Automatic bundle update

This commit is contained in:
Github Actions 2023-05-07 13:39:11 +00:00
parent dbafdfb312
commit 2b5ff56460
34 changed files with 34 additions and 0 deletions

View File

@ -1212,6 +1212,7 @@ rules.buildcostmultiplier = Множнік выдаткаў на будаўні
rules.buildspeedmultiplier = Множнік хуткасці будаўніцтва
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = Хвалі чакаюць ворагаў
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = Радыус зоны высадкі ворагаў: [lightgray] (блокаў)
rules.unitammo = Адзінкі Патрабуюць Боезапас
rules.enemyteam = Варожая Каманда

View File

@ -1223,6 +1223,7 @@ rules.buildcostmultiplier = Множител на Необходимите Ре
rules.buildspeedmultiplier = Множител на Скоростта за Строене
rules.deconstructrefundmultiplier = Множител на Възстановени Ресурси при Деконструкция
rules.waitForWaveToEnd = Вълните Изчакват за Врагове
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = Радиус на Начална Точка на Враговете:[lightgray] (полета)
rules.unitammo = Единиците се Нуждаят от Боеприпаси
rules.enemyteam = Enemy Team

View File

@ -1227,6 +1227,7 @@ rules.buildcostmultiplier = Multiplicador del cost de construcció
rules.buildspeedmultiplier = Multiplicador de la velocitat de construcció
rules.deconstructrefundmultiplier = Multiplicador dels elements recuperats per desmuntatge
rules.waitForWaveToEnd = Les onades esperen fins veure enemics
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = Radi de la zona daterratge:[lightgray] (caselles)
rules.unitammo = Les unitats necessiten munició
rules.enemyteam = Equip enemic

View File

@ -1225,6 +1225,7 @@ rules.buildcostmultiplier = Násobek ceny stavění
rules.buildspeedmultiplier = Násobek rychlosti stavění
rules.deconstructrefundmultiplier = Násobek vratky při rozebrání
rules.waitForWaveToEnd = Vlny čekají na nepřátele
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = Poloměr oblasti pro vylíhnutí: [lightgray](dlaždic)[]
rules.unitammo = Jednotky vyžadují munici
rules.enemyteam = Nepřátelský Tým

View File

@ -1213,6 +1213,7 @@ rules.buildcostmultiplier = Byggepris-forstærker
rules.buildspeedmultiplier = Byggehastigheds-forstærker
rules.deconstructrefundmultiplier = Dekonstruerings-tilbagebetalings-forstærker
rules.waitForWaveToEnd = Bølge-ventetid for fjender
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = Drop-zone-radius:[lightgray] (felter)
rules.unitammo = Enheder kræver ammunition
rules.enemyteam = Enemy Team

View File

@ -1236,6 +1236,7 @@ rules.buildcostmultiplier = Bau-Kosten Multiplikator
rules.buildspeedmultiplier = Bau-Schnelligkeit Multiplikator
rules.deconstructrefundmultiplier = Abbau Ressourcen-Rückerstattung
rules.waitForWaveToEnd = Warten bis Welle endet
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = Drop-Zonen-Radius:[lightgray] (Kacheln)
rules.unitammo = Einheiten benötigen Munition [red](wird vielleicht entfernt)
rules.enemyteam = Gegnerteam

View File

@ -1233,6 +1233,7 @@ rules.buildcostmultiplier = Multiplicador de coste de construcción
rules.buildspeedmultiplier = Multiplicador de velocidad de construcción
rules.deconstructrefundmultiplier = Multiplicador de devolución de desconstrucción
rules.waitForWaveToEnd = Las oleadas esperan a los enemigos
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = Radio de zona de aterrizaje:[lightgray] (bloques)
rules.unitammo = Las unidades necesitan munición
rules.enemyteam = Equipo enemigo

