diff --git a/core/assets/bundles/bundle.properties b/core/assets/bundles/bundle.properties index 710135ed62..2f3925773c 100644 --- a/core/assets/bundles/bundle.properties +++ b/core/assets/bundles/bundle.properties @@ -756,6 +756,7 @@ sector.split.name = Split sector.basin.name = Basin sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. diff --git a/core/assets/bundles/bundle_be.properties b/core/assets/bundles/bundle_be.properties index 0dd6761d65..bae2fbc3b0 100644 --- a/core/assets/bundles/bundle_be.properties +++ b/core/assets/bundles/bundle_be.properties @@ -738,6 +738,7 @@ sector.split.name = Split sector.basin.name = Basin sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. diff --git a/core/assets/bundles/bundle_bg.properties b/core/assets/bundles/bundle_bg.properties index 8d84023045..c9a4b62d8e 100644 --- a/core/assets/bundles/bundle_bg.properties +++ b/core/assets/bundles/bundle_bg.properties @@ -747,6 +747,7 @@ sector.split.name = Split sector.basin.name = Basin sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. diff --git a/core/assets/bundles/bundle_ca.properties b/core/assets/bundles/bundle_ca.properties index 6ff83bfbea..d4e8fff239 100644 --- a/core/assets/bundles/bundle_ca.properties +++ b/core/assets/bundles/bundle_ca.properties @@ -752,6 +752,7 @@ sector.split.name = Separació sector.basin.name = La conca sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = El sector del tutorial. Encara no s’ha establert cap objectiu. Manteniu-vos a l’espera per rebre més informació. sector.aegis.description = L’enemic està protegit per escuts. S’ha detectat un mòdul experimental antiescuts al sector.\nLocalitzeu-lo i abastiu-lo amb tungstè per destruir la base enemiga. sector.lake.description = El llac de residus d’aquest sector limita el nombre d’unitats viables. Les unitats aèries són l’única via possible.\nRecerqueu la tecnologia per construir [accent]muntadores de naus[] i produïu una unitat [accent]Elude[] tan aviat com pugueu. diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties index 4a15ad8c2c..0ae555c59a 100644 --- a/core/assets/bundles/bundle_cs.properties +++ b/core/assets/bundles/bundle_cs.properties @@ -749,6 +749,7 @@ sector.split.name = Split sector.basin.name = Basin sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. diff --git a/core/assets/bundles/bundle_da.properties b/core/assets/bundles/bundle_da.properties index 23d21c8b94..f9435c8d6a 100644 --- a/core/assets/bundles/bundle_da.properties +++ b/core/assets/bundles/bundle_da.properties @@ -738,6 +738,7 @@ sector.split.name = Split sector.basin.name = Basin sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. diff --git a/core/assets/bundles/bundle_de.properties b/core/assets/bundles/bundle_de.properties index 0b352c626b..94dfb41da8 100644 --- a/core/assets/bundles/bundle_de.properties +++ b/core/assets/bundles/bundle_de.properties @@ -752,6 +752,7 @@ sector.split.name = Split sector.basin.name = Basin sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = Der Tutorial-Sektor. Dieser Sektor hat noch kein Ziel. Erwarte weitere Informationen. sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. diff --git a/core/assets/bundles/bundle_es.properties b/core/assets/bundles/bundle_es.properties index ef32f31722..2869725255 100644 --- a/core/assets/bundles/bundle_es.properties +++ b/core/assets/bundles/bundle_es.properties @@ -756,6 +756,7 @@ sector.split.name = División sector.basin.name = Declive sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = Este es el sector de tutorial. Aún no se ha definido un objetivo para esta zona. Mantente a la espera para recibir nueva información. sector.aegis.description = El enemigo usa escudos para protegerse. Se ha detectado un módulo destructor de escudos experimental en este sector.