Parsing fixes / Moved annotations to Arc

This commit is contained in:
Anuken 2019-09-29 16:09:43 -04:00
parent f17e46015a
commit 33416aadef
37 changed files with 148 additions and 85 deletions

View File

@ -22,20 +22,6 @@ public class Annotations{
public @interface OverrideCallSuper {
}
/** Indicates that a method return or field can be null.*/
@Target({ElementType.METHOD, ElementType.FIELD, ElementType.PARAMETER, ElementType.LOCAL_VARIABLE})
@Retention(RetentionPolicy.SOURCE)
public @interface Nullable{
}
/** Indicates that a method return or field cannot be null.*/
@Target({ElementType.METHOD, ElementType.FIELD, ElementType.PARAMETER, ElementType.LOCAL_VARIABLE})
@Retention(RetentionPolicy.SOURCE)
public @interface NonNull{
}
/** Marks a class as serializable. */
@Target(ElementType.TYPE)
@Retention(RetentionPolicy.SOURCE)

View File

@ -6,6 +6,7 @@ import io.anuke.arc.collection.*;
import io.anuke.arc.function.*;
import io.anuke.arc.math.geom.*;
import io.anuke.arc.util.*;
import io.anuke.arc.util.ArcAnnotate.*;
import io.anuke.arc.util.async.*;
import io.anuke.mindustry.game.EventType.*;
import io.anuke.mindustry.game.*;
@ -32,7 +33,8 @@ public class Pathfinder implements Runnable{
/** handles task scheduling on the update thread. */
private TaskQueue queue = new TaskQueue();
/** current pathfinding thread */
private @Nullable Thread thread;
private @Nullable
Thread thread;
public Pathfinder(){
Events.on(WorldLoadEvent.class, event -> {

View File

@ -48,7 +48,7 @@ public class WaveSpawner{
for(SpawnGroup group : state.rules.spawns){
int spawned = group.getUnitsSpawned(state.wave - 1);
if(group.type.isFlying){
if(group.type.flying){
float spread = margin / 1.5f;
eachFlyerSpawn((spawnX, spawnY) -> {

View File

@ -18,7 +18,7 @@ public class UnitTypes implements ContentList{
@Override
public void load(){
draug = new UnitType("draug", Draug.class, Draug::new){{
isFlying = true;
flying = true;
drag = 0.01f;
speed = 0.3f;
maxVelocity = 1.2f;
@ -33,7 +33,7 @@ public class UnitTypes implements ContentList{
}};
spirit = new UnitType("spirit", Spirit.class, Spirit::new){{
isFlying = true;
flying = true;
drag = 0.01f;
speed = 0.4f;
maxVelocity = 1.6f;
@ -54,7 +54,7 @@ public class UnitTypes implements ContentList{
}};
phantom = new UnitType("phantom", Phantom.class, Phantom::new){{
isFlying = true;
flying = true;
drag = 0.01f;
mass = 2f;
speed = 0.45f;
@ -244,7 +244,7 @@ public class UnitTypes implements ContentList{
maxVelocity = 1.9f;
drag = 0.01f;
mass = 1.5f;
isFlying = true;
flying = true;
health = 75;
engineOffset = 5.5f;
range = 140f;
@ -264,7 +264,7 @@ public class UnitTypes implements ContentList{
maxVelocity = 1.4f;
mass = 3f;
drag = 0.01f;
isFlying = true;
flying = true;
targetAir = false;
engineOffset = 7.8f;
range = 140f;
@ -291,7 +291,7 @@ public class UnitTypes implements ContentList{
drag = 0.01f;
range = 80f;
shootCone = 40f;
isFlying = true;
flying = true;
rotateWeapon = true;
engineOffset = 12f;
engineSize = 3f;
@ -322,7 +322,7 @@ public class UnitTypes implements ContentList{
drag = 0.02f;
range = 80f;
shootCone = 20f;
isFlying = true;
flying = true;
rotateWeapon = true;
engineOffset = 21;
engineSize = 5.3f;
@ -355,7 +355,7 @@ public class UnitTypes implements ContentList{
drag = 0.02f;
range = 80f;
shootCone = 30f;
isFlying = true;
flying = true;
rotateWeapon = true;
engineOffset = 40;
engineSize = 7.3f;