View File

@ -1213,6 +1213,7 @@ rules.buildcostmultiplier = Ehitamise maksumuse kordaja
rules.buildspeedmultiplier = Ehitamise kiiruse kordaja
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = Järgmine laine ootab eelmise laine lõpuni
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = Maandumisala raadius:[lightgray] (ühik)
rules.unitammo = Units Require Ammo
rules.enemyteam = Enemy Team

View File

@ -1215,6 +1215,7 @@ rules.buildcostmultiplier = Eraikitze kostu-biderkatzailea
rules.buildspeedmultiplier = Eraikitze abiadura-biderkatzailea
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = Atzeratu bolada etsairik geratzen bada
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = Erruntze puntuaren erradioa:[lightgray] (lauzak)
rules.unitammo = Units Require Ammo
rules.enemyteam = Enemy Team

View File

@ -1212,6 +1212,7 @@ rules.buildcostmultiplier = Rakentamisen hintakerroin
rules.buildspeedmultiplier = Rakentamisen nopeuskerroin
rules.deconstructrefundmultiplier = Purkamisen palautuskerroin
rules.waitForWaveToEnd = Tasot odottavat edellisen tason loppumista
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = Syntypisteen säde:[lightgray] (laattoina)
rules.unitammo = Yksiköt tarvitsevat ammuksia
rules.enemyteam = Vihollisjoukkue

View File

@ -1212,6 +1212,7 @@ rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = Waves Wait for Enemies
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = Drop Zone Radius:[lightgray] (tiles)
rules.unitammo = Units Require Ammo
rules.enemyteam = Enemy Team

View File

@ -1237,6 +1237,7 @@ rules.buildcostmultiplier = Multiplicateur du prix de construction
rules.buildspeedmultiplier = Multiplicateur du temps de construction
rules.deconstructrefundmultiplier = Multiplicateur du remboursement lors de la déconstruction
rules.waitForWaveToEnd = Les Vagues attendent la mort des ennemis
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = Rayon d'Apparition des ennemis :[lightgray] (tuiles)
rules.unitammo = Les Unités nécessitent des munitions
rules.enemyteam = Équipe ennemie

View File

@ -1222,6 +1222,7 @@ rules.buildcostmultiplier = Építési költség szorzó
rules.buildspeedmultiplier = Építési sebesség szorzó
rules.deconstructrefundmultiplier = Bontási visszatérítés szorzó
rules.waitForWaveToEnd = Waves Wait for Enemies
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = Ledobási zóna sugara:[lightgray] (mező)
rules.unitammo = Egységeknek kell lövedék
rules.enemyteam = Enemy Team

View File

@ -1233,6 +1233,7 @@ rules.buildcostmultiplier = Penggandaan Harga Bangunan
rules.buildspeedmultiplier = Penggandaan Waktu Pembuatan Bangunan
rules.deconstructrefundmultiplier = Penggandaan Kembalinya Bahan Bangunan yang Dihancurkan
rules.waitForWaveToEnd = Gelombang Menunggu Musuh
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = Radius Titik Muncul:[lightgray] (ubin)
rules.unitammo = Unit Membutuhkan Amunisi
rules.enemyteam = Tim Musuh

View File

@ -1219,6 +1219,7 @@ rules.buildcostmultiplier = Moltiplicatore Costo Costruzione
rules.buildspeedmultiplier = Moltiplicatore Velocità Costruzione
rules.deconstructrefundmultiplier = Moltiplicatore Rimborso di Smantellamento
rules.waitForWaveToEnd = Le ondate aspettano fino a quando l'ondata precedente finisce
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = Raggio di Generazione:[lightgray] (blocchi)
rules.unitammo = Unità Richiedono Munizioni
rules.enemyteam = Squadra avversaria

View File

@ -1225,6 +1225,7 @@ rules.buildcostmultiplier = 建設コストの倍率
rules.buildspeedmultiplier = 建設速度の倍率
rules.deconstructrefundmultiplier = ブロック破壊時の還元倍率
rules.waitForWaveToEnd = 敵が倒されるまでウェーブの進行を中断
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = 出現範囲の半径:[lightgray] (タイル)
rules.unitammo = ユニットは弾丸が必要
rules.enemyteam = 敵チーム

