Merge branch 'master' of https://github.com/Anuken/Mindustry into maps

This commit is contained in:
Epowerj 2022-07-11 23:08:33 -04:00
commit 352fa4e18f
3 changed files with 12 additions and 14 deletions

View File

@ -174,7 +174,7 @@ public class RtsAI{
//defend when close, or this is the only squad defending
//TODO will always rush to defense no matter what
if(best instanceof CoreBuild || units.size >= data.team.rules().rtsMinSquad || best.within(ax, ay, 500f)){
if(best != null && (best instanceof CoreBuild || units.size >= data.team.rules().rtsMinSquad || best.within(ax, ay, 500f))){
defend = best;
if(debug){

View File

@ -2479,9 +2479,7 @@ public class Blocks{
ambientSoundVolume = 0.06f;
}};
//TODO cooler name?
pyrolysisGenerator = new ConsumeGenerator("pyrolysis-generator"){{
//TODO requirements
requirements(Category.power, with(Items.graphite, 50, Items.carbide, 50, Items.oxide, 60f, Items.silicon, 50));
powerProduction = 27f;
@ -2502,7 +2500,7 @@ public class Blocks{
liquidCapacity = 30f * 5;
liquidOutput = new LiquidStack(Liquids.water, 20f / 60f);
outputLiquid = new LiquidStack(Liquids.water, 20f / 60f);
generateEffect = Fx.none;

View File

@ -20,7 +20,7 @@ public class ConsumeGenerator extends PowerGenerator{
public Effect generateEffect = Fx.none, consumeEffect = Fx.none;
public float generateEffectRange = 3f;
public @Nullable LiquidStack liquidOutput;
public @Nullable LiquidStack outputLiquid;
public @Nullable ConsumeItemFilter filterItem;
public @Nullable ConsumeLiquidFilter filterLiquid;
@ -33,8 +33,8 @@ public class ConsumeGenerator extends PowerGenerator{
public void setBars(){
super.setBars();
if(liquidOutput != null){
addLiquidBar(liquidOutput.liquid);
if(outputLiquid != null){
addLiquidBar(outputLiquid.liquid);
}
}
@ -43,7 +43,7 @@ public class ConsumeGenerator extends PowerGenerator{
filterItem = findConsumer(c -> c instanceof ConsumeItemFilter);
filterLiquid = findConsumer(c -> c instanceof ConsumeLiquidFilter);
if(liquidOutput != null){
if(outputLiquid != null){
outputsLiquid = true;
hasLiquids = true;
}
@ -62,8 +62,8 @@ public class ConsumeGenerator extends PowerGenerator{
stats.add(Stat.productionTime, itemDuration / 60f, StatUnit.seconds);
}
if(liquidOutput != null){
stats.add(Stat.output, StatValues.liquid(liquidOutput.liquid, liquidOutput.amount * 60f, true));
if(outputLiquid != null){
stats.add(Stat.output, StatValues.liquid(outputLiquid.liquid, outputLiquid.amount * 60f, true));
}
}
@ -102,10 +102,10 @@ public class ConsumeGenerator extends PowerGenerator{
generateTime = 1f;
}
if(liquidOutput != null){
float added = Math.min(productionEfficiency * delta() * liquidOutput.amount, liquidCapacity - liquids.get(liquidOutput.liquid));
liquids.add(liquidOutput.liquid, added);
dumpLiquid(liquidOutput.liquid);
if(outputLiquid != null){
float added = Math.min(productionEfficiency * delta() * outputLiquid.amount, liquidCapacity - liquids.get(outputLiquid.liquid));
liquids.add(outputLiquid.liquid, added);
dumpLiquid(outputLiquid.liquid);
}
//generation time always goes down, but only at the end so consumeTriggerValid doesn't assume fake items