View File

@ -60,7 +60,9 @@ public class ContentLoader{
setupMapping();
if(mods != null){
mods.loadContent();
}
setupMapping();

View File

@ -1,11 +1,11 @@
package io.anuke.mindustry.core;
import io.anuke.annotations.Annotations.*;
import io.anuke.arc.*;
import io.anuke.arc.collection.*;
import io.anuke.arc.math.*;
import io.anuke.arc.math.geom.*;
import io.anuke.arc.util.*;
import io.anuke.arc.util.ArcAnnotate.*;
import io.anuke.mindustry.content.*;
import io.anuke.mindustry.core.GameState.*;
import io.anuke.mindustry.game.EventType.*;
@ -82,7 +82,8 @@ public class World{
return height()*tilesize;
}
public @Nullable Tile tile(int pos){
public @Nullable
Tile tile(int pos){
return tiles == null ? null : tile(Pos.x(pos), Pos.y(pos));
}

View File

@ -1,6 +1,5 @@
package io.anuke.mindustry.entities.traits;
import io.anuke.annotations.Annotations.*;
import io.anuke.arc.*;
import io.anuke.arc.collection.Queue;
import io.anuke.arc.collection.*;
@ -8,6 +7,7 @@ import io.anuke.arc.graphics.g2d.*;
import io.anuke.arc.math.*;
import io.anuke.arc.math.geom.*;
import io.anuke.arc.util.*;
import io.anuke.arc.util.ArcAnnotate.*;
import io.anuke.mindustry.*;
import io.anuke.mindustry.content.*;
import io.anuke.mindustry.entities.type.*;
@ -200,7 +200,8 @@ public interface BuilderTrait extends Entity, TeamTrait{
* Return the build requests currently active, or the one at the top of the queue.
* May return null.
*/
default @Nullable BuildRequest buildRequest(){
default @Nullable
BuildRequest buildRequest(){
return buildQueue().size == 0 ? null : buildQueue().first();
}

View File

@ -6,6 +6,7 @@ import io.anuke.arc.graphics.g2d.*;
import io.anuke.arc.math.*;
import io.anuke.arc.math.geom.*;
import io.anuke.arc.util.*;
import io.anuke.arc.util.ArcAnnotate.*;
import io.anuke.mindustry.*;
import io.anuke.mindustry.content.*;
import io.anuke.mindustry.entities.*;
@ -93,7 +94,8 @@ public abstract class BaseUnit extends Unit implements ShooterTrait{
}
}
public @Nullable Tile getSpawner(){
public @Nullable
Tile getSpawner(){
return world.tile(spawner);
}
@ -263,7 +265,7 @@ public abstract class BaseUnit extends Unit implements ShooterTrait{
@Override
public boolean isFlying(){
return type.isFlying;
return type.flying;
}
@Override

View File

@ -10,6 +10,7 @@ import io.anuke.arc.math.geom.*;
import io.anuke.arc.scene.ui.*;
import io.anuke.arc.scene.ui.layout.*;
import io.anuke.arc.util.*;
import io.anuke.arc.util.ArcAnnotate.*;
import io.anuke.arc.util.pooling.*;
import io.anuke.mindustry.*;
import io.anuke.mindustry.content.*;
@ -48,7 +49,8 @@ public class Player extends Unit implements BuilderMinerTrait, ShooterTrait{
public float baseRotation;
public float pointerX, pointerY;
public String name = "noname";
public @Nullable String uuid, usid;
public @Nullable
String uuid, usid;
public boolean isAdmin, isTransferring, isShooting, isBoosting, isMobile, isTyping;
public float boostHeat, shootHeat, destructTime;
public boolean achievedFlight;