View File

@ -1225,6 +1225,7 @@ rules.buildcostmultiplier = 건설 비용 배수
rules.buildspeedmultiplier = 건설 속도 배수
rules.deconstructrefundmultiplier = 철거 환불 배수
rules.waitForWaveToEnd = 한 단계가 끝날때까지 대기
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = 스폰 구역 범위: [lightgray] (타일)
rules.unitammo = 기체 탄약 필요
rules.enemyteam = 적 팀

View File

@ -1213,6 +1213,7 @@ rules.buildcostmultiplier = Statymo Kainų Daugiklis
rules.buildspeedmultiplier = Statymo Greičio Daugiklis
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = Laukti, kol pasibaigs banga
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = Išmetimo Zonos Spindulys:[lightgray] (blokais)
rules.unitammo = Units Require Ammo
rules.enemyteam = Enemy Team

View File

@ -1225,6 +1225,7 @@ rules.buildcostmultiplier = Bouwkosten Vermenigvuldiger
rules.buildspeedmultiplier = Bouwsnelheid Vermenigvuldiger
rules.deconstructrefundmultiplier = Deconstructie Terugbetalings Vermenigvuldiger
rules.waitForWaveToEnd = Golven wachten tot alle vijanden zijn verslagen
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = Vijandelijke Spawn Diameter:[lightgray] (tegels)
rules.unitammo = Eenheden Gebruiken Ammunitie
rules.enemyteam = Vijandelijk Team

View File

@ -1213,6 +1213,7 @@ rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = Waves wait for enemies
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = Drop Zone Radius:[lightgray] (tiles)
rules.unitammo = Units Require Ammo
rules.enemyteam = Enemy Team

View File

@ -1223,6 +1223,7 @@ rules.buildcostmultiplier = Mnożnik Kosztów Budowania
rules.buildspeedmultiplier = Mnożnik Prędkości Budowania
rules.deconstructrefundmultiplier = Mnożnik Zwrotu Dekonstrukcji
rules.waitForWaveToEnd = Fale Czekają Na Przeciwników
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = Zasięg Strefy Zrzutu:[lightgray] (kratki)
rules.unitammo = Jednostki Potrzebują Amunicji
rules.enemyteam = Drużyna Wroga

View File

@ -1234,6 +1234,7 @@ rules.buildcostmultiplier = Multiplicador de custo de construção
rules.buildspeedmultiplier = Multiplicador de velocidade de construção
rules.deconstructrefundmultiplier = Multiplicador de reembolso de desconstrução
rules.waitForWaveToEnd = Hordas esperam inimigos
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = Raio da zona de spawn:[lightgray] (blocos)
rules.unitammo = Unidades requerem munição
rules.enemyteam = Time Inimigo

View File

@ -1213,6 +1213,7 @@ rules.buildcostmultiplier = Multiplicador de custo de construção
rules.buildspeedmultiplier = Multiplicador de velocidade de construção
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = hordas esperam inimigos
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = Raio da zona de spawn:[lightgray] (blocos)
rules.unitammo = Units Require Ammo
rules.enemyteam = Enemy Team

View File

@ -1225,6 +1225,7 @@ rules.buildcostmultiplier = Multiplicatorul Costului Construcției
rules.buildspeedmultiplier = Multiplicatorul Vitezei de Construcție
rules.deconstructrefundmultiplier = Multiplicatorul Recompensei la Deconstrucție
rules.waitForWaveToEnd = Valurile Așteaptă Inamicii
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = Raza Zonei de Lansare:[lightgray] (pătrate)
rules.unitammo = Unitățile Necesită Muniție
rules.enemyteam = Echipa Inamică

View File

@ -1226,6 +1226,7 @@ rules.buildcostmultiplier = Множитель затрат на строите
rules.buildspeedmultiplier = Множитель скорости строительства
rules.deconstructrefundmultiplier = Множитель возврата ресурсов при разборке
rules.waitForWaveToEnd = Волны ожидают врагов
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = Радиус зоны высадки врагов:[lightgray] (блоков)
rules.unitammo = Боев. ед. требуют боеприпасы
rules.enemyteam = Команда Врагов

