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Added oil extractor
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@ -1,7 +1,7 @@
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#Autogenerated file. Do not modify.
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#Tue Mar 13 00:12:47 EDT 2018
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#Tue Mar 13 01:15:39 EDT 2018
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version=release
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androidBuildCode=474
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androidBuildCode=479
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name=Mindustry
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code=3.4
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build=custom build
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@ -68,6 +68,7 @@ public class Recipes {
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new Recipe(production, ProductionBlocks.cultivator, stack(Item.titanium, 40), stack(Item.dirium, 40)),
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new Recipe(production, ProductionBlocks.laserdrill, stack(Item.titanium, 40), stack(Item.dirium, 40)),
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new Recipe(production, ProductionBlocks.waterextractor, stack(Item.titanium, 40), stack(Item.dirium, 40)),
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new Recipe(production, ProductionBlocks.oilextractor, stack(Item.titanium, 40), stack(Item.dirium, 40)),
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new Recipe(power, ProductionBlocks.coalgenerator, stack(Item.iron, 30), stack(Item.stone, 20)),
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new Recipe(power, ProductionBlocks.thermalgenerator, stack(Item.steel, 30), stack(Item.iron, 30)),
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@ -72,7 +72,7 @@ public abstract class BaseBlock {
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}
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public void tryMoveLiquid(Tile tile, Tile tileSource, Tile next, float amount){
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float flow = Math.min(next.block().liquidCapacity - next.entity.liquid.amount, amount);
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float flow = Math.min(next.block().liquidCapacity - next.entity.liquid.amount - 0.001f, amount);
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if(next.block().acceptLiquid(next, tileSource, tile.entity.liquid.liquid, flow)){
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next.block().handleLiquid(next, tileSource, tile.entity.liquid.liquid, flow);
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@ -22,14 +22,14 @@ public class DistributionBlocks{
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}},
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liquidrouter = new LiquidRouter("liquidrouter"){{
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liquidCapacity = 30f;
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liquidCapacity = 40f;
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liquidRegion = "liquidrouter-liquid";
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}},
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liquidtank = new LiquidRouter("liquidtank"){{
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size = 3;
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liquidRegion = "liquidtank-liquid";
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liquidCapacity = 1300f;
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liquidCapacity = 1500f;
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}},
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conveyor = new Conveyor("conveyor"){{
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@ -16,11 +16,15 @@ public class ProductionBlocks{
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core = new CoreBlock("core"){},
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pump = new Pump("pump"){},
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pump = new Pump("pump"){
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{
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pumpAmount = 0.8f;
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}
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},
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fluxpump = new Pump("fluxpump"){
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{
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pumpAmount = 3f;
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pumpAmount = 1.2f;
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}
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},
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@ -87,9 +91,9 @@ public class ProductionBlocks{
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oilrefinery = new LiquidCrafter("oilrefinery"){
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{
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inputLiquid = Liquid.oil;
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liquidAmount = 45f;
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liquidCapacity = 46f;
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purifyTime = 60;
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liquidAmount = 55f;
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liquidCapacity = 56f;
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purifyTime = 65;
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output = Item.coal;
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health = 80;
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craftEffect = Fx.purifyoil;
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@ -213,12 +217,23 @@ public class ProductionBlocks{
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}
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},
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//TODO test it
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waterextractor = new SolidPump("waterextractor"){
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{
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result = Liquid.water;
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powerUse = 0.1f;
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pumpAmount = 0.4f;
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size = 2;
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liquidCapacity = 30f;
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}
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},
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oilextractor = new SolidPump("oilextractor"){
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{
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result = Liquid.oil;
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powerUse = 0.5f;
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pumpAmount = 0.4f;
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size = 3;
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liquidCapacity = 80f;
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}
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},
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@ -14,13 +14,13 @@ public class LiquidModule extends BlockModule {
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@Override
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public void write(DataOutputStream stream) throws IOException {
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stream.writeByte(liquid.id);
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stream.writeByte((byte)(amount));
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stream.writeFloat(amount);
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}
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@Override
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public void read(DataInputStream stream) throws IOException{
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byte id = stream.readByte();
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liquid = Liquid.getByID(id);
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amount = stream.readByte();
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amount = stream.readFloat();
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}
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}
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@ -12,7 +12,7 @@ import io.anuke.ucore.util.Mathf;
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import io.anuke.ucore.util.Strings;
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public class Pump extends LiquidBlock{
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protected float pumpAmount = 2f;
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protected float pumpAmount = 1f;
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public Pump(String name) {
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super(name);
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@ -8,6 +8,7 @@ import io.anuke.ucore.core.Timers;
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/**Pump that makes liquid from solids and takes in power. Only works on solid floor blocks.*/
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public class SolidPump extends Pump {
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protected Liquid result = Liquid.water;
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/**Power use per liquid unit.*/
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protected float powerUse = 0.1f;
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protected final Array<Tile> drawTiles = new Array<>();
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