View File

@ -7,6 +7,7 @@ import io.anuke.arc.collection.ObjectSet;
import io.anuke.arc.math.geom.Point2;
import io.anuke.arc.math.geom.Vector2;
import io.anuke.arc.util.*;
import io.anuke.arc.util.ArcAnnotate.*;
import io.anuke.mindustry.entities.EntityGroup;
import io.anuke.mindustry.entities.traits.HealthTrait;
import io.anuke.mindustry.entities.traits.TargetTrait;
@ -42,7 +43,8 @@ public class TileEntity extends BaseEntity implements TargetTrait, HealthTrait{
private boolean dead = false;
private boolean sleeping;
private float sleepTime;
private @Nullable SoundLoop sound;
private @Nullable
SoundLoop sound;
@Remote(called = Loc.server, unreliable = true)
public static void onTileDamage(Tile tile, float health){

View File

@ -1,6 +1,5 @@
package io.anuke.mindustry.entities.type;
import io.anuke.annotations.Annotations.*;
import io.anuke.arc.*;
import io.anuke.arc.collection.*;
import io.anuke.arc.graphics.*;
@ -9,6 +8,7 @@ import io.anuke.arc.math.*;
import io.anuke.arc.math.geom.*;
import io.anuke.arc.scene.ui.layout.*;
import io.anuke.arc.util.*;
import io.anuke.arc.util.ArcAnnotate.*;
import io.anuke.mindustry.content.*;
import io.anuke.mindustry.entities.*;
import io.anuke.mindustry.entities.effect.*;
@ -234,7 +234,8 @@ public abstract class Unit extends DestructibleEntity implements SaveTrait, Targ
}
}
public @Nullable TileEntity getClosestCore(){
public @Nullable
TileEntity getClosestCore(){
TeamData data = state.teams.get(team);
Tile tile = Geometry.findClosest(x, y, data.cores);

View File

@ -2,7 +2,6 @@ package io.anuke.mindustry.entities.type.base;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.math.geom.Geometry;
import io.anuke.mindustry.entities.type.FlyingUnit;
import io.anuke.mindustry.entities.units.*;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.meta.BlockFlag;

View File

@ -1,6 +1,4 @@
package io.anuke.mindustry.entities.type.base;
import io.anuke.mindustry.entities.type.GroundUnit;
public class Crawler extends GroundUnit{
}

View File

@ -1,7 +1,5 @@
package io.anuke.mindustry.entities.type.base;
import io.anuke.mindustry.entities.type.GroundUnit;
public class Dagger extends GroundUnit{
}

View File

@ -1,6 +1,4 @@
package io.anuke.mindustry.entities.type.base;
import io.anuke.mindustry.entities.type.GroundUnit;
public class Eruptor extends GroundUnit{
}

View File

@ -1,4 +1,4 @@
package io.anuke.mindustry.entities.type;
package io.anuke.mindustry.entities.type.base;
import io.anuke.arc.graphics.*;
import io.anuke.arc.graphics.g2d.*;
@ -8,6 +8,7 @@ import io.anuke.arc.util.*;
import io.anuke.mindustry.*;
import io.anuke.mindustry.entities.*;
import io.anuke.mindustry.entities.bullet.*;
import io.anuke.mindustry.entities.type.*;
import io.anuke.mindustry.entities.units.*;
import io.anuke.mindustry.graphics.*;
import io.anuke.mindustry.world.*;
@ -15,7 +16,7 @@ import io.anuke.mindustry.world.meta.*;
import static io.anuke.mindustry.Vars.*;
public abstract class FlyingUnit extends BaseUnit{
public class FlyingUnit extends BaseUnit{
protected float[] weaponAngles = {0,0};
protected final UnitState

View File

@ -1,6 +1,4 @@
package io.anuke.mindustry.entities.type.base;
import io.anuke.mindustry.entities.type.GroundUnit;
public class Fortress extends GroundUnit{
}

