This commit is contained in:
Anuken 2021-08-18 11:41:38 -04:00
parent 63795d9df8
commit 356c2cfa80
2 changed files with 8 additions and 5 deletions

View File

@ -10,6 +10,7 @@ import arc.util.*;
import mindustry.*;
import mindustry.content.*;
import mindustry.entities.*;
import mindustry.game.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.type.*;
@ -105,11 +106,15 @@ public class EnergyFieldAbility extends Ability{
});
if(hitBuildings){
Units.nearbyBuildings(rx, ry, range, all::add);
Units.nearbyBuildings(rx, ry, range, b -> {
if(b.team != Team.derelict || state.rules.coreCapture){
all.add(b);
}
});
}
all.sort(h -> h.dst2(rx, ry));
int len = Math.min(all.size, maxTargets);
int len = Math.min(all.size, maxTargets);//
for(int i = 0; i < len; i++){
Healthc other = all.get(i);

View File

@ -5,8 +5,6 @@ import arc.func.*;
import arc.util.*;
import mindustry.maps.*;
import static mindustry.Vars.*;
/** Defines preset rule sets. */
public enum Gamemode{
survival(rules -> {
@ -25,7 +23,7 @@ public enum Gamemode{
rules.waveSpacing = 2f * Time.toMinutes;
rules.teams.get(rules.waveTeam).infiniteResources = true;
}, map -> map.teams.contains(state.rules.waveTeam.id)),
}, map -> map.teams.size > 1),
pvp(rules -> {
rules.pvp = true;
rules.enemyCoreBuildRadius = 600f;