\nLocaliza esta estructura. Suminístrale munición de tungsteno y destruye la base enemiga. diff --git a/core/assets/bundles/bundle_et.properties b/core/assets/bundles/bundle_et.properties index 4493be85c4..b0405f5188 100644 --- a/core/assets/bundles/bundle_et.properties +++ b/core/assets/bundles/bundle_et.properties @@ -738,6 +738,7 @@ sector.split.name = Split sector.basin.name = Basin sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. diff --git a/core/assets/bundles/bundle_eu.properties b/core/assets/bundles/bundle_eu.properties index 9c4234bb7f..9d7f67f959 100644 --- a/core/assets/bundles/bundle_eu.properties +++ b/core/assets/bundles/bundle_eu.properties @@ -738,6 +738,7 @@ sector.split.name = Split sector.basin.name = Basin sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. diff --git a/core/assets/bundles/bundle_fi.properties b/core/assets/bundles/bundle_fi.properties index 47270f3c14..ad331a5fca 100644 --- a/core/assets/bundles/bundle_fi.properties +++ b/core/assets/bundles/bundle_fi.properties @@ -738,6 +738,7 @@ sector.split.name = Split sector.basin.name = Basin sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = Tutoriaalisektori. Tätä tehtävää ei ole vielä luotu. Odota myöhempää tietoa. sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. diff --git a/core/assets/bundles/bundle_fil.properties b/core/assets/bundles/bundle_fil.properties index 4e41fd70a8..5e6159a635 100644 --- a/core/assets/bundles/bundle_fil.properties +++ b/core/assets/bundles/bundle_fil.properties @@ -738,6 +738,7 @@ sector.split.name = Split sector.basin.name = Basin sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = Ang tutorial sector. Ang objective ay hindi pa nagawa. Maghintay para sa kinabukasang impormasyon. sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. diff --git a/core/assets/bundles/bundle_fr.properties b/core/assets/bundles/bundle_fr.properties index 647c79787e..2abb6cb241 100644 --- a/core/assets/bundles/bundle_fr.properties +++ b/core/assets/bundles/bundle_fr.properties @@ -756,6 +756,7 @@ sector.split.name = Split sector.basin.name = Basin sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = Le secteur de tutoriel. Cet objectif n'a pas encore été créé. Attendez pour des informations futures. sector.aegis.description = L'ennemi est protégé par des boucliers. Un module expérimental de briseur de bouclier a été détecté dans ce secteur.\nLocalisez cette structure, approvisionnez-la avec des munitions de tungstène et détruisez la base ennemie. diff --git a/core/assets/bundles/bundle_hu.properties b/core/assets/bundles/bundle_hu.properties index 31f1c45957..8b1e439366 100644 --- a/core/assets/bundles/bundle_hu.properties +++ b/core/assets/bundles/bundle_hu.properties @@ -747,6 +747,7 @@ sector.split.name = Split sector.basin.name = Basin sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. diff --git a/core/assets/bundles/bundle_id_ID.properties b/core/assets/bundles/bundle_id_ID.properties index cdc0ab57a3..8302460004 100644 --- a/core/assets/bundles/bundle_id_ID.properties +++ b/core/assets/bundles/bundle_id_ID.properties @@ -756,6 +756,7 @@ sector.split.name = Split sector.basin.name = Basin sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = Sektor latihan. Tujuan ini belum dibuat. Tunggu informasi selanjutnya. sector.aegis.description = Musuh dilindungi oleh perisai. Modul pemutus pelindung eksperimental telah terdeteksi di sektor ini.