diff --git a/core/assets/bundles/bundle_et.properties b/core/assets/bundles/bundle_et.properties new file mode 100644 index 0000000000..8c7c1cf081 --- /dev/null +++ b/core/assets/bundles/bundle_et.properties @@ -0,0 +1,955 @@ +credits.text = [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[] poolt loodud +credits = Tegijad +contributors = Tõlkijad ja panustajad +discord = Liituge Mindustry Discordi serveriga! +link.discord.description = Mindustry ametlik Discordi server +link.github.description = Github mängu koodiga +link.dev-builds.description = Selle mängu pooleli olevad versioonid +link.trello.description = Ametlik Trello leht plaanitud funktsioonide listiga +link.itch.io.description = itch.io leht selle mängu arvuti versioonidega +link.google-play.description = Mindustry Google play's +link.wiki.description = Ametlik Mindustry wiki +linkfail = Linki ebaõnnestus avada!\nAadress kopeeriti +screenshot = Kuvatõmme salvestati {0} +screenshot.invalid = Maailm liiga suur, tõenäoliselt pole piisavalt mälu salvestamiseks +gameover = Mäng Läbi +gameover.pvp = [accent] {0}[] tiim võitis! +highscore = [accent]Uus rekord! + +stat.wave = Raund:[accent] {0} +stat.enemiesDestroyed = Vaenlasi hävitatud:[accent] {0} +stat.built = Ehitisi ehitatud:[accent] {0} +stat.destroyed = Ehitisi hävitatud:[accent] {0} +stat.deconstructed = Ehitisi lahtivõetud:[accent] {0} +stat.delivered = Materjale kaasa võetud: +stat.rank = Lõplik Hinne: [accent]{0} + +placeline = Sa valisid ehitise\nSa saad[accent] panna neid sirges reas[] hoides näpuga all ja, siis viibates mõnes suunas.\n\n[scarlet] TEE SEDA +removearea = Sa valisid hävitamise funktsiooni.\nsa saad[accent] hävitada[]hoides oma sõrme all mõne sekundi ja, siis viibates mõnele poole.\n\n[scarlet]TEE SEDA + +launcheditems = [accent]Kaasa võetud materjalid +map.delete = Kas oled kindel, et soovid kustutada "[accent]{0}[]". +level.highscore = Rekord: [accent]{0} +level.select = Taseme valik +level.mode = Mänguviisi valik: +showagain = Ära näita järgmine kord +coreattack = < TUUMA RÜNNATAKSE! >\nMAYDAY MAYDAY +nearpoint = [[ [scarlet]LAHKU VAENLASTE LANGEMISE ALALT VIIVITAMATA[] ]\npeatselt hävinemine +outofbounds = [[ PIIRIDEST VÄLJAS ]\n[]enese hävitamine {0} +database = Tuuma Andmebaas +savegame = Salvesta +loadgame = Lae Mäng +joingame = Liitu +addplayers = Lisa/Eemalda Mängijaid +customgame = Kohandatud Mäng +newgame = Uus Mäng +none = +minimap = Kaart +close = Sule +quit = Lahku +maps = Maailmad +continue = Jätka +maps.none = [LIGHT_GRAY]Ühtegi maailma ei leitud! +about.button = Info +name = Nimi: +noname = Valige[accent] nimi[] kõigepealt. +filename = Faili Nimi: +unlocked = Said lahti uue sisu! +completed = [accent]Tehtud +techtree = Uurimuspuu +research.list = [LIGHT_GRAY]Uuring: +research = Uuri +researched = [LIGHT_GRAY]{0} uuritud. +players = {0} mängijat mängus +players.single = {0} mängija mängus +server.closing = [accent]Serveri sulgemine... +server.kicked.kick = Sind visati serverist välja! +server.kicked.serverClose = Server suletud. +server.kicked.clientOutdated = Aegunud versioon! Uuenda oma mängu! +server.kicked.serverOutdated = Aegunud server! Palu omanikul serverit uuendada! +server.kicked.banned = Sul on keeld seal mängida. +server.kicked.recentKick = Sind visati hiljuti välja.\nOota natuke enne uuesti proovimist. +server.kicked.nameInUse = Keegi sellise nimega\non juba seal serveris. +server.kicked.nameEmpty = Sinu valitud nimi ei sobi. +server.kicked.idInUse = Sa juba oled selles serveris! Kahe kasutajaga liitumine on keelatud. +server.kicked.customClient = See server ei luba modifitseeritud mängu versioone. Lae alla ametlik versioon. +server.kicked.gameover = Mäng läbi! +host.info = [accent]Hosti[] nupp avab serveri pordil [scarlet]6567[]. \nIgaüks samas [LIGHT_GRAY]wifis või kohtvõrgus[] peaks nägema sinu serverit enda serverite nimekirjas.\n\nKui sa tahad, et inimesed saaksid kõikjalt IP aadressi abil liituda, [accent]portide edasisuunamine[] on vajalik.\n\n[LIGHT_GRAY]Märkus: Kui kellelgi on probleeme sinu LAN-mänguga liitumisel, siis tee kindlaks, et sul on Mindustry lubatud oma kohtvõrgus tulemüüri seadetes. +join.info = Siin saad lisada [accent]serveri IP aadressi[] millega liituda, või leida [accent]kohtvõrgu[] servereid millega liituda.\nNii LAN kui ka WAN mitmikmängu toetatakse.\n\n[LIGHT_GRAY]Märkus: Ei ole olemas automaatset üldist serverite listi; kui sa tahad kellegagi liituda IP-aadressiga on sul vaja omaniku IP-aadressi. +hostserver = Hosti Mäng +hostserver.mobile = Hosti\nMäng +host = Hosti +hosting = [accent]Serveri avamine... +hosts.refresh = Värskenda +hosts.discovering = LAN mängude otsimine +server.refreshing = Serveri värskendamine +hosts.none = [lightgray]Kohalikke mänge ei leitud! +host.invalid = [scarlet]Serveriga ei saa ühendust. +trace = Jälita mängijat +trace.playername = Mängija nimi: [accent]{0} +trace.ip = IP: [accent]{0} +trace.id = Isiklik ID: [accent]{0} +trace.mobile = Telefoni Versioon: [accent]{0} +trace.modclient = Modifitseeritud: [accent]{0} +invalidid = Kehtetu kasutaja ID! Saada veateade. +server.bans = Keelatud mängijad +server.bans.none = Keelatud mängijaid ei leitud! +server.admins = Administraatorid +server.admins.none = Administraatoreid ei leitud! +server.add = Lisa Server +server.delete = Oled kindel, et soovid serveri kustutada? +server.hostname = Omanik: {0} +server.edit = Kohanda Serverit +server.outdated = [crimson]Aegunud Server![] +server.outdated.client = [crimson]Aegunud Versioon[] +server.version = [lightgray]Versioon: {0} {1} +server.custombuild = [yellow]Kohandatud Versioon +confirmban = Oled kindel, et soovid mängjale anda keelu siin mängida? +confirmkick = Oled kindel, et soovid mängijat välja visata? +confirmunban = Oled kindel, et soovid sellel mängijal siin uuesti lubada mängida? +confirmadmin = Oled kindel, et soovid mängijale adminstraatori õigused anda? +confirmunadmin = Oled kindel, et soovid mängijalt adminstraatori õigused ära võtta? +joingame.title = Liitu Mänguga +joingame.ip = Aadress: +disconnect = Lahti ühendatud. +disconnect.data = Ebaõnnestus maailma andmeid alla laadida! +connecting = [accent]Ühendamine... +connecting.data = [accent]Laen maailma andmeid alla... +server.port = Port: +server.addressinuse = Aadress on juba kasutuses! +server.invalidport = Kehtetu pordi number! +server.error = [crimson]Viga serverit käivitades: [accent]{0} +save.old = See salvestus on mõeldud mängu vanemale versioonile.