View File

@ -1,7 +1,5 @@
package io.anuke.mindustry.entities.type.base;
import io.anuke.mindustry.entities.type.FlyingUnit;
public class Ghoul extends FlyingUnit{
}

View File

@ -1,4 +1,4 @@
package io.anuke.mindustry.entities.type;
package io.anuke.mindustry.entities.type.base;
import io.anuke.arc.graphics.*;
import io.anuke.arc.graphics.g2d.*;
@ -9,6 +9,7 @@ import io.anuke.mindustry.*;
import io.anuke.mindustry.ai.Pathfinder.*;
import io.anuke.mindustry.entities.*;
import io.anuke.mindustry.entities.bullet.*;
import io.anuke.mindustry.entities.type.*;
import io.anuke.mindustry.entities.units.*;
import io.anuke.mindustry.game.*;
import io.anuke.mindustry.type.*;
@ -18,7 +19,7 @@ import io.anuke.mindustry.world.meta.*;
import static io.anuke.mindustry.Vars.*;
public abstract class GroundUnit extends BaseUnit{
public class GroundUnit extends BaseUnit{
protected static Vector2 vec = new Vector2();
protected float walkTime;

View File

@ -4,7 +4,6 @@ import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.math.Angles;
import io.anuke.arc.math.Mathf;
import io.anuke.mindustry.entities.Units;
import io.anuke.mindustry.entities.type.FlyingUnit;
public class Revenant extends FlyingUnit{

View File

@ -1,7 +1,5 @@
package io.anuke.mindustry.entities.type.base;
import io.anuke.mindustry.entities.type.GroundUnit;
public class Titan extends GroundUnit{
}

View File

@ -1,7 +1,5 @@
package io.anuke.mindustry.entities.type.base;
import io.anuke.mindustry.entities.type.FlyingUnit;
public class Wraith extends FlyingUnit{
}

View File

@ -1,6 +1,6 @@
package io.anuke.mindustry.game;
import io.anuke.annotations.Annotations.*;
import io.anuke.arc.util.ArcAnnotate.*;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.entities.traits.BuilderTrait;
import io.anuke.mindustry.entities.type.*;
@ -195,7 +195,8 @@ public class EventType{
public static class BlockBuildEndEvent{
public final Tile tile;
public final Team team;
public final @Nullable Player player;
public final @Nullable
Player player;
public final boolean breaking;
public BlockBuildEndEvent(Tile tile, @Nullable Player player, Team team, boolean breaking){

View File

@ -1,11 +1,11 @@
package io.anuke.mindustry.game;
import io.anuke.annotations.Annotations.*;
import io.anuke.arc.*;
import io.anuke.arc.audio.*;
import io.anuke.arc.collection.*;
import io.anuke.arc.math.*;
import io.anuke.arc.util.*;
import io.anuke.arc.util.ArcAnnotate.*;
import io.anuke.mindustry.core.GameState.*;
import io.anuke.mindustry.game.EventType.*;
import io.anuke.mindustry.gen.*;
@ -22,7 +22,8 @@ public class MusicControl{
public Array<Music> darkMusic = Array.with();
private Music lastRandomPlayed;
private Interval timer = new Interval();
private @Nullable Music current;
private @Nullable
Music current;
private float fade;
private boolean silenced;

View File

@ -1,17 +1,18 @@
package io.anuke.mindustry.graphics;
import io.anuke.annotations.Annotations.*;
import io.anuke.arc.Core;
import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.arc.graphics.glutils.Shader;
import io.anuke.arc.scene.ui.layout.Scl;
import io.anuke.arc.util.ArcAnnotate.*;
import io.anuke.arc.util.Time;
public class Shaders{
public static Shadow shadow;
public static BlockBuild blockbuild;
public static @Nullable Shield shield;
public static @Nullable
Shield shield;
public static UnitBuild build;
public static FogShader fog;
public static MenuShader menu;

