Added siege to campaign

This commit is contained in:
Epowerj
2022-10-10 17:31:58 -04:00
parent 101ba6de0f
commit 2eb3e5e034
3 changed files with 15 additions and 7 deletions

View File

@ -165,7 +165,7 @@ public class ErekirTechTree{
node(regenProjector, Seq.with(new OnSector(peaks)), () -> {
//TODO more tiers of build tower or "support" structures like overdrive projectors
node(buildTower, Seq.with(new OnSector(stronghold)), () -> {
node(shockwaveTower, Seq.with(tmpNever), () -> {
node(shockwaveTower, Seq.with(new OnSector(siege)), () -> {
});
});
@ -208,7 +208,7 @@ public class ErekirTechTree{
});
node(atmosphericConcentrator, Seq.with(new OnSector(caldera)), () -> {
node(cyanogenSynthesizer, Seq.with(tmpNever), () -> {
node(cyanogenSynthesizer, Seq.with(new OnSector(siege)), () -> {
});
});
@ -283,8 +283,8 @@ public class ErekirTechTree{
});
node(disperse, Seq.with(new OnSector(stronghold)), () -> {
node(scathe, Seq.with(tmpNever), () -> {
node(malign, () -> {
node(scathe, Seq.with(new OnSector(siege)), () -> {
node(malign, Seq.with(tmpNever), () -> {
});
});
@ -332,7 +332,7 @@ public class ErekirTechTree{
node(UnitTypes.obviate);
});
node(tankAssembler, Seq.with(tmpNever, new OnSector(intersect), new Research(constructor), new Research(atmosphericConcentrator)), () -> {
node(tankAssembler, Seq.with(new OnSector(siege), new Research(constructor), new Research(atmosphericConcentrator)), () -> {
node(UnitTypes.vanquish, () -> {
node(UnitTypes.conquer, Seq.with(tmpNever), () -> {
@ -340,7 +340,7 @@ public class ErekirTechTree{
});
});
node(shipAssembler, Seq.with(new OnSector(basin)), () -> {
node(shipAssembler, Seq.with(tmpNever), () -> {
node(UnitTypes.quell, () -> {
node(UnitTypes.disrupt, Seq.with(tmpNever), () -> {
@ -385,7 +385,9 @@ public class ErekirTechTree{
node(caldera, Seq.with(new SectorComplete(peaks), new Research(heatRedirector)), () -> {
node(stronghold, Seq.with(new SectorComplete(caldera), new Research(coreCitadel)), () -> {
node(crevice, Seq.with(new SectorComplete(stronghold)), () -> {
node(siege, Seq.with(new SectorComplete(crevice)), () -> {
});
});
});
});