\n\n[LIGHT_GRAY]Vanemate salvestuste kasutamist lisatakse kui mängu versioon täielik 4.0 välja tuleb. +save.new = Uus Salvestus +save.overwrite = Oled kindel, et soovid selle salvestuse asendada? +overwrite = Asenda +save.none = Salvestisi ei leitud! +saveload = [accent]Salvestamine... +savefail = Salvestamine ebaõnnestus! +save.delete.confirm = Oled kindel, et seda kustutada soovid?? +save.delete = Kustuta +save.export = Ekspordi +save.import.invalid = [accent]See salvestus on kehtetu! +save.import.fail = [crimson]Ebaõnnestus salvestust importida: [accent]{0} +save.export.fail = [crimson]Ebaõnnestus salvestust eksportida: [accent]{0} +save.import = Impordi Salvestus +save.newslot = Salvestuse Nimi: +save.rename = Nimeta ümber +save.rename.text = Uus nimi: +selectslot = Vali salvestus. +slot = [accent]Koht {0} +save.corrupted = [accent]See salvestus on ära rikutud!\nKui sa just uuendasid mängu, siis on probleem tõenäoliselt kasutatavate salvestuste formaadi muutus ja [scarlet]mitte[] koodi viga. +empty = +on = Sees +off = Väljas +save.autosave = Automaatne salvestamine: {0} +save.map = Maailm: {0} +save.wave = Raund {0} +save.difficulty = Raskusaste: {0} +save.date = Viimati Salvestatud: {0} +save.playtime = Mänguaeg: {0} +warning = Hoiatus. +confirm = Kinnita +delete = Kustuta +ok = OK +open = Ava +customize = Kohanda +cancel = Tühista +openlink = Ava Link +copylink = Kopeeri Link +back = Tagasi +quit.confirm = Oled kindel, et soovid lahkuda? +changelog.title = Muudatused +changelog.loading = Getting changelog... +changelog.error.android = [accent]Note that the changelog sometimes does not work on Android 4.4 and below!\nThis is due to an internal Android bug. +changelog.error.ios = [accent]The changelog is currently not supported in iOS. +changelog.error = [scarlet]Error getting changelog!\nCheck your internet connection. +changelog.current = [yellow][[Current version] +changelog.latest = [accent][[Latest version] +loading = [accent]Laadimine... +saving = [accent]Salvestamine... +wave = [accent]Raund {0} +wave.waiting = [LIGHT_GRAY]Raund {0} sekundi pärast +wave.waveInProgress = [LIGHT_GRAY]Raund käib +waiting = [LIGHT_GRAY]Ootan... +waiting.players = Ootan mängijaid... +wave.enemies = [LIGHT_GRAY]{0} Vastast Alles +wave.enemy = [LIGHT_GRAY]{0} Vastane Alles +loadimage = Lae Pilt +saveimage = Salvesta Pilt +unknown = Tundmatu +custom = Custom +builtin = Sisseehitatud +map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone! +map.random = [accent]Random Map +map.nospawn = This map does not have any cores for the player to spawn in! Add a[ROYAL] blue[] core to this map in the editor. +map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] non-blue[] cores to this map in the editor. +map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor. +map.invalid = Error loading map: corrupted or invalid map file. +editor.brush = Brush +editor.openin = Open In Editor +editor.oregen = Ore Generation +editor.oregen.info = Ore Generation: +editor.mapinfo = Maailma Info +editor.author = Autor: +editor.description = Kirjeldus: +editor.waves = Raundid: +editor.rules = Rules: +editor.ingame = Edit In-Game +waves.title = Raundid +waves.remove = Eemalda +waves.never = +waves.every = iga +waves.waves = Raund(id) +waves.perspawn = per spawn +waves.to = kuni +waves.boss = Boss +waves.preview = Preview +waves.edit = Muuda... +waves.copy = Copy to Clipboard +waves.load = Load from Clipboard +waves.invalid = Invalid waves in clipboard. +waves.copied = Raundid kopeeritud. +editor.default = [LIGHT_GRAY] +edit = Muuda... +editor.name = Nimi: +editor.spawn = Spawn Unit +editor.removeunit = Remove Unit +editor.teams = Tiimid +editor.elevation = Elevation +editor.errorload = Error loading file:\n[accent]{0} +editor.errorsave = Error saving file:\n[accent]{0} +editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor. +editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported. +editor.errorheader = This map file is either not valid or corrupt. +editor.errorname = Maailma nime pole täpsustatud. +editor.update = Uuenda +editor.randomize = Randomize +editor.apply = Apply +editor.generate = Genereeri +editor.resize = Resize +editor.loadmap = Lae Maailm +editor.savemap = Salvesta maailm +editor.saved = Salvestatud! +editor.save.noname = Your map does not have a name! Set one in the 'map info' menu. +editor.save.overwrite = Your map overwrites a built-in map! Pick a different name in the 'map info' menu. +editor.import.exists = [scarlet]Unable to import:[] a built-in map named '{0}' already exists! +editor.import = Impordi... +editor.importmap = Impordi Maailm +editor.importmap.description = Import an already existing map +editor.importfile = Impordi Fail +editor.importfile.description = Import an external map file +editor.importimage = Import Legacy Image +editor.importimage.description = Import an external map image file +editor.export = Ekspordi... +editor.exportfile = Ekspordi Fail +editor.exportfile.description = Ekspordi maailma fail +editor.exportimage = Export Terrain Image +editor.exportimage.description = Export a map image file +editor.loadimage = Import Terrain +editor.saveimage = Export Terrain +editor.unsaved = [scarlet]You have unsaved changes![]\nAre you sure you want to exit? +editor.resizemap = Resize Map +editor.mapname = Map Name: +editor.overwrite = [accent]Warning!\nThis overwrites an existing map. +editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it? +editor.selectmap = Select a map to load: +filters.empty = [LIGHT_GRAY]No filters! Add one with the button below. +filter.distort = Distort +filter.noise = Noise +filter.ore = Maak +filter.rivernoise = River Noise +filter.scatter = Scatter +filter.terrain = Terrain +filter.option.scale = Scale +filter.option.chance = Chance +filter.option.mag = Magnitude +filter.option.threshold = Threshold +filter.option.circle-scale = Circle Scale +filter.option.octaves = Octaves +filter.option.falloff = Falloff +filter.option.block = Plokk +filter.option.floor = Põrand +filter.option.wall = Sein +filter.option.ore = Maak +filter.option.floor2 = Teine Korrus +filter.option.threshold2 = Secondary Threshold +width = Laius: +height = Kõrgus: +menu = Menüü +play = Mängi +load = Lae +save = Salvesta +fps = FPS: {0} +tps = TPS: {0} +ping = Ping: {0}ms +language.restart = Please restart your game for the language settings to take effect. +settings = Sätted +tutorial = Õpetus +editor = Editor +mapeditor = Map Editor +donate = Anneta +abandon = Abandon +abandon.text = This zone and all its resources will be lost to the enemy. +locked = Locked +complete = [LIGHT_GRAY]Reach: +zone.requirement = Wave {0} in zone {1} +resume = Resume Zone:\n[LIGHT_GRAY]{0} +bestwave = [LIGHT_GRAY]Best Wave: {0} +launch = < LAUNCH > +launch.title = Launch Successful +launch.next = [LIGHT_GRAY]next opportunity at wave {0} +launch.unable = [scarlet]Unable to LAUNCH.[] {0} Enemies. +launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base. +uncover = Uncover +configure = Configure Loadout +configure.locked = [LIGHT_GRAY]Unlock configuring loadout: Wave {0}. +zone.unlocked = [LIGHT_GRAY]{0} unlocked. +zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met. +zone.config.complete = Wave {0} reached:\nLoadout config unlocked. +zone.resources = Resources Detected: +add = Lisa... +boss.health = Bossi Elud +connectfail = [crimson]Failed to connect to server:\n\n[accent]{0} +error.unreachable = Server unreachable.\nIs the address spelled correctly? +error.invalidaddress = Invalid address. +error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct! +error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry! +error.alreadyconnected = Already connected. +error.mapnotfound = Map file not found! +error.io = Network I/O error. +error.any = Unknown network error. +zone.groundZero.name = Ground Zero +zone.desertWastes.name = Desert Wastes +zone.craters.name = The Craters +zone.frozenForest.name = Frozen Forest +zone.ruinousShores.name = Ruinous Shores +zone.stainedMountains.name = Stained Mountains +zone.desolateRift.name = Desolate Rift +zone.nuclearComplex.name = Nuclear Production Complex +zone.overgrowth.name = Overgrowth +zone.tarFields.name = Tar Fields + +settings.language = Keel +settings.reset = Reset to Defaults +settings.rebind = Rebind +settings.controls = Controls +settings.game = Mäng +settings.sound = Heli +settings.graphics = Graphics +settings.cleardata = Clear Game Data... +settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone! +settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit. +settings.clearunlocks = Clear Unlocks +settings.clearall = Clear All +paused = [accent]< Paused > +yes =Jah +no = Ei +info.title = Info +error.title = [crimson]An error has occured +error.crashtitle = An error has occured +blocks.input = Sisend +blocks.output = Väljund +blocks.booster = Booster +block.unknown = [LIGHT_GRAY]??? +blocks.powercapacity = Power Capacity +blocks.powershot = Power/Shot +blocks.targetsair = Targets Air +blocks.targetsground = Targets Ground +blocks.itemsmoved = Move Speed +blocks.launchtime = Time Between Launches +blocks.shootrange = Range +blocks.size = Suurus +blocks.liquidcapacity = Liquid Capacity +blocks.powerrange = Energia Ulatus +blocks.poweruse = Energia Kasutus +blocks.powerdamage = Power/Damage +blocks.itemcapacity = Item Capacity +blocks.basepowergeneration = Base Power Generation +blocks.productiontime = Production Time +blocks.repairtime = Block Full Repair Time +blocks.speedincrease = Speed Increase +blocks.range = Ulatus +blocks.drilltier = Drillables +blocks.drillspeed = Base Drill Speed +blocks.boosteffect = Boost Effect +blocks.maxunits = Max Active Units +blocks.health = Health +blocks.buildtime = Build Time +blocks.inaccuracy = Inaccuracy +blocks.shots = Shots +blocks.reload = Shots/Second +blocks.ammo = Laskemoon + +bar.drillspeed = Drill Speed: {0}/s +bar.efficiency = Efficiency: {0}% +bar.powerbalance = Power: {0}/s +bar.poweramount = Power: {0} +bar.poweroutput = Power Output: {0} +bar.items = Items: {0} +bar.liquid = Vedelik +bar.heat = Kuumus +bar.power = Energia +bar.progress = Build Progress +bar.spawned = Units: {0}/{1} +bullet.damage = [stat]{0}[lightgray] damage + +bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles +bullet.incendiary = [stat]incendiary +bullet.homing = [stat]homing +bullet.shock = [stat]shock +bullet.frag = [stat]frag +bullet.knockback = [stat]{0}[lightgray] knockback +bullet.freezing = [stat]freezing +bullet.tarred = [stat]tarred +bullet.multiplier = [stat]{0}[lightgray]x ammo multiplier +bullet.reload = [stat]{0}[lightgray]x fire rate + +unit.blocks = blocks +unit.powersecond = power units/second +unit.liquidsecond = liquid units/second +unit.itemssecond = items/second +unit.liquidunits = liquid units +unit.powerunits = power units +unit.degrees = degrees +unit.seconds = sek +unit.persecond = /s +unit.timesspeed = x kiirus +unit.percent = % +unit.items = asjad +category.general = Üldine +category.power = Energia +category.liquids = Vedelikud +category.items = Asjad +category.crafting = Sisend/Väljund +category.shooting = Tulistamine +category.optional = Optional Enhancements +setting.landscape.name = Lock Landscape +setting.shadows.name = Varjud +setting.animatedwater.name = Animeeritud Vesi +setting.animatedshields.name = Animeeritud Kilbid +setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[] +setting.indicators.name = Enemy/Ally Indicators +setting.autotarget.name = Auto-Target +setting.fpscap.name = Max FPS +setting.fpscap.none = None +setting.fpscap.text = {0} FPS +setting.swapdiagonal.name = Always Diagonal Placement +setting.difficulty.training = Treening +setting.difficulty.easy = Lihtne +setting.difficulty.normal = Normaalne +setting.difficulty.hard = Raske +setting.difficulty.insane = Insane +setting.difficulty.name = Difficulty: +setting.screenshake.name = Screen Shake +setting.effects.name = Display Effects +setting.sensitivity.name = Controller Sensitivity +setting.saveinterval.name = Save Interval +setting.seconds = {0} Sekundit +setting.fullscreen.name = Täisekraan +setting.borderlesswindow.name = Borderless Window[LIGHT_GRAY] (may require restart) +setting.fps.name = Show FPS +setting.vsync.name = VSync +setting.lasers.name = Näita Energia Lasereid +setting.pixelate.name = Pixelate[LIGHT_GRAY] (disables animations) +setting.minimap.name = Näita Kaarti +setting.musicvol.name = Heli tase +setting.mutemusic.name = Vaigista muusika +setting.sfxvol.name = SFX Volume +setting.mutesound.name = Mute Sound +setting.crashreport.name = Send Anonymous Crash Reports +setting.chatopacity.name = Chat Opacity +setting.playerchat.name = Display In-Game Chat +keybind.title = Rebind Keys +category.general.name = General +category.view.name = View +category.multiplayer.name = Multiplayer +command.attack = Ründa +command.retreat = Põgene +command.patrol = Patrol +keybind.gridMode.name = Block Select +keybind.gridModeShift.name = Category Select +keybind.press = Vajuta klahvi... +keybind.press.axis = Press an axis or key... +keybind.screenshot.name = Map Screenshot +keybind.move_x.name = Move x +keybind.move_y.name = Move y +keybind.select.name = Select/Shoot +keybind.diagonal_placement.name = Diagonal Placement +keybind.pick.name = Pick Block +keybind.break_block.name = Break Block +keybind.deselect.name = Deselect +keybind.shoot.name = Shoot +keybind.zoom_hold.name = Zoom Hold +keybind.zoom.name = Zoom +keybind.menu.name = Menüü +keybind.pause.name = Paus +keybind.minimap.name = Minimap +keybind.dash.name = Dash +keybind.chat.name = Chat +keybind.player_list.name = Player list +keybind.console.name = Console +keybind.rotate.name = Rotate +keybind.toggle_menus.name = Toggle menus +keybind.chat_history_prev.name = Chat history prev +keybind.chat_history_next.name = Chat history next +keybind.chat_scroll.name = Chat scroll +keybind.drop_unit.name = Drop Unit +keybind.zoom_minimap.name = Zoom minimap +mode.help.title = Description of modes +mode.survival.name = Survival +mode.survival.description = The normal mode. Limited resources and automatic incoming waves. +mode.sandbox.name = Liivakast +mode.sandbox.description = Infinite resources and no timer for waves. +mode.pvp.name = PvP +mode.pvp.description = Fight against other players locally. +mode.attack.name = Attack +mode.attack.description = Destroy the enemy's base. No waves. +mode.custom = Kohandatud Reeglid + +rules.infiniteresources = Infinite Resources +rules.wavetimer = Wave Timer +rules.waves = Raundi +rules.enemyCheat = Infinite AI (Red Team) Resources +rules.unitdrops = Unit Drops +rules.unitbuildspeedmultiplier = Unit Production Speed Multiplier +rules.unithealthmultiplier = Unit Health Multiplier +rules.playerhealthmultiplier = Player Health Multiplier +rules.playerdamagemultiplier = Player Damage Multiplier +rules.unitdamagemultiplier = Unit Damage Multiplier +rules.enemycorebuildradius = Enemy Core No-Build Radius:[LIGHT_GRAY] (tiles) +rules.respawntime = Respawn Time:[LIGHT_GRAY] (sec) +rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec) +rules.buildcostmultiplier = Build Cost Multiplier +rules.buildspeedmultiplier = Build Speed Multiplier +rules.waitForWaveToEnd = Waves wait for enemies +rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles) +rules.respawns = Max respawns per wave +rules.limitedRespawns = Limit Respawns +rules.title.waves = Raundid +rules.title.respawns = Respawns +rules.title.resourcesbuilding = Resources & Building +rules.title.player = Mängijad +rules.title.enemy = Vastased +rules.title.unit = Units + +content.item.name = Asjad +content.liquid.name = Vedelikud +content.unit.name = Units +content.block.name = Plokid +content.mech.name = Mechs +item.copper.name = Vask +item.copper.description = A useful structure material. Used extensively in all types of blocks. +item.lead.name = Plii +item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks. +item.coal.name = Süsi +item.coal.description = A common and readily available fuel. +item.graphite.name = Grafiit +item.titanium.name = Titaanium +item.titanium.description = A rare super-light metal used extensively in liquid transportation, drills and aircraft. +item.thorium.name = Toorium +item.thorium.description = A dense, radioactive metal used as structural support and nuclear fuel. +item.silicon.name = Silikoon +item.silicon.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics. +item.plastanium.name = Plastaanium +item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition. +item.phase-fabric.name = Faasriie +item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology. +item.surge-alloy.name = Surge Alloy +item.surge-alloy.description = An advanced alloy with unique electrical properties. +item.spore-pod.name = Spore Pod +item.spore-pod.description = Used for conversion into oil, explosives and fuel. +item.sand.name = Liiv +item.sand.description = A common material that is used extensively in smelting, both in alloying and as a flux. +item.blast-compound.name = Blast Compound +item.blast-compound.description = A volatile compound used in bombs and explosives. While it can burned as fuel, this is not advised. +item.pyratite.name = Pyratite +item.pyratite.description = An extremely flammable substance used in incendiary weapons. +item.metaglass.name = Metaglass +item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage. +item.scrap.name = Scrap +item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals. +liquid.water.name = Vesi +liquid.slag.name = Slag +liquid.oil.name = Nafta +liquid.cryofluid.name = Cryofluid +mech.alpha-mech.name = Alpha +mech.alpha-mech.weapon = Heavy Repeater +mech.alpha-mech.ability = Regeneration +mech.alpha-mech.description = The standard mech. Has decent speed and damage output. +mech.delta-mech.name = Delta +mech.delta-mech.weapon = Arc Generator +mech.delta-mech.ability = Discharge +mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons. +mech.tau-mech.name = Tau +mech.tau-mech.weapon = Restruct Laser +mech.tau-mech.ability = Repair Burst +mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can heal allies in a radius with its repair ability. +mech.omega-mech.name = Omega +mech.omega-mech.weapon = Swarm Missiles +mech.omega-mech.ability = Armored Configuration +mech.omega-mech.description = A bulky and well-armored mech, made for front-line assaults. Its armor ability can block up to 90% of incoming damage. +mech.dart-ship.name = Dart +mech.dart-ship.weapon = Repeater +mech.dart-ship.description = The standard ship. Reasonably fast and light, but has little offensive capability and low mining speed. +mech.javelin-ship.name = Javelin +mech.javelin-ship.description = A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning ability and missiles. +mech.javelin-ship.weapon = Burst Missiles +mech.javelin-ship.ability = Discharge Booster +mech.trident-ship.name = Trident +mech.trident-ship.description = A heavy bomber. Reasonably well armored. +mech.trident-ship.weapon = Bomb Bay +mech.glaive-ship.name = Glaive +mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed. +mech.glaive-ship.weapon = Flame Repeater +item.explosiveness = [LIGHT_GRAY]Explosiveness: {0}% +item.flammability = [LIGHT_GRAY]Flammability: {0}% +item.radioactivity = [LIGHT_GRAY]Radioactivity: {0}% +unit.health = [LIGHT_GRAY]Health: {0} +unit.speed = [LIGHT_GRAY]Speed: {0} +mech.weapon = [LIGHT_GRAY]Weapon: {0} +mech.health = [LIGHT_GRAY]Health: {0} +mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0} +mech.minespeed = [LIGHT_GRAY]Mining Speed: {0}% +mech.minepower = [LIGHT_GRAY]Mining Power: {0} +mech.ability = [LIGHT_GRAY]Ability: {0} +mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}% +liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0} +liquid.viscosity = [LIGHT_GRAY]Viscosity: {0} +liquid.temperature = [LIGHT_GRAY]Temperature: {0} + +block.grass.name = Grass +block.salt.name = Salt +block.saltrocks.name = Salt Rocks +block.pebbles.name = Pebbles +block.tendrils.name = Tendrils +block.sandrocks.name = Sand Rocks +block.spore-pine.name = Spore Pine +block.sporerocks.name = Spore Rocks +block.rock.name = Kivi +block.snowrock.name = Lumekivi +block.shale.name = Shale +block.shale-boulder.name = Shale Boulder +block.moss.name = Moss +block.shrubs.name = Shrubs +block.spore-moss.name = Spore Moss +block.shalerocks.name = Shale Rocks +block.scrap-wall.name = Scrap Wall +block.scrap-wall-large.name = Large Scrap Wall +block.scrap-wall-huge.name = Huge Scrap Wall +block.scrap-wall-gigantic.name = Gigantic Scrap Wall +block.thruster.name = Thruster +block.kiln.name = Kiln +block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power. +block.graphite-press.name = Graphite Press +block.multi-press.name = Multi-Press +block.constructing = {0} [LIGHT_GRAY](Constructing) +block.spawn.name = Enemy Spawn +block.core-shard.name = Core: Shard +block.core-foundation.name = Core: Foundation +block.core-nucleus.name = Core: Nucleus +block.deepwater.name = Deep Water +block.water.name = Water +block.tainted-water.name = Tainted Water +block.darksand-tainted-water.name = Dark Sand Tainted Water +block.tar.name = Tar +block.stone.name = Stone +block.sand.name = Sand +block.darksand.name = Dark Sand +block.ice.name = Ice +block.snow.name = Snow +block.craters.name = Craters +block.sand-water.name = Sand water +block.darksand-water.name = Dark Sand Water +block.char.name = Char +block.holostone.name = Holo stone +block.ice-snow.name = Ice Snow +block.rocks.name = Rocks +block.icerocks.name = Ice rocks +block.snowrocks.name = Snow Rocks +block.dunerocks.name = Dune Rocks +block.pine.name = Pine +block.white-tree-dead.name = White Tree Dead +block.white-tree.name = White Tree +block.spore-cluster.name = Spore Cluster +block.metal-floor.name = Metal Floor 1 +block.metal-floor-2.name = Metal Floor 2 +block.metal-floor-3.name = Metal Floor 3 +block.metal-floor-5.name = Metal Floor 4 +block.metal-floor-damaged.name = Metal Floor Damaged +block.dark-panel-1.name = Dark Panel 1 +block.dark-panel-2.name = Dark Panel 2 +block.dark-panel-3.name = Dark Panel 3 +block.dark-panel-4.name = Dark Panel 4 +block.dark-panel-5.name = Dark Panel 5 +block.dark-panel-6.name = Dark Panel 6 +block.dark-metal.name = Dark Metal +block.ignarock.name = Igna Rock +block.hotrock.name = Hot Rock +block.magmarock.name = Magma Rock +block.cliffs.name = Cliffs +block.copper-wall.name = Copper Wall +block.copper-wall-large.name = Large Copper Wall +block.titanium-wall.name = Titanium Wall +block.titanium-wall-large.name = Large Titanium Wall +block.phase-wall.name = Phase Wall +block.phase-wall-large.name = Large Phase Wall +block.thorium-wall.name = Thorium Wall +block.thorium-wall-large.name = Large Thorium Wall +block.door.name = Door +block.door-large.name = Large Door +block.duo.name = Duo +block.scorch.name = Scorch +block.scatter.name = Scatter +block.hail.name = Hail +block.lancer.name = Lancer +block.conveyor.name = Conveyor +block.titanium-conveyor.name = Titanium Conveyor +block.junction.name = Junction +block.router.name = Router +block.distributor.name = Distributor +block.sorter.name = Sorter +block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right. +block.overflow-gate.name = Overflow Gate +block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked. +block.silicon-smelter.name = Silicon Smelter +block.phase-weaver.name = Phase Weaver +block.pulverizer.name = Pulverizer +block.cryofluidmixer.name = Cryofluid Mixer +block.melter.name = Melter +block.incinerator.name = Incinerator +block.spore-press.name = Spore Press +block.separator.name = Separator +block.coal-centrifuge.name = Coal Centrifuge +block.power-node.name = Power Node +block.power-node-large.name = Large Power Node +block.surge-tower.name = Surge Tower +block.battery.name = Battery +block.battery-large.name = Large Battery +block.combustion-generator.name = Combustion Generator +block.turbine-generator.name = Turbine Generator +block.differential-generator.name = Differential Generator +block.impact-reactor.name = Impact Reactor +block.mechanical-drill.name = Mechanical Drill +block.pneumatic-drill.name = Pneumatic Drill +block.laser-drill.name = Laser Drill +block.water-extractor.name = Water Extractor +block.cultivator.name = Cultivator +block.dart-mech-pad.name = Alpha Mech Pad +block.delta-mech-pad.name = Delta Mech Pad +block.javelin-ship-pad.name = Javelin Ship Pad +block.trident-ship-pad.name = Trident Ship Pad +block.glaive-ship-pad.name = Glaive Ship Pad +block.omega-mech-pad.name = Omega Mech Pad +block.tau-mech-pad.name = Tau Mech Pad +block.conduit.name = Conduit +block.mechanical-pump.name = Mechanical Pump +block.item-source.name = Item Source +block.item-void.name = Item Void +block.liquid-source.name = Liquid Source +block.power-void.name = Power Void +block.power-source.name = Power Infinite +block.unloader.name = Unloader +block.vault.name = Vault +block.wave.name = Laine +block.swarmer.name = Swarmer +block.salvo.name = Salvo +block.ripple.name = Ripple +block.phase-conveyor.name = Phase Conveyor +block.bridge-conveyor.name = Bridge Conveyor +block.plastanium-compressor.name = Plastanium Compressor +block.pyratite-mixer.name = Pyratite Mixer +block.blast-mixer.name = Blast Mixer +block.solar-panel.name = Solar Panel +block.solar-panel-large.name = Large Solar Panel +block.oil-extractor.name = Oil Extractor +block.spirit-factory.name = Spirit Drone Factory +block.phantom-factory.name = Phantom Drone Factory +block.wraith-factory.name = Wraith Fighter Factory +block.ghoul-factory.name = Ghoul Bomber Factory +block.dagger-factory.name = Dagger Mech Factory +block.crawler-factory.name = Crawler Mech Factory +block.titan-factory.name = Titan Mech Factory +block.fortress-factory.name = Fortress Mech Factory +block.revenant-factory.name = Revenant Fighter Factory +block.repair-point.name = Repair Point +block.pulse-conduit.name = Pulse Conduit +block.phase-conduit.name = Phase Conduit +block.liquid-router.name = Liquid Router +block.liquid-tank.name = Liquid Tank +block.liquid-junction.name = Liquid Junction +block.bridge-conduit.name = Bridge Conduit +block.rotary-pump.name = Rotary Pump +block.thorium-reactor.name = Thorium Reactor +block.mass-driver.name = Mass Driver +block.blast-drill.name = Airblast Drill +block.thermal-pump.name = Thermal Pump +block.thermal-generator.name = Thermal Generator +block.alloy-smelter.name = Alloy Smelter +block.mender.name = Mender +block.mend-projector.name = Mend Projector +block.surge-wall.name = Surge Wall +block.surge-wall-large.name = Large Surge Wall +block.cyclone.name = Cyclone +block.fuse.name = Fuse +block.shock-mine.name = Shock Mine +block.overdrive-projector.name = Overdrive Projector +block.force-projector.name = Force Projector +block.arc.name = Arc +block.rtg-generator.name = RTG Generator +block.spectre.name = Spectre +block.meltdown.name = Meltdown +block.container.name = Container +block.launch-pad.name = Launch Pad +block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished. +block.launch-pad-large.name = Large Launch Pad +team.blue.name = sinine +team.red.name = punane +team.orange.name = oranž +team.none.name = hall +team.green.name = roheline +team.purple.name = lilla +unit.spirit.name = Spirit Drone +unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores and repairs blocks. +unit.phantom.name = Phantom Drone +unit.phantom.description = An advanced drone unit. Automatically mines ores and repairs blocks. Significantly more effective than a spirit drone. +unit.dagger.name = Dagger +unit.dagger.description = A basic ground unit. Useful in swarms. +unit.crawler.name = Crawler +unit.titan.name = Titan +unit.titan.description = An advanced, armored ground unit. Attacks both ground and air targets. +unit.ghoul.name = Ghoul Bomber +unit.ghoul.description = A heavy carpet bomber. +unit.wraith.name = Wraith Fighter +unit.wraith.description = A fast, hit-and-run interceptor unit. +unit.fortress.name = Fortress +unit.fortress.description = A heavy artillery ground unit. +unit.revenant.name = Revenant +unit.eruptor.name = Eruptor +unit.chaos-array.name = Chaos Array +unit.eradicator.name = Eradicator +unit.lich.name = Lich +unit.reaper.name = Reaper +tutorial.begin = Your mission here is to eradicate the[LIGHT_GRAY] enemy[].\n\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this. +tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nPlace one on a copper vein. +tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core. +tutorial.morecopper = More copper is required.\n\nEither mine it manually, or place more drills. +tutorial.turret = Defensive structures must be built to repel the[LIGHT_GRAY] enemy[].\nBuild a duo turret near your base. +tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill next to the turret to supply it with mined copper. +tutorial.waves = The[LIGHT_GRAY] enemy[] approaches.\n\nDefend your core for 2 waves. Build more turrets. +tutorial.lead = More ores are available. Explore and mine[accent] lead[].\n\nDrag from your unit to the core to transfer resources. +tutorial.smelter = Copper and lead are weak metals.\nSuperior[accent] Dense Alloy[] can be created in a smelter.\n\nBuild one. +tutorial.densealloy = The smelter will now produce alloy.\nGet some.\nImprove the production if necessary. +tutorial.siliconsmelter = The core will now create a[accent] spirit drone[] for mining and repairing blocks.\n\nFactories for other units can be created with [accent] silicon.\nMake a silicon smelter. +tutorial.silicondrill = Silicon requires[accent] coal[] and[accent] sand[].\nStart by making drills. +tutorial.generator = This technology requires power.\nCreate a[accent] combustion generator[] for it. +tutorial.generatordrill = Combustion generators need fuel.\nFuel it with coal from a drill. +tutorial.node = Power requires transport.\nCreate a[accent] power node[] next to your combustion generator to transfer its power. +tutorial.nodelink = Power can be transferred through contacting power blocks and generators, or by linked power nodes.\n\nLink power by tapping the node and selecting the generator and silicon smelter. +tutorial.silicon = Silicon is being produced. Get some.\n\nImproving the production system is advised. +tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will be used to create attack mechs. +tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. +tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. +tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. +block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves. +block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. +block.thorium-wall.description = A strong defensive block.\nGood protection from enemies. +block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles. +block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful. +block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles. +block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker. +block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles. +block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through. +block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles. +block.mend-projector.description = Periodically heals blocks in its vicinity. +block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors. +block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets. +block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy. +block.duo.description = A small, cheap turret. Useful against ground units. +block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units. +block.arc.description = A small close-range turret which shoots electricity in a random arc towards the enemy. +block.hail.description = A small artillery turret. +block.lancer.description = A medium-sized turret which shoots charged electricity beams. +block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles. +block.salvo.description = A medium-sized turret which fires shots in salvos. +block.swarmer.description = A medium-sized turret which shoots burst missiles. +block.ripple.description = A large artillery turret which fires several shots simultaneously. +block.cyclone.description = A large rapid fire turret. +block.fuse.description = A large turret which shoots powerful short-range beams. +block.spectre.description = A large turret which shoots two powerful bullets at once. +block.meltdown.description = A large turret which shoots powerful long-range beams. +block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into turrets or crafters. Rotatable. +block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors. +block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles. +block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations. +block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. +block.silicon-smelter.description = Reduces sand with highly pure coal in order to produce silicon. +block.plastanium-compressor.description = Produces plastanium from oil and titanium. +block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand. +block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper. +block.pulverizer.description = Crushes scrap into sand. Useful when there is a lack of natural sand. +block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite. +block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound. +block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling. +block.melter.description = Melts down scrap into slag for further processing or usage in turrets. +block.incinerator.description = Gets rid of any excess item or liquid. +block.spore-press.description = Compresses spore pods into oil. +block.separator.description = Extracts useful minerals from slag. +block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks. +block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes. +block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left. +block.battery-large.description = Stores much more power than a regular battery. +block.combustion-generator.description = Generates power by burning oil or flammable materials. +block.turbine-generator.description = More efficient than a combustion generator, but requires additional water. +block.thermal-generator.description = Generates power when placed in hot locations. +block.solar-panel.description = Provides a small amount of power from the sun. +block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build. +block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at full capacity. +block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor. +block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader. +block.container.description = Stores a small amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container. +block.vault.description = Stores a large amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault. +block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. +block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure. +block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill. +block.blast-drill.description = The ultimate drill. Requires large amounts of power. +block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby. +block.cultivator.description = Cultivates tiny concentrations of spores into industry-ready pods. +block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby. +block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it. +block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it. +block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it. +block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it. +block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it. +block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it. +block.spirit-factory.description = Produces light drones which mine ore and repair blocks. +block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone. +block.wraith-factory.description = Produces fast, hit-and-run interceptor units. +block.ghoul-factory.description = Produces heavy carpet bombers. +block.dagger-factory.description = Produces basic ground units. +block.titan-factory.description = Produces advanced, armored ground units. + +block.fortress-factory.description = Produces heavy artillery ground units. +block.revenant-factory.description = Produces heavy laser air units. +block.repair-point.description = Continuously heals the closest damaged unit in its vicinity. +block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits. +block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits. +block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles. +block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. +block.liquid-tank.description = Hoiustab suure hulga vedelikke. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks. +block.liquid-junction.description = Töötab kui sild kahele ristuvale torule. Kasulik situatsioonides kui kaks erinevat toru viivad kahte erinevat vedelikku eri kohtadesse. +block.bridge-conduit.description = Arenenud vedeliku transport. Lubab transportida vedelikke üle iga pinnase ja ehitise 3 ruudu kaugusele. +block.mechanical-pump.description = Odav ja aeglane pump, mis ei vaja elektrit. +block.rotary-pump.description = Kahekordistab kiiruse kasutades elektrit. +block.thermal-pump.description = Ülim pump. +block.router.description = Võtab vastu materjale ühest suunast ja annab neid võrdselt välja kolmes suunas. Kasulik ühest allikast tulevate materjalide jagamisel mitmeks. +block.distributor.description = Arenenud jagaja, mis jagab materjale kuni 7 suunas. +block.bridge-conveyor.description = Arenenud transpordi ehitis. Lubab transportida materjale üle iga pinnase ja ehitise 3 ruudu kaugusele. +block.item-source.description = Annab välja lõpmatult materjale. Ainult liivakastis. +block.liquid-source.description = Annab välja lõpmatult vedelikke. Ainult liivakastis. +block.item-void.description = Hävitab kõik materjalid, mis sinna lähevad elektrit kasutamata. Ainult liivakastis. +block.power-source.description = Annab välja lõpmatult elektrit. Ainult liivakastis. +block.power-void.description = Hävitab kõik materjalid, mis sinna lähevad. Ainult liivakastis. +liquid.water.description = Sageli kasutatud jahutamiseks ja jäätme töötluseks. +liquid.oil.description = Seda saab põleteda, õhku lasta või kasutada jahutamiseks. +liquid.cryofluid.description = Kõige efektiivsem vedelik asjade maha jahutamiseks.