View File

@ -1,11 +1,16 @@
package io.anuke.mindustry.mod;
import io.anuke.arc.collection.*;
import io.anuke.arc.graphics.*;
import io.anuke.arc.util.*;
import io.anuke.arc.util.ArcAnnotate.*;
import io.anuke.arc.util.reflect.*;
import io.anuke.arc.util.serialization.*;
import io.anuke.arc.util.serialization.Json.*;
import io.anuke.mindustry.*;
import io.anuke.mindustry.content.*;
import io.anuke.mindustry.entities.bullet.*;
import io.anuke.mindustry.entities.type.*;
import io.anuke.mindustry.game.*;
import io.anuke.mindustry.type.*;
import io.anuke.mindustry.world.*;
@ -17,10 +22,21 @@ public class ContentParser{
private Json parser = new Json(){
public <T> T readValue(Class<T> type, Class elementType, JsonValue jsonData){
try{
if(type == BulletType.class){
BulletType b = (BulletType)Bullets.class.getField(jsonData.asString()).get(null);
if(b == null) throw new IllegalArgumentException("Bullet type not found: " + jsonData.asString());
return (T)b;
}
if(type != null && Content.class.isAssignableFrom(type)){
return (T)Vars.content.getByName(contentTypes.getThrow(type, () -> new IllegalArgumentException("No content type for class: " + type.getSimpleName())), jsonData.asString());
}
return super.readValue(type, elementType, jsonData);
}catch(Exception e){
throw new RuntimeException(e);
}
}
};
@ -38,6 +54,27 @@ public class ContentParser{
}
return block;
},
ContentType.item, (TypeParser<Item>)(mod, name, value) -> {
Item item = new Item(mod + "-" + name, new Color(Color.black));
readFields(item, value);
return item;
},
ContentType.unit, (TypeParser<UnitType>)(mod, name, value) -> {
String clas = value.getString("type");
Class<BaseUnit> type = resolve("io.anuke.mindustry.entities.type.base." + clas);
java.lang.reflect.Constructor<BaseUnit> cons = type.getDeclaredConstructor();
UnitType unit = new UnitType(mod + "-" + name, type, () -> {
try{
return cons.newInstance();
}catch(Exception e){
throw new RuntimeException(e);
}
});
value.remove("type");
readFields(unit, value);
return unit;
}
);
@ -73,7 +110,35 @@ public class ContentParser{
throw new SerializationException("No parsers for content type '" + type + "'");
}
return parsers.get(type).parse(mod, name, value);
Content c = parsers.get(type).parse(mod, name, value);
checkNulls(c);
return c;
}
private void checkNulls(Object object){
checkNulls(object, new ObjectSet<>());
}
private void checkNulls(Object object, ObjectSet<Object> checked){
checked.add(object);
parser.getFields(object.getClass()).each((name, field) -> {
try{
if(field.field.getType().isPrimitive()) return;
Object obj = field.field.get(object);
if(field.field.isAnnotationPresent(NonNull.class) && field.field.get(object) == null){
throw new RuntimeException("Field '" + name + "' in " + object.getClass().getSimpleName() + " is missing!");
}
if(obj != null && !checked.contains(obj)){
checkNulls(obj, checked);
checked.add(obj);
}
}catch(Exception e){
throw new RuntimeException(e);
}
});
}
private void readFields(Object object, JsonValue jsonMap){

