Fixed black atlas bug

This commit is contained in:
Anuken 2022-05-16 13:25:48 -04:00
parent 9212c178fc
commit 2641404f46

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@ -99,8 +99,8 @@ public class MultiPacker implements Disposable{
//rubble page - scorch textures for unit deaths & wrecks
//ui page (sprites5.png) - content icons, white icons, fonts and UI elements
public enum PageType{
//main page can be massive.
main(8192),
//main page can be massive, but 8192 throws GL_OUT_OF_MEMORY on some GPUs and I can't deal with it yet.
main(4096),
environment(4096, 2048),
editor(4096, 2048),