From 2500d0a93048055b6a0a045b4ee8cb5c8141ea3f Mon Sep 17 00:00:00 2001 From: Anuken Date: Fri, 14 Jun 2019 23:03:19 -0400 Subject: [PATCH] Fixed maps getting rejected even with cores --- core/src/io/anuke/mindustry/core/World.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/core/src/io/anuke/mindustry/core/World.java b/core/src/io/anuke/mindustry/core/World.java index 90762e9997..f19c0fcea9 100644 --- a/core/src/io/anuke/mindustry/core/World.java +++ b/core/src/io/anuke/mindustry/core/World.java @@ -237,13 +237,13 @@ public class World implements ApplicationListener{ invalidMap = false; if(!headless){ - if(state.teams.get(player.getTeam()).cores.size == 0){ + if(state.teams.get(defaultTeam).cores.size == 0){ ui.showError("$map.nospawn"); invalidMap = true; }else if(state.rules.pvp){ //pvp maps need two cores to be valid invalidMap = true; for(Team team : Team.all){ - if(state.teams.get(team).cores.size != 0 && team != player.getTeam()){ + if(state.teams.get(team).cores.size != 0 && team != defaultTeam){ invalidMap = false; } }