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Automatic bundle update
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@ -1212,6 +1212,7 @@ rules.buildcostmultiplier = Множнік выдаткаў на будаўні
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rules.buildspeedmultiplier = Множнік хуткасці будаўніцтва
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rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
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rules.waitForWaveToEnd = Хвалі чакаюць ворагаў
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = Радыус зоны высадкі ворагаў: [lightgray] (блокаў)
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rules.unitammo = Адзінкі Патрабуюць Боезапас
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rules.enemyteam = Варожая Каманда
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@ -1223,6 +1223,7 @@ rules.buildcostmultiplier = Множител на Необходимите Ре
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rules.buildspeedmultiplier = Множител на Скоростта за Строене
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rules.deconstructrefundmultiplier = Множител на Възстановени Ресурси при Деконструкция
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rules.waitForWaveToEnd = Вълните Изчакват за Врагове
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = Радиус на Начална Точка на Враговете:[lightgray] (полета)
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rules.unitammo = Единиците се Нуждаят от Боеприпаси
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rules.enemyteam = Enemy Team
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@ -1227,6 +1227,7 @@ rules.buildcostmultiplier = Multiplicador del cost de construcció
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rules.buildspeedmultiplier = Multiplicador de la velocitat de construcció
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rules.deconstructrefundmultiplier = Multiplicador dels elements recuperats per desmuntatge
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rules.waitForWaveToEnd = Les onades esperen fins veure enemics
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = Radi de la zona d’aterratge:[lightgray] (caselles)
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rules.unitammo = Les unitats necessiten munició
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rules.enemyteam = Equip enemic
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@ -1225,6 +1225,7 @@ rules.buildcostmultiplier = Násobek ceny stavění
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rules.buildspeedmultiplier = Násobek rychlosti stavění
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rules.deconstructrefundmultiplier = Násobek vratky při rozebrání
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rules.waitForWaveToEnd = Vlny čekají na nepřátele
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = Poloměr oblasti pro vylíhnutí: [lightgray](dlaždic)[]
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rules.unitammo = Jednotky vyžadují munici
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rules.enemyteam = Nepřátelský Tým
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@ -1213,6 +1213,7 @@ rules.buildcostmultiplier = Byggepris-forstærker
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rules.buildspeedmultiplier = Byggehastigheds-forstærker
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rules.deconstructrefundmultiplier = Dekonstruerings-tilbagebetalings-forstærker
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rules.waitForWaveToEnd = Bølge-ventetid for fjender
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = Drop-zone-radius:[lightgray] (felter)
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rules.unitammo = Enheder kræver ammunition
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rules.enemyteam = Enemy Team
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@ -1236,6 +1236,7 @@ rules.buildcostmultiplier = Bau-Kosten Multiplikator
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rules.buildspeedmultiplier = Bau-Schnelligkeit Multiplikator
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rules.deconstructrefundmultiplier = Abbau Ressourcen-Rückerstattung
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rules.waitForWaveToEnd = Warten bis Welle endet
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = Drop-Zonen-Radius:[lightgray] (Kacheln)
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rules.unitammo = Einheiten benötigen Munition [red](wird vielleicht entfernt)
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rules.enemyteam = Gegnerteam
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@ -1233,6 +1233,7 @@ rules.buildcostmultiplier = Multiplicador de coste de construcción
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rules.buildspeedmultiplier = Multiplicador de velocidad de construcción
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rules.deconstructrefundmultiplier = Multiplicador de devolución de desconstrucción
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rules.waitForWaveToEnd = Las oleadas esperan a los enemigos
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = Radio de zona de aterrizaje:[lightgray] (bloques)
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rules.unitammo = Las unidades necesitan munición
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rules.enemyteam = Equipo enemigo
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@ -1213,6 +1213,7 @@ rules.buildcostmultiplier = Ehitamise maksumuse kordaja
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rules.buildspeedmultiplier = Ehitamise kiiruse kordaja
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rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
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rules.waitForWaveToEnd = Järgmine laine ootab eelmise laine lõpuni
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = Maandumisala raadius:[lightgray] (ühik)
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rules.unitammo = Units Require Ammo
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rules.enemyteam = Enemy Team
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@ -1215,6 +1215,7 @@ rules.buildcostmultiplier = Eraikitze kostu-biderkatzailea
