diff --git a/core/src/mindustry/content/SectorPresets.java b/core/src/mindustry/content/SectorPresets.java index d0e38f9c90..0d33ff053d 100644 --- a/core/src/mindustry/content/SectorPresets.java +++ b/core/src/mindustry/content/SectorPresets.java @@ -156,7 +156,13 @@ public class SectorPresets{ ), new CommandModeObjective().withMarkers( new TextMarker("Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order your selected units to move or attack.", 258f * 8f, 116f * 8f) - ) + ), + new BuildCountObjective(Blocks.breach, 1).withMarkers( + new TextMarker("Units are effective, but [accent]turrets[] provide better defensive capabilities if used effectively.\n Place a [accent]Breach[] turret.\nTurrets require [accent]ammo[].", 276f * 8f, 133f * 8f) + ), + new BuildCountObjective(Blocks.berylliumWall, 6).withMarkers( + new TextMarker("[accent]Walls[] can prevent oncoming damage from reaching your buildings\nPlace some [accent]beryllium walls[] around the turret.", 276f * 8f, 133f * 8f) + ).withFlags("defDone") ); }; }};