View File

@ -1,6 +1,5 @@
package io.anuke.mindustry.mod;
import io.anuke.annotations.Annotations.*;
import io.anuke.arc.*;
import io.anuke.arc.assets.*;
import io.anuke.arc.collection.*;
@ -11,6 +10,7 @@ import io.anuke.arc.graphics.Pixmap.*;
import io.anuke.arc.graphics.Texture.*;
import io.anuke.arc.graphics.g2d.*;
import io.anuke.arc.util.*;
import io.anuke.arc.util.ArcAnnotate.*;
import io.anuke.arc.util.io.*;
import io.anuke.arc.util.serialization.*;
import io.anuke.mindustry.game.*;
@ -43,7 +43,8 @@ public class Mods implements Loadable{
}
/** @return the loaded mod found by class, or null if not found. */
public @Nullable LoadedMod getMod(Class<? extends Mod> type){
public @Nullable
LoadedMod getMod(Class<? extends Mod> type){
return loaded.find(l -> l.mod.getClass() == type);
}
@ -186,7 +187,7 @@ public class Mods implements Loadable{
if(mod.root.child("content").exists()){
FileHandle contentRoot = mod.root.child("content");
for(ContentType type : ContentType.all){
FileHandle folder = contentRoot.child(type.name() + "s");
FileHandle folder = contentRoot.child(type.name().toLowerCase() + "s");
if(folder.exists()){
for(FileHandle file : folder.list()){
if(file.extension().equals("json")){

View File

@ -26,7 +26,7 @@ public class CrashSender{
exception.printStackTrace();
//don't create crash logs for custom builds, as it's expected
if(Version.build == -1) return;
if(Version.build == -1 || (System.getProperty("user.name").equals("anuke") && "release".equals(Version.modifier))) return;
//attempt to load version regardless
if(Version.number == 0){

View File

@ -1,10 +1,10 @@
package io.anuke.mindustry.net;
import io.anuke.annotations.Annotations.*;
import io.anuke.arc.*;
import io.anuke.arc.collection.*;
import io.anuke.arc.function.*;
import io.anuke.arc.util.*;
import io.anuke.arc.util.ArcAnnotate.*;
import io.anuke.arc.util.pooling.*;
import io.anuke.mindustry.gen.*;
import io.anuke.mindustry.net.Packets.*;
@ -21,7 +21,8 @@ public class Net{
private boolean server;
private boolean active;
private boolean clientLoaded;
private @Nullable StreamBuilder currentStream;
private @Nullable
StreamBuilder currentStream;
private final Array<Object> packetQueue = new Array<>();
private final ObjectMap<Class<?>, Consumer> clientListeners = new ObjectMap<>();

View File

@ -1,7 +1,7 @@
package io.anuke.mindustry.net;
import io.anuke.annotations.Annotations.*;
import io.anuke.arc.util.*;
import io.anuke.arc.util.ArcAnnotate.*;
import io.anuke.mindustry.entities.type.*;
import io.anuke.mindustry.gen.*;
import io.anuke.mindustry.net.Administration.*;
@ -15,7 +15,8 @@ import static io.anuke.mindustry.Vars.netServer;
public abstract class NetConnection{
public final String address;
public boolean mobile, modclient;
public @Nullable Player player;
public @Nullable
Player player;
/** ID of last recieved client snapshot. */
public int lastRecievedClientSnapshot = -1;

View File

@ -6,6 +6,7 @@ import io.anuke.arc.collection.*;
import io.anuke.arc.function.*;
import io.anuke.arc.graphics.g2d.*;
import io.anuke.arc.scene.ui.layout.*;
import io.anuke.arc.util.ArcAnnotate.*;
import io.anuke.mindustry.content.*;
import io.anuke.mindustry.entities.type.*;
import io.anuke.mindustry.game.*;
@ -13,8 +14,9 @@ import io.anuke.mindustry.gen.*;
import io.anuke.mindustry.ui.*;
public class UnitType extends UnlockableContent{
public final TypeID typeID;
public final Supplier<? extends BaseUnit> constructor;
public final @NonNull
TypeID typeID;
public final @NonNull Supplier<? extends BaseUnit> constructor;
public float health = 60;
public float hitsize = 7f;
@ -25,7 +27,7 @@ public class UnitType extends UnlockableContent{
public float baseRotateSpeed = 0.1f;
public float shootCone = 15f;
public float mass = 1f;
public boolean isFlying;
public boolean flying;
public boolean targetAir = true;
public boolean rotateWeapon = false;
public float drag = 0.1f;
@ -34,7 +36,7 @@ public class UnitType extends UnlockableContent{
public int itemCapacity = 30;
public ObjectSet<Item> toMine = ObjectSet.with(Items.lead, Items.copper);
public float buildPower = 0.3f, minePower = 0.7f;
public Weapon weapon;
public @NonNull Weapon weapon;
public float weaponOffsetY, engineOffset = 6f, engineSize = 2f;
public ObjectSet<StatusEffect> immunities = new ObjectSet<>();
public Sound deathSound = Sounds.bang;

