New placement unit tests / Placing bugfix

This commit is contained in:
Anuken
2018-12-09 14:42:22 -05:00
parent 061c55614b
commit 35b16c7292
5 changed files with 102 additions and 11 deletions

View File

@ -5,21 +5,22 @@ import com.badlogic.gdx.math.GridPoint2;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.content.Items;
import io.anuke.mindustry.content.UnitTypes;
import io.anuke.mindustry.content.blocks.Blocks;
import io.anuke.mindustry.content.blocks.CraftingBlocks;
import io.anuke.mindustry.content.blocks.PowerBlocks;
import io.anuke.mindustry.content.blocks.StorageBlocks;
import io.anuke.mindustry.content.blocks.*;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.core.Logic;
import io.anuke.mindustry.core.NetServer;
import io.anuke.mindustry.core.World;
import io.anuke.mindustry.entities.traits.BuilderTrait.BuildRequest;
import io.anuke.mindustry.entities.units.BaseUnit;
import io.anuke.mindustry.entities.units.types.Spirit;
import io.anuke.mindustry.game.Content;
import io.anuke.mindustry.game.Team;
import io.anuke.mindustry.io.BundleLoader;
import io.anuke.mindustry.io.SaveIO;
import io.anuke.mindustry.maps.Map;
import io.anuke.mindustry.type.ContentType;
import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.type.Recipe;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Edges;
import io.anuke.mindustry.world.Tile;
@ -229,6 +230,70 @@ public class ApplicationTests{
assertEquals(8, edges2.length);
}
@Test
void buildingOverlap(){
initBuilding();
Spirit d1 = (Spirit) UnitTypes.spirit.create(Team.blue);
Spirit d2 = (Spirit) UnitTypes.spirit.create(Team.blue);
d1.set(10f, 20f);
d2.set(10f, 20f);
d1.addBuildRequest(new BuildRequest(0, 0, 0, Recipe.getByResult(DefenseBlocks.copperWallLarge)));
d2.addBuildRequest(new BuildRequest(1, 1, 0, Recipe.getByResult(DefenseBlocks.copperWallLarge)));
Timers.setDeltaProvider(() -> 9999999f);
d1.updateBuilding(d1);
d2.updateBuilding(d2);
assertEquals(DefenseBlocks.copperWallLarge, world.tile(0, 0).block());
assertEquals(Blocks.air, world.tile(2, 2).block());
assertEquals(Blocks.blockpart, world.tile(1, 1).block());
}
@Test
void buildingDestruction(){
initBuilding();
Spirit d1 = (Spirit) UnitTypes.spirit.create(Team.blue);
Spirit d2 = (Spirit) UnitTypes.spirit.create(Team.blue);
d1.set(10f, 20f);
d2.set(10f, 20f);
d1.addBuildRequest(new BuildRequest(0, 0, 0, Recipe.getByResult(DefenseBlocks.copperWallLarge)));
d2.addBuildRequest(new BuildRequest(1, 1));
Timers.setDeltaProvider(() -> 3f);
d1.updateBuilding(d1);
Timers.setDeltaProvider(() -> 1f);
d2.updateBuilding(d2);
assertEquals(content.getByName(ContentType.block, "build2"), world.tile(0, 0).block());
Timers.setDeltaProvider(() -> 9999f);
d1.updateBuilding(d1);
d2.updateBuilding(d2);
assertEquals(Blocks.air, world.tile(0, 0).block());
assertEquals(Blocks.air, world.tile(2, 2).block());
assertEquals(Blocks.air, world.tile(1, 1).block());
}
void initBuilding(){
createMap();
Tile core = world.tile(5, 5);
world.setBlock(core, StorageBlocks.core, Team.blue);
for(Item item : content.items()){
core.entity.items.set(item, 3000);
}
assertEquals(core, state.teams.get(Team.blue).cores.first());
}
void depositTest(Block block, Item item){
BaseUnit unit = UnitTypes.alphaDrone.create(Team.none);
Tile tile = new Tile(0, 0, Blocks.air.id, block.id);