\nTemukan struktur ini. Pasok dengan amunisi tungsten dan hancurkan markas musuh. diff --git a/core/assets/bundles/bundle_it.properties b/core/assets/bundles/bundle_it.properties index 4adf5d4de1..772cfc5a10 100644 --- a/core/assets/bundles/bundle_it.properties +++ b/core/assets/bundles/bundle_it.properties @@ -745,6 +745,7 @@ sector.split.name = Dividi sector.basin.name = Basin sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = Settore di prova. Questo obbiettivo non è ancora stato creato. Aspetta ulteriori informazioni. sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. diff --git a/core/assets/bundles/bundle_ja.properties b/core/assets/bundles/bundle_ja.properties index 97112a855b..718dbd9b96 100644 --- a/core/assets/bundles/bundle_ja.properties +++ b/core/assets/bundles/bundle_ja.properties @@ -749,6 +749,7 @@ sector.split.name = Split sector.basin.name = Basin sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. diff --git a/core/assets/bundles/bundle_ko.properties b/core/assets/bundles/bundle_ko.properties index bb849e1206..24c880017a 100644 --- a/core/assets/bundles/bundle_ko.properties +++ b/core/assets/bundles/bundle_ko.properties @@ -750,6 +750,7 @@ sector.split.name = 분열 sector.basin.name = 유역 sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = 튜토리얼 지역. 아직 목표가 만들어지지 않았습니다. 정보를 더 기다리십시오. sector.aegis.description = 적은 방어막으로 보호받고 있습니다. 이 구역에서 실험적인 방어막 차단기 모듈이 감지되었습니다.\n이 구조물을 찾으십시오. 텅스텐을 공급해 방어막 차단기를 가동하고 적의 기지를 파괴하십시오. sector.lake.description = 이 지역의 광재 호수는 기체의 활동범위를 크게 제한시킵니다. 호버 유닛이 유일한 선택지입니다.\n[accent]함선 재구성기[]를 연구하고 [accent]일루드[]를 가능한 한 빨리 생산하십시오. diff --git a/core/assets/bundles/bundle_lt.properties b/core/assets/bundles/bundle_lt.properties index a0b839b7fd..d2de8bb1d8 100644 --- a/core/assets/bundles/bundle_lt.properties +++ b/core/assets/bundles/bundle_lt.properties @@ -738,6 +738,7 @@ sector.split.name = Split sector.basin.name = Basin sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. diff --git a/core/assets/bundles/bundle_nl.properties b/core/assets/bundles/bundle_nl.properties index 086bcc0b54..9cab59026c 100644 --- a/core/assets/bundles/bundle_nl.properties +++ b/core/assets/bundles/bundle_nl.properties @@ -738,6 +738,7 @@ sector.split.name = Split sector.basin.name = Basin sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. diff --git a/core/assets/bundles/bundle_nl_BE.properties b/core/assets/bundles/bundle_nl_BE.properties index 6570eb7d75..3555d39ef9 100644 --- a/core/assets/bundles/bundle_nl_BE.properties +++ b/core/assets/bundles/bundle_nl_BE.properties @@ -738,6 +738,7 @@ sector.split.name = Split sector.basin.name = Basin sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. diff --git a/core/assets/bundles/bundle_pl.properties b/core/assets/bundles/bundle_pl.properties index 71fc95a3e2..5f2b80546c 100644 --- a/core/assets/bundles/bundle_pl.properties +++ b/core/assets/bundles/bundle_pl.properties @@ -748,6 +748,7 @@ sector.split.name = Split sector.basin.name = Basin sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = Samouczkowy sektor. Cel nie został jeszcze ustalony. Oczekuj dalszych informacji. sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. diff --git a/core/assets/bundles/bundle_pt_BR.properties b/core/assets/bundles/bundle_pt_BR.properties index fb1cc6e3cb..3f3983d32f 100644 --- a/core/assets/bundles/bundle_pt_BR.properties +++ b/core/assets/bundles/bundle_pt_BR.properties @@ -743,6 +743,7 @@ sector.split.name = Split sector.basin.name = Basin sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. diff --git a/core/assets/bundles/bundle_pt_PT.properties