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Problematic detection fix (#10372)
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@ -413,7 +413,7 @@ public class Planet extends UnlockableContent{
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Vec3 vec = intersect(ray, radius);
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if(vec == null) return null;
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vec.sub(position).rotate(Vec3.Y, getRotation());
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return sectors.min(t -> t.tile.v.dst2(vec));
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return sectors.min(t -> Tmp.v31.set(t.tile.v).setLength(radius).dst2(vec));
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}
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/** @return the sector that is hit by this ray, or null if nothing intersects it. */
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