Bugfixes and cleanup

This commit is contained in:
Anuken 2020-02-29 12:43:37 -05:00
parent 7a01719816
commit 26c328ae34
5 changed files with 22 additions and 32 deletions

View File

@ -34,26 +34,14 @@ public class MeshBuilder{
for(Ptile tile : grid.tiles){
Vec3 nor = v1.setZero();
Corner[] c = tile.corners;
for(Corner corner : c){
corner.bv.set(corner.v).setLength(radius);
corner.v.setLength((1f + mesher.getHeight(v2.set(corner.v)) * intensity) * radius);
}
for(Corner corner : c){
corner.v.setLength(radius + hexElevation(corner.bv, mesher, radius)*intensity);
}
for(Corner corner : c){
nor.add(corner.v);
}
nor.nor();
Vec3 realNormal = normal(c[0].v, c[2].v, c[4].v);
nor.set(realNormal);
Color color = hexColor(tile.v, mesher, radius);
Vec3 nor = normal(c[0].v, c[2].v, c[4].v);
Color color = mesher.getColor(v2.set(tile.v));
if(lines){
nor.set(1f, 1f, 1f);
@ -76,19 +64,17 @@ public class MeshBuilder{
verts(c[0].v, c[3].v, c[4].v, nor, color);
}
}
//restore mutated corners
for(Corner corner : c){
corner.v.nor();
}
}
return end();
}
private static float hexElevation(Vec3 v, HexMesher mesher, float radius){
return mesher.getHeight(v2.set(v).scl(1f / radius));
}
private static Color hexColor(Vec3 v, HexMesher mesher, float radius){
return mesher.getColor(v2.set(v).scl(1f / radius));
}
private static void begin(int count){
mesh = new Mesh(true, count, 0,
new VertexAttribute(Usage.position, 3, Shader.positionAttribute),

View File

@ -2,7 +2,6 @@ package mindustry.graphics.g3d;
import arc.math.*;
import arc.math.geom.*;
import arc.util.*;
//TODO clean this up somehow
public class PlanetGrid{
@ -166,7 +165,7 @@ public class PlanetGrid{
static void addCorner(int id, PlanetGrid grid, int t1, int t2, int t3){
Corner c = grid.corners[id];
Ptile[] t = {grid.tiles[t1], grid.tiles[t2], grid.tiles[t3]};
c.v = Tmp.v31.set(t[0].v).add(t[1].v).add(t[2].v).cpy().nor();
c.v.set(t[0].v).add(t[1].v).add(t[2].v).nor();
for(int i = 0; i < 3; i++){
t[i].corners[pos(t[i], t[(i + 2) % 3])] = c;
c.tiles[i] = t[i];
@ -245,9 +244,7 @@ public class PlanetGrid{
public final Ptile[] tiles = new Ptile[3];
public final Corner[] corners = new Corner[3];
public final Edge[] edges = new Edge[3];
public Vec3 v = new Vec3();
public Vec3 bv = new Vec3();
public final Vec3 v = new Vec3();
public Corner(int id){
this.id = id;

View File

@ -20,7 +20,7 @@ import static mindustry.Vars.universe;
public class Planet extends UnlockableContent{
/** Default spacing between planet orbits in world units. */
private static final float orbitSpacing = 5f;
private static final float orbitSpacing = 6f;
/** intersect() temp var. */
private static final Vec3 intersectResult = new Vec3();
/** Mesh used for rendering. Created on load() - will be null on the server! */

View File

@ -136,6 +136,7 @@ public class PlanetDialog extends FloatingDialog{
cam.up.set(Vec3.Y);
cam.resize(Core.graphics.getWidth(), Core.graphics.getHeight());
camRelative.setLength(planet.radius * camLength);
cam.position.set(planet.position).add(camRelative);
cam.lookAt(planet.position);
cam.update();
@ -147,7 +148,6 @@ public class PlanetDialog extends FloatingDialog{
renderPlanet(solarSystem);
if(planet.isLandable()){
//TODO
renderSectors(planet);
}
@ -335,13 +335,20 @@ public class PlanetDialog extends FloatingDialog{
for(int i = 0; i < sector.tile.corners.length; i++){
Corner next = sector.tile.corners[(i + 1) % sector.tile.corners.length];
Corner curr = sector.tile.corners[i];
next.v.scl(arad);
curr.v.scl(arad);
sector.tile.v.scl(arad);
Tmp.v31.set(curr.v).sub(sector.tile.v).setLength(length).add(sector.tile.v);
Tmp.v32.set(next.v).sub(sector.tile.v).setLength(length).add(sector.tile.v);
sector.tile.v.scl(1f / arad);
batch.tri(curr.v, next.v, Tmp.v31, Pal.accent);
batch.tri(Tmp.v31, next.v, Tmp.v32, Pal.accent);
sector.tile.v.scl(1f / arad);
next.v.scl(1f / arad);
curr.v.scl(1f /arad);
}
}

View File

@ -1,3 +1,3 @@
org.gradle.daemon=true
org.gradle.jvmargs=-Xms256m -Xmx1024m
archash=17caa50a75e98000d6e7bd1568a932a087dc09c3
archash=7287b37c2a36408da69c156014e96850acd0a4f0