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rules.buildspeedmultiplier = Eraikitze abiadura-biderkatzailea
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rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
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rules.waitForWaveToEnd = Atzeratu bolada etsairik geratzen bada
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = Erruntze puntuaren erradioa:[lightgray] (lauzak)
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rules.unitammo = Units Require Ammo
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rules.enemyteam = Enemy Team
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@ -1212,6 +1212,7 @@ rules.buildcostmultiplier = Rakentamisen hintakerroin
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rules.buildspeedmultiplier = Rakentamisen nopeuskerroin
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rules.deconstructrefundmultiplier = Purkamisen palautuskerroin
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rules.waitForWaveToEnd = Tasot odottavat edellisen tason loppumista
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = Syntypisteen säde:[lightgray] (laattoina)
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rules.unitammo = Yksiköt tarvitsevat ammuksia
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rules.enemyteam = Vihollisjoukkue
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@ -1212,6 +1212,7 @@ rules.buildcostmultiplier = Build Cost Multiplier
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rules.buildspeedmultiplier = Build Speed Multiplier
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rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
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rules.waitForWaveToEnd = Waves Wait for Enemies
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = Drop Zone Radius:[lightgray] (tiles)
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rules.unitammo = Units Require Ammo
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rules.enemyteam = Enemy Team
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@ -1237,6 +1237,7 @@ rules.buildcostmultiplier = Multiplicateur du prix de construction
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rules.buildspeedmultiplier = Multiplicateur du temps de construction
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rules.deconstructrefundmultiplier = Multiplicateur du remboursement lors de la déconstruction
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rules.waitForWaveToEnd = Les Vagues attendent la mort des ennemis
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = Rayon d'Apparition des ennemis :[lightgray] (tuiles)
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rules.unitammo = Les Unités nécessitent des munitions
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rules.enemyteam = Équipe ennemie
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@ -1222,6 +1222,7 @@ rules.buildcostmultiplier = Építési költség szorzó
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rules.buildspeedmultiplier = Építési sebesség szorzó
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rules.deconstructrefundmultiplier = Bontási visszatérítés szorzó
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rules.waitForWaveToEnd = Waves Wait for Enemies
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = Ledobási zóna sugara:[lightgray] (mező)
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rules.unitammo = Egységeknek kell lövedék
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rules.enemyteam = Enemy Team
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@ -1233,6 +1233,7 @@ rules.buildcostmultiplier = Penggandaan Harga Bangunan
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rules.buildspeedmultiplier = Penggandaan Waktu Pembuatan Bangunan
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rules.deconstructrefundmultiplier = Penggandaan Kembalinya Bahan Bangunan yang Dihancurkan
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rules.waitForWaveToEnd = Gelombang Menunggu Musuh
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = Radius Titik Muncul:[lightgray] (ubin)
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rules.unitammo = Unit Membutuhkan Amunisi
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rules.enemyteam = Tim Musuh
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@ -1219,6 +1219,7 @@ rules.buildcostmultiplier = Moltiplicatore Costo Costruzione
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rules.buildspeedmultiplier = Moltiplicatore Velocità Costruzione
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rules.deconstructrefundmultiplier = Moltiplicatore Rimborso di Smantellamento
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rules.waitForWaveToEnd = Le ondate aspettano fino a quando l'ondata precedente finisce
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = Raggio di Generazione:[lightgray] (blocchi)
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rules.unitammo = Unità Richiedono Munizioni
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rules.enemyteam = Squadra avversaria
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@ -1225,6 +1225,7 @@ rules.buildcostmultiplier = 建設コストの倍率
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rules.buildspeedmultiplier = 建設速度の倍率
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rules.deconstructrefundmultiplier = ブロック破壊時の還元倍率
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rules.waitForWaveToEnd = 敵が倒されるまでウェーブの進行を中断
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = 出現範囲の半径:[lightgray] (タイル)
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rules.unitammo = ユニットは弾丸が必要
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rules.enemyteam = 敵チーム
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@ -1225,6 +1225,7 @@ rules.buildcostmultiplier = 건설 비용 배수
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rules.buildspeedmultiplier = 건설 속도 배수
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rules.deconstructrefundmultiplier = 철거 환불 배수
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rules.waitForWaveToEnd = 한 단계가 끝날때까지 대기
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = 스폰 구역 범위: [lightgray] (타일)