View File

@ -6,6 +6,7 @@ import io.anuke.arc.audio.*;
import io.anuke.arc.graphics.g2d.*;
import io.anuke.arc.math.*;
import io.anuke.arc.util.*;
import io.anuke.arc.util.ArcAnnotate.*;
import io.anuke.mindustry.*;
import io.anuke.mindustry.content.*;
import io.anuke.mindustry.entities.*;
@ -25,7 +26,7 @@ public class Weapon{
protected static float minPlayerDist = 20f;
protected static int sequenceNum = 0;
/** bullet shot */
public BulletType bullet;
public @NonNull BulletType bullet;
/** shell ejection effect */
public Effect ejectEffect = Fx.none;
/** weapon reload in frames */

View File

@ -1,10 +1,10 @@
package io.anuke.mindustry.ui.dialogs;
import io.anuke.annotations.Annotations.*;
import io.anuke.arc.*;
import io.anuke.arc.scene.ui.*;
import io.anuke.arc.scene.ui.layout.*;
import io.anuke.arc.util.*;
import io.anuke.arc.util.ArcAnnotate.*;
import io.anuke.mindustry.game.*;
import io.anuke.mindustry.gen.*;
import io.anuke.mindustry.maps.*;
@ -15,7 +15,8 @@ import static io.anuke.mindustry.Vars.*;
public class MapPlayDialog extends FloatingDialog{
CustomRulesDialog dialog = new CustomRulesDialog();
Rules rules;
@NonNull Gamemode selectedGamemode = Gamemode.survival;
@NonNull
Gamemode selectedGamemode = Gamemode.survival;
Map lastMap;
public MapPlayDialog(){

View File

@ -8,6 +8,7 @@ import io.anuke.arc.Graphics.Cursor.SystemCursor;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.util.ArcAnnotate.*;
import io.anuke.mindustry.content.Fx;
import io.anuke.mindustry.entities.Effects;
import io.anuke.mindustry.entities.effect.RubbleDecal;
@ -172,7 +173,8 @@ public class BuildBlock extends Block{
* The recipe of the block that is being constructed.
* If there is no recipe for this block, as is the case with rocks, 'previous' is used.
*/
public @Nullable Block cblock;
public @Nullable
Block cblock;
public float progress = 0;
public float buildCost;

View File

@ -1,6 +1,6 @@
package io.anuke.mindustry.world.blocks.storage;
import io.anuke.annotations.Annotations.*;
import io.anuke.arc.util.ArcAnnotate.*;
import io.anuke.mindustry.entities.type.TileEntity;
import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.world.Block;
@ -75,6 +75,7 @@ public abstract class StorageBlock extends Block{
}
public class StorageBlockEntity extends TileEntity{
protected @Nullable Tile linkedCore;
protected @Nullable
Tile linkedCore;
}
}

View File

@ -1,3 +1,3 @@
org.gradle.daemon=true
org.gradle.jvmargs=-Xms256m -Xmx1024m
archash=d4519a9721927165850bfe3135ef6b095c990474
archash=029f47c10a8e269cd8e20d13b0d06fddb572c484

View File

@ -218,7 +218,7 @@ public class Generators{
});
ImagePacker.generate("unit-icons", () -> {
content.<UnitType>getBy(ContentType.unit).each(type -> !type.isFlying, type -> {
content.<UnitType>getBy(ContentType.unit).each(type -> !type.flying, type -> {
type.load();
type.weapon.load();