Added siege to campaign

This commit is contained in:
Epowerj
2022-10-10 17:31:58 -04:00
parent 101ba6de0f
commit 2eb3e5e034
3 changed files with 15 additions and 7 deletions

View File

@ -769,6 +769,7 @@ sector.ravine.name = Ravine
sector.caldera-erekir.name = Caldera
sector.stronghold.name = Stronghold
sector.crevice.name = Crevice
sector.siege.name = Siege
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
sector.aegis.description = This sector contains deposits of tungsten.\nResearch the [accent]Impact Drill[] to mine this resource, and destroy the enemy base in the area.
@ -781,6 +782,7 @@ sector.ravine.description = No enemy cores detected in the sector, although it's
sector.caldera-erekir.description = The resources detected in this sector are scattered across several islands.\nResearch and deploy drone-based transportation.
sector.stronghold.description = WiP Description.
sector.crevice.description = WiP Description.
sector.siege.description = WiP Description.
status.burning.name = Burning
status.freezing.name = Freezing

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@ -165,7 +165,7 @@ public class ErekirTechTree{
node(regenProjector, Seq.with(new OnSector(peaks)), () -> {
//TODO more tiers of build tower or "support" structures like overdrive projectors
node(buildTower, Seq.with(new OnSector(stronghold)), () -> {
node(shockwaveTower, Seq.with(tmpNever), () -> {
node(shockwaveTower, Seq.with(new OnSector(siege)), () -> {
});
});
@ -208,7 +208,7 @@ public class ErekirTechTree{
});
node(atmosphericConcentrator, Seq.with(new OnSector(caldera)), () -> {
node(cyanogenSynthesizer, Seq.with(tmpNever), () -> {
node(cyanogenSynthesizer, Seq.with(new OnSector(siege)), () -> {
});
});
@ -283,8 +283,8 @@ public class ErekirTechTree{
});
node(disperse, Seq.with(new OnSector(stronghold)), () -> {
node(scathe, Seq.with(tmpNever), () -> {
node(malign, () -> {
node(scathe, Seq.with(new OnSector(siege)), () -> {
node(malign, Seq.with(tmpNever), () -> {
});
});
@ -332,7 +332,7 @@ public class ErekirTechTree{
node(UnitTypes.obviate);
});
node(tankAssembler, Seq.with(tmpNever, new OnSector(intersect), new Research(constructor), new Research(atmosphericConcentrator)), () -> {
node(tankAssembler, Seq.with(new OnSector(siege), new Research(constructor), new Research(atmosphericConcentrator)), () -> {
node(UnitTypes.vanquish, () -> {
node(UnitTypes.conquer, Seq.with(tmpNever), () -> {
@ -340,7 +340,7 @@ public class ErekirTechTree{
});
});
node(shipAssembler, Seq.with(new OnSector(basin)), () -> {
node(shipAssembler, Seq.with(tmpNever), () -> {
node(UnitTypes.quell, () -> {
node(UnitTypes.disrupt, Seq.with(tmpNever), () -> {
@ -385,11 +385,13 @@ public class ErekirTechTree{
node(caldera, Seq.with(new SectorComplete(peaks), new Research(heatRedirector)), () -> {
node(stronghold, Seq.with(new SectorComplete(caldera), new Research(coreCitadel)), () -> {
node(crevice, Seq.with(new SectorComplete(stronghold)), () -> {
node(siege, Seq.with(new SectorComplete(crevice)), () -> {
});
});
});
});
});
node(peaks, Seq.with(new SectorComplete(marsh), new SectorComplete(split)), () ->{

View File

@ -12,7 +12,7 @@ public class SectorPresets{
impact0078, desolateRift, nuclearComplex, planetaryTerminal,
coastline, navalFortress,
onset, aegis, lake, intersect, basin, atlas, split, marsh, peaks, ravine, caldera, stronghold, crevice;
onset, aegis, lake, intersect, basin, atlas, split, marsh, peaks, ravine, caldera, stronghold, crevice, siege;
public static void load(){
//region serpulo
@ -165,6 +165,10 @@ public class SectorPresets{
captureWave = 45;
}};
siege = new SectorPreset("siege", erekir, 58){{
difficulty = 4;
}};
//endregion
}
}