheLayer);
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return (((other.blendGroup.id > blendGroup.id) || edges() == null) &&
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other.edgeOnto(this) && (other.cacheLayer.ordinal() > this.cacheLayer.ordinal() || !sameLayer)) == normal;
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}
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protected boolean edgeOnto(Floor other){
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