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Block classes are now responsible for flipping of blocks in schematics. (#6254)
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@ -696,9 +696,7 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
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});
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//flip rotation
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if(x == (req.rotation % 2 == 0)){
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req.rotation = Mathf.mod(req.rotation + 2, 4);
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}
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req.block.flipRotation(req, x);
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});
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}
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@ -468,7 +468,7 @@ public class Block extends UnlockableContent{
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if(hasItems && configurable){
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bars.add("items", entity -> new Bar(() -> Core.bundle.format("bar.items", entity.items.total()), () -> Pal.items, () -> (float)entity.items.total() / itemCapacity));
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}
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if(unitCapModifier != 0){
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stats.add(Stat.maxUnits, (unitCapModifier < 0 ? "-" : "+") + Math.abs(unitCapModifier));
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}
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@ -824,7 +824,7 @@ public class Block extends UnlockableContent{
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}
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clipSize = Math.max(clipSize, size * tilesize);
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//only kept to ensure compatibility with v6 mods.
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if(expanded){
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clipSize += tilesize * 10f;
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@ -989,4 +989,9 @@ public class Block extends UnlockableContent{
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packer.add(PageType.editor, name + "-icon-editor", editorBase);
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}
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public void flipRotation(BuildPlan req, boolean x){
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if(x == (req.rotation % 2 == 0)){
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req.rotation = Mathf.mod(req.rotation + 2, 4);
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}
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}
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}
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