b/core/assets/bundles/bundle_pt_PT.properties index fba02f8ae7..96d505c29c 100644 --- a/core/assets/bundles/bundle_pt_PT.properties +++ b/core/assets/bundles/bundle_pt_PT.properties @@ -738,6 +738,7 @@ sector.split.name = Split sector.basin.name = Basin sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. diff --git a/core/assets/bundles/bundle_ro.properties b/core/assets/bundles/bundle_ro.properties index 73b0cab1fe..b581b71419 100644 --- a/core/assets/bundles/bundle_ro.properties +++ b/core/assets/bundles/bundle_ro.properties @@ -749,6 +749,7 @@ sector.split.name = Split sector.basin.name = Basin sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index ea6537932a..09be6c8071 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -748,6 +748,7 @@ sector.split.name = Split sector.basin.name = Basin sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = Учебный сектор. Эта цель еще не создана. Ждите дальнейшей информации. sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. diff --git a/core/assets/bundles/bundle_sr.properties b/core/assets/bundles/bundle_sr.properties index 11d29b56e3..cb2f841595 100644 --- a/core/assets/bundles/bundle_sr.properties +++ b/core/assets/bundles/bundle_sr.properties @@ -749,6 +749,7 @@ sector.split.name = Split sector.basin.name = Sliv sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = Tutorijalni sektor. Ovaj zadatak još nije izrađen. Sakečajte za dodatne informacije. sector.aegis.description = Neprijatelj je zaštićen pomoću štita. Eksperimentalni razbijač štitova je uočen u sektoru.\nLocirajte ovu građevinu. Transportujte je sa volframskom municijom i uništite neprijateljsku bazu. sector.lake.description = Istopljen metali u ovom sektoru smanjuje količinu korisnih jedinica. Lebdeća jedinica je jedina opcija.\nIzuči [accent]fabrikator brodova[] i proizvedi [accent]izvrda[] jedinicu što pre moguće. diff --git a/core/assets/bundles/bundle_sv.properties b/core/assets/bundles/bundle_sv.properties index b6744a7898..fbd980cde5 100644 --- a/core/assets/bundles/bundle_sv.properties +++ b/core/assets/bundles/bundle_sv.properties @@ -738,6 +738,7 @@ sector.split.name = Split sector.basin.name = Basin sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. diff --git a/core/assets/bundles/bundle_th.properties b/core/assets/bundles/bundle_th.properties index 78a0b6776e..d6eacb5dc0 100644 --- a/core/assets/bundles/bundle_th.properties +++ b/core/assets/bundles/bundle_th.properties @@ -749,6 +749,7 @@ sector.split.name = Split sector.basin.name = Basin sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. diff --git a/core/assets/bundles/bundle_tk.properties b/core/assets/bundles/bundle_tk.properties index 99e9c42625..3bda7d37d4 100644 --- a/core/assets/bundles/bundle_tk.properties +++ b/core/assets/bundles/bundle_tk.properties @@ -738,6 +738,7 @@ sector.split.name = Split sector.basin.name = Basin sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. diff --git a/core/assets/bundles/bundle_tr.properties b/core/assets/bundles/bundle_tr.properties index a88ebafd40..36ed2563e0 100644 --- a/core/assets/bundles/bundle_tr.properties +++ b/core/assets/bundles/bundle_tr.properties @@ -749,6 +749,7 @@ sector.split.name = Ayrılım sector.basin.name = Havza sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = Öğretici Sektör. Bu Sektörün Görevleri daha belirlenmedi. Daha fazla bilgi için beklemede kal. sector.aegis.description = Düşman Kalkanların arkasına Sığınmış Durumda! Bu Sektörde Deneysel bir Kalkan Kırıcı Bulunmakta.\nBu Yapıyı Bul, Tungsten ile çalıştır ve Düşman Base i Fethet! sector.lake.description = Bu Sektörün Cürüf Gölü, birimleri büyük oranda engelliyor. Bir Hovercraft tek seçeneğin.