View File

@ -1227,6 +1227,7 @@ rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = Talasi Čekaju Za Neprijatelje
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = Radijus Zone Prijema:[lightgray] (polja)
rules.unitammo = Jedinice Zahtevaju Municiju [red](može biti uklonjena)
rules.enemyteam = Neprilateljski Tim

View File

@ -1213,6 +1213,7 @@ rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = Waves wait for enemies
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = Drop Zone Radius:[lightgray] (tiles)
rules.unitammo = Units Require Ammo
rules.enemyteam = Enemy Team

View File

@ -1227,6 +1227,7 @@ rules.buildcostmultiplier = พหุคูณราคาทรัพยาก
rules.buildspeedmultiplier = พหุคูณความเร็วการสร้าง
rules.deconstructrefundmultiplier = พหุคูณการคืนทรัพยากรเมื่อทำลาย
rules.waitForWaveToEnd = คลื่นจะรอศัตรู
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = รัศมีจุดเกิดของศัตรู:[lightgray] (ช่อง)
rules.unitammo = ยูนิตต้องใช้กระสุน
rules.enemyteam = ทีมศัตรู

View File

@ -1213,6 +1213,7 @@ rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = Waves wait for enemies
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = Drop Zone Radius:[lightgray] (tiles)
rules.unitammo = Units Require Ammo
rules.enemyteam = Enemy Team

View File

@ -1224,6 +1224,7 @@ rules.buildcostmultiplier = İnşa Ücreti Çarpanı
rules.buildspeedmultiplier = İnşa Hızı Çarpanı
rules.deconstructrefundmultiplier = Yıkım İade Çarpanı
rules.waitForWaveToEnd = Dalgalar Düşmanı Bekler
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = İniş Noktası Yarıçapı: [lightgray](kare)
rules.unitammo = Birlikler Mermi Gerektirir
rules.enemyteam = Düşman Takım

View File

@ -1235,6 +1235,7 @@ rules.buildcostmultiplier = Множник затрат на будування
rules.buildspeedmultiplier = Множник швидкості будування
rules.deconstructrefundmultiplier = Множник відшкодування в разі демонтажу
rules.waitForWaveToEnd = Хвилі чекають на завершення попередньої
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = Радіус зони висадки:[lightgray] (плитки)
rules.unitammo = Бойові одиниці потребують боєприпасів
rules.enemyteam = Ворожа команда

View File

@ -1228,6 +1228,7 @@ rules.buildcostmultiplier = Hệ số chi phí xây dựng
rules.buildspeedmultiplier = Hệ số tốc độ xây dựng
rules.deconstructrefundmultiplier = Hệ số số vật phẩm hoàn lại khi phá công trình
rules.waitForWaveToEnd = Đợt chờ hết kẻ địch
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = Bán kính vùng thả:[lightgray] (ô)
rules.unitammo = Quân lính cần đạn
rules.enemyteam = Đội quân địch

View File

@ -1236,6 +1236,7 @@ rules.buildcostmultiplier = 建造花费倍率
rules.buildspeedmultiplier = 建造速度倍率
rules.deconstructrefundmultiplier = 拆除返还倍率
rules.waitForWaveToEnd = 等待波次结束
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = 敌人出生点禁区大小:[lightgray](格)
rules.unitammo = 单位有弹药限制
rules.enemyteam = 敌方队伍

View File

@ -1232,6 +1232,7 @@ rules.buildcostmultiplier = 建設成本倍數
rules.buildspeedmultiplier = 建設速度倍數
rules.deconstructrefundmultiplier = 拆除資源返還比例
rules.waitForWaveToEnd = 等待所有敵人毀滅才開始下一波次
rules.wavelimit = Map Ends After Wave
rules.dropzoneradius = 空降區半徑:[lightgray](格)
rules.unitammo = 單位需要彈藥
rules.enemyteam = 敵方隊伍