Disperse unit filter

This commit is contained in:
Anuken 2022-02-11 15:36:59 -05:00
parent 7c507ce2f4
commit 2b1da7e564

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@ -3323,7 +3323,8 @@ public class Blocks{
speed = 8.5f;
//width = 11f;
//height = 19f;
width = height = 17;
width = height = 18;
shrinkY = 0.3f;
backSprite = "large-bomb-back";
sprite = "mine-bullet";
trailColor = Pal.bulletYellowBack;
@ -3360,6 +3361,7 @@ public class Blocks{
}};
unitFilter = u -> !u.spawnedByCore;
shots = 4;
alternate = true;
widthSpread = true;