\n[accent]Gemi Fabrikatörünü[] araştır ve [accent]elude[] birimini olabildiğince kısa sürede üret! diff --git a/core/assets/bundles/bundle_uk_UA.properties b/core/assets/bundles/bundle_uk_UA.properties index 1e202677e4..d27cb190d9 100644 --- a/core/assets/bundles/bundle_uk_UA.properties +++ b/core/assets/bundles/bundle_uk_UA.properties @@ -752,6 +752,7 @@ sector.split.name = Розколина sector.basin.name = Ставок sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = Навчальний сектор. Це завдання ще не створено. Чекайте додаткової інформації. sector.aegis.description = Ворог захищений щитами. У цьому секторі виявлено експериментальний модуль зламувача щитів.\nЗнайдіть цю будівлю. Забезпечте її вольфрамовими боєприпасами та знищіть ворожу базу. sector.lake.description = Шлакове озеро в цьому секторі значно обмежує вибір одиниць. Єдиний варіант — одиниця, що може підтримувати себе над землею.\nДослідіть [accent]корабельний виробник[] і виготовте одиницю [accent]Ухиляч[] якомога швидше. diff --git a/core/assets/bundles/bundle_vi.properties b/core/assets/bundles/bundle_vi.properties index 687de9f46d..d8f1b7a15e 100644 --- a/core/assets/bundles/bundle_vi.properties +++ b/core/assets/bundles/bundle_vi.properties @@ -749,6 +749,7 @@ sector.split.name = Split sector.basin.name = Basin sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index f981ecbcad..e8a7a77cae 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -750,6 +750,7 @@ sector.split.name = 横断山谷 sector.basin.name = 芳油盆地 sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = 教学区块。区块目标未设立,等待进一步指示。 sector.aegis.description = 敌人被护盾保护着,不过这里也探测到一台实验性的护盾破坏器。\n找到它,并为它输送一些钨作为弹药,然后摧毁敌方基地。 sector.lake.description = 这个区块的岩浆湖限制了大部分单位的移动,悬浮单位是唯一选择。\n尽快研究[accent]飞船制造厂[]并生产一个[accent]挣脱[]。 diff --git a/core/assets/bundles/bundle_zh_TW.properties b/core/assets/bundles/bundle_zh_TW.properties index c88f63e15e..2a3d8db5cd 100644 --- a/core/assets/bundles/bundle_zh_TW.properties +++ b/core/assets/bundles/bundle_zh_TW.properties @@ -756,6 +756,7 @@ sector.split.name = 分岔點 sector.basin.name = 搖籃 sector.marsh.name = Marsh sector.peaks.name = Peaks +sector.ravine.name = Ravine sector.onset.description = 新手教學地區。尚無作戰目標,請等候後續指示。 sector.aegis.description = 敵人受護盾保護。一個在實驗階段的護盾破壞器坐落在此區域,找到並提供鎢原料啟用它。摧毀敵方基地。 diff --git a/core/assets/maps/ravine.msav b/core/assets/maps/ravine.msav new file mode 100644 index 0000000000..7ba848760d Binary files /dev/null and b/core/assets/maps/ravine.msav differ diff --git a/core/src/mindustry/type/Weapon.java b/core/src/mindustry/type/Weapon.java index d4b2517b57..22275a6c6c 100644 --- a/core/src/mindustry/type/Weapon.java +++ b/core/src/mindustry/type/Weapon.java @@ -51,6 +51,8 @@ public class Weapon implements Cloneable{ public boolean alwaysContinuous; /** whether this weapon can be aimed manually by players */ public boolean controllable = true; + /** whether this weapon is always shooting, regardless of targets ore cone */ + public boolean alwaysShooting = false; /** whether to automatically target relevant units in update(); only works when controllable = false. */ public boolean autoTarget = false; /** whether to perform target trajectory prediction */ @@ -323,6 +325,8 @@ public class Weapon implements Cloneable{ //logic will return shooting as false even if these return true, which is fine } + if(alwaysShooting) mount.shoot = true; + //update continuous state if(continuous && mount.bullet != null){ if(!mount.bullet.isAdded() || mount.bullet.time >= mount.bullet.lifetime || mount.bullet.type != bullet){