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rules.unitammo = 기체 탄약 필요
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rules.enemyteam = 적 팀
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@ -1213,6 +1213,7 @@ rules.buildcostmultiplier = Statymo Kainų Daugiklis
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rules.buildspeedmultiplier = Statymo Greičio Daugiklis
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rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
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rules.waitForWaveToEnd = Laukti, kol pasibaigs banga
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = Išmetimo Zonos Spindulys:[lightgray] (blokais)
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rules.unitammo = Units Require Ammo
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rules.enemyteam = Enemy Team
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@ -1225,6 +1225,7 @@ rules.buildcostmultiplier = Bouwkosten Vermenigvuldiger
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rules.buildspeedmultiplier = Bouwsnelheid Vermenigvuldiger
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rules.deconstructrefundmultiplier = Deconstructie Terugbetalings Vermenigvuldiger
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rules.waitForWaveToEnd = Golven wachten tot alle vijanden zijn verslagen
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = Vijandelijke Spawn Diameter:[lightgray] (tegels)
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rules.unitammo = Eenheden Gebruiken Ammunitie
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rules.enemyteam = Vijandelijk Team
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@ -1213,6 +1213,7 @@ rules.buildcostmultiplier = Build Cost Multiplier
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rules.buildspeedmultiplier = Build Speed Multiplier
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rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
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rules.waitForWaveToEnd = Waves wait for enemies
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = Drop Zone Radius:[lightgray] (tiles)
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rules.unitammo = Units Require Ammo
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rules.enemyteam = Enemy Team
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@ -1223,6 +1223,7 @@ rules.buildcostmultiplier = Mnożnik Kosztów Budowania
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rules.buildspeedmultiplier = Mnożnik Prędkości Budowania
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rules.deconstructrefundmultiplier = Mnożnik Zwrotu Dekonstrukcji
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rules.waitForWaveToEnd = Fale Czekają Na Przeciwników
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = Zasięg Strefy Zrzutu:[lightgray] (kratki)
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rules.unitammo = Jednostki Potrzebują Amunicji
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rules.enemyteam = Drużyna Wroga
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@ -1234,6 +1234,7 @@ rules.buildcostmultiplier = Multiplicador de custo de construção
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rules.buildspeedmultiplier = Multiplicador de velocidade de construção
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rules.deconstructrefundmultiplier = Multiplicador de reembolso de desconstrução
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rules.waitForWaveToEnd = Hordas esperam inimigos
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = Raio da zona de spawn:[lightgray] (blocos)
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rules.unitammo = Unidades requerem munição
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rules.enemyteam = Time Inimigo
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@ -1213,6 +1213,7 @@ rules.buildcostmultiplier = Multiplicador de custo de construção
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rules.buildspeedmultiplier = Multiplicador de velocidade de construção
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rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
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rules.waitForWaveToEnd = hordas esperam inimigos
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = Raio da zona de spawn:[lightgray] (blocos)
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rules.unitammo = Units Require Ammo
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rules.enemyteam = Enemy Team
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@ -1225,6 +1225,7 @@ rules.buildcostmultiplier = Multiplicatorul Costului Construcției
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rules.buildspeedmultiplier = Multiplicatorul Vitezei de Construcție
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rules.deconstructrefundmultiplier = Multiplicatorul Recompensei la Deconstrucție
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rules.waitForWaveToEnd = Valurile Așteaptă Inamicii
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = Raza Zonei de Lansare:[lightgray] (pătrate)
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rules.unitammo = Unitățile Necesită Muniție
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rules.enemyteam = Echipa Inamică
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@ -1226,6 +1226,7 @@ rules.buildcostmultiplier = Множитель затрат на строите
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rules.buildspeedmultiplier = Множитель скорости строительства
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rules.deconstructrefundmultiplier = Множитель возврата ресурсов при разборке
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rules.waitForWaveToEnd = Волны ожидают врагов
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = Радиус зоны высадки врагов:[lightgray] (блоков)
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rules.unitammo = Боев. ед. требуют боеприпасы
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rules.enemyteam = Команда Врагов
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@ -1227,6 +1227,7 @@ rules.buildcostmultiplier = Build Cost Multiplier
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rules.buildspeedmultiplier = Build Speed Multiplier
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rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
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rules.waitForWaveToEnd = Talasi Čekaju Za Neprijatelje
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = Radijus Zone Prijema:[lightgray] (polja)
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rules.unitammo = Jedinice Zahtevaju Municiju [red](može biti uklonjena)
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rules.enemyteam = Neprilateljski Tim
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@ -1213,6 +1213,7 @@ rules.buildcostmultiplier = Build Cost Multiplier
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rules.buildspeedmultiplier = Build Speed Multiplier
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rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
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rules.waitForWaveToEnd = Waves wait for enemies
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = Drop Zone Radius:[lightgray] (tiles)
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rules.unitammo = Units Require Ammo
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rules.enemyteam = Enemy Team
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@ -1227,6 +1227,7 @@ rules.buildcostmultiplier = พหุคูณราคาทรัพยาก
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rules.buildspeedmultiplier = พหุคูณความเร็วการสร้าง
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rules.deconstructrefundmultiplier = พหุคูณการคืนทรัพยากรเมื่อทำลาย
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rules.waitForWaveToEnd = คลื่นจะรอศัตรู
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = รัศมีจุดเกิดของศัตรู:[lightgray] (ช่อง)
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rules.unitammo = ยูนิตต้องใช้กระสุน
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rules.enemyteam = ทีมศัตรู
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@ -1213,6 +1213,7 @@ rules.buildcostmultiplier = Build Cost Multiplier
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rules.buildspeedmultiplier = Build Speed Multiplier
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rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
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rules.waitForWaveToEnd = Waves wait for enemies
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = Drop Zone Radius:[lightgray] (tiles)
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rules.unitammo = Units Require Ammo
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rules.enemyteam = Enemy Team
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@ -1224,6 +1224,7 @@ rules.buildcostmultiplier = İnşa Ücreti Çarpanı
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rules.buildspeedmultiplier = İnşa Hızı Çarpanı
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rules.deconstructrefundmultiplier = Yıkım İade Çarpanı
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rules.waitForWaveToEnd = Dalgalar Düşmanı Bekler
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = İniş Noktası Yarıçapı: [lightgray](kare)
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rules.unitammo = Birlikler Mermi Gerektirir
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rules.enemyteam = Düşman Takım
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@ -1235,6 +1235,7 @@ rules.buildcostmultiplier = Множник затрат на будування
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rules.buildspeedmultiplier = Множник швидкості будування
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rules.deconstructrefundmultiplier = Множник відшкодування в разі демонтажу
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rules.waitForWaveToEnd = Хвилі чекають на завершення попередньої
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = Радіус зони висадки:[lightgray] (плитки)
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rules.unitammo = Бойові одиниці потребують боєприпасів
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rules.enemyteam = Ворожа команда
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@ -1228,6 +1228,7 @@ rules.buildcostmultiplier = Hệ số chi phí xây dựng
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rules.buildspeedmultiplier = Hệ số tốc độ xây dựng
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rules.deconstructrefundmultiplier = Hệ số số vật phẩm hoàn lại khi phá công trình
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rules.waitForWaveToEnd = Đợt chờ hết kẻ địch
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = Bán kính vùng thả:[lightgray] (ô)
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rules.unitammo = Quân lính cần đạn
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rules.enemyteam = Đội quân địch
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@ -1236,6 +1236,7 @@ rules.buildcostmultiplier = 建造花费倍率
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rules.buildspeedmultiplier = 建造速度倍率
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rules.deconstructrefundmultiplier = 拆除返还倍率
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rules.waitForWaveToEnd = 等待波次结束
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = 敌人出生点禁区大小:[lightgray](格)
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rules.unitammo = 单位有弹药限制
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rules.enemyteam = 敌方队伍
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@ -1232,6 +1232,7 @@ rules.buildcostmultiplier = 建設成本倍數
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rules.buildspeedmultiplier = 建設速度倍數
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rules.deconstructrefundmultiplier = 拆除資源返還比例
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rules.waitForWaveToEnd = 等待所有敵人毀滅才開始下一波次
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rules.wavelimit = Map Ends After Wave
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rules.dropzoneradius = 空降區半徑:[lightgray](格)
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rules.unitammo = 單位需要彈藥
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rules.enemyteam = 敵方隊伍
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