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https://github.com/Anuken/Mindustry.git
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Merge remote-tracking branch 'origin/master'
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commit
2c368953f9
@ -957,6 +957,8 @@ rules.blockdamagemultiplier = Block Damage Multiplier
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rules.unitbuildspeedmultiplier = Unit Production Speed Multiplier
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rules.unithealthmultiplier = Unit Health Multiplier
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rules.unitdamagemultiplier = Unit Damage Multiplier
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rules.unitcapvariable = Cores Contribute To Unit Cap
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rules.unitcap = Base Unit Cap
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rules.enemycorebuildradius = Enemy Core No-Build Radius:[lightgray] (tiles)
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rules.wavespacing = Wave Spacing:[lightgray] (sec)
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rules.buildcostmultiplier = Build Cost Multiplier
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@ -76,7 +76,7 @@ public class Units{
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if((team == state.rules.waveTeam && !state.rules.pvp) || (state.isCampaign() && team == state.rules.waveTeam)){
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return Integer.MAX_VALUE;
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}
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return state.rules.unitCap + indexer.getExtraUnits(team);
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return Math.max(0, state.rules.unitCapVariable ? state.rules.unitCap + indexer.getExtraUnits(team) : state.rules.unitCap);
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}
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/** @return whether this player can interact with a specific tile. if either of these are null, returns true.*/
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@ -44,6 +44,8 @@ public class Rules{
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public boolean fire = true;
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/** Whether units use and require ammo. */
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public boolean unitAmmo = false;
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/** Whether cores add to unit limit */
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public boolean unitCapVariable = true;
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/** How fast unit pads build units. */
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public float unitBuildSpeedMultiplier = 1f;
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/** How much damage any other units deal. */
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@ -161,6 +161,8 @@ public class CustomRulesDialog extends BaseDialog{
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title("@rules.title.unit");
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check("@rules.unitammo", b -> rules.unitAmmo = b, () -> rules.unitAmmo);
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check("@rules.unitcapvariable", b -> rules.unitCapVariable = b, () -> rules.unitCapVariable);
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number("@rules.unitcap", true, f -> rules.unitCap = f, () -> rules.unitCap, -999, 999);
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number("@rules.unitdamagemultiplier", f -> rules.unitDamageMultiplier = f, () -> rules.unitDamageMultiplier);
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number("@rules.unitbuildspeedmultiplier", f -> rules.unitBuildSpeedMultiplier = f, () -> rules.unitBuildSpeedMultiplier, 0.001f, 50f);
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@ -204,6 +206,17 @@ public class CustomRulesDialog extends BaseDialog{
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number(text, false, cons, prov, condition, 0, Float.MAX_VALUE);
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}
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void number(String text, boolean integer, Intc cons, Intp prov, int min, int max){
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main.table(t -> {
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t.left();
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t.add(text).left().padRight(5);
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t.field((integer ? (int)prov.get() : prov.get()) + "", s -> cons.get(Strings.parseInt(s)))
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.padRight(100f)
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.valid(f -> Strings.parseInt(f) >= min && Strings.parseInt(f) <= max).width(120f).left().addInputDialog();
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}).padTop(0);
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main.row();
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}
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void number(String text, boolean integer, Floatc cons, Floatp prov, Boolp condition, float min, float max){
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main.table(t -> {
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t.left();
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