diff --git a/core/assets-raw/sprites/mechs/mechs/eradicator-leg.png b/core/assets-raw/sprites/mechs/mechs/eradicator-leg.png index 1941491b60..3a503a2e6a 100644 Binary files a/core/assets-raw/sprites/mechs/mechs/eradicator-leg.png and b/core/assets-raw/sprites/mechs/mechs/eradicator-leg.png differ diff --git a/core/assets/bundles/bundle.properties b/core/assets/bundles/bundle.properties index e55cd6222e..61ea8ef661 100644 --- a/core/assets/bundles/bundle.properties +++ b/core/assets/bundles/bundle.properties @@ -674,8 +674,11 @@ unit.wraith.description = A fast, hit-and-run interceptor unit. unit.fortress.name = Fortress unit.fortress.description = A heavy artillery ground unit. unit.revenant.name = Revenant -unit.revenant.description = A heavy laser platform. unit.eruptor.name = Eruptor +unit.chaos-array.name = Chaos Array +unit.eradicator.name = Eradicator +unit.lich.name = Lich +unit.reaper.name = Reaper tutorial.begin = Your mission here is to eradicate the[LIGHT_GRAY] enemy[].\n\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this. tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nPlace one on a copper vein. tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core. diff --git a/core/src/io/anuke/mindustry/content/TechTree.java b/core/src/io/anuke/mindustry/content/TechTree.java index 6595a95703..4591469f55 100644 --- a/core/src/io/anuke/mindustry/content/TechTree.java +++ b/core/src/io/anuke/mindustry/content/TechTree.java @@ -216,7 +216,9 @@ public class TechTree implements ContentList{ node(rtgGenerator, () -> { node(differentialGenerator, () -> { node(thoriumReactor, () -> { + node(impactReactor, () -> { + }); }); }); });