Minor optimization

This commit is contained in:
Anuken
2020-05-01 16:46:38 -04:00
parent 135b87fdb2
commit 41754fc100
2 changed files with 1 additions and 8 deletions

View File

@ -15,14 +15,6 @@ public class GroundAI extends AIController{
@Override
public void update(){
//TODO test
if(true){
unit.controlWeapons(true, true);
unit.aimLook(unit.x(), unit.y() + 10);
return;
}
if(Units.invalidateTarget(target, unit.team(), unit.x(), unit.y(), Float.MAX_VALUE)){
target = null;

View File

@ -29,6 +29,7 @@ public class EntityCollisions{
}
public void move(Hitboxc entity, float deltax, float deltay, SolidPred solidCheck){
if(Math.abs(deltax) < 0.0001f & Math.abs(deltay) < 0.0001f